BIOWARE is going to>>>>>>WOW so bad. Say bye bye WOW Am Cry

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SparkyProtocol

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#101 SparkyProtocol
Member since 2009 • 7680 Posts
[QUOTE="Espada12"]

[QUOTE="Birdy09"]

I wont rage, but I do picture you as a kid who started with WoW or Runescape. May not be true though.SparkyProtocol

If WoW was my first I wouldnt have this mind set, infact I'd have your very mindset... where the world is run by the NPCS and the developers hand. which I dont, dont get me wrong, its a step foward, but its just an aesthetic step foward, alone its nothing.

That dev diary meant absolutely nothing, typical masculin lines, generic star wars characters which will not doubt be the majority, talking talking talking... I can choose to a kill an NPC, fantastic, that means most of the gameworld is no doubt going to be instanced right? *or* you can only participate with people far and few between. My point still stands aswell, where is the *actual* combat shown in any detail? or the "living worlds" feature set, because scripted dialogue, instanced stories or hell any story that ends, isnt a living world. What do you think lures people to MMORPGs hmm? "story?" .. no ... its still a completely different genre and labeled so, character building, stats padding, competitive gaming vs other players is the lure, not being able to kill some NPC and say "oh I killed him... but yea end game all its done is raise my dark side metre lolololol".

Bioware already has end game planned out and have been asking the community for suggestions. They gave an example about one of the ideas they had and asked the community about what mechanics they liked. Beyond that another things people are skipping is that fact that each class has it's own unique quest line. If it were that way in WOW I'd have an alt of every class, but doing the same quest over and over is stupid and boring, which is why blizzard has gone all out to make levelling easier and faster without actually just handing over a high level character. Also the lack of focus on arena type combat (I hope) will make pvp more dynamic and fun and we won't have to worry about miniscule detail number 1000 that is making X comp overpowered... and the game can also be balanced more easily. Bioware already has the tier 1 pvp ending game rewards made, so I don't think we have to worry about whether there will be end game or not.

It also appears that they are dropping the infamous Triad so their wont be healers and everyclass is useful. They can probably heal themselves though.
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ithilgore2006

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#102 ithilgore2006
Member since 2006 • 10494 Posts

11 million subscribers say shut up.

i expect this game to be very good, but it won't get anywhere near WoW, no MMO will, until Blizzard bring out their own sequel.

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Espada12

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#103 Espada12
Member since 2008 • 23247 Posts

[QUOTE="Espada12"]

[QUOTE="Birdy09"]

If WoW was my first I wouldnt have this mind set, infact I'd have your very mindset... where the world is run by the NPCS and the developers hand. which I dont, dont get me wrong, its a step foward, but its just an aesthetic step foward, alone its nothing.

That dev diary meant absolutely nothing, typical masculin lines, generic star wars characters which will not doubt be the majority, talking talking talking... I can choose to a kill an NPC, fantastic, that means most of the gameworld is no doubt going to be instanced right? *or* you can only participate with people far and few between. My point still stands aswell, where is the *actual* combat shown in any detail? or the "living worlds" feature set, because scripted dialogue, instanced stories or hell any story that ends, isnt a living world. What do you think lures people to MMORPGs hmm? "story?" .. no ... its still a completely different genre and labeled so, character building, stats padding, competitive gaming vs other players is the lure, not being able to kill some NPC and say "oh I killed him... but yea end game all its done is raise my dark side metre lolololol".

SparkyProtocol

Bioware already has end game planned out and have been asking the community for suggestions. They gave an example about one of the ideas they had and asked the community about what mechanics they liked. Beyond that another things people are skipping is that fact that each class has it's own unique quest line. If it were that way in WOW I'd have an alt of every class, but doing the same quest over and over is stupid and boring, which is why blizzard has gone all out to make levelling easier and faster without actually just handing over a high level character. Also the lack of focus on arena type combat (I hope) will make pvp more dynamic and fun and we won't have to worry about miniscule detail number 1000 that is making X comp overpowered... and the game can also be balanced more easily. Bioware already has the tier 1 pvp ending game rewards made, so I don't think we have to worry about whether there will be end game or not.

