Bungie: Our VGA Reach unveil will be all in game. It's not CG

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Squall18

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#1 Squall18
Member since 2004 • 3756 Posts

Link

According to their twitter....We'll see. I personally thought Halo ODST was kinda ugly at times

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AndyAlfredo

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#2 AndyAlfredo
Member since 2009 • 1402 Posts

I've always wanted a game that runs seemlessly between cinematic and gameplay with no graphics change, for a long time.

Thank you, Bungie. Except I won't get it cause I don't have a 360. But maybe other devs will try it out.

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mitu123

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#3 mitu123
Member since 2006 • 155290 Posts

Well, hopefully the video would have a H.U.D., then I'll believe them.

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Dead-Memories

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#4 Dead-Memories
Member since 2008 • 6587 Posts
[QUOTE="Squall18"]

Link

According to their twitter....We'll see. I personally thought Halo ODST was kinda ugly at times

THe expectations for Reach is through the roof, here's hoping they meet them.
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smartcriminal

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#5 smartcriminal
Member since 2004 • 1275 Posts

I've always wanted a game that runs seemlessly between cinematic and gameplay with no graphics change, for a long time.

Thank you, Bungie. Except I won't get it cause I don't have a 360. But maybe other devs will try it out.

AndyAlfredo
ah Uncharted 2 did that very well
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navyguy21

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#6 navyguy21
Member since 2003 • 17952 Posts

Link

According to their twitter....We'll see. I personally thought Halo ODST was kinda ugly at times

Squall18
ODST ran on the Halo 3 engine.........which is a modified Halo 2 engine.........which is why it looks rough. Halo Reach runs on a new, custom engine, built specifically for the 360.
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AndyAlfredo

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#7 AndyAlfredo
Member since 2009 • 1402 Posts

[QUOTE="AndyAlfredo"]

I've always wanted a game that runs seemlessly between cinematic and gameplay with no graphics change, for a long time.

Thank you, Bungie. Except I won't get it cause I don't have a 360. But maybe other devs will try it out.

smartcriminal

ah Uncharted 2 did that very well

Even the seemless part? I want it straight from cinematic to gameplay, no black screen, and for a FPS that would be even better. Have the awesome cinematic in first person and keep playing in first person.

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navyguy21

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#8 navyguy21
Member since 2003 • 17952 Posts
[QUOTE="AndyAlfredo"]

I've always wanted a game that runs seemlessly between cinematic and gameplay with no graphics change, for a long time.

Thank you, Bungie. Except I won't get it cause I don't have a 360. But maybe other devs will try it out.

smartcriminal
ah Uncharted 2 did that very well

i would say MGS4 did it very well, you can tell the difference in cutscenes and gameplay in UC2...........at least i could. But i was so well done in MGS4 :P
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AndyAlfredo

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#9 AndyAlfredo
Member since 2009 • 1402 Posts

MGS4 did a real good job, but most of the sequences were so long, more like watching a movie. You almost forget you're playing a game.

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rolo107

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#10 rolo107
Member since 2007 • 5469 Posts

Well, hopefully the video would have a H.U.D., then I'll believe them.

mitu123
-_-... Lame way to think of it. CGI and Gameplay have quite a few more differences than that.
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wooooode

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#11 wooooode
Member since 2002 • 16666 Posts
That has been said before, either way this is just to start building hype. We wont know for sure until later.
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BioShockOwnz

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#12 BioShockOwnz
Member since 2006 • 52901 Posts

I hope they mean in-game and not in-engine, as they can just use up a lot of the assets to create a little teaser with the latter.

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SaudiFury

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#13 SaudiFury
Member since 2007 • 8709 Posts
[QUOTE="AndyAlfredo"]

I've always wanted a game that runs seemlessly between cinematic and gameplay with no graphics change, for a long time.

Thank you, Bungie. Except I won't get it cause I don't have a 360. But maybe other devs will try it out.

smartcriminal
ah Uncharted 2 did that very well

so did MGS4. anyways. i'm interested in seeing what this is about. the premise has me interested. remember now... i've never bought a Halo game. i've played them. finished Halo 2 and 3's story and thought they were solid but overall left very little mark on me.
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Ryan_Som

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#14 Ryan_Som
Member since 2009 • 2474 Posts

[QUOTE="smartcriminal"][QUOTE="AndyAlfredo"]

I've always wanted a game that runs seemlessly between cinematic and gameplay with no graphics change, for a long time.

