Calling Killzone 2 a Failure Compared to Halo is Like...

This topic is locked from further discussion.

Avatar image for Rikusaki
Rikusaki

16641

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#1 Rikusaki
Member since 2006 • 16641 Posts

...calling the Forza series a failure compared to Gran Turismo.

Both games are great. Gran Turismo and Halo are much more successful because they've both been here longer and have a much larger fan-base.

Forza and Killzone (especially Killzone since the first game was bad) have much smaller fan-bases and they will obviously sell less.

Both Halo and GT were revolutionary when they first started, but after that, they just seemed great, not amazing.

Killzone 2 is a great game that has raised the bar for the FPS genre. You can't deny that.

It had to raise the bar somewhat or it wouldn't have gotten a 9.0 here on GS. Simple as that.

Even though Halo and Gran Turismo are ahead in sales, both games are missing features that their less successful competitors have.

Avatar image for AAllxxjjnn
AAllxxjjnn

19992

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#2 AAllxxjjnn
Member since 2008 • 19992 Posts
KZ2 has not raised the bar for the FPS genre....
Avatar image for lundy86_4
lundy86_4

62039

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#3 lundy86_4
Member since 2003 • 62039 Posts

I would very much agree. Killzone 2 hasn't failed at much to be honest. Watch out, there's one particular poster who has an inability to type anything coherently is making his rounds, bashing Killzone 2.

Avatar image for Ibacai
Ibacai

14459

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#4 Ibacai
Member since 2006 • 14459 Posts
Yeah, but didn't Forza 2 outsell GT5 Prologue? Might want to think up another comparison.
Avatar image for Rikusaki
Rikusaki

16641

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#5 Rikusaki
Member since 2006 • 16641 Posts
KZ2 has not raised the bar for the FPS genre....AAllxxjjnn
I will be surprised if absolutely no FPS games in the future will use online gameplay similar to the Warzone mode in Killzone 2 MP.
Avatar image for AAllxxjjnn
AAllxxjjnn

19992

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#7 AAllxxjjnn
Member since 2008 • 19992 Posts
[QUOTE="AAllxxjjnn"]KZ2 has not raised the bar for the FPS genre....Rikusaki
I will be surprised if absolutely no FPS games in the future will use online gameplay similar to the Warzone mode in Killzone 2 MP.

I'm sure they will, but how is that raising the bar? That's adding a new game type, not raising the bar.
Avatar image for Rikusaki
Rikusaki

16641

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#8 Rikusaki
Member since 2006 • 16641 Posts
Yeah, but didn't Forza 2 outsell GT5 Prologue? Might want to think up another comparison.Ibacai
GT5 Prologue is not a full game, that's why. It only has 70 cars, 5 tracks. GT5 Prologue is really not a major installment to the series. Why not compare Forza 1 to GT4 Prologue, then?
Avatar image for Rikusaki
Rikusaki

16641

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#9 Rikusaki
Member since 2006 • 16641 Posts
[QUOTE="Rikusaki"][QUOTE="AAllxxjjnn"]KZ2 has not raised the bar for the FPS genre....AAllxxjjnn
I will be surprised if absolutely no FPS games in the future will use online gameplay similar to the Warzone mode in Killzone 2 MP.

I'm sure they will, but how is that raising the bar? That's adding a new game type, not raising the bar.

It is called innovation. Killzone 2 also has environments filled with soul and emotion that we have not seen in any FPS game before it.
Avatar image for Rikusaki
Rikusaki

16641

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#10 Rikusaki
Member since 2006 • 16641 Posts
Yeah, but didn't Forza 2 outsell GT5 Prologue? Might want to think up another comparison.Ibacai
I'm talking about overall sales for the series. Gran Turismo has sold over 50,000,000 units to date.
Avatar image for Nike_Air
Nike_Air

19737

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#11 Nike_Air
Member since 2006 • 19737 Posts

Yeah, but didn't Forza 2 outsell GT5 Prologue? Might want to think up another comparison.Ibacai
Who knows .... but Microsoft did some major packing in (free) with Forza 2. It's probably a million selleron its own, same with GT5P.