It also appears that they are dropping the infamous Triad so their wont be healers and everyclass is useful. They can probably heal themselves though.

I'd like to see them pull this off to be honest, I wonder how they would balance healing,dps and the mechanics of the classes.

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SparkyProtocol

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#104 SparkyProtocol
Member since 2009 • 7680 Posts
[QUOTE="Espada12"]

[QUOTE="SparkyProtocol"][QUOTE="Espada12"]

Bioware already has end game planned out and have been asking the community for suggestions. They gave an example about one of the ideas they had and asked the community about what mechanics they liked. Beyond that another things people are skipping is that fact that each class has it's own unique quest line. If it were that way in WOW I'd have an alt of every class, but doing the same quest over and over is stupid and boring, which is why blizzard has gone all out to make levelling easier and faster without actually just handing over a high level character. Also the lack of focus on arena type combat (I hope) will make pvp more dynamic and fun and we won't have to worry about miniscule detail number 1000 that is making X comp overpowered... and the game can also be balanced more easily. Bioware already has the tier 1 pvp ending game rewards made, so I don't think we have to worry about whether there will be end game or not.

It also appears that they are dropping the infamous Triad so their wont be healers and everyclass is useful. They can probably heal themselves though.

I'd like to see them pull this off to be honest, I wonder how they would balance healing,dps and the mechanics of the classes.

Mirroring ofcourse. Jedi=Sith, Trooper=Bounty Hunter, Smuggler=?, and so on.
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Birdy09

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#105 Birdy09
Member since 2009 • 4775 Posts
[QUOTE="SparkyProtocol"][QUOTE="Espada12"]

[QUOTE="Birdy09"]

If WoW was my first I wouldnt have this mind set, infact I'd have your very mindset... where the world is run by the NPCS and the developers hand. which I dont, dont get me wrong, its a step foward, but its just an aesthetic step foward, alone its nothing.

That dev diary meant absolutely nothing, typical masculin lines, generic star wars characters which will not doubt be the majority, talking talking talking... I can choose to a kill an NPC, fantastic, that means most of the gameworld is no doubt going to be instanced right? *or* you can only participate with people far and few between. My point still stands aswell, where is the *actual* combat shown in any detail? or the "living worlds" feature set, because scripted dialogue, instanced stories or hell any story that ends, isnt a living world. What do you think lures people to MMORPGs hmm? "story?" .. no ... its still a completely different genre and labeled so, character building, stats padding, competitive gaming vs other players is the lure, not being able to kill some NPC and say "oh I killed him... but yea end game all its done is raise my dark side metre lolololol".

Bioware already has end game planned out and have been asking the community for suggestions. They gave an example about one of the ideas they had and asked the community about what mechanics they liked. Beyond that another things people are skipping is that fact that each class has it's own unique quest line. If it were that way in WOW I'd have an alt of every class, but doing the same quest over and over is stupid and boring, which is why blizzard has gone all out to make levelling easier and faster without actually just handing over a high level character. Also the lack of focus on arena type combat (I hope) will make pvp more dynamic and fun and we won't have to worry about miniscule detail number 1000 that is making X comp overpowered... and the game can also be balanced more easily. Bioware already has the tier 1 pvp ending game rewards made, so I don't think we have to worry about whether there will be end game or not.

It also appears that they are dropping the infamous Triad so their wont be healers and everyclass is useful. They can probably heal themselves though.

Fair Enough, again nothing to be excited for, this "Dev Hype" stage a year before release is always the same, the western cartoon look of the game is very off-putting aswell... I kinda wish they took the Anime root instead even though its not our culture... because this is just tacky and probably 90% of the reason kids prefer Anime these days. WoW started off with the mindset of bigger battles aswell mind... so dont think thier opening focus is set in stone, because thats very rarely the case. Infamous Triad? Depends on your outlook, I enjoyed being a healer/protector so now im basically screwed? Every calss in pretty much every MMO has some use...
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Espada12

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#106 Espada12
Member since 2008 • 23247 Posts

[QUOTE="Espada12"]

[QUOTE="SparkyProtocol"] It also appears that they are dropping the infamous Triad so their wont be healers and everyclass is useful. They can probably heal themselves though.SparkyProtocol

I'd like to see them pull this off to be honest, I wonder how they would balance healing,dps and the mechanics of the classes.

