Best fps controller

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subrosian

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#201 subrosian
Member since 2005 • 14232 Posts

you are mistaking your own preference for a controller (opinion) against what is actually a better control scheme (fact)ogvampire

Bingo.

In technical terms, the KB&M is the superior FPS controller, followed by the Wiimote. The mouse has a near-infinite range at high-sensitivity, wheras a joystick hits the "edge" of the housing, at which point you hit "max acceleration" yet lose precision. In haptics terms, a joystick is vastly inferior to a mouse for the task of aiming. Play a point-and-click game with a joystick and you see why - and yet an FPS is essentially the same interface.

The Wiimote is superior to a joystick for aiming, because it offers free, instanteous targeting within the screen area - regardless of direction or acceleration - it allows targeting in a far quicker manner than the dual-joystick system. However, the Wiimote does suffer from a "limited range" in the same way as a joystick - once you hit "screen edge" it too must use an an acceleration scheme, it cannot compete with the mouse in having a theoretically infinite "pad" space (with lift / drop techniques, fully infinite).

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subrosian

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#202 subrosian
Member since 2005 • 14232 Posts

I really don't get how anyone would consider a 360 controller "easier" to use than Wiimote. It takes a new gamer far more time to adjust to the concept of a dual-joysticks than it does to the idea of using the Wiimote to aim. Get someone who has never played a videogame (ever) and sit them down at Halo 3. They'll spend most of their time looking at the ceiling or ground, utterly confused on how to move, aim, and shoot.

-

People are letting their personal preferences get in the way of the obvious answer.

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SMR-Venom

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#203 SMR-Venom
Member since 2007 • 6500 Posts
[QUOTE="Il_Exile_lI"][QUOTE="SMR-Venom"]

I dont see what the argument is for the people who say 360 is better at controlling FPS'es than the Wii.

Wii

-Pixel Precision

-Good Speed at turning

-Minimal to no auto aim, only camera assist.

-Comfortable

Games like MOH:H2 prove it.

Whats the arguement here? All I see is people saying I am more use to 360 controller so it has to be better which is complete and utter opinion with no fact to back it up and it makes your arguement full of failure.

SMR-Venom

The wii remote is good in theory, but the actual execution of it fails to deliver. The precision just isn't there, and turning can become a chore.

I listed MOH: H2 as the game that used it really well.

And there is more precision in the 360 controller?

Tell me can this be done with dual analogue?

http://es.youtube.com/watch?v=neB4WsllS1o

Also turning is a chore, what do you mean by that? Do you mean you dont feel like and/or are too lazy to move your hand or something else?

I hate being ignored, anyone has a defense against my quoted post? :)

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NinjaSkills247

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#204 NinjaSkills247
Member since 2008 • 312 Posts
[QUOTE="NinjaSkills247"][QUOTE="loco145"][QUOTE="svetzenlether"][QUOTE="Samurai_Xavier"]

[QUOTE="SER69"]Lemmingspot strikes again. Clearly it's: M+K >> Wiimote >>>>>>>>>>>>>>>>>>>>>>>>>> DualAnalogogvampire

Lol, youre calling others lemming when youre clearly a fanboy who probably hasnt even played COD4 or Halo 3 on 360.

BTW, Wiimote controlls were nice and different, but not better.

I own COD4 on the PC, and I don't see how anyone could possibly play it using either a PS3 or 360 controller, or would even want to for that matter

Easy, add aim assist and remove the recoil. That's how consoles FPS become playable. (And they would still get obliterated like in a Rambo movie by someone using KB+M.)

It is a lot easier and more unrealistic to use kb/m. Using a controller you actually have to aim. It takes time to master a controller while kb/m is easily learned, making it frustating for PC gamers (like yourself).

uh... no. the closest you have to actual 'aiming' is the wiimote. with the controller and mouse you just move the cursor over the target. although that doesnt really matter since Kb/m is still the best control method for fps's

The wii has the most realistic aiming. Kb/m isn't realistic. I was confronting him talking about kb/m. Kb/m is the easiest, but that doesn't mean it is better.
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ogvampire

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#206 ogvampire
Member since 2008 • 9210 Posts

The wii has the most realistic aiming. Kb/m isn't realistic. I was confronting him talking about kb/m. Kb/m is the easiest, but that doesn't mean it is better.NinjaSkills247

oh, i see now.