Avatar image for AAllxxjjnn
AAllxxjjnn

19992

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#12 AAllxxjjnn
Member since 2008 • 19992 Posts

[QUOTE="AAllxxjjnn"][QUOTE="Rikusaki"] I will be surprised if absolutely no FPS games in the future will use online gameplay similar to the Warzone mode in Killzone 2 MP.Rikusaki
I'm sure they will, but how is that raising the bar? That's adding a new game type, not raising the bar.

It is called innovation. Killzone 2 also has environments filled with soul and emotion that we have not seen in any FPS game before it.

You should really go play more games in the genre before you make such claims. What First Person shooters have you played?

Avatar image for Episode_Eve
Episode_Eve

16986

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#13 Episode_Eve
Member since 2004 • 16986 Posts
[QUOTE="Rikusaki"][QUOTE="AAllxxjjnn"]KZ2 has not raised the bar for the FPS genre....AAllxxjjnn
I will be surprised if absolutely no FPS games in the future will use online gameplay similar to the Warzone mode in Killzone 2 MP.

I'm sure they will, but how is that raising the bar? That's adding a new game type, not raising the bar.

I think they've raised the bar in terms of graphics on consoles. Not only visually, but how they effect the game play (hit-detection, weather, etc.). Warzone is also a new addition to the genre. If a future game is compared to KZ2 and implements idea(s) it has, I think it should be considered raising the bar (to whatever degree you believe). Also, a game doesn't have to be totally innovative or introduce dozens of new ideas to raise the bar.
Avatar image for Episode_Eve
Episode_Eve

16986

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#14 Episode_Eve
Member since 2004 • 16986 Posts
[QUOTE="Ibacai"]Yeah, but didn't Forza 2 outsell GT5 Prologue? Might want to think up another comparison.Rikusaki
GT5 Prologue is not a full game, that's why. It only has 70 cars, 5 tracks. GT5 Prologue is really not a major installment to the series. Why not compare Forza 1 to GT4 Prologue, then?

It's kind of like comparing a beta to a full game.
Avatar image for Rikusaki
Rikusaki

16641

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#15 Rikusaki
Member since 2006 • 16641 Posts

[QUOTE="Rikusaki"][QUOTE="AAllxxjjnn"] I'm sure they will, but how is that raising the bar? That's adding a new game type, not raising the bar.AAllxxjjnn

It is called innovation. Killzone 2 also has environments filled with soul and emotion that we have not seen in any FPS game before it.

You should really go play more games in the genre before you make such claims. What First Person shooters have you played?

I have played: Halo: Combat Evolved Call of Duty 3,4,WaW Half Life 1 and 2 Team Fortress 1 and 2 Unreal Tournament 2004 and III Crysis Far Cry Doom Serious Sam Quake FEAR
Avatar image for obamanian
obamanian

3351

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#16 obamanian
Member since 2008 • 3351 Posts

...calling the Forza series a failure compared to Gran Turismo.

Both games are great. Gran Turismo and Halo are much more successful because they've both been here longer and have a much larger fan-base.

Forza and Killzone (especially Killzone since the first game was bad) have much smaller fan-bases and they will obviously sell less.

Both Halo and GT were revolutionary when they first started, but after that, they just seemed great, not amazing.

Killzone 2 is a great game that has raised the bar for the FPS genre. You can't deny that.

Even though Halo and Gran Turismo are ahead in sales, both games are missing features that their less successful competitors have.

Rikusaki

I will not agree, for me Halo is a 10x more fun to play game, than the linear more of the same boredom in KZ2 and Gears 2

Avatar image for deactivated-63f6895020e66
deactivated-63f6895020e66

21177

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#17 deactivated-63f6895020e66
Member since 2004 • 21177 Posts

Besides graphics for console games, I can't think of any other "bar" rised by KZ2.

Avatar image for Gxgear
Gxgear

10425

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#18 Gxgear
Member since 2003 • 10425 Posts

[QUOTE="Rikusaki"][QUOTE="AAllxxjjnn"]KZ2 has not raised the bar for the FPS genre....AAllxxjjnn
I will be surprised if absolutely no FPS games in the future will use online gameplay similar to the Warzone mode in Killzone 2 MP.

