Can anyone explain to me why people never include MLB: The Show in AAAE lists?

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CaseyWegner

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#101 CaseyWegner
Member since 2002 • 70152 Posts

[QUOTE="hockeyruler12"]

MLB: The Show is considered not exclusive because the same game is available on the PS2. The PS3 version may have some extra features and better graphics, but the basic core gameplay is the same, as well as the presentation.

Ghost Recon Advanced Warfighter IS considered exclusive to the Xbox 360, because the Xbox/PS2 versions are completely different and watered down (and suck), and the PC version is a completely different game with the same name (360 version is 3rd person, PC is first person, but that's only one of the many differences)

Odrec

That one version is worst than the other is not sufficient argument. The same can be said about MLB since the PS2 version is considerably inferior lacking significant stuff due to the PS2 engine as the IGN review pointed out. The FPS vs TPS argument shouldn't count since in the 360 version you can play as TPS or FPS like the PC version. Again if this game is counted MLB should count.

different level design and different gameplay mechanics don't matter either?

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KristoffBrujah

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#102 KristoffBrujah
Member since 2005 • 1860 Posts

[QUOTE="KristoffBrujah"]

[QUOTE="lundy86_4"]

Fair enough, but you are in System Wars, where there is a strict definition that is adhered to. You saying it is exclusive in here, is not correct. So you are wrong, no ifs ands or buts about it.

If you wish to call it an exclusive outside of System Wars, that is your prerogative, and not for me to define.

CaseyWegner

Watch me continue to call it an exclusive in System Wars, regardeless. Are you a mod who can stop me from calling it exclusive? I didn't think so. Run along and play, then.

then by all means post in detail how they are different.

The difference between a handheld portable/PS2 and the PS3? Serious resolution and texture differences. The difference between 1280x1024 and 1080p? Uh... that seems pretty straightforward if you have a 42" LCD HDTV and Dolby Surround Sound.

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lundy86_4

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#103 lundy86_4
Member since 2003 • 62039 Posts

[QUOTE="CaseyWegner"]

[QUOTE="KristoffBrujah"]

Watch me continue to call it an exclusive in System Wars, regardeless. Are you a mod who can stop me from calling it exclusive? I didn't think so. Run along and play, then.

KristoffBrujah

then by all means post in detail how they are different.

The difference between a handheld portable/PS2 and the PS3? Serious resolution and texture differences. The difference between 1280x1024 and 1080p? Uh... that seems pretty straightforward if you have a 42" LCD HDTV and Dolby Surround Sound.

The gameplay mechanics were not vastly different, and the graphics did not denote a big detriment in terms of gameplay quality. In essence, they were more similar, than they were different. Hence the whole "not exclusive" thing.

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CaseyWegner

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#104 CaseyWegner
Member since 2002 • 70152 Posts

[QUOTE="CaseyWegner"]

[QUOTE="KristoffBrujah"]

Watch me continue to call it an exclusive in System Wars, regardeless. Are you a mod who can stop me from calling it exclusive? I didn't think so. Run along and play, then.

KristoffBrujah

then by all means post in detail how they are different.

The difference between a handheld portable/PS2 and the PS3? Serious resolution and texture differences. The difference between 1280x1024 and 1080p? Uh... that seems pretty straightforward if you have a 42" LCD HDTV and Dolby Surround Sound.

then it's multiplat. graphical differences don't make it exclusive.

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dragonfly110

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#105 dragonfly110
Member since 2008 • 27955 Posts

simple it is not an exclusive to lemming for the same reason that Cows dont consider mass efffect 2 exclusive to the 360, because TECHNICALLY you dont NEED a PS3 to play it.

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KristoffBrujah

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#106 KristoffBrujah
Member since 2005 • 1860 Posts

[QUOTE="KristoffBrujah"]

[QUOTE="CaseyWegner"]

then by all means post in detail how they are different.