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MagnuzGuerra

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#207 MagnuzGuerra
Member since 2004 • 1037 Posts
Overall: KB+M Current consoles: WiiMote
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Puckhog04

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#208 Puckhog04
Member since 2003 • 22814 Posts
Didn't vote. All are nothing compared to KB/Mouse combo on PC. Wiimote doesn't even begin to compare and the other 2 (although Wiimote uses autoaim as well) use autoaim to even make it viable as an option.
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ogvampire

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#209 ogvampire
Member since 2008 • 9210 Posts

Didn't vote. All are nothing compared to KB/Mouse combo on PC. Wiimote doesn't even begin to compare and the other 2 (although Wiimote uses autoaim as well) use autoaim to even make it viable as an option. Puckhog04

wiimote doesnt begin to compare? lol

have you used it?

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BudsMcGreen

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#210 BudsMcGreen
Member since 2008 • 841 Posts

This is why people believe that the 360 have good fps controls...

LOL.

loco145

:lol:Well I guess the PC has the worse controls then because that game was not for the 360. It is Halo CE for the PC. Sorry fakeboy, you lose.

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loco145

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#211 loco145
Member since 2006 • 12226 Posts

:lol:Well I guess the PC has the worse controls then because that game was not for the 360. It is Halo CE for the PC. Sorry fakeboy, you lose.

BudsMcGreen
Is a port of a Console game that conserved the console aiming mechanics. A very good example of why dual analog aiming sucks ass.
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BudsMcGreen

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#212 BudsMcGreen
Member since 2008 • 841 Posts
[QUOTE="BudsMcGreen"]

:lol:Well I guess the PC has the worse controls then because that game was not for the 360. It is Halo CE for the PC. Sorry fakeboy, you lose.

loco145

Is a port of a Console game that conserved the console aiming mechanics. A very good example of why dual analog aiming sucks ass.

Then how does that translate to a 360 game? Above your pic it states it is a 360 game. You fail.

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ONLYDOD

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#213 ONLYDOD
Member since 2006 • 6026 Posts
I would say the 360 controller, not sure why, it just feels better.
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xbox360isgr8t

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#214 xbox360isgr8t
Member since 2006 • 6600 Posts

i had a ps3 and have a 360. i played battlfield bad company on both consoles. i prefered 360 to ps3.

the analog sticks are placed better on the 360 controller imo.

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loco145

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#215 loco145
Member since 2006 • 12226 Posts
[QUOTE="loco145"][QUOTE="BudsMcGreen"]

:lol:Well I guess the PC has the worse controls then because that game was not for the 360. It is Halo CE for the PC. Sorry fakeboy, you lose.

BudsMcGreen

Is a port of a Console game that conserved the console aiming mechanics. A very good example of why dual analog aiming sucks ass.

Then how does that translate to a 360 game? Above your pic it states it is a 360 game. You fail.

Is a dual analog shooter (even on PC) That's what I stated. read the thread again. Consoles shooters have auto-aiming/aim-assist, none countered that. Console shooters don't have much (or at all) recoil, none countered that. Console shooters have a big aim-cross and cone of damage, while on PC/wii the big aim-cross is actually used to reduce your accuracy, none countered that.
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Km0n

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#216 Km0n
Member since 2008 • 337 Posts

This is why people believe that the 360 have good fps controls...

LOL.

loco145

lol

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BudsMcGreen

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#217 BudsMcGreen
Member since 2008 • 841 Posts
[QUOTE="BudsMcGreen"][QUOTE="loco145"][QUOTE="BudsMcGreen"]

:lol:Well I guess the PC has the worse controls then because that game was not for the 360. It is Halo CE for the PC. Sorry fakeboy, you lose.

loco145

Is a port of a Console game that conserved the console aiming mechanics. A very good example of why dual analog aiming sucks ass.