I'm sure they will, but how is that raising the bar? That's adding a new game type, not raising the bar.

Graphics, Highly customizable multiplayer (modes, clans, class badges), Immersion (smart AI, non-floaty weapons, clever use of sixaxis).

Not groundbreaking but overall the game came out pretty awesome. Stop playing the sales card it's been done to death and have zero bearing on how good/bad a game is.

Avatar image for WilliamRLBaker
WilliamRLBaker

28915

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#19 WilliamRLBaker
Member since 2006 • 28915 Posts

[QUOTE="AAllxxjjnn"]KZ2 has not raised the bar for the FPS genre....Rikusaki
I will be surprised if absolutely no FPS games in the future will use online gameplay similar to the Warzone mode in Killzone 2 MP.

you mean by ripping off team fortress ideals and adding in a new game type? okay....

Graphics, Highly customizable multiplayer (modes, clans, class badges), Immersion (smart AI, non-floaty weapons, clever use of sixaxis).

Not groundbreaking but overall the game came out pretty awesome. Stop playing the sales card it's been done to death and have zero bearing on how good/bad a game is.

Gxgear

1.graphics that just match gears of war 2.
2.modes done before, clans done before, ****s stolen from team fortress.
3.dumb AI the AI is dumb in this game as it all ways was, and the sixaxis use is not clever its forced every thing done with the sixaxis could be done easier and faster with the sticks or face buttons the sixaxis use was shoehorned into caused sony told them too.

Avatar image for Stevo_the_gamer
Stevo_the_gamer

50165

Forum Posts

0

Wiki Points

0

Followers

Reviews: 49

User Lists: 0

#20 Stevo_the_gamer  Moderator
Member since 2004 • 50165 Posts
Who honestly would call Killzone 2 a failure? And ... KIllzone 2 raised the bar for the FPS genre? :lol: Yeah, sure.
Avatar image for McdonaIdsGuy
McdonaIdsGuy

3046

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#21 McdonaIdsGuy
Member since 2008 • 3046 Posts
It haven't raise any bar,stop the nonsenses please.
Avatar image for Stevo_the_gamer
Stevo_the_gamer

50165

Forum Posts

0

Wiki Points

0

Followers

Reviews: 49

User Lists: 0

#22 Stevo_the_gamer  Moderator
Member since 2004 • 50165 Posts
Besides graphics...IronBass
You think Killzone 2 is the best looking FPS out there?
Avatar image for Ibacai
Ibacai

14459

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#23 Ibacai
Member since 2006 • 14459 Posts
[QUOTE="Ibacai"]Yeah, but didn't Forza 2 outsell GT5 Prologue? Might want to think up another comparison.Rikusaki
GT5 Prologue is not a full game, that's why. It only has 70 cars, 5 tracks. GT5 Prologue is really not a major installment to the series. Why not compare Forza 1 to GT4 Prologue, then?

Haha, if you'd like to go by series themselves. I understand what you are trying to say but the fact that the most recent iterations in the Forza and GT series have turned out like this in sales kind of hampers your comparison. Now if KZ had outsold Halo 3 in some way (First day, first week, first month, overall, etc. ) it would be different. Yes yes, I do realize that for a Prologue or offshoot GT5 Prologue has sold remarkably well. And then if we take away GT5 Prologue because it's not a real GT game then does that not also defeat the purpose of a comparison because then a full generation gap is there. Also that the install base on the PS2 is so much greater then anything again hurts any comparison.
Avatar image for Rikusaki
Rikusaki

16641

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#24 Rikusaki
Member since 2006 • 16641 Posts
It haven't raise any bar,stop the nonsenses please.McdonaIdsGuy
Almost all games have to raise the bar somewhat. Standards change with time. Nonsense is when somebody compares Killzone 2's score with a game that came out in 2007.
Avatar image for Episode_Eve
Episode_Eve

16986

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#25 Episode_Eve
Member since 2004 • 16986 Posts

Hey, doesn't "raising the bar" mean that a game has to either:



1.) Implemented new ideas/techniques to its market. Promoting inspiration for other products.

2.) Totally innovate and revolutionize its market.