Mirroring ofcourse. Jedi=Sith, Trooper=Bounty Hunter, Smuggler=?, and so on.

They aren't using mirroring from what I know.

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Espada12

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#107 Espada12
Member since 2008 • 23247 Posts

[QUOTE="SparkyProtocol"][QUOTE="Espada12"]

Bioware already has end game planned out and have been asking the community for suggestions. They gave an example about one of the ideas they had and asked the community about what mechanics they liked. Beyond that another things people are skipping is that fact that each class has it's own unique quest line. If it were that way in WOW I'd have an alt of every class, but doing the same quest over and over is stupid and boring, which is why blizzard has gone all out to make levelling easier and faster without actually just handing over a high level character. Also the lack of focus on arena type combat (I hope) will make pvp more dynamic and fun and we won't have to worry about miniscule detail number 1000 that is making X comp overpowered... and the game can also be balanced more easily. Bioware already has the tier 1 pvp ending game rewards made, so I don't think we have to worry about whether there will be end game or not.

Birdy09

It also appears that they are dropping the infamous Triad so their wont be healers and everyclass is useful. They can probably heal themselves though.

Fair Enough, again nothing to be excited for, this "Dev Hype" stage a year before release is always the same, the western cartoon look of the game is very off-putting aswell... I kinda wish they took the Anime root instead even though its not our culture... because this is just tacky and probably 90% of the reason kids prefer Anime these days. WoW started off with the mindset of bigger battles aswell mind... so dont think thier opening focus is set in stone, because thats very rarely the case. Infamous Triad? Depends on your outlook, I enjoyed being a healer/protector so now im basically screwed? Every calss in pretty much every MMO has some use...

I talked about this to them on their forum, but I believe what they are going to do is break it down into talent trees like blizzard, but give every class multiple roles.

For instance you have jedi guardian, consular and w/e else...

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Birdy09

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#108 Birdy09
Member since 2009 • 4775 Posts

[QUOTE="SparkyProtocol"][QUOTE="Espada12"]

I'd like to see them pull this off to be honest, I wonder how they would balance healing,dps and the mechanics of the classes.

Espada12

Mirroring ofcourse. Jedi=Sith, Trooper=Bounty Hunter, Smuggler=?, and so on.

They aren't using mirroring from what I know.

Whiiich led me to my next thought on this subject, because Bioware has lacked info so far, whats going to make a smuggler/bounty hunter of all things be half as appealing as a jedi? from what i can understand with only 4 classes per faction... the games going to be pretty limited PvP wise as it is. I gotta be honest, and after playing FF11 fora year aswell... 1 LONG year... Im looking foward to it more purely based on "There are No generic class levels"... no more generic clone level system, now THATS a good core change.

By it I mean Final Fantasy 14 :P

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Espada12

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#109 Espada12
Member since 2008 • 23247 Posts

[QUOTE="Espada12"]

[QUOTE="SparkyProtocol"] Mirroring ofcourse. Jedi=Sith, Trooper=Bounty Hunter, Smuggler=?, and so on.Birdy09

They aren't using mirroring from what I know.

Whiiich led me to my next thought on this subject, because Bioware has lacked info so far, whats going to make a smuggler/bounty hunter of all things be half as appealing as a jedi? from what i can understand with only 4 classes per faction... the games going to be pretty limited PvP wise as it is. I gotta be honest, and after playing FF11 fora year aswell... 1 LONG year... Im looking foward to it more purely based on "There are No generic class levels"... no more generic clone level system, now THATS a good core change.

