ATTENTION: Dark Souls: Prepare to Die Edition coming to PC in August

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Killfox

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#101 Killfox
Member since 2004 • 6666 Posts
I already own it on PS3. Will definitely be buying this for PC as well.
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Arach666

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#102 Arach666
Member since 2009 • 23285 Posts

Hmm,exclusive bosses for the PC version? Now that´s cool.

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Chutebox

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#103 Chutebox
Member since 2007 • 51569 Posts

Awesome for PC gamers. The game was nothing short of awesome.

I've never seen that trailer before, love it.

Hope we get the new bosses too...

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Siamak8286

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#104 Siamak8286
Member since 2010 • 418 Posts

I just hope they don't lock the framerate, just got my new Benq 120hz monitor, can wait.....

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SamiRDuran

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#105 SamiRDuran
Member since 2005 • 2758 Posts
first day buy from me
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peterw007

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#106 peterw007
Member since 2005 • 3653 Posts

[QUOTE="peterw007"]

Five million copies were pirated.

One million were bought legitimately.

That's staggering.

Rocker6

Their calculation of piracy is based purely on speculation,not including any important factors like erratic speeds in P2P downloads,or slower Internet speeds in many countries that pirate the most.Now Im not saying the game wasn't pirated heavily,it probably was,but I don't trust that CDPR's statement that isn't backed by any true facts...

On the other hand,Witcher 1&2 were both financial successes,both provided good profit to the developer,and enabled them to expand.Piracy rate,whatever it was,didn't stop Witcher games from bringing great ammounts of profit,and that's what matters the most...

Of course, and I have no doubt that Namco Bandai will achieve financial success by releasing this title on the PC.

But massive amounts of piracy are never a good thing for a video game, and some developers (like Epic Games) have decided to forego releasing their games on the PC specifically because of rampant piracy.

We know that Dark Souls will be heavily, heavily pirated on the PC.

The question really is "Will the mass amount of piracy be enough to dissuade the publisher from future PC releases?"

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SaltyMeatballs

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#107 SaltyMeatballs
Member since 2009 • 25165 Posts

[QUOTE="Rocker6"]

[QUOTE="peterw007"]

Five million copies were pirated.

One million were bought legitimately.

That's staggering.

peterw007

Their calculation of piracy is based purely on speculation,not including any important factors like erratic speeds in P2P downloads,or slower Internet speeds in many countries that pirate the most.Now Im not saying the game wasn't pirated heavily,it probably was,but I don't trust that CDPR's statement that isn't backed by any true facts...

On the other hand,Witcher 1&2 were both financial successes,both provided good profit to the developer,and enabled them to expand.Piracy rate,whatever it was,didn't stop Witcher games from bringing great ammounts of profit,and that's what matters the most...

Of course, an I have no doubt that Namco Bandai will achieve financial success by releasing this title on the PC.

But massive amounts of piracy are never a good thing for a video game, and some developers (like Epic Games) have decided to forego releasing their games on the PC specifically because of rampant piracy.

We know that Dark Souls will be heavily, heavily pirated on the PC.

The question really is "Will the mass amount of piracy be enough to dissuade the publisher from future PC releases?"

What games didn't Epic release on PC? Gears 2/3 is aMicrosoft decision as we know they had the rights to the trilogy. They released Bulletstorm on PC, Unreal Tournament is on PC. What else have they made?

I think the answer to your question is whether or not they profit from the PC release, if they do then sure why not release future titles on PC? Piracy will always exist heavily on PC you just have to focus on your legitimate consumers. It seems like the type of game that will do well on PC though.

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peterw007

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#109 peterw007
Member since 2005 • 3653 Posts

[QUOTE="peterw007"]

[QUOTE="Rocker6"]

Their calculation of piracy is based purely on speculation,not including any important factors like erratic speeds in P2P downloads,or slower Internet speeds in many countries that pirate the most.Now Im not saying the game wasn't pirated heavily,it probably was,but I don't trust that CDPR's statement that isn't backed by any true facts...

On the other hand,Witcher 1&2 were both financial successes,both provided good profit to the developer,and enabled them to expand.Piracy rate,whatever it was,didn't stop Witcher games from bringing great ammounts of profit,and that's what matters the most...

SaltyMeatballs

Of course, an I have no doubt that Namco Bandai will achieve financial success by releasing this title on the PC.