3.) Taking standard ideas, and evolving them into greater use than before.

If I'm not mistaken KZ2 does 2 of these.

Avatar image for Episode_Eve
Episode_Eve

16986

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#26 Episode_Eve
Member since 2004 • 16986 Posts
[QUOTE="IronBass"]Besides graphics...Stevo_the_gamer
You think Killzone 2 is the best looking FPS out there?

You know consoles and PC are different markets. PC is expandable and customizable. It's basically limitless and continuously evolving. It depends on the user end input. Consoles not so much.
Avatar image for Stevo_the_gamer
Stevo_the_gamer

50165

Forum Posts

0

Wiki Points

0

Followers

Reviews: 49

User Lists: 0

#27 Stevo_the_gamer  Moderator
Member since 2004 • 50165 Posts

[QUOTE="Stevo_the_gamer"][QUOTE="IronBass"]Besides graphics...Episode_Eve
You think Killzone 2 is the best looking FPS out there?

You know consoles and PC are different markets. PC is expandable and customizable. It's basically limitless and continuously evolving. It depends on the user end input. Consoles not so much.

He said FPS genre. That genre spans across multiple systems. Games don't exist in a vacuum. :|

Avatar image for Kahuna_1
Kahuna_1

7948

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#28 Kahuna_1
Member since 2006 • 7948 Posts

[QUOTE="Episode_Eve"][QUOTE="Stevo_the_gamer"]You think Killzone 2 is the best looking FPS out there? Stevo_the_gamer

You know consoles and PC are different markets. PC is expandable and customizable. It's basically limitless and continuously evolving. It depends on the user end input. Consoles not so much.

He said FPS genre. That genre spans across multiple systems. Games don't exist in a vacuum. :|

Halo Wars :P..haha just kidding...dont go off.

I am done with Killzone 2 and I regret buying it. I will say it is a good game though and I can see why some people love it.

Avatar image for TREAL_Since
TREAL_Since

11946

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#29 TREAL_Since
Member since 2005 • 11946 Posts

Hey, doesn't "raising the bar" mean that a game has to either:



1.) Implemented new ideas/techniques to its market. Promoting inspiration for other products.

2.) Totally innovate and revolutionize its market.

3.) Taking standard ideas, and evolving them into greater use than before.

If I'm not mistaken KZ2 does 2 of these.

Episode_Eve

From my experience in playing shooters I've noticed these unique aspects:

- Warzone mode
- Momentum-based game play and complex hit-detection. From weapons to player animations that litterally affect the outcome of firefights and the battle.
- The best clan integration in a game to date. It's "raised the bar" in that regard. Identical to an in-game Gamebattles.net.
- The evolution of 1st person cover from traditional lean and peak. Much more effective and not tacked-on in comparison.

Avatar image for deactivated-63f6895020e66
deactivated-63f6895020e66

21177

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#30 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
I think a lot of you are confusing what you liked from the game and rising the bars . Rising the bars of a genre is when every (or most devs) accept a certain element as the goal to beat. Yeah, KZ2 has a lot of great improvements, but you really think all FPS devs will look at it that way?
Avatar image for Episode_Eve
Episode_Eve

16986

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#31 Episode_Eve
Member since 2004 • 16986 Posts

[QUOTE="Episode_Eve"][QUOTE="Stevo_the_gamer"]You think Killzone 2 is the best looking FPS out there? Stevo_the_gamer

You know consoles and PC are different markets. PC is expandable and customizable. It's basically limitless and continuously evolving. It depends on the user end input. Consoles not so much.

He said FPS genre. That genre spans across multiple systems. Games don't exist in a vacuum. :|

Look, I'm just trying to have a conversation with you. That indifferent face doesn't add anything to your post and is overused. Regarding genres and platforms, it's safe to say that are different standards. That's the whole point I'm making. Graphics being on the forefront and exclusive. In the end, KZ2 doesn't have the best graphics in the genre obviously. But it definitely raises the bar to a degree. That's including PC shooters as well.
Avatar image for Gxgear
Gxgear

10425

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#32 Gxgear
Member since 2003 • 10425 Posts

[QUOTE="Rikusaki"][QUOTE="AAllxxjjnn"] I will be surprised if absolutely no FPS games in the future will use online gameplay similar to the Warzone mode in Killzone 2 MP.WilliamRLBaker

you mean by ripping off team fortress ideals and adding in a new game type? okay....

