Skyrim on Ultra was hardly a leap at all. ActionRemix
Come on man. Just because the ToU changed doesn't mean you gotta stop trying in all posts.
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Skyrim on Ultra was hardly a leap at all. ActionRemix
Come on man. Just because the ToU changed doesn't mean you gotta stop trying in all posts.
The 360 gpu the Xenos was the first marketed unified shader based gpu. Its performance rating is 240 GFLOPS while only having 22Gb/s memory bandwidth and uses on average only 256mb of memory for video. Now the 7800GTX had a performance rating around 210 GFLOPS, having 53 GB/s memory bandwidth with 512mb of video memory. The PS3's gpu the RSX uses the G70 chipset (7800), but only has 256mb and 25gb/s memory bandwidth and does only 180 GFLOPS. While the 7900GTX does 255 GFLOPS... The same month the PS3 came out the Geforce 8800GTX came out being 3x faster, with 3x the memory and bandwidth So basically loosingends is wrong. Is that surprising ?[QUOTE="04dcarraher"][QUOTE="mitu123"] In 2005 the PC had the Geforce 7800 GTX, not sure how 360's gpu was 10x stronger...seeing how the PS3 had that gpu...and PS3 had more best graphics on consoles awards as well.
mitu123
[QUOTE="ActionRemix"]Skyrim on Ultra was hardly a leap at all. ChubbyGuy40
Come on man. Just because the ToU changed doesn't mean you gotta stop trying in all posts.
Well, it was nighttime in the game so that might have had something to do with it. If daytime looks way better than the console version I might check it out again to be sure. And wow at the user interfaces for both. I totally understand now why consolization is such a buzzword among PC gamers. Overall the experience was a lot less impressive than I was expecting and it didn't help that it took Origin a half hour to install the newest patch correctly. In BF3 there was this weird glitch where the keybindings in the option menu were replaced with the word 'Hello.' I was considering investing in a gaming PC next gen, but my experience makes me less enthusiastic about getting into PC gaming. I might stick with consoles for multiplats/console exclusives and a laptop for indie PC exclusives.[QUOTE="mitu123"]So basically loosingends is wrong. Is that surprising ? In short, nope, lol.[QUOTE="04dcarraher"] The 360 gpu the Xenos was the first marketed unified shader based gpu. Its performance rating is 240 GFLOPS while only having 22Gb/s memory bandwidth and uses on average only 256mb of memory for video. Now the 7800GTX had a performance rating around 210 GFLOPS, having 53 GB/s memory bandwidth with 512mb of video memory. The PS3's gpu the RSX uses the G70 chipset (7800), but only has 256mb and 25gb/s memory bandwidth and does only 180 GFLOPS. While the 7900GTX does 255 GFLOPS... The same month the PS3 came out the Geforce 8800GTX came out being 3x faster, with 3x the memory and bandwidth 04dcarraher
The 360 gpu the Xenos was the first marketed unified shader based gpu. Its performance rating is 240 GFLOPS while only having 22Gb/s memory bandwidth and uses on average only 256mb of memory for video. Now the 7800GTX had a performance rating around 210 GFLOPS, having 53 GB/s memory bandwidth with 512mb of video memory. The PS3's gpu the RSX uses the G70 chipset (7800), but only has 256mb and 25gb/s memory bandwidth and does only 180 GFLOPS. While the 7900GTX does 255 GFLOPS... The same month the PS3 came out the Geforce 8800GTX came out being 3x faster, with 3x the memory and bandwidth So basically loosingends is wrong.Like always.[QUOTE="04dcarraher"][QUOTE="mitu123"] In 2005 the PC had the Geforce 7800 GTX, not sure how 360's gpu was 10x stronger...seeing how the PS3 had that gpu...and PS3 had more best graphics on consoles awards as well.
mitu123
[QUOTE="mitu123"]In 2005 the PC had the Geforce 7800 GTX, not sure how 360's gpu was 10x stronger...seeing how the PS3 had that gpu...and PS3 had more best graphics on consoles awards as well. The 360 gpu the Xenos was the first marketed unified shader based gpu. Its performance rating is 240 GFLOPS while only having 22Gb/s memory bandwidth and uses on average only 256mb of memory for video. Now the 7800GTX had a performance rating around 210 GFLOPS, having 53 GB/s memory bandwidth with 512mb of video memory. The PS3's gpu the RSX uses the G70 chipset (7800), but only has 256mb and 25gb/s memory bandwidth and does only 180 GFLOPS. While the 7900GTX does 255 GFLOPS... The same month the PS3 came out the Geforce 8800GTX came out being 3x faster, with 3x the memory and bandwidth[QUOTE="loosingENDS"]
Why not ? Xbox 360 was 10x stronger then the best PC hardware 2 years before its release
Why would 720 be any different ?
04dcarraher
But the 7800GTX was not out 2 years before 360, plus it cant even start Crysis 2 and Witcher 2, while 360 runs them fine, how do ou explain that ?
Maybe raw power is the last thing that matters afterall
The 360 gpu the Xenos was the first marketed unified shader based gpu. Its performance rating is 240 GFLOPS while only having 22Gb/s memory bandwidth and uses on average only 256mb of memory for video. Now the 7800GTX had a performance rating around 210 GFLOPS, having 53 GB/s memory bandwidth with 512mb of video memory. The PS3's gpu the RSX uses the G70 chipset (7800), but only has 256mb and 25gb/s memory bandwidth and does only 180 GFLOPS. While the 7900GTX does 255 GFLOPS... The same month the PS3 came out the Geforce 8800GTX came out being 3x faster, with 3x the memory and bandwidth[QUOTE="04dcarraher"][QUOTE="mitu123"] In 2005 the PC had the Geforce 7800 GTX, not sure how 360's gpu was 10x stronger...seeing how the PS3 had that gpu...and PS3 had more best graphics on consoles awards as well.
loosingENDS
But the 7800GTX was not out 2 years before 360, plus it cant even start Crysis 2 and Witcher 2, while 360 runs them fine, how do ou explain that ?