CaseyWegner

The difference between a handheld portable/PS2 and the PS3? Serious resolution and texture differences. The difference between 1280x1024 and 1080p? Uh... that seems pretty straightforward if you have a 42" LCD HDTV and Dolby Surround Sound.

then it's multiplat. graphical differences don't make it exclusive.

How is that logical at all? Slight technical differences, sure. But completely different resolutions, particle effects, textures, higher quality sound from a superior sound processor, etc. make it "multi-plat"? That completely bastardizes the concept of multi-plat.

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HarlockJC

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#107 HarlockJC
Member since 2006 • 25546 Posts

How is that logical at all? Slight technical differences, sure. But completely different resolutions, particle effects, textures, higher quality sound from a superior sound processor, etc. make it "multi-plat"? That completely bastardizes the concept of multi-plat.

KristoffBrujah

Should all remakes then be counted as exclusive just because they have better graphics? Where do we draw the line is all the Wiimakes like Metroid prime collection now exclusive because they use the Wiimote?

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CaseyWegner

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#108 CaseyWegner
Member since 2002 • 70152 Posts

[QUOTE="CaseyWegner"]

[QUOTE="KristoffBrujah"]

The difference between a handheld portable/PS2 and the PS3? Serious resolution and texture differences. The difference between 1280x1024 and 1080p? Uh... that seems pretty straightforward if you have a 42" LCD HDTV and Dolby Surround Sound.

KristoffBrujah

then it's multiplat. graphical differences don't make it exclusive.

How is that logical at all? Slight technical differences, sure. But completely different resolutions, particle effects, textures, higher quality sound from a superior sound processor, etc. make it "multi-plat"? That completely bastardizes the concept of multi-plat.

it's logical because it's the same game. should a ps3/360 game be considered a ps3 exclusive just because the image quality is slightly better? of course not.

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KristoffBrujah

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#109 KristoffBrujah
Member since 2005 • 1860 Posts

[QUOTE="KristoffBrujah"]

How is that logical at all? Slight technical differences, sure. But completely different resolutions, particle effects, textures, higher quality sound from a superior sound processor, etc. make it "multi-plat"? That completely bastardizes the concept of multi-plat.

HarlockJC

Should all remakes then be counted as exclusive just because they have better graphics? Where do we draw the line is all the Wiimakes like Metroid prime collection now exclusive because they use the Wiimote?

I don't know what you mean by "remakes." Do you mean remakes across systems?

My definition is this: if it looks approximately similar across consoles that you cannot mistake it for a different game, it is a multi-plat. If a reasonable person would mistake it for a completely different game, it is not. You are not having the full experience that the game (the full version) can provide.

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CaseyWegner

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#110 CaseyWegner
Member since 2002 • 70152 Posts

[QUOTE="HarlockJC"]

[QUOTE="KristoffBrujah"]

How is that logical at all? Slight technical differences, sure. But completely different resolutions, particle effects, textures, higher quality sound from a superior sound processor, etc. make it "multi-plat"? That completely bastardizes the concept of multi-plat.

KristoffBrujah

Should all remakes then be counted as exclusive just because they have better graphics? Where do we draw the line is all the Wiimakes like Metroid prime collection now exclusive because they use the Wiimote?

I don't know what you mean by "remakes." Do you mean remakes across systems?

My definition is this: if it looks approximately similar across consoles that you cannot mistake it for a different game, it is a multi-plat. If a reasonable person would mistake it for a completely different game, it is not. You are not having the full experience that the game (the full version) can provide.

but if they started playing both games they'd see they were playing the same one.

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lundy86_4

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#111 lundy86_4
Member since 2003 • 62039 Posts

[QUOTE="HarlockJC"]

[QUOTE="KristoffBrujah"]

How is that logical at all? Slight technical differences, sure. But completely different resolutions, particle effects, textures, higher quality sound from a superior sound processor, etc. make it "multi-plat"? That completely bastardizes the concept of multi-plat.

KristoffBrujah

Should all remakes then be counted as exclusive just because they have better graphics? Where do we draw the line is all the Wiimakes like Metroid prime collection now exclusive because they use the Wiimote?