But massive amounts of piracy are never a good thing for a video game, and some developers (like Epic Games) have decided to forego releasing their games on the PC specifically because of rampant piracy.

We know that Dark Souls will be heavily, heavily pirated on the PC.

The question really is "Will the mass amount of piracy be enough to dissuade the publisher from future PC releases?"

What games didn't Epic release on PC? Gears 2/3 is aMicrosoft decision as we know they had the rights to the trilogy. They released Bulletstorm on PC, Unreal Tournament is on PC. What else have they made?

I think the answer to your question is whether or not they profit from the PC release, if they do then sure why not release future titles on PC? Piracy will always exist heavily on PC you just have to focus on your legitimate consumers. It seems like the type of game that will do well on PC though.

I remember the president of Epic Games saying that the reason they didn't release the other Gears games on the PC was because of piracy.

Here's the link if you want:

http://www.1up.com/news/piracy-drove-gears-war-creators

But is piracy increasing on the PC because it's so easy to do?

Are the amount of "legitimate consumers" legitimate because they want to support the developer, or legitimate because they're ignorant about piracy?

The fear is that single-player oriented PC titles like Dark Souls (yes, I know it has multiplayer) are becoming less and less financially solvent because of piracy and piracy's impact on console sales of the game.

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Spellingiscool

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#110 Spellingiscool
Member since 2010 • 1450 Posts

[QUOTE="Vesica_Prime"]

[QUOTE="charizard1605"]loosingENDS has been owned. loosingENDS

It's more cinematic on the Xbox 360 with the Blight Town lag, sub 720p resolution and blurrier textures.

Xbox 360 still wins you scrub :P.

You forgot the terrible controls on PC too :)

These tears are so delicious.

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kozzy1234

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#111 kozzy1234
Member since 2005 • 35966 Posts

Yay, having good, solid frame rate is always a great thing. No sense settling for choppy and slow when you don't have to.LovePotionNo9

Cosign, these games had alot of FPS issues, hopefully the pc version fixes the slowdowns the ps3 versions had and allow this PC version to use the PC's hardware well.

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WiiMan21

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#112 WiiMan21
Member since 2007 • 8191 Posts

Great news, as said previously it's a must have day 1 buy for anyone who loves games.

And lol at loosingENDS.

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WithoutGraceXII

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#113 WithoutGraceXII
Member since 2007 • 1797 Posts
GotY....again.
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FPSfan1985

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#114 FPSfan1985
Member since 2011 • 2174 Posts

Meh, games are vastly overrated.

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fueled-system

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#115 fueled-system
Member since 2008 • 6529 Posts

Got my hopes up for nothing... Congrats pc players for getting a great game but I woulda liked to see something bigger

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kozzy1234

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#116 kozzy1234
Member since 2005 • 35966 Posts

Got my hopes up for nothing... Congrats pc players for getting a great game but I woulda liked to see something bigger

fueled-system

Bigger? What could be bigger then a pc version that would fix the FPS issues the game had on ps3?

Remember how fast Alan Wake made all its money back when it came to PC/steam? ONE DAY!

Im sure this game will sell very well, especially if they put it up on steam.

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Rocker6

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#117 Rocker6
Member since 2009 • 13358 Posts

[QUOTE="Rocker6"]

[QUOTE="peterw007"]

Five million copies were pirated.

One million were bought legitimately.

That's staggering.

peterw007

Their calculation of piracy is based purely on speculation,not including any important factors like erratic speeds in P2P downloads,or slower Internet speeds in many countries that pirate the most.Now Im not saying the game wasn't pirated heavily,it probably was,but I don't trust that CDPR's statement that isn't backed by any true facts...

On the other hand,Witcher 1&2 were both financial successes,both provided good profit to the developer,and enabled them to expand.Piracy rate,whatever it was,didn't stop Witcher games from bringing great ammounts of profit,and that's what matters the most...

Of course, and I have no doubt that Namco Bandai will achieve financial success by releasing this title on the PC.

But massive amounts of piracy are never a good thing for a video game, and some developers (like Epic Games) have decided to forego releasing their games on the PC specifically because of rampant piracy.

We know that Dark Souls will be heavily, heavily pirated on the PC.

The question really is "Will the mass amount of piracy be enough to dissuade the publisher from future PC releases?"