Graphics, Highly customizable multiplayer (modes, clans, class badges), Immersion (smart AI, non-floaty weapons, clever use of sixaxis).

Not groundbreaking but overall the game came out pretty awesome. Stop playing the sales card it's been done to death and have zero bearing on how good/bad a game is.

Gxgear

1.graphics that just match gears of war 2.
2.modes done before, clans done before, ***** stolen from team fortress.
3.dumb AI the AI is dumb in this game as it all ways was, and the sixaxis use is not clever its forced every thing done with the sixaxis could be done easier and faster with the sticks or face buttons the sixaxis use was shoehorned into caused sony told them too.

1. Your opinion over mine.

2. Not going to expect someone who hasn't played Killzone 2 to know about warzone. Are there other console fps with built in clan options and matches? Claiming the ***** were stolen from TF again just shows how little you know about Killzone 2, they play so differently that names are the only things that they have in common. And I wasn't even talking about that but the badges.

3. You're obviously set out here to bash a game, and this pretty much seals it. The AI in here is more polished than most FPS, and instead of appreciating the effort made by GG to implement sixaxis to make the actiion more seamless you decided that you have a beef with it too. I guess you're just the type of gamer that prefers mind numbing quick time events and let the game play itself.

Avatar image for Gxgear
Gxgear

10425

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#33 Gxgear
Member since 2003 • 10425 Posts

[QUOTE="IronBass"]Besides graphics...Stevo_the_gamer
You think Killzone 2 is the best looking FPS out there?

Best looking console FPS, one of the best looking FPS overall.

Avatar image for Episode_Eve
Episode_Eve

16986

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#34 Episode_Eve
Member since 2004 • 16986 Posts
[QUOTE="IronBass"]I think a lot of you are confusing what you liked from the game and rising the bars . Rising the bars of a genre is when every (or most devs) accept a certain element as the goal to beat. Yeah, KZ2 has a lot of great improvements, but you really think all FPS devs will look at it that way?

I think a lot of developers look at KZ2 as an accomplished mark to reach. Hell, even MS said they have games that look better than KZ2 in development. Improvements are improvements no matter how you look at it. Future games don't have to implement every feature of KZ2. If a game is used as a rule of thumb to any extent, and considered a market standard (among others), c|assifying it as "raising the bar" can go hand in hand.
Avatar image for winner-ps3
winner-ps3

2364

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#35 winner-ps3
Member since 2007 • 2364 Posts
KZ2 has not raised the bar for the FPS genre....AAllxxjjnn
it def has by alot
Avatar image for deactivated-63f6895020e66
deactivated-63f6895020e66

21177

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#36 deactivated-63f6895020e66
Member since 2004 • 21177 Posts

[QUOTE="IronBass"]I think a lot of you are confusing what you liked from the game and rising the bars . Rising the bars of a genre is when every (or most devs) accept a certain element as the goal to beat. Yeah, KZ2 has a lot of great improvements, but you really think all FPS devs will look at it that way?Episode_Eve
I think a lot of developers look at KZ2 as an accomplished mark to reach. Hell, even MS said they have games that look better than KZ2 in development. Improvements are improvements no matter how you look at it. Future games don't have to implement every feature of KZ2. If a game is used as a rule of thumb to any extent, and considered a market standard (among others), c|assifying it as "raising the bar" can go hand in hand.