By it I mean Final Fantasy 14 :P

Appeal is merely personal opinion. I was honestly going with a bounty hunter or an unannounced republic class because I don't like melee classes like jedi/sith plus there's going to be soo many I can see the problems occuring already. Smugglers are supposed to be like living out the han solo fantasy or so they put it. Also pvp should be interesting with 4 unique classes per faction, when you look at it, in WoW faction choice is a matter of aesthetics, while in TOR it is actually going to make a difference against what you fight, I find that to be very appealing as well.

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#110 deactivated-598fc45371265
Member since 2008 • 13247 Posts

Ah, the search for the WoW killer continues.

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deactivated-59da85d821feb

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#111 deactivated-59da85d821feb
Member since 2006 • 2075 Posts
I'd definately get this game if it didn't have a monthly subscription. I'm a Star Wars fan, and it looks really good fun.
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PlzDuntBanMe

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#112 PlzDuntBanMe
Member since 2008 • 3269 Posts
Man speak English, I dont understand
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sethman410

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#113 sethman410
Member since 2008 • 2967 Posts
i doubt it will kill wow. i predict it will get at least half of the wow's userbase.
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Espada12

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#114 Espada12
Member since 2008 • 23247 Posts

i doubt it will kill wow. i predict it will get at least half of the wow's userbase.sethman410

I don't think it will even get that. 2-3 mil tops.

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cametall

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#116 cametall
Member since 2003 • 7692 Posts
WoW's low system requirements guarantee Bioware's new MMO won't even scratch WoW's user base. Just looking at the screen shots I can see a large chunk of MMO players will be alienated.
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SparkyProtocol

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#117 SparkyProtocol
Member since 2009 • 7680 Posts
WoW's low system requirements guarantee Bioware's new MMO won't even scratch WoW's user base. Just looking at the screen shots I can see a large chunk of MMO players will be alienated.cametall
Bioware is aiming for low requirements. It is one of the reasons they chose the "Stylized Realism". :P
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#118 Vandalvideo
Member since 2003 • 39655 Posts
The game is going to be heavily instanced based. It ought not have subscription fees, and I bet there will be a bit if wiplash from the community once this kind of info starts getting into the mainstream. In all likelyhood, this will not topple WoW.
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#119 santoron
Member since 2006 • 8584 Posts

[QUOTE="Fizzman"]

[QUOTE="Birdy09"] Yes, because legololz is any different from "Darth John" and other crap like it... same old repeats, there are as many mature players in WoW as any other MMO...Birdy09

um no compared to my EQ days wow was like kindergarten, and EQ was College. I never have experiecned such terrible players, and immature people in an mmo before wow. Im sure there will be people who are 11 year olds, but just less then wow.

Thats purely because of the population being much greater though... not because of the game content.

Yeah, there are as many or more good players on WoW as any other MMO ever made I imagine, but there are sooooo many more children and jerks to sort through compared to other MMOs they become harder to find. Especially when you consider how many more servers the decent folk are scatter through, and the fact you can't even talk to half of the playerbase on your server.

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#120 santoron
Member since 2006 • 8584 Posts

[QUOTE="sethman410"]i doubt it will kill wow. i predict it will get at least half of the wow's userbase.Espada12

I don't think it will even get that. 2-3 mil tops.

Last I heard, 3 million is half of WoW's players, unless China has decided to allow WoW to reopen there in the last few days...

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#121 Syferonik
Member since 2006 • 3060 Posts
I know MMO games are huge but damn they all looks so bad graphicaly and have almost no physics at all.
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Im_single

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#122 Im_single
Member since 2008 • 5134 Posts
I'd be willing to bet that almost half of all WoW players don't even know that other MMO's exist.
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SparkyProtocol

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#123 SparkyProtocol
Member since 2009 • 7680 Posts
I'd be willing to bet that almost half of all WoW players don't even know that other MMO's exist.Im_single
Nah. They know about Runescape and Everquest from the Jimmy World of Warcraft story.(where he says EQ sucks)
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#124 shakmaster13
Member since 2007 • 7138 Posts

[QUOTE="SparkyProtocol"][QUOTE="Birdy09"] Rage away, you know I'm right. I guess my idea of a Massivly Multiplayer Online RPG is differnt to you peoples, because I would rather a player run world with greater interaction than pathetic B Grade movie style plots with optional dialogue :lol: ... oh well.Birdy09

I wont rage, but I do picture you as a kid who started with WoW or Runescape. May not be true though.