But how much does the piracy rate matter if the game brings profit in the end?

Yes,there will probably be a signifficant piracy rate for Dark Souls,but Im also sure the game will bring a nice ammount of profit,its simply the kind of game a core PC audience likes,also keep in mind how more niche titles sell well on the PC.Doubt it will be hard for the PC version to match the profit made from console versions,on two consoles only 1,5 million copies were shipped.Also keep in mind how a PC sale brings more profit to a publisher/developer than a console sale,especially if we're talking about digital sales...

Im sure publishers first and foremost care about the profit they recieve from sold copies,everything else is secondary.Piracy rate is meaningless if the profit is satisfactory...

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Cherokee_Jack

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#118 Cherokee_Jack
Member since 2008 • 32198 Posts

Finally.

Now please God please make it a decent port.

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Bangerman15

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#119 Bangerman15
Member since 2010 • 1978 Posts
my prayers have been answered :D haha i cannot wait for this on pc, was so epic on ps3.. have been wanting to replay it again but i think i might hold off until i get the better version of the game now ;)
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dommeus

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#120 dommeus
Member since 2004 • 9433 Posts

F*ckin A.

Massively buying this game. Glad I waited.

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peterw007

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#121 peterw007
Member since 2005 • 3653 Posts

[QUOTE="peterw007"]

[QUOTE="Rocker6"]

Their calculation of piracy is based purely on speculation,not including any important factors like erratic speeds in P2P downloads,or slower Internet speeds in many countries that pirate the most.Now Im not saying the game wasn't pirated heavily,it probably was,but I don't trust that CDPR's statement that isn't backed by any true facts...

On the other hand,Witcher 1&2 were both financial successes,both provided good profit to the developer,and enabled them to expand.Piracy rate,whatever it was,didn't stop Witcher games from bringing great ammounts of profit,and that's what matters the most...

Rocker6

Of course, and I have no doubt that Namco Bandai will achieve financial success by releasing this title on the PC.

But massive amounts of piracy are never a good thing for a video game, and some developers (like Epic Games) have decided to forego releasing their games on the PC specifically because of rampant piracy.

We know that Dark Souls will be heavily, heavily pirated on the PC.

The question really is "Will the mass amount of piracy be enough to dissuade the publisher from future PC releases?"

But how much does the piracy rate matter if the game brings profit in the end?

Yes,there will probably be a signifficant piracy rate for Dark Souls,but Im also sure the game will bring a nice ammount of profit,its simply the kind of game a core PC audience likes,also keep in mind how more niche titles sell well on the PC.Doubt it will be hard for the PC version to match the profit made from console versions,on two consoles only 1,5 million copies were shipped.Also keep in mind how a PC sale brings more profit to a publisher/developer than a console sale,especially if we're talking about digital sales...

Im sure publishers first and foremost care about the profit they recieve from sold copies,everything else is secondary.Piracy rate is meaningless if the profit is satisfactory...

That's exactly the problem...it's all hypothetical.

If you were trying to sell milk cartons, and people made copies of your milk cartons instead of buying them, wouln't you be annoyed?

The only thing that was lost is potential copies...people who had the money to buy the game and had the interest to buy the game, but didn't because it's so easy and convenient to pirate.

-

If it's really easy to pirate, you're going to get more people pirating.

And if you have more people pirating, there's a greater amount of people who would have bought the game but didn't because it's much easier and cheaper to pirate.

-

Not everybody pirates because of this, but there are still many, many pirates that do.

-

And the issue is that if it's really easy to pirate on the PC, more people will just pirate the PC version instead of buying the console version, as it is comparatively much harder (but still very possible) to pirate console games.

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Klipsh

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#122 Klipsh
Member since 2012 • 608 Posts

As long as they don't cap the frame rate at 30 fps, this will most likely be a day 1 buy. I guess I'll force myself to beat the ps3 version before I get it. Got to that 2 enemy boss fight and said fvck it.

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glez13

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#123 glez13
Member since 2006 • 10314 Posts

Copies Sold = 400K

Copies Pirated = 4M

Am confirmed!!!111

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Sword-Demon

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#124 Sword-Demon
Member since 2008 • 7007 Posts

I'm certainly not going to pay full price for a better version of a game I already have. I'll probably get it down the road, though

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SkyWard20

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#125 SkyWard20
Member since 2009 • 4509 Posts

[QUOTE="charizard1605"]loosingENDS has been owned. Vesica_Prime

It's more cinematic on the Xbox 360 with the Blight Town lag, sub 720p resolution and blurrier textures.