Then how does that translate to a 360 game? Above your pic it states it is a 360 game. You fail.

Is a dual analog shooter (even on PC) That's what I stated. read the thread again. Consoles shooters have auto-aiming/aim-assist, none countered that. Console shooters don't have much (or at all) recoil, none countered that. Console shooters have a big aim-cross and cone of damage, while on PC/wii the big aim-cross is actually used to reduce your accuracy, none countered that.

GTFO. If you were complaining about dual analog controls, complain about the PS controllers.

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loco145

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#218 loco145
Member since 2006 • 12226 Posts
[QUOTE="loco145"][QUOTE="BudsMcGreen"][QUOTE="loco145"][QUOTE="BudsMcGreen"]

:lol:Well I guess the PC has the worse controls then because that game was not for the 360. It is Halo CE for the PC. Sorry fakeboy, you lose.

BudsMcGreen

Is a port of a Console game that conserved the console aiming mechanics. A very good example of why dual analog aiming sucks ass.

Then how does that translate to a 360 game? Above your pic it states it is a 360 game. You fail.

Is a dual analog shooter (even on PC) That's what I stated. read the thread again. Consoles shooters have auto-aiming/aim-assist, none countered that. Console shooters don't have much (or at all) recoil, none countered that. Console shooters have a big aim-cross and cone of damage, while on PC/wii the big aim-cross is actually used to reduce your accuracy, none countered that.

GTFO. If you were complaining about dual analog controls, complain about the PS controllers.

Play Station controllers? Sure i complain about them for FPS/TPS. And what about my other points?
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BudsMcGreen

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#219 BudsMcGreen
Member since 2008 • 841 Posts
[QUOTE="loco145"][QUOTE="Samurai_Xavier"]

[QUOTE="SER69"]Lemmingspot strikes again. Clearly it's: M+K >> Wiimote >>>>>>>>>>>>>>>>>>>>>>>>>> DualAnalogSamurai_Xavier

Lol, youre calling others lemming when youre clearly a fanboy who probably hasnt even played COD4 or Halo 3 on 360.

I have. Auto-aming-tastic. The wii-mote is miles better.

Really? I guess locking-on to enemies in MP3 doesnt count though, right?

No, it's OK for casual games to have auto-lock/aim:roll:

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aroxx_ab

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#220 aroxx_ab
Member since 2005 • 13236 Posts
In Dead space not even PC with Keyboard and mouse can beat 360 pad
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3ggman

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#221 3ggman
Member since 2007 • 252 Posts

In Dead space not even PC with Keyboard and mouse can beat 360 padaroxx_ab

Well it is a third person shooter. In general controllers handle those better.

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mgools

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#222 mgools
Member since 2005 • 1301 Posts

I expected the Wii to be great hear, but so far it is the worst. The PS3 there is too much distance between the left thumb to reach the left trigger comfortably, so must go with the Xbox 360.

Like all 3 of my systems, but always by FPS on the 360.

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mo0ksi

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#223 mo0ksi
Member since 2007 • 12337 Posts
In Dead space not even PC with Keyboard and mouse can beat 360 padaroxx_ab
That's EA's bad cause they badly configured it. Also TPS games have never been best on KB/M
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samusarmada

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#224 samusarmada
Member since 2005 • 5816 Posts

360 controller.

Wii has great potential to be better, but so far it just doesn't have enough games to prove this.

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bladeeagle

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#225 bladeeagle
Member since 2006 • 1863 Posts

In Dead space not even PC with Keyboard and mouse can beat 360 padaroxx_ab

Wut.

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Floppy_Jim

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#226 Floppy_Jim
Member since 2007 • 25933 Posts
360 controller, everyone knows that.
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angry_fork

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#227 angry_fork
Member since 2008 • 2184 Posts
Probably 360, but i'd pick that because the triggers are better on 360 for games that require triggers for shooting, the analog placement between 360 and PS3 doesn't phase me either way.