And in that regard graphics are the only think we hear ;)

Avatar image for winner-ps3
winner-ps3

2364

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#37 winner-ps3
Member since 2007 • 2364 Posts
[QUOTE="IronBass"]Besides graphics...Stevo_the_gamer
You think Killzone 2 is the best looking FPS out there?

this is obvious, yes (consoles)
Avatar image for Stevo_the_gamer
Stevo_the_gamer

50165

Forum Posts

0

Wiki Points

0

Followers

Reviews: 49

User Lists: 0

#38 Stevo_the_gamer  Moderator
Member since 2004 • 50165 Posts

Look, I'm just trying to have a conversation with you. That indifferent face doesn't add anything to your post and is overused. Regarding genres and platforms, it's safe to say that are different standards. That's the whole point I'm making. Graphics being on the forefront and exclusive. In the end, KZ2 doesn't have the best graphics in the genre obviously. But it definitely raises the bar to a degree. That's including PC shooters as well.Episode_Eve
Believe whatever you so please, I'm glad you can actually recognize that Killzone 2 is no where even close to being the best looking game in its genre. I was beginning to think you were one of those who "blindly" believe otherwise. Ah, but now I'm disappointed... including PC shooters as well? *sigh*

Avatar image for II_Seraphim_II
II_Seraphim_II

20534

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#39 II_Seraphim_II
Member since 2007 • 20534 Posts
Yeah, but didn't Forza 2 outsell GT5 Prologue? Might want to think up another comparison.Ibacai
He said Gran Turismo not GT Prologue, and I dont think its much of a feat to outsell a demo :P
Avatar image for Jekken6
Jekken6

2642

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#40 Jekken6
Member since 2008 • 2642 Posts

I think killzone2 has raised the bar, but not significantly (outside of console graphics). Anyway, Killzone 2 should be compared to Rainbow 6 (because it is more tactical and slow paced)

Avatar image for Stevo_the_gamer
Stevo_the_gamer

50165

Forum Posts

0

Wiki Points

0

Followers

Reviews: 49

User Lists: 0

#41 Stevo_the_gamer  Moderator
Member since 2004 • 50165 Posts
one of the best looking FPS overall.Gxgear
Not a PC gamer, I presume?
Avatar image for walkingdream
walkingdream

4883

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#42 walkingdream
Member since 2009 • 4883 Posts
KILLZONE 2 Raised the bar for FPS?? HAHAHAHAHAHAHAHAHAHA LMAO!
Avatar image for Episode_Eve
Episode_Eve

16986

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#43 Episode_Eve
Member since 2004 • 16986 Posts
[QUOTE="Episode_Eve"][QUOTE="IronBass"]I think a lot of you are confusing what you liked from the game and rising the bars . Rising the bars of a genre is when every (or most devs) accept a certain element as the goal to beat. Yeah, KZ2 has a lot of great improvements, but you really think all FPS devs will look at it that way?IronBass
I think a lot of developers look at KZ2 as an accomplished mark to reach. Hell, even MS said they have games that look better than KZ2 in development. Improvements are improvements no matter how you look at it. Future games don't have to implement every feature of KZ2. If a game is used as a rule of thumb to any extent, and considered a market standard (among others), c|assifying it as "raising the bar" can go hand in hand.

And in that regard graphics is the only think we hear ;)

So far from a developers mouth, yeah. Development trends in terms of game design, mechanics, and feature-set have their respective pace. Much different than visuals. Developers don't always have to implement ideas from a particular game, just to prove that said game has raised the bar. Take these games for example: --Halo 2 vehicle boarding: an idea that raised the bar for the FPS genre. But wasn't implemented in any FPS since. --Gears of War's active reloading: a unique feature that has yet to be implemented in other shooters. Though it can be considered a new idea that helped raised the bar for what the genre can do. --Portal's portal gun: consensus would say that this game raised the bar for what shooters can amount to. Yet, not game has emulated it yet. Does that mean Portal doesn't raise the bar?
Avatar image for II_Seraphim_II
II_Seraphim_II

20534

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#44 II_Seraphim_II
Member since 2007 • 20534 Posts
[QUOTE="Gxgear"]one of the best looking FPS overall.Stevo_the_gamer
Not a PC gamer, I presume?

to be honest, even compared to PC games, its still a good looking FPS. Its not like KZ2 is only good looking FOR CONSOLES. Its still a good looking FPS when compared to PC games the only difference being that PC has a few better looking FPSes while consoles dont.
Avatar image for lancer_87
lancer_87

440

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#45 lancer_87
Member since 2009 • 440 Posts
Yeah, but didn't Forza 2 outsell GT5 Prologue? Might want to think up another comparison.Ibacai
GT 5 prologue is not even the full game,its a demo.How can you compare both ?
Avatar image for deactivated-63f6895020e66
deactivated-63f6895020e66