Xbox 360 still wins you scrub :P.

LoosingENDS is correct. I praise his honesty.
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Rocker6

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#126 Rocker6
Member since 2009 • 13358 Posts

[QUOTE="Rocker6"]

[QUOTE="peterw007"]

Of course, and I have no doubt that Namco Bandai will achieve financial success by releasing this title on the PC.

But massive amounts of piracy are never a good thing for a video game, and some developers (like Epic Games) have decided to forego releasing their games on the PC specifically because of rampant piracy.

We know that Dark Souls will be heavily, heavily pirated on the PC.

The question really is "Will the mass amount of piracy be enough to dissuade the publisher from future PC releases?"

peterw007

But how much does the piracy rate matter if the game brings profit in the end?

Yes,there will probably be a signifficant piracy rate for Dark Souls,but Im also sure the game will bring a nice ammount of profit,its simply the kind of game a core PC audience likes,also keep in mind how more niche titles sell well on the PC.Doubt it will be hard for the PC version to match the profit made from console versions,on two consoles only 1,5 million copies were shipped.Also keep in mind how a PC sale brings more profit to a publisher/developer than a console sale,especially if we're talking about digital sales...

Im sure publishers first and foremost care about the profit they recieve from sold copies,everything else is secondary.Piracy rate is meaningless if the profit is satisfactory...

That's exactly the problem...it's all hypothetical.

If you were trying to sell milk cartons, and people made copies of your milk cartons instead of buying them, wouln't you be annoyed?

The only thing that was lost is potential copies...people who had the money to buy the game and had the interest to buy the game, but didn't because it's so easy and convenient to pirate.

-

If it's really easy to pirate, you're going to get more people pirating.

And if you have more people pirating, there's a greater amount of people who would have bought the game but didn't because it's much easier and cheaper to pirate.

-

Not everybody pirates because of this, but there are still many, many pirates that do.

-

And the issue is that if it's really easy to pirate on the PC, more people will just pirate the PC version instead of buying the console version, as it is comparatively much harder (but still very possible) to pirate console games.

Yes,its true how pirating on PC is more convinient,but the argument how many ppl will pirate the PC version instead of buying the console version is flawed since many console gamers don't use their PCs for gaming,so no point in pirating...

Also,piracy is a part of the entertainment industry for a long time and only way to permanently stop it would be to shut down the entire entertainment industry,but still,it's not a major threat,industry is healthy and profitable,and same goes for the PC.Sure,many will pirate,but profit still gets made,and in the end,that's the most important thing...

PC has larger piracy rate than consoles,its a proven fact,but if the PC is nothing other than a money drain as many try to display it,why would anyone even bother making PC games,especially exclusives?

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Chutebox

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#127 Chutebox
Member since 2007 • 51569 Posts

[QUOTE="fueled-system"]

Got my hopes up for nothing... Congrats pc players for getting a great game but I woulda liked to see something bigger

kozzy1234

Bigger? What could be bigger then a pc version that would fix the FPS issues the game had on ps3?

Remember how fast Alan Wake made all its money back when it came to PC/steam? ONE DAY!

Im sure this game will sell very well, especially if they put it up on steam.

Shouldnt be that hard to make yoyr money back on a "port."

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nismo8000

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#128 nismo8000
Member since 2007 • 1000 Posts
this game is bad. that said, this game is bad. can't wait to see how it looks without the limitations of the wweak sauce consoles.
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Zurrur

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#129 Zurrur
Member since 2009 • 1701 Posts

No one will buy this on PC except me

PC gamers hate JRPGS

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mitu123

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#131 mitu123
Member since 2006 • 155290 Posts
I bought it once and I'm buying it again. Such an awesome game.abuabed
Same here, plus I want to fight the new bosses and finally explore Blighttown with a good FPS.
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peterw007

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#132 peterw007
Member since 2005 • 3653 Posts

[QUOTE="peterw007"]

[QUOTE="Rocker6"]

But how much does the piracy rate matter if the game brings profit in the end?