I don't know what you mean by "remakes." Do you mean remakes across systems?

My definition is this: if it looks approximately similar across consoles that you cannot mistake it for a different game, it is a multi-plat. If a reasonable person would mistake it for a completely different game, it is not. You are not having the full experience that the game (the full version) can provide.

So by your definition it is completely subjective, and can therefore not be held to a standard. Which is what is needed in a forum.

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KristoffBrujah

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#112 KristoffBrujah
Member since 2005 • 1860 Posts

[QUOTE="KristoffBrujah"]

[QUOTE="CaseyWegner"]

then it's multiplat. graphical differences don't make it exclusive.

CaseyWegner

How is that logical at all? Slight technical differences, sure. But completely different resolutions, particle effects, textures, higher quality sound from a superior sound processor, etc. make it "multi-plat"? That completely bastardizes the concept of multi-plat.

it's logical because it's the same game. should a ps3/360 game be considered a ps3 exclusive just because the image quality is slightly better? of course not.

Don't you think there is a fairly obvious line between slightly better framerates/textures (ps3/360) and two games that a reasonable person would commonly mistake as different games? What about the sound quality? You're talking about the PS2, which has a 10-year old sound processor; it sounds like trash compared to a current gen sound processor.

I think it's fairly obvious that there is a difference between those two variations. I'm a gameplay freak, don't get me wrong, but I pay full price for the whole package. Anything less can seriously impair the immersiveness of a sports-genre game.

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mitu123

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#113 mitu123
Member since 2006 • 155290 Posts

[QUOTE="hockeyruler12"]

MLB: The Show is considered not exclusive because the same game is available on the PS2. The PS3 version may have some extra features and better graphics, but the basic core gameplay is the same, as well as the presentation.

Ghost Recon Advanced Warfighter IS considered exclusive to the Xbox 360, because the Xbox/PS2 versions are completely different and watered down (and suck), and the PC version is a completely different game with the same name (360 version is 3rd person, PC is first person, but that's only one of the many differences)

Odrec

The FPS vs TPS argument shouldn't count since in the 360 version you can play as TPS or FPS like the PC version.

That only works in the multiplayer because the cover system is not in the multiplayer for 1st person, and even still the game mechanics are not even close to the same, don't get me started on controls, missions, level designs, gadgets, storyline, characters, multiplayer modes and features and tons more things too. Have you even played the 360 version?:|

And wouldn't you need the TPS option in the PC version to make it play like 360 GRAW?:lol:

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KristoffBrujah

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#114 KristoffBrujah
Member since 2005 • 1860 Posts

[QUOTE="KristoffBrujah"]

[QUOTE="HarlockJC"] Should all remakes then be counted as exclusive just because they have better graphics? Where do we draw the line is all the Wiimakes like Metroid prime collection now exclusive because they use the Wiimote?

lundy86_4

I don't know what you mean by "remakes." Do you mean remakes across systems?

My definition is this: if it looks approximately similar across consoles that you cannot mistake it for a different game, it is a multi-plat. If a reasonable person would mistake it for a completely different game, it is not. You are not having the full experience that the game (the full version) can provide.

So by your definition it is completely subjective, and can therefore not be held to a standard. Which is what is needed in a forum.

Or you could just be reasonable and not apply a strict rule that, in some instances, are obviously absurd.

The actual US law, if you look at it, applies a "reasonability" test in many criminal cases. It's a far more serious court than System Wars, and yet even they recognize that a hard-line interpretation will result in absurdities.

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CaseyWegner

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#115 CaseyWegner
Member since 2002 • 70152 Posts

[QUOTE="CaseyWegner"]

[QUOTE="KristoffBrujah"]

How is that logical at all? Slight technical differences, sure. But completely different resolutions, particle effects, textures, higher quality sound from a superior sound processor, etc. make it "multi-plat"? That completely bastardizes the concept of multi-plat.

KristoffBrujah

it's logical because it's the same game. should a ps3/360 game be considered a ps3 exclusive just because the image quality is slightly better? of course not.