Thank you, Bungie. Except I won't get it cause I don't have a 360. But maybe other devs will try it out.

AndyAlfredo

ah Uncharted 2 did that very well

Even the seemless part? I want it straight from cinematic to gameplay, no black screen, and for a FPS that would be even better. Have the awesome cinematic in first person and keep playing in first person.

Killzone 2 also did a good job of that.

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navyguy21

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#15 navyguy21
Member since 2003 • 17952 Posts

[QUOTE="AndyAlfredo"]

[QUOTE="smartcriminal"] ah Uncharted 2 did that very wellRyan_Som

Even the seemless part? I want it straight from cinematic to gameplay, no black screen, and for a FPS that would be even better. Have the awesome cinematic in first person and keep playing in first person.

Killzone 2 also did a good job of that.

It also had mid-level loading, and stuttering, so i wouldnt use that as an example :P

I think the game wouldve been better had they used loading screens..............my opinion of course :D

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BioShockOwnz

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#16 BioShockOwnz
Member since 2006 • 52901 Posts

[QUOTE="smartcriminal"][QUOTE="AndyAlfredo"]

I've always wanted a game that runs seemlessly between cinematic and gameplay with no graphics change, for a long time.

Thank you, Bungie. Except I won't get it cause I don't have a 360. But maybe other devs will try it out.

navyguy21

ah Uncharted 2 did that very well

i would say MGS4 did it very well, you can tell the difference in cutscenes and gameplay in UC2...........at least i could. But i was so well done in MGS4 :P

Brutal Legend did some of that. I'll just say the demo part so that I don't spoil anymore. Anyways, when you take out the sword and slash Ophelia. It transfers right to cutscene. Very nice. I wish more of the game did that.

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Blue-Sky

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#17 Blue-Sky
Member since 2005 • 10381 Posts

I don't know what you guys are expecting over Reach. Bungie has always been about balance and polish over graphics.

I'm expecting Reach to look very similar to Halo Reach similar Halo 3 but with better textures and a larger scale.

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White_Wolf21

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#18 White_Wolf21
Member since 2003 • 3312 Posts
Didn't they say the same thing about Halo 3?
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BioShockOwnz

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#19 BioShockOwnz
Member since 2006 • 52901 Posts

Yeah, Reach will look like Halo. This is the Halo universe. Bright colors, nice lighting, pink guns and purple aliens. This is Halo.

Better detailed textures? Sure. But I expect it to be very much Halo.

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navyguy21

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#20 navyguy21
Member since 2003 • 17952 Posts

I don't know what you guys are expecting over Reach. Bungie has always been about balance and polish over graphics.

I'm expecting Reach to look very similar to Halo Reach similar Halo 3 but with better textures and a larger scale.

Blue-Sky

I disagree. Halo 1 & 2 is considered some of the best looking games of last gen. The reason Halo 3 looks outdated was because it ran on the Halo 2 engine, but its one of the few games this gen that employs TRUE HDR lighting. Reach is on a brand new custom engine. So one could safely assume that it will also be considered among the best looking of this gen..........no?

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killab2oo5

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#21 killab2oo5
Member since 2005 • 13621 Posts

This was in-game/in-engine...know how that turned out. Yes, they said they changed it because it didn't fit the Halo style, and supposedly they showed some mesh that the final MC had the same polygon count. I still find the pre-MC to be more impressive graphically.

http://shaggy4dog.files.wordpress.com/2009/09/halo-3.jpg

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savagetwinkie

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#22 savagetwinkie
Member since 2008 • 7981 Posts
[QUOTE="navyguy21"][QUOTE="Squall18"]

Link

According to their twitter....We'll see. I personally thought Halo ODST was kinda ugly at times

ODST ran on the Halo 3 engine.........which is a modified Halo 2 engine.........which is why it looks rough. Halo Reach runs on a new, custom engine, built specifically for the 360.

doesn't mean its goign to look all that great, halo usually has a fairly big scope, with diversity, we aren't getting killzone with that type of level design.
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Blue-Sky

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#23 Blue-Sky
Member since 2005 • 10381 Posts

Well I just added like everyone on that twit page

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DeeDeeDee-er

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#24 DeeDeeDee-er
Member since 2006 • 1067 Posts

[QUOTE="smartcriminal"][QUOTE="AndyAlfredo"]

I've always wanted a game that runs seemlessly between cinematic and gameplay with no graphics change, for a long time.