If WoW was my first I wouldnt have this mind set, infact I'd have your very mindset... where the world is run by the NPCS and the developers hand. which I dont, dont get me wrong, its a step foward, but its just an aesthetic step foward, alone its nothing.

That dev diary meant absolutely nothing, typical masculin lines, generic star wars characters which will not doubt be the majority, talking talking talking... I can choose to a kill an NPC, fantastic, that means most of the gameworld is no doubt going to be instanced right? *or* you can only participate with people far and few between. My point still stands aswell, where is the *actual* combat shown in any detail? or the "living worlds" feature set, because scripted dialogue, instanced stories or hell any story that ends, isnt a living world. What do you think lures people to MMORPGs hmm? "story?" .. no ... its still a completely different genre and labeled so, character building, stats padding, competitive gaming vs other players is the lure, not being able to kill some NPC and say "oh I killed him... but yea end game all its done is raise my dark side metre lolololol".

What you claim to be the lure, I claim is what is killing the MMORPG genre.

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Birdy09

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#125 Birdy09
Member since 2009 • 4775 Posts

[QUOTE="Birdy09"]

[QUOTE="SparkyProtocol"] I wont rage, but I do picture you as a kid who started with WoW or Runescape. May not be true though.shakmaster13

If WoW was my first I wouldnt have this mind set, infact I'd have your very mindset... where the world is run by the NPCS and the developers hand. which I dont, dont get me wrong, its a step foward, but its just an aesthetic step foward, alone its nothing.

That dev diary meant absolutely nothing, typical masculin lines, generic star wars characters which will not doubt be the majority, talking talking talking... I can choose to a kill an NPC, fantastic, that means most of the gameworld is no doubt going to be instanced right? *or* you can only participate with people far and few between. My point still stands aswell, where is the *actual* combat shown in any detail? or the "living worlds" feature set, because scripted dialogue, instanced stories or hell any story that ends, isnt a living world. What do you think lures people to MMORPGs hmm? "story?" .. no ... its still a completely different genre and labeled so, character building, stats padding, competitive gaming vs other players is the lure, not being able to kill some NPC and say "oh I killed him... but yea end game all its done is raise my dark side metre lolololol".

What you claim to be the lure, I claim is what is killing the MMORPG genre.

How can it be killing it when this is how MMO's even begun? Ultima Online was competitive and player run..., EQ's focus was raiding/loot competitive nature... WoW the biggest part of the industry is aswell... and all korean MMOs along with it. Turning an MMO into a single player esque with "Co-Op" the very idea of killing it as far as im concerned, the ammount of times spent on hourless of pointless and so called "emmersive" (Sorry just because its all voice acted doesnt mean its going to be more interesting...) I gaurenteed you 95% of all quests will still be the same type found in other games, only with obsessive babbeling ontop. All the resources plundered into that, I bet the end game will be as big of a mess as Age of Conans.
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#126 SoulEater30
Member since 2009 • 339 Posts

You're crazy if you think BioWare is going to put a dent into WoW...at all.

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#127 SparkyProtocol
Member since 2009 • 7680 Posts

You're crazy if you think BioWare is going to put a dent into WoW...at all.

SoulEater30
But Bioware is possibly the greatest RPG dev of all time and they are doing things never done before in a MMO. AND IT IS FREAKING STAR WARS!!!!! That IP is popular everywhere, especially in Japan.
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#128 HGAT
Member since 2008 • 1366 Posts

Star Wars Galaxies bombed so we'll see, but it is bioware so we'll see.

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#129 Fizzman
Member since 2003 • 9895 Posts

Star Wars Galaxies bombed so we'll see, but it is bioware so we'll see.

HGAT

SWG bombed cause SOE is run by a bunch of idiots who have no idea what they are doing. The game had potential.