Don't you think there is a fairly obvious line between slightly better framerates/textures (ps3/360) and two games that a reasonable person would commonly mistake as different games? What about the sound quality? You're talking about the PS2, which has a 10-year old sound processor; it sounds like trash compared to a current gen sound processor.

I think it's fairly obvious that there is a difference between those two variations. I'm a gameplay freak, don't get me wrong, but I pay full price for the whole package. Anything less can seriously impair the immersiveness of a sports-genre game.

don't you think it's a bad sign that you refer to it as a "mistake" when somebody thinks they're different games?

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beast667

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#116 beast667
Member since 2005 • 3397 Posts
I can't believe this is still being debated almost a year after the games release. Wait, yes I can, people still argue GRAWs exclusivisty.
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mitu123

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#117 mitu123
Member since 2006 • 155290 Posts

Wait, yes I can, people still argue GRAWs exclusivisty. beast667
The same people who argue that are the same people who didn't play it both versions, like 99% of System Wars. I have both games and can even upload pics of the PC version using FRAPS.

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KristoffBrujah

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#118 KristoffBrujah
Member since 2005 • 1860 Posts

[QUOTE="KristoffBrujah"]

[QUOTE="CaseyWegner"]

it's logical because it's the same game. should a ps3/360 game be considered a ps3 exclusive just because the image quality is slightly better? of course not.

CaseyWegner

Don't you think there is a fairly obvious line between slightly better framerates/textures (ps3/360) and two games that a reasonable person would commonly mistake as different games? What about the sound quality? You're talking about the PS2, which has a 10-year old sound processor; it sounds like trash compared to a current gen sound processor.

I think it's fairly obvious that there is a difference between those two variations. I'm a gameplay freak, don't get me wrong, but I pay full price for the whole package. Anything less can seriously impair the immersiveness of a sports-genre game.

don't you think it's a bad sign that you refer to it as a "mistake" when somebody thinks they're different games?

Semantics, this is your new approach? I could obviously have used the word "think", or "rate", or "review", so your point is pretty meaningless. It's marketed as the same game, but people will not know it is. Why? Because their experience will be vastly different depending on which version they play. That's not a multi-plat. I know that I'm playing MW2 no matter which system it's on; that's a multi-plat.

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lundy86_4

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#119 lundy86_4
Member since 2003 • 62039 Posts

[QUOTE="lundy86_4"]

[QUOTE="KristoffBrujah"]

I don't know what you mean by "remakes." Do you mean remakes across systems?

My definition is this: if it looks approximately similar across consoles that you cannot mistake it for a different game, it is a multi-plat. If a reasonable person would mistake it for a completely different game, it is not. You are not having the full experience that the game (the full version) can provide.

KristoffBrujah

So by your definition it is completely subjective, and can therefore not be held to a standard. Which is what is needed in a forum.

Or you could just be reasonable and not apply a strict rule that, in some instances, are obviously absurd.

The actual US law, if you look at it, applies a "reasonability" test in many criminal cases. It's a far more serious court than System Wars, and yet even they recognize that a hard-line interpretation will result in absurdities.

We're not asking, nor giving a "hard-line interpretation", we are just saying that your points are not enough to validate the game as being significantly different, enough so to promote it being exclusive.

The fact still remains, they are more similar than they are different. You can still achieve a similar core experience from both games.

Like I said, it cannot be held to a standard by your definition and therefore would be different in each individual's opinion. That therefore, does not promote a single list of quantifiable data (ie, a list of exclusives).

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#120 Odrec
Member since 2009 • 1897 Posts

[QUOTE="KristoffBrujah"]

[QUOTE="CaseyWegner"]

then by all means post in detail how they are different.

lundy86_4

The difference between a handheld portable/PS2 and the PS3? Serious resolution and texture differences. The difference between 1280x1024 and 1080p? Uh... that seems pretty straightforward if you have a 42" LCD HDTV and Dolby Surround Sound.