21177

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#46 deactivated-63f6895020e66
Member since 2004 • 21177 Posts

[QUOTE="IronBass"][QUOTE="Episode_Eve"] I think a lot of developers look at KZ2 as an accomplished mark to reach. Hell, even MS said they have games that look better than KZ2 in development. Improvements are improvements no matter how you look at it. Future games don't have to implement every feature of KZ2. If a game is used as a rule of thumb to any extent, and considered a market standard (among others), c|assifying it as "raising the bar" can go hand in hand.Episode_Eve
And in that regard graphics is the only think we hear ;)

So far from a developers mouth, yeah. Development trends in terms of game design, mechanics, and feature-set have their respective pace. Much different than visuals. Developers don't always have to implement ideas from a particular game, just to prove that said game has raised the bar. Take these games for example: --Halo 2 vehicle boarding: an idea that raised the bar for the FPS genre. But wasn't implemented in any FPS since. --Gears of War's active reloading: a unique feature that has yet to be implemented in other shooters. Though it can be considered a new idea that helped raised the bar for what the genre can do. --Portal's portal gun: consensus would say that this game raised the bar for what shooters can amount to. Yet, not game has emulated it yet. Does that mean Portal doesn't raise the bar?

I think all of them are very cool elements, but hardly have they raised the bar on anything.

Avatar image for Phazevariance
Phazevariance

12356

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#47 Phazevariance
Member since 2003 • 12356 Posts
KZ2 has not raised the bar for the FPS genre....AAllxxjjnn
I agree. If anything it has made graphics more desired, but the gameplay is average at best. It didn't bring anything new to the table.
Avatar image for killerfist
killerfist

20155

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#48 killerfist
Member since 2005 • 20155 Posts
Killzone 2 is not a failure. And stop comparing it with Halo plz. There's no need for it.
Avatar image for Episode_Eve
Episode_Eve

16986

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#49 Episode_Eve
Member since 2004 • 16986 Posts

[QUOTE="Episode_Eve"]Look, I'm just trying to have a conversation with you. That indifferent face doesn't add anything to your post and is overused. Regarding genres and platforms, it's safe to say that are different standards. That's the whole point I'm making. Graphics being on the forefront and exclusive. In the end, KZ2 doesn't have the best graphics in the genre obviously. But it definitely raises the bar to a degree. That's including PC shooters as well.Stevo_the_gamer

Believe whatever you so please, I'm glad you can actually recognize that Killzone 2 is no where even close to being the best looking game in its genre. I was beginning to think you were one of those who "blindly" believe otherwise. Ah, but now I'm disappointed... including PC shooters as well? *sigh*

What are you talking about? Did you even read what I said? I'm saying that KZ2 doesn't have the best graphics in the genre. Which spans across various platforms; one having continuously evolving standards. But consoles have their own standards.That's pretty much a fact. In terms of raising the bar outside of graphics, I think KZ2 has done so. I won't rehash my argument here.

Avatar image for Episode_Eve
Episode_Eve

16986

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#50 Episode_Eve
Member since 2004 • 16986 Posts

[QUOTE="Episode_Eve"][QUOTE="IronBass"] And in that regard graphics is the only think we hear ;)IronBass

So far from a developers mouth, yeah. Development trends in terms of game design, mechanics, and feature-set have their respective pace. Much different than visuals. Developers don't always have to implement ideas from a particular game, just to prove that said game has raised the bar. Take these games for example: --Halo 2 vehicle boarding: an idea that raised the bar for the FPS genre. But wasn't implemented in any FPS since. --Gears of War's active reloading: a unique feature that has yet to be implemented in other shooters. Though it can be considered a new idea that helped raised the bar for what the genre can do. --Portal's portal gun: consensus would say that this game raised the bar for what shooters can amount to. Yet, not game has emulated it yet. Does that mean Portal doesn't raise the bar?

I think all of them are very cool elements, but hardly have they raised the bar on anything.

Well, we'll just have to disagree on that. I don't think I'm alone on this. Including the community and industry.