[QUOTE="mjarantilla"][QUOTE="Tamarind_Face"][QUOTE="mjarantilla"]What YOU think doesn't matter. The COMMUNITY expected AA, and a large number of cows expected AAA. It missed that by MILES. Hell, even the worst projections by Lair's biggest haters put it at 5.0-6.0. NO ONE expected 4.5. Not even me, and I've been saying that Lair would be crap since TGS 06.
Tamarind_Face
Please mention the names of these "large number of cows" please.:roll:
Were you shocked with lair's score? well I wasnt. The only thing that impressed me with lair was it graphics. Lair's floppage is just reality in our faces while TP's was unreal. I predicted its floppage but never expected it to happen. The flops that are huge are the ones that we remember because of the shock.
Go search for the official Lair thread, and ANY Lair thread before July. They are both full of AA hype from normal folks, and AAA hype from cows.
And no. Flops like the TP flop and the Metroid flop are momentary disturbances, at best. They have no effect at all on the game's performance elsewhere, and no influence at all, not even in System Wars. But with LAIR's flop, no one will buy it after looking at its score.
You really need to get your priorities in order, because if you think missing expectations by 0.1 of a point is more significant than missing expectations by 3.5 points, you've got some wonky reasoning. It's like saying, which is the bigger bomb? Star Wars Ep. 1, or Gigli. You're saying Star Wars, I'm saying Gigli.
what? even if Zelda gets a score of 1.0, its hardcore fans will still buy it. Disturbance? only hardcores care about scores. Past madden and Sims expansions are bad games but they still sell. Hanna Montana doesnt ven have scores on some sites and it still sells so well. Dirge of cerberus was a shooter and mediocre game but it still sold 500,000 copies in japan. Disturbance? yeahhh....:roll:So with your logic of measuring expectation, Doom 3 isnt a huge floppage and shouldnt be remembered or considered a legendary happening in Gamespot cause it just missed .4 to get the expected hype. Oh please... Stop changing the rules.
500,000 copies in Japan is terrible. What are you thinking? 500,000 copies is the minimum a game like Dirge of Cerberus needs to break even. The only time when selling 500,000 was good was during the days of the NES and SNES when games were much less popular.
And you just proved my point. Dirge of Cerberus' poor sales were a direct result of its bad scores. If it had been AAA in Famitsu, it would've sold MILLIONS just in Japan.
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