The gameplay mechanics were not vastly different, and the graphics did not denote a big detriment in terms of gameplay quality. In essence, they were more similar, than they were different. Hence the whole "not exclusive" thing.

The IGN review disagrees with you. There were considerable gameplay differences due to the PS2 engine which made the game considerably inferior to the PS3 version. From the IGN review However, with all of the adjustments to the fielding come a number of problems which hampers play. For one thing, it appears to allow for a lot more errors in the PS2 version of the game than ever before.Another issue is the fact that fielding can be quite difficult because unlike the PS3 version of the game, there's no halo around hit balls. As a result, you might not see where a grounder or a fly ball has been hit until it's on top of you, at which point it's too late to make an adjustment. Even worse, the camera can hamper your view of fly balls if you're an outfielder, allowing them to drop and bounce off the wall. For some reason, you can't play a ball off the bounce, and the ball will actually pass through your outstretched arm in these instances, so you'll have to wait until it lands on the ground before you can toss it to your cutoff man.Last year, I mentioned that The Show on the PS2 is starting to show its age, and this year is no different. In fact, many of the same issues stand out -- such as crowd textures that snap into place, animation loops, and loads of aliasing issues throughout the ballparks -- and weaken the presentation of these games, even though there are a few new camera angles that the game tries to present.However, when you balance this with some of the other issues, like the lack of the collision detection, you realize that the engine for the PS2 game is aging poorly. --> Lack of collision detection. That's a pretty big gameplay change for a baseball game. The visuals are getting a bit worn, and some of the changes feel like they weaken elements of the game, like those made to the fielding.This is practically the same game as last year. But the "improvements" to fielding will frustrate you thanks to the lack of support and the amount of errors.
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lundy86_4

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#121 lundy86_4
Member since 2003 • 62039 Posts

[QUOTE="lundy86_4"]

[QUOTE="KristoffBrujah"]

The difference between a handheld portable/PS2 and the PS3? Serious resolution and texture differences. The difference between 1280x1024 and 1080p? Uh... that seems pretty straightforward if you have a 42" LCD HDTV and Dolby Surround Sound.

Odrec

The gameplay mechanics were not vastly different, and the graphics did not denote a big detriment in terms of gameplay quality. In essence, they were more similar, than they were different. Hence the whole "not exclusive" thing.

The IGN review disagrees with you. There were considerable gameplay differences due to the PS2 engine which made the game considerably inferior to the PS3 version. From the IGN review However, with all of the adjustments to the fielding come a number of problems which hampers play. For one thing, it appears to allow for a lot more errors in the PS2 version of the game than ever before.Another issue is the fact that fielding can be quite difficult because unlike the PS3 version of the game, there's no halo around hit balls. As a result, you might not see where a grounder or a fly ball has been hit until it's on top of you, at which point it's too late to make an adjustment. Even worse, the camera can hamper your view of fly balls if you're an outfielder, allowing them to drop and bounce off the wall. For some reason, you can't play a ball off the bounce, and the ball will actually pass through your outstretched arm in these instances, so you'll have to wait until it lands on the ground before you can toss it to your cutoff man.Last year, I mentioned that The Show on the PS2 is starting to show its age, and this year is no different. In fact, many of the same issues stand out -- such as crowd textures that snap into place, animation loops, and loads of aliasing issues throughout the ballparks -- and weaken the presentation of these games, even though there are a few new camera angles that the game tries to present.However, when you balance this with some of the other issues, like the lack of the collision detection, you realize that the engine for the PS2 game is aging poorly. --> Lack of collision detection. That's a pretty big gameplay change for a baseball game. The visuals are getting a bit worn, and some of the changes feel like they weaken elements of the game, like those made to the fielding.This is practically the same game as last year. But the "improvements" to fielding will frustrate you thanks to the lack of support and the amount of errors.

Fair enough. What marks one review as more accurate than another? What makes the IGN review fact?