Thank you, Bungie. Except I won't get it cause I don't have a 360. But maybe other devs will try it out.

AndyAlfredo

ah Uncharted 2 did that very well

Even the seemless part? I want it straight from cinematic to gameplay, no black screen, and for a FPS that would be even better. Have the awesome cinematic in first person and keep playing in first person.

Like Half-Life 2, I like free moving cutscenes where I can shoot the person and they keep talking haha.
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lazzordude

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#25 lazzordude
Member since 2003 • 6685 Posts
[QUOTE="smartcriminal"][QUOTE="AndyAlfredo"]

I've always wanted a game that runs seemlessly between cinematic and gameplay with no graphics change, for a long time.

Thank you, Bungie. Except I won't get it cause I don't have a 360. But maybe other devs will try it out.

navyguy21
ah Uncharted 2 did that very well

i would say MGS4 did it very well, you can tell the difference in cutscenes and gameplay in UC2...........at least i could. But i was so well done in MGS4 :P

thats because mgs4 never left cutscenes :lol: sorry, it had to be said
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navyguy21

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#27 navyguy21
Member since 2003 • 17952 Posts
[QUOTE="lazzordude"][QUOTE="navyguy21"][QUOTE="smartcriminal"] ah Uncharted 2 did that very well

i would say MGS4 did it very well, you can tell the difference in cutscenes and gameplay in UC2...........at least i could. But i was so well done in MGS4 :P

thats because mgs4 never left cutscenes :lol: sorry, it had to be said

:lol::lol: Awesome man, touche' :lol::lol:
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salxis

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#28 salxis
Member since 2009 • 4280 Posts
Just give me some decent looking face models
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II-FBIsniper-II

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#29 II-FBIsniper-II
Member since 2005 • 18067 Posts
In-game? You mean like this?  I'll wait for the beta.
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navyguy21

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#30 navyguy21
Member since 2003 • 17952 Posts

In-game? You mean like this?  I'll wait for the beta.II-FBIsniper-II
That IS the beta!! :P

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savagetwinkie

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#31 savagetwinkie
Member since 2008 • 7981 Posts
[QUOTE="navyguy21"]

[QUOTE="Blue-Sky"]

I don't know what you guys are expecting over Reach. Bungie has always been about balance and polish over graphics.

I'm expecting Reach to look very similar to Halo Reach similar Halo 3 but with better textures and a larger scale.

I disagree. Halo 1 & 2 is considered some of the best looking games of last gen. The reason Halo 3 looks outdated was because it ran on the Halo 2 engine, but its one of the few games this gen that employs TRUE HDR lighting. Reach is on a brand new custom engine. So one could safely assume that it will also be considered among the best looking of this gen..........no?

its not going to look like kz2, he's right about the scope, i don't think bungie will sacrifice larger maps for better graphcs, xbox was capable of outputing the best graphics with such open level design, kz2 is run on 512mbs, so will reach, so i don't expect it to be as good as kz2 given the scope of these halo. Probably a step up from gears 2 maybe, or equivalent.
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skrat_01

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#32 skrat_01
Member since 2007 • 33767 Posts
More bullshots please. Every developer working on consoles does it, I don't see why devs need to try and prove themselves otherwise. They look like idiots.
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DerekLoffin

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#33 DerekLoffin
Member since 2002 • 9095 Posts

Sorry, but Bungie has a bad track record on Bull shots. They pulled it with Halo 2, and they pulled it with Halo 3. So, until it is actually being played, I'm not biting.

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gmc2u_64

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#34 gmc2u_64
Member since 2005 • 2402 Posts

...well, I'M excited. ...I should run now, should I...?

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KH-mixerX

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#35 KH-mixerX
Member since 2007 • 5702 Posts

There are gonna be some major lulz goin' around if this game fails to meet it's fan's expectations. The lemmings are treating it like the second coming of Christ.

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Rockman999

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#36 Rockman999
Member since 2005 • 7507 Posts
Millions of fanboys are going to get massively owned later today, I can't wait! :D.
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gmc2u_64

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#37 gmc2u_64
Member since 2005 • 2402 Posts

Well, Halo 3 & Halo ODST DID look great, so I'm doubtful. *Notices red dot on forehead* ...oh no.