Maybe raw power is the last thing that matters afterall
lol what, 7800 GTX will run both Witcher 2 and Crysis 2 fine
[QUOTE="loosingENDS"]
[QUOTE="04dcarraher"] The 360 gpu the Xenos was the first marketed unified shader based gpu. Its performance rating is 240 GFLOPS while only having 22Gb/s memory bandwidth and uses on average only 256mb of memory for video. Now the 7800GTX had a performance rating around 210 GFLOPS, having 53 GB/s memory bandwidth with 512mb of video memory. The PS3's gpu the RSX uses the G70 chipset (7800), but only has 256mb and 25gb/s memory bandwidth and does only 180 GFLOPS. While the 7900GTX does 255 GFLOPS... The same month the PS3 came out the Geforce 8800GTX came out being 3x faster, with 3x the memory and bandwidth HaloinventedFPS
But the 7800GTX was not out 2 years before 360, plus it cant even start Crysis 2 and Witcher 2, while 360 runs them fine, how do ou explain that ?
Maybe raw power is the last thing that matters afterall
lol what, 7800 GTX will run both Witcher 2 and Crysis 2 fine
I see, then the whole 8 years of hardware advances is completely meanigless and useless afterall, i mean if the best games can run fine on 8 years old hardware on PC
I dont think these games even start with such a card TBH
I don't know when there has ever been a time that console graphics were not a leap from last gen. Thats the main selling point is the grapics other then the games. Except Nintendo but I don't even see them as viable anymore cuz they take the we will stay one gen behind the rest approach.
[QUOTE="HaloinventedFPS"]
[QUOTE="loosingENDS"]
But the 7800GTX was not out 2 years before 360, plus it cant even start Crysis 2 and Witcher 2, while 360 runs them fine, how do ou explain that ?
Maybe raw power is the last thing that matters afterall
loosingENDS
lol what, 7800 GTX will run both Witcher 2 and Crysis 2 fine
I see, then the whole 8 years of hardware advances is completely meanigless and useless afterall, i mean if the best games can run fine on 8 years old hardware on PC
I dont think these games even start with such a card TBH
Dude seriously.
You ever watch that movie Gladiator? Remmember the opening scene when Russell crow is face palming at the stupid barbarian hordes smashing themselves at the roman lines over and over again? His lieutenant comments that "How is it that these people don't not know they've been beaten?"
Well, you're the barbarian hordes and pretty much everyone else on this thread are the Romans.
Give it up.
[QUOTE="HaloinventedFPS"]
[QUOTE="loosingENDS"]
But the 7800GTX was not out 2 years before 360, plus it cant even start Crysis 2 and Witcher 2, while 360 runs them fine, how do ou explain that ?
Maybe raw power is the last thing that matters afterall
loosingENDS
lol what, 7800 GTX will run both Witcher 2 and Crysis 2 fine
I see, then the whole 8 years of hardware advances is completely meanigless and useless afterall, i mean if the best games can run fine on 8 years old hardware on PC
I dont think these games even start with such a card TBH
Not maxed out obviously...The 360 gpu the Xenos was the first marketed unified shader based gpu. Its performance rating is 240 GFLOPS while only having 22Gb/s memory bandwidth and uses on average only 256mb of memory for video. Now the 7800GTX had a performance rating around 210 GFLOPS, having 53 GB/s memory bandwidth with 512mb of video memory. The PS3's gpu the RSX uses the G70 chipset (7800), but only has 256mb and 25gb/s memory bandwidth and does only 180 GFLOPS. While the 7900GTX does 255 GFLOPS... The same month the PS3 came out the Geforce 8800GTX came out being 3x faster, with 3x the memory and bandwidth[QUOTE="04dcarraher"][QUOTE="mitu123"] In 2005 the PC had the Geforce 7800 GTX, not sure how 360's gpu was 10x stronger...seeing how the PS3 had that gpu...and PS3 had more best graphics on consoles awards as well.
loosingENDS
But the 7800GTX was not out 2 years before 360, plus it cant even start Crysis 2 and Witcher 2, while 360 runs them fine, how do ou explain that ?
Maybe raw power is the last thing that matters afterall
Explain what? that they spending the time to trim the game down to make it work for consoles so that they can earn more profit. You can trim down anything and make it work it dont mean that its going to equal to Pc's version in anyway. You are so clueless, the hardware is what allows what the devs can do with an engine . Without that processing power to wouldnt be able to do higher resolutions, more polygons and better effects. Every single multiplat game from 2005 to 2009 the 7800GTX surpassed the 360's and PS3's ability because of memory. The main reason why dev's have stop support of the 7800GTX is because its old just like the consoles PC moves forward looking ahead why spend the time in creating settings on a 5 year old card when a 4 year old card is 2x faster and more people have those type of gpus. RE 5 is a perfect example of a well done multiplatform game where an old Pc using a Geforce 7 out did the console versions.Now with newer gpu's the current consoles dont even hold a candle to high end gpu's from 2006 onward. Optimization is not magic where they can get games to look as good a Pc with hardware thats multiple times slower and less memory. Since 2007 it's been all about compromises what can we cut to make this section look better or how to hide this flaw and so on.
Crysis 2 was downgraded in all areas because of Console limitations, Crysis 1 redone on consoles proves this point also, The Witcher 2 will also follow the same path of triming down the detail and resolution.
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