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#122 KristoffBrujah
Member since 2005 • 1860 Posts

[QUOTE="KristoffBrujah"]

[QUOTE="lundy86_4"]

So by your definition it is completely subjective, and can therefore not be held to a standard. Which is what is needed in a forum.

lundy86_4

Or you could just be reasonable and not apply a strict rule that, in some instances, are obviously absurd.

The actual US law, if you look at it, applies a "reasonability" test in many criminal cases. It's a far more serious court than System Wars, and yet even they recognize that a hard-line interpretation will result in absurdities.

We're not asking, nor giving a "hard-line interpretation", we are just saying that your points are not enough to validate the game as being significantly different, enough so to promote it being exclusive.

The fact still remains, they are more similar than they are different. You can still achieve a similar core experience from both games.

Like I said, it cannot be held to a standard by your definition and therefore would be different in each individual's opinion. That therefore, does not promote a single list of quantifiable data (ie, a list of exclusives).

Wait-- you're using subjective terminology like "significantly different" and "more similar." Isn't that also subjective?

EDIT: Odrec nailed it. LOL I should have known someone trashed the PS2 version for being obviously (to any reasonable person) inferior and significantly different.

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mitu123

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#123 mitu123
Member since 2006 • 155290 Posts

Ghost Recon Advanced Warfighter IS considered exclusive to the Xbox 360, because the Xbox/PS2 versions are completely different and watered down (and suck), and the PC version is a completely different game with the same name (360 version is 3rd person, PC is first person, but that's only one of the many differences)

hockeyruler12

It's sad that they think the PC version is as similar and as good as the 360 version, they're not even close!

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#124 Odrec
Member since 2009 • 1897 Posts

[QUOTE="Odrec"][QUOTE="hockeyruler12"]

MLB: The Show is considered not exclusive because the same game is available on the PS2. The PS3 version may have some extra features and better graphics, but the basic core gameplay is the same, as well as the presentation.

Ghost Recon Advanced Warfighter IS considered exclusive to the Xbox 360, because the Xbox/PS2 versions are completely different and watered down (and suck), and the PC version is a completely different game with the same name (360 version is 3rd person, PC is first person, but that's only one of the many differences)

CaseyWegner

That one version is worst than the other is not sufficient argument. The same can be said about MLB since the PS2 version is considerably inferior lacking significant stuff due to the PS2 engine as the IGN review pointed out. The FPS vs TPS argument shouldn't count since in the 360 version you can play as TPS or FPS like the PC version. Again if this game is counted MLB should count.

different level design and different gameplay mechanics don't matter either?

There are different level designs on Ninja Gaiden Sigma and if by gameplay you mean the squad team in Ninja Gaiden Sigma 2 you can play co-op which includes a whole new gameplay dimension like the squad on GRAW.
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CaseyWegner

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#125 CaseyWegner
Member since 2002 • 70152 Posts

[QUOTE="CaseyWegner"]

[QUOTE="KristoffBrujah"]

Don't you think there is a fairly obvious line between slightly better framerates/textures (ps3/360) and two games that a reasonable person would commonly mistake as different games? What about the sound quality? You're talking about the PS2, which has a 10-year old sound processor; it sounds like trash compared to a current gen sound processor.

I think it's fairly obvious that there is a difference between those two variations. I'm a gameplay freak, don't get me wrong, but I pay full price for the whole package. Anything less can seriously impair the immersiveness of a sports-genre game.

KristoffBrujah

don't you think it's a bad sign that you refer to it as a "mistake" when somebody thinks they're different games?

Semantics, this is your new approach? I could obviously have used the word "think", or "rate", or "review", so your point is pretty meaningless. It's marketed as the same game, but people will not know it is. Why? Because their experience will be vastly different depending on which version they play. That's not a multi-plat. I know that I'm playing MW2 no matter which system it's on; that's a multi-plat.

i don't know how to approach this. you keep telling me that the games are different just because one looks better than another. :?