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navyguy21

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#38 navyguy21
Member since 2003 • 17952 Posts
Millions of fanboys are going to get massively owned later today, I can't wait! :D.Rockman999
only fanboys would say that :P
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Ryan_Som

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#39 Ryan_Som
Member since 2009 • 2474 Posts

[QUOTE="Ryan_Som"]

[QUOTE="AndyAlfredo"]

Even the seemless part? I want it straight from cinematic to gameplay, no black screen, and for a FPS that would be even better. Have the awesome cinematic in first person and keep playing in first person.

navyguy21

Killzone 2 also did a good job of that.

It also had mid-level loading, and stuttering, so i wouldnt use that as an example :P

I think the game wouldve been better had they used loading screens..............my opinion of course :D

You may be right about the loading. The little hickups halfway through a level were distracting. I guess Guerilla figured shorter midlevel loading was better than long individual loads throughout.

I'm also of the opinion that Uncharted 2 did a good job. Hell, the first Uncharted did a good job, they just improved it in the second. Hopefully Reach accomplishes what Bungie set out to do graphically compared to the other games, but I'm not holding my breath.

And to all the people already hailing this game as a "graphics king" of sorts, wait for the video. You know, that one deciding factor that NONE OF US has seen?

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killerfist

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#40 killerfist
Member since 2005 • 20155 Posts
So when will they show it?
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ComBaTsOuL

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#41 ComBaTsOuL
Member since 2006 • 507 Posts
Millions of fanboys are going to get massively owned later today, I can't wait! :D.Rockman999
Why is the game being shown today??
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Evz0rz

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#42 Evz0rz
Member since 2006 • 4624 Posts

After the **** bungie pulled with Halo 3 I'm not passing any judgement till the game is in my hands.

Edit: Not that I think about it, Halo 2's first "ingame" reveal trailer looked NOTHING like the final product

http://www.youtube.com/watch?v=aVDfyt0Xn6s

That's what halo 2 was supposed to look like in game, I don't even think halo 3 reached that

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Gundamforce

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#43 Gundamforce
Member since 2005 • 1222 Posts

Hopefully we'll see some good progress.

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Magik85

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#44 Magik85
Member since 2009 • 1078 Posts
Well that Halo 2 trailer was on engine..if fact one scene from that is still in game ;) And saying that H3 looked worse than that is just sad

http://www.youtube.com/watch?v=f91ozP8cTpo&fmt=18

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killerfist

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#45 killerfist
Member since 2005 • 20155 Posts

Edit: Not that I think about it, Halo 2's first "ingame" reveal trailer looked NOTHING like the final product

http://www.youtube.com/watch?v=aVDfyt0Xn6s

That's what halo 2 was supposed to look like in game, I don't even think halo 3 reached that

Evz0rz

Most of that trailer was used in game for cutscenes.

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MortalDecay

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#46 MortalDecay
Member since 2005 • 4298 Posts

Well, hopefully the video would have a H.U.D., then I'll believe them.

mitu123
What good would it do for them to lie? We're not talking about Sony here.
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Leejjohno

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#47 Leejjohno
Member since 2005 • 13897 Posts

I will remain apprehensive. I still remember the 2006 trailer enough to know that any developers can lie... a recent example is Turn 10.

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chaplainDMK

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#48 chaplainDMK
Member since 2008 • 7004 Posts

[QUOTE="smartcriminal"][QUOTE="AndyAlfredo"]

I've always wanted a game that runs seemlessly between cinematic and gameplay with no graphics change, for a long time.

Thank you, Bungie. Except I won't get it cause I don't have a 360. But maybe other devs will try it out.

AndyAlfredo

ah Uncharted 2 did that very well

Even the seemless part? I want it straight from cinematic to gameplay, no black screen, and for a FPS that would be even better. Have the awesome cinematic in first person and keep playing in first person.

Half life 2?

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hywel69

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#49 hywel69
Member since 2002 • 1086 Posts

They said similar things about Halo 3.

Remember the cut scene from the cliff top. Well they said "In Engine", and it was. The trouble is the engine does not look even half as good when it also has to cope with AI, other players, network traffic etc.

Even if you look at "Dragon Age", the cut-scenes are done in engine since they reflect how you configured you character to look. Too bad the actual games graphics don't look anything like the "In Engine" cut scenes.

Moral of the story don't buy into the hype and you may actually enjoy the game.

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Rockman999

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#50 Rockman999
Member since 2005 • 7507 Posts
[QUOTE="Rockman999"]Millions of fanboys are going to get massively owned later today, I can't wait! :D.navyguy21
only fanboys would say that :P

C'mon you know you can't wait to see that too :).