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Pirates gonna pirate and have no problems except no online
Buyers gonna buy and be punished for crap they didn't do, simply because the publishers/developers have no idea wtf they're doing.
simple as that
NoodleFighter
Fixed your post bro :P
I never said it was right. I always argued that it hurt the consumer. I don't like DRM as much as anyone. But I agree that there is a need to protect their software. What I did say was that it is a direct result of piracy being there. Ergo, no piracy, no DRM. DRM does not exist in a world with no piracy.[QUOTE="marq4porsche"]
[QUOTE="ChubbyGuy40"]
And they put too much protection on it which hurts the legit customers. Put as much DRM as you want on it, but it's going to be cracked. The more you put on it, the more you encourage crackers to break it open. Legit customers are suffering from publisher/developer incompetence.
NoodleFighter
Piracy=giant robot
DRM=DMV
now see what happens...........
Needs maniacal laughing.
I dunno what Arma2 sold, but Arma1 did 400k so I'd pressume the more hyped sequel did the same, propably more, which is nice for a niche game with little polish. But I don't think it's realistic to say that they would have sold 39.6 million units more without pirates, so I'm not sure what a statement like that tries to accomplish.ManicAceBrainwashing the public. There are more spindoctors in the world than actual useful people.
How is it that games with no security, such as Sins of a Solar Empire, can be a massive success, while games like ArmA 2, with its authentication system, are a complete flop? Hmm... I guess piracy really isn't to blame. So there are 100 attempts per 3 legitimate users, and those 100 attempts are blocked, yet those people don't go out and buy the game?
I'm expected to believe that 16 million people are out there trying to steal the game, and not one of those people joined the 500K who bought it? C'mon, get serious.
The reality is, there are probably a handful of people out there using automated software to put in hundreds or even thousands of attempts at logging into the game. So, yes, there are pirates out there, but if they're trying to blame the platform for lack of success... gad I can't imagine ArmA doing well on consoles either.
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