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mitu123

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#126 mitu123
Member since 2006 • 155290 Posts

[QUOTE="CaseyWegner"]

[QUOTE="Odrec"] That one version is worst than the other is not sufficient argument. The same can be said about MLB since the PS2 version is considerably inferior lacking significant stuff due to the PS2 engine as the IGN review pointed out. The FPS vs TPS argument shouldn't count since in the 360 version you can play as TPS or FPS like the PC version. Again if this game is counted MLB should count.Odrec

different level design and different gameplay mechanics don't matter either?

There are different level designs on Ninja Gaiden Sigma

I own Sigma 1 and most of the levels are the same, it's not like GRAW where they made everything different from objectives and level design in every single mission in the game because of the game mechanics.

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beast667

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#127 beast667
Member since 2005 • 3397 Posts

[QUOTE="beast667"] Wait, yes I can, people still argue GRAWs exclusivisty. mitu123

The same people who argue that are the same people who didn't play it both versions, like 99% of System Wars. I have both games and can even upload pics of the PC version using FRAPS.

The arguement has gotten to the point where the horse has decomposed and we are now beating the ground. Even if you can't see GRAW is a 360 AAAE, why would you care enough to argue a.....a 4 year old game? Whatevs, thats why I don't post to much I guess :?
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VideoGameGuy

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#128 VideoGameGuy
Member since 2002 • 7695 Posts
isn;t it a slippery slope best left untouched? It's the SAME game across all platforms, therefore it;s a multiplat. Or should we start giving Wii some exclusive games (ghostbusters, Sonic)? Yeah i bet alot of you would go for that. You don;t have to have a PS3 to play the game therefore it's not an exclusive.
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Odrec

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#129 Odrec
Member since 2009 • 1897 Posts

Fair enough. What marks one review as more accurate than another? What makes the IGN review fact?

lundy86_4

I don't know. What marks mitu's analysis of GRAW as fact? Is the same kind of analysis.

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KristoffBrujah

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#130 KristoffBrujah
Member since 2005 • 1860 Posts

[QUOTE="KristoffBrujah"]

[QUOTE="CaseyWegner"]

don't you think it's a bad sign that you refer to it as a "mistake" when somebody thinks they're different games?

CaseyWegner

Semantics, this is your new approach? I could obviously have used the word "think", or "rate", or "review", so your point is pretty meaningless. It's marketed as the same game, but people will not know it is. Why? Because their experience will be vastly different depending on which version they play. That's not a multi-plat. I know that I'm playing MW2 no matter which system it's on; that's a multi-plat.

i don't know how to approach this. you keep telling me that the games are different just because one looks better than another. :?

Honestly, I think what I said stands on its own merit, and I cannot discern what point you are making with the above remark.

BTW, Odrec posted the IGN differences in depth. So it looks like not only signficant graphics and sound differences, but also different features.

I'm not saying that these are different games. I'm saying that to call a very lousy, stripped-down port a "multiplat" is totally deceiving, to the point of intentional deception.

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Verge_6

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#131 Verge_6
Member since 2007 • 20282 Posts

Mah Saturday night entertainment....I founds it.

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lundy86_4

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#132 lundy86_4
Member since 2003 • 62039 Posts

[QUOTE="lundy86_4"]

[QUOTE="KristoffBrujah"]

Or you could just be reasonable and not apply a strict rule that, in some instances, are obviously absurd.

The actual US law, if you look at it, applies a "reasonability" test in many criminal cases. It's a far more serious court than System Wars, and yet even they recognize that a hard-line interpretation will result in absurdities.

KristoffBrujah

We're not asking, nor giving a "hard-line interpretation", we are just saying that your points are not enough to validate the game as being significantly different, enough so to promote it being exclusive.

The fact still remains, they are more similar than they are different. You can still achieve a similar core experience from both games.

Like I said, it cannot be held to a standard by your definition and therefore would be different in each individual's opinion. That therefore, does not promote a single list of quantifiable data (ie, a list of exclusives).

Wait-- you're using subjective terminology like "significantly different" and "more similar." Isn't that also subjective?

EDIT: Odrec nailed it. LOL I should have known someone trashed the PS2 version for being obviously (to any reasonable person) inferior and significantly different.