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#130 SparkyProtocol
Member since 2009 • 7680 Posts
[QUOTE="Fizzman"]

[QUOTE="HGAT"]

Star Wars Galaxies bombed so we'll see, but it is bioware so we'll see.

SWG bombed cause SOE is run by a bunch of idiots who have no idea what they are doing. The game had potential.

I curse the Jump to Lightspeed expansion every time SWG is mentioned. SOE hasnt been good since the first EQ IMHO.
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#131 D00nut
Member since 2003 • 7618 Posts

I'll believe it when it happens. In which, it won't.

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#132 Fizzman
Member since 2003 • 9895 Posts

[QUOTE="Fizzman"]

[QUOTE="HGAT"]

Star Wars Galaxies bombed so we'll see, but it is bioware so we'll see.

SparkyProtocol

SWG bombed cause SOE is run by a bunch of idiots who have no idea what they are doing. The game had potential.

I curse the Jump to Lightspeed expansion every time SWG is mentioned. SOE hasnt been good since the first EQ IMHO.

Jume to Fail is more like it. Only reason EQ survived the destruction of SOE was cause they were too busy ruining EQ2.

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SparkyProtocol

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#133 SparkyProtocol
Member since 2009 • 7680 Posts
[QUOTE="Fizzman"]

[QUOTE="SparkyProtocol"][QUOTE="Fizzman"]

SWG bombed cause SOE is run by a bunch of idiots who have no idea what they are doing. The game had potential.

I curse the Jump to Lightspeed expansion every time SWG is mentioned. SOE hasnt been good since the first EQ IMHO.

Jume to Fail is more like it. Only reason EQ survived the destruction of SOE was cause they were too busy ruining EQ2.

Then there was Failguard that was the "spiritual successor" to EQ1. That failed. What have they done right lately?
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Fizzman

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#134 Fizzman
Member since 2003 • 9895 Posts

[QUOTE="Fizzman"]

[QUOTE="SparkyProtocol"] I curse the Jump to Lightspeed expansion every time SWG is mentioned. SOE hasnt been good since the first EQ IMHO.SparkyProtocol

Jume to Fail is more like it. Only reason EQ survived the destruction of SOE was cause they were too busy ruining EQ2.

Then there was Failguard that was the "spiritual successor" to EQ1. That failed. What have they done right lately?

You have no idea how badly i was hoping Vanguard was actually gonna live up to that hype. I tried liking that game for about a month before i realized it was pointless.

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SparkyProtocol

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#135 SparkyProtocol
Member since 2009 • 7680 Posts
[QUOTE="Fizzman"]

[QUOTE="SparkyProtocol"][QUOTE="Fizzman"]

Jume to Fail is more like it. Only reason EQ survived the destruction of SOE was cause they were too busy ruining EQ2.

Then there was Failguard that was the "spiritual successor" to EQ1. That failed. What have they done right lately?

You have no idea how badly i was hoping Vanguard was actually gonna live up to that hype. I tried liking that game for about a month before i realized it was pointless.

I felt the same way about AoC.
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Fizzman

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#136 Fizzman
Member since 2003 • 9895 Posts

[QUOTE="Fizzman"]

[QUOTE="SparkyProtocol"] Then there was Failguard that was the "spiritual successor" to EQ1. That failed. What have they done right lately?SparkyProtocol

You have no idea how badly i was hoping Vanguard was actually gonna live up to that hype. I tried liking that game for about a month before i realized it was pointless.

I felt the same way about AoC.

I never even tried AOC cause at the time my comp was garbage and i heard it required a NASA computer to play at 800x600 on low. I was thinking about trying it when the dev's said they revamped the game.

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AdobeArtist

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#137 AdobeArtist  Moderator
Member since 2006 • 25184 Posts

[QUOTE="Yandere"]

Yeah, just like how all the other WoW killers killed WoW.

aaronmullan

This. WoW can only be killed by Blizzard. The Old Republic will get a good fanbase, but wont TOUCH WoW.

So WoW has become the Halo of MMOs. Every other MMO is trying to "kill" it.