Yes,there will probably be a signifficant piracy rate for Dark Souls,but Im also sure the game will bring a nice ammount of profit,its simply the kind of game a core PC audience likes,also keep in mind how more niche titles sell well on the PC.Doubt it will be hard for the PC version to match the profit made from console versions,on two consoles only 1,5 million copies were shipped.Also keep in mind how a PC sale brings more profit to a publisher/developer than a console sale,especially if we're talking about digital sales...

Im sure publishers first and foremost care about the profit they recieve from sold copies,everything else is secondary.Piracy rate is meaningless if the profit is satisfactory...

Rocker6

That's exactly the problem...it's all hypothetical.

If you were trying to sell milk cartons, and people made copies of your milk cartons instead of buying them, wouln't you be annoyed?

The only thing that was lost is potential copies...people who had the money to buy the game and had the interest to buy the game, but didn't because it's so easy and convenient to pirate.

-

If it's really easy to pirate, you're going to get more people pirating.

And if you have more people pirating, there's a greater amount of people who would have bought the game but didn't because it's much easier and cheaper to pirate.

-

Not everybody pirates because of this, but there are still many, many pirates that do.

-

And the issue is that if it's really easy to pirate on the PC, more people will just pirate the PC version instead of buying the console version, as it is comparatively much harder (but still very possible) to pirate console games.

Yes,its true how pirating on PC is more convinient,but the argument how many ppl will pirate the PC version instead of buying the console version is flawed since many console gamers don't use their PCs for gaming,so no point in pirating...

Also,piracy is a part of the entertainment industry for a long time and only way to permanently stop it would be to shut down the entire entertainment industry,but still,it's not a major threat,industry is healthy and profitable,and same goes for the PC.Sure,many will pirate,but profit still gets made,and in the end,that's the most important thing...

PC has larger piracy rate than consoles,its a proven fact,but if the PC is nothing other than a money drain as many try to display it,why would anyone even bother making PC games,especially exclusives?

Piracy is like a virus.

If you leave piracy unchecked long enough, it multiplies and becomes a pandemic, and developers no longer make profit on their works.

You need to combat it while it's still relatively harmless.

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Rocker6

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#133 Rocker6
Member since 2009 • 13358 Posts

Piracy is like a virus.

If you leave piracy unchecked long enough, it multiplies and becomes a pandemic, and developers no longer make profit on their works.

You need to combat it while it's still relatively harmless.

peterw007

I agree,but sadly,most publishers fail miserably at that field...

Ironically,most of their fighting methods do nothing else but encourage it further...

I still say the most efficient way to fight the piracy is to treat the honest and paying consumers with respect,instead of treating them like criminals.

PC piracy is convinient,as you said,and the biggest problem is,most publishers overcomplicate things for honest consumers,instead of making them easy and convinient.Obviously,that does the opposite from what they intended...

Ppl always want to get things for cheap,part of the human nature,but industry is also much to blame for increased piracy rates,due to their various anti-consumer strategies.Gaming is meant to be an enjoyable hobby,and if the industry overcomplicates it,consumer will search for an easier,more convinient method of enjoying his hobby...

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Microsoft1234

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#134 Microsoft1234
Member since 2006 • 7683 Posts

No one will buy this on PC except me

PC gamers hate JRPGS

Zurrur
it's from a japense developer, but trust me-this isn't a jrpg
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Dead-Memories

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#135 Dead-Memories
Member since 2008 • 6587 Posts

one of the most breathtaking games ever created, this and demon's souls make me appreciate video games as an artform.

the game is pretty much a moving picture of elegance, even in its most darkest settings.

Anor Lando- perfection.

picture doesn't do the area justice, but when I first saw it the city in the background of the sunset I was blown away.

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PC360Wii

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#136 PC360Wii
Member since 2007 • 4658 Posts
LoosinENDS now has no arguement worthy of this forum :D
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nismo8000

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#137 nismo8000
Member since 2007 • 1000 Posts

LoosinENDS now has no arguement worthy of this forum :DPC360Wii

one of the most breathtaking games ever created, this and demon's souls make me appreciate video games as an artform.

the game is pretty much a moving picture of elegance, even in its most darkest settings.

Anor Lando- perfection.

picture doesn't do the area justice, but when I first saw it the city in the background of the sunset I was blown away.

