[QUOTE="NaveedLife"]
lol well please help me understand! :P
The way I see it, is that you are mad that Zelda has not undergone some radical change, but neither has many series, including TES with Skyrim.
locopatho
I want the core Zelda design to stay the same, but to get bigger better and more bad ass! (to quote Cliffy B :P)
I want Hyrule to be massive, tons of NPCs and sidequests and exploration (like Oblivion) not small and sterile and N64ish like TP.
I want cities and villages to be big. Assassin's Creed has spoiled me here, but at least bigger then a couple of enterable buildings on a couple of screens...
I want tons of enemies wandering about, like Dead Rising or what have you. How about SEEING Ganon's giant armies instead of just hearing about them!?
I want more items, weapons, magic, horses and whatnot. More hidden treasure and secrets and just funny wacky stuff: Oblivion, you can find a dead goblin under a bridge with loads of wine bottles and a suicide note! Or make poison out of plants, coat arrows in it and hunt deer, then sell the meat. Or find a spell taht allows you to walk on water and run about on lakes. Just random fun variety and interactivity.
Not really for Wii, but ideally HD graphics, orchestra surround sound, top quality voice acting would be good.
Dungeons are fine, core design is fine, story is fine, just scale everything the **** up and stop reminding me of Ocarina in the worst possible way!
Thats my Zelda rant, I hope you enjoyed it, though you probably disagree as does everyone else ever :P
aaaaah your one of those people :P. At times I say, this would be cool, and it could be. BUT the thing I love about zelda is its style and very unique charm it possesses, which massive games lack. Each part of the world feels very unique, and each character has style to them. I feel like making the game massive would diminish this charm, although I could see it being scaled up a bit and still great, but I do not think it needs to be like TES in any way.
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