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Fizzman

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#139 Fizzman
Member since 2003 • 9895 Posts

[QUOTE="aaronmullan"][QUOTE="Yandere"]

Yeah, just like how all the other WoW killers killed WoW.

AdobeArtist

This. WoW can only be killed by Blizzard. The Old Republic will get a good fanbase, but wont TOUCH WoW.

So WoW has become the Halo of MMOs. Every other MMO is trying to "kill" it.

wow is doing a fine job killing itself albeit slowly. Monthly overhauls of the classes because arena is imbalanced.

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Espada12

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#140 Espada12
Member since 2008 • 23247 Posts

[QUOTE="Espada12"]

[QUOTE="sethman410"]i doubt it will kill wow. i predict it will get at least half of the wow's userbase.santoron

I don't think it will even get that. 2-3 mil tops.

Last I heard, 3 million is half of WoW's players, unless China has decided to allow WoW to reopen there in the last few days...

China banned wow? ;s that doesn't matter anyway, alot of chinese play on taiwanese servers..

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VendettaRed07

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#141 VendettaRed07
Member since 2007 • 14012 Posts

Maybe if this was 1998 and people still cared about star wars it would have a chance at some way affecting WoW.

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Birdy09

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#142 Birdy09
Member since 2009 • 4775 Posts
[QUOTE="SoulEater30"]

You're crazy if you think BioWare is going to put a dent into WoW...at all.

SparkyProtocol
But Bioware is possibly the greatest RPG dev of all time and they are doing things never done before in a MMO. AND IT IS FREAKING STAR WARS!!!!! That IP is popular everywhere, especially in Japan.

They are doing nothing new gameplay wise as shown of yet, and Bioware have always had pretty shocking combat in thier games, im sure youl play the mass effect card but in the end its just a shooter with tact on RPG elements.
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Birdy09

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#143 Birdy09
Member since 2009 • 4775 Posts

[QUOTE="AdobeArtist"]

[QUOTE="aaronmullan"] This. WoW can only be killed by Blizzard. The Old Republic will get a good fanbase, but wont TOUCH WoW.Fizzman

So WoW has become the Halo of MMOs. Every other MMO is trying to "kill" it.

wow is doing a fine job killing itself albeit slowly. Monthly overhauls of the classes because arena is imbalanced.

Thats been happening since the beggining of burning crusade, heres a reality check, nobody cares enough about PvP/Arena, theyve ALWAYS been broken.
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SparkyProtocol

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#144 SparkyProtocol
Member since 2009 • 7680 Posts
I know MMO games are huge but damn they all looks so bad graphicaly and have almost no physics at all.Syferonik
What do you expect. :P I like the artstyle and graphics so far though. I am glad they shrunk the lightsabers, they use to be a 6 foot tall pringles can.
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dc337

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#145 dc337
Member since 2008 • 2603 Posts

I think Bioware will make a lot of money but they won't get rid of WoW.

People are addicted to WoW. They have invested their lives into their characters and they don't want to give that up to shoot a lazer rifle.

Casuals don't care about star wars as much as they used to. In fact that is good since it has gotten rather old. LucasArts knows this and now focuses on a younger audience with clone wars.

WoW can run on a lot of basic systems. I doubt this will.

Most importantly women won't switch to star wars, which means neither will their husbands/boyfriends.

I'm all for getting people off WoW but this won't have much of an effect. It will help but it won't take WoW off the pc gaming charts.

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SparkyProtocol

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#146 SparkyProtocol
Member since 2009 • 7680 Posts

I think Bioware will make a lot of money but they won't get rid of WoW.

People are addicted to WoW. They have invested their lives into their characters and they don't want to give that up to shoot a lazer rifle.

Casuals don't care about star wars as much as they used to. In fact that is good since it has gotten rather old. LucasArts knows this and now focuses on a younger audience with clone wars.

WoW can run on a lot of basic systems. I doubt this will.

Most importantly women won't switch to star wars, which means neither will their husbands/boyfriends.

I'm all for getting people off WoW but this won't have much of an effect. It will help but it won't take WoW off the pc gaming charts.

dc337

The women satement makes no sense.