Dead-Memories

wow, that looks worse than skyrim on low settings. real talk. those look like PS2 textures.

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mitu123

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#138 mitu123
Member since 2006 • 155290 Posts

[QUOTE="PC360Wii"]LoosinENDS now has no arguement worthy of this forum :Dnismo8000

one of the most breathtaking games ever created, this and demon's souls make me appreciate video games as an artform.

the game is pretty much a moving picture of elegance, even in its most darkest settings.

Anor Lando- perfection.

picture doesn't do the area justice, but when I first saw it the city in the background of the sunset I was blown away.

Dead-Memories

wow, that looks worse than skyrim on low settings. real talk. those look like PS2 textures.

In game looked better than that...

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deactivated-61cc564148ef4

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#139 deactivated-61cc564148ef4
Member since 2007 • 10909 Posts

I'll still be getting it on console as a friend has it and it's super cheap right now but I'm really glad it's on PC. I reckon it may sell heaps

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Cherokee_Jack

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#140 Cherokee_Jack
Member since 2008 • 32198 Posts
If they had only waited a month or two, they could have Kickstarted the hell out of this. Kind of a shame.
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csftar

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#141 csftar
Member since 2009 • 937 Posts

Well, time to sell my console version now...

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Mazoch

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#142 Mazoch
Member since 2004 • 2473 Posts

[QUOTE="PC360Wii"]LoosinENDS now has no arguement worthy of this forum :Dnismo8000

one of the most breathtaking games ever created, this and demon's souls make me appreciate video games as an artform.

the game is pretty much a moving picture of elegance, even in its most darkest settings.

Anor Lando- perfection.

picture doesn't do the area justice, but when I first saw it the city in the background of the sunset I was blown away.

Dead-Memories

wow, that looks worse than skyrim on low settings. real talk. those look like PS2 textures.

It's not an especially good looking game by current gen standards, but it looks decent enough and it's a great game. I'll be picking up a second copy for the PC when it's released.

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harry_james_pot

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#143 harry_james_pot  Moderator
Member since 2006 • 11414 Posts
Amazing! Day 1 buy for me! :D
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Zurrur

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#144 Zurrur
Member since 2009 • 1701 Posts

[QUOTE="Zurrur"]

No one will buy this on PC except me

PC gamers hate JRPGS

Microsoft1234

it's from a japense developer, but trust me-this isn't a jrpg

LOL

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jer_1

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#145 jer_1
Member since 2003 • 7451 Posts
Very cool, I'm glad that the non-PS3 owner's will get to taste of this games fury. Fun game, if I buy it again I'll finally get to see blighttown without the stop-motion animation.
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Gue1

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#146 Gue1
Member since 2004 • 12171 Posts

now let's just wait for piracy to make this game flop horribly and then no more Dark Souls games for PC.

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csftar

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#147 csftar
Member since 2009 • 937 Posts

one of the most breathtaking games ever created, this and demon's souls make me appreciate video games as an artform.

the game is pretty much a moving picture of elegance, even in its most darkest settings.

Anor Lando- perfection.

picture doesn't do the area justice, but when I first saw it the city in the background of the sunset I was blown away.

Dead-Memories

Bad screenshot, looks very washed out, and with no textures.

seriously, in game looks better.

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deactivated-5c8e4e07d5510

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#148 deactivated-5c8e4e07d5510
Member since 2007 • 17401 Posts

[QUOTE="Microsoft1234"][QUOTE="Zurrur"]

No one will buy this on PC except me

PC gamers hate JRPGS

Zurrur

it's from a japense developer, but trust me-this isn't a jrpg

LOL

It's true. JRPG isn't defined by its place of origin. I can't believe this is still a thing that people think.
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ChubbyGuy40

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#149 ChubbyGuy40
Member since 2007 • 26442 Posts

Very good news. Now I can trade in my PS3 copy when it comes out to get the definitive version.

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Microsoft1234

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#150 Microsoft1234
Member since 2006 • 7683 Posts

[QUOTE="Microsoft1234"][QUOTE="Zurrur"]

No one will buy this on PC except me

PC gamers hate JRPGS

Zurrur

it's from a japense developer, but trust me-this isn't a jrpg

LOL

JRPG's just categorically have a deep ended story. Technically you call it that, but it feels more like a western rpg than a japanese one. If that makes sense.