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Espada12

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#147 Espada12
Member since 2008 • 23247 Posts

[QUOTE="dc337"]

I think Bioware will make a lot of money but they won't get rid of WoW.

People are addicted to WoW. They have invested their lives into their characters and they don't want to give that up to shoot a lazer rifle.

Casuals don't care about star wars as much as they used to. In fact that is good since it has gotten rather old. LucasArts knows this and now focuses on a younger audience with clone wars.

WoW can run on a lot of basic systems. I doubt this will.

Most importantly women won't switch to star wars, which means neither will their husbands/boyfriends.

I'm all for getting people off WoW but this won't have much of an effect. It will help but it won't take WoW off the pc gaming charts.

SparkyProtocol

This entire statement makes no sense.

I fixed that for you.

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SparkyProtocol

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#148 SparkyProtocol
Member since 2009 • 7680 Posts
[QUOTE="Espada12"]

[QUOTE="SparkyProtocol"]

[QUOTE="dc337"]

I think Bioware will make a lot of money but they won't get rid of WoW.

People are addicted to WoW. They have invested their lives into their characters and they don't want to give that up to shoot a lazer rifle.

Casuals don't care about star wars as much as they used to. In fact that is good since it has gotten rather old. LucasArts knows this and now focuses on a younger audience with clone wars.

WoW can run on a lot of basic systems. I doubt this will.

Most importantly women won't switch to star wars, which means neither will their husbands/boyfriends.

I'm all for getting people off WoW but this won't have much of an effect. It will help but it won't take WoW off the pc gaming charts.

This entire statement makes no sense.

I fixed that for you.

Thank you, but do not do it again! :twisted:
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dc337

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#149 dc337
Member since 2008 • 2603 Posts

[QUOTE="dc337"]

I think Bioware will make a lot of money but they won't get rid of WoW.

People are addicted to WoW. They have invested their lives into their characters and they don't want to give that up to shoot a lazer rifle.

Casuals don't care about star wars as much as they used to. In fact that is good since it has gotten rather old. LucasArts knows this and now focuses on a younger audience with clone wars.

WoW can run on a lot of basic systems. I doubt this will.

Most importantly women won't switch to star wars, which means neither will their husbands/boyfriends.

I'm all for getting people off WoW but this won't have much of an effect. It will help but it won't take WoW off the pc gaming charts.

SparkyProtocol

The women satement makes no sense.

You really think that female warcraft players will switch to star wars? There's too much inertia with WoW. People play WoW with people they know. For many it is a form of after-work chat.

Bioware will face the same problem I saw with warhammer. Guys who wouldn't switch because their casual girlfriends/wives/coworkers all played WoW and didn't want to try anything new, especially since their own WoW friends wouldn't be there. It's an intertia problem.

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Espada12

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#150 Espada12
Member since 2008 • 23247 Posts

[QUOTE="SparkyProtocol"]

[QUOTE="dc337"]

I think Bioware will make a lot of money but they won't get rid of WoW.

People are addicted to WoW. They have invested their lives into their characters and they don't want to give that up to shoot a lazer rifle.

Casuals don't care about star wars as much as they used to. In fact that is good since it has gotten rather old. LucasArts knows this and now focuses on a younger audience with clone wars.

WoW can run on a lot of basic systems. I doubt this will.

Most importantly women won't switch to star wars, which means neither will their husbands/boyfriends.

I'm all for getting people off WoW but this won't have much of an effect. It will help but it won't take WoW off the pc gaming charts.

dc337

The women satement makes no sense.

You really think that female warcraft players will switch to star wars? There's too much inertia with WoW. People play WoW with people they know. For many it is a form of after-work chat.

Bioware will face the same problem I saw with warhammer. Guys who wouldn't switch because their casual girlfriends/wives/coworkers all played WoW and didn't want to try anything new, especially since their own WoW friends wouldn't be there. It's an intertia problem.

This is a very very very very huge and misinformed generalization you are making here. Also the problem with warhammer wasn't people wives and gfs making them not switch. It was the fact the game played like an unpolished,extremely unbalanced version of WoW.