Denoting the core gameplay mechanics to being extremely similar, rather than vastly different is so apparent that subjectivity does not really play a part.

Note these two gameplay videos:

PS3 Gameplay

PS2 Gameplay

As you'll note. The similarities between the two, far outweigh the differences.

Again, as I stated to Odrec, who decides whether IGN's review is law?

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CaseyWegner

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#133 CaseyWegner
Member since 2002 • 70152 Posts

[QUOTE="CaseyWegner"]

[QUOTE="KristoffBrujah"]

Semantics, this is your new approach? I could obviously have used the word "think", or "rate", or "review", so your point is pretty meaningless. It's marketed as the same game, but people will not know it is. Why? Because their experience will be vastly different depending on which version they play. That's not a multi-plat. I know that I'm playing MW2 no matter which system it's on; that's a multi-plat.

KristoffBrujah

i don't know how to approach this. you keep telling me that the games are different just because one looks better than another. :?

Honestly, I think what I said stands on its own merit, and I cannot discern what point you are making with the above remark.

BTW, Odrec posted the IGN differences in depth. So it looks like not only signficant graphics and sound differences, but also different features.

I'm not saying that these are different games. I'm saying that to call a very lousy, stripped-down port a "multiplat" is totally deceiving, to the point of intentional deception.

games with bonus features have never been considered exclusive.

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lundy86_4

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#134 lundy86_4
Member since 2003 • 62039 Posts

[QUOTE="lundy86_4"]

Fair enough. What marks one review as more accurate than another? What makes the IGN review fact?

Odrec

I don't know. What marks mitu's analysis of GRAW as fact? Is the same kind of analysis.

I noted this in a later post. The fact that the differences are so apparent (one is FPS, one is TPS), therefore how can they, ever, be seen as the same game with the same core mechanics? Also, the missions are compoletely different, and hold NO similarity to each other whatsoever.

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Odrec

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#135 Odrec
Member since 2009 • 1897 Posts

[QUOTE="KristoffBrujah"]

[QUOTE="lundy86_4"]

We're not asking, nor giving a "hard-line interpretation", we are just saying that your points are not enough to validate the game as being significantly different, enough so to promote it being exclusive.

The fact still remains, they are more similar than they are different. You can still achieve a similar core experience from both games.

Like I said, it cannot be held to a standard by your definition and therefore would be different in each individual's opinion. That therefore, does not promote a single list of quantifiable data (ie, a list of exclusives).

lundy86_4

Wait-- you're using subjective terminology like "significantly different" and "more similar." Isn't that also subjective?

EDIT: Odrec nailed it. LOL I should have known someone trashed the PS2 version for being obviously (to any reasonable person) inferior and significantly different.

Denoting the core gameplay mechanics to being extremely similar, rather than vastly different is so apparent that subjectivity does not really play a part.

Note these two gameplay videos:

PS3 Gameplay

PS2 Gameplay

As you'll note. The similarities between the two, far outweigh the differences.

Again, as I stated to Odrec, who decides whether IGN's review is law?

Who decides that mitu's analysis is law? Like I said, the spreadsheet is basically decided in a biased way by two or three people. There's currently no objective way of deciding if a game is exclusive or not in SW so all amounts to opinions.
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Stevo_the_gamer

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#136 Stevo_the_gamer  Moderator
Member since 2004 • 50165 Posts
Who decides that mitu's analysis is law? Like I said, the spreadsheet is basically decided in a biased way by two or three people. There's currently no objective way of deciding if a game is exclusive or not in SW so all amounts to opinions.Odrec
Why don't you play both versions and find out? AgentFred is a very, very respectable poster, calling him "biased" is very disrespectful to him and all of the work and time he has put into updating and running the spreadsheet.
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lundy86_4

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#137 lundy86_4
Member since 2003 • 62039 Posts

Who decides that mitu's analysis is law? Like I said, the spreadsheet is basically decided in a biased way by two or three people. There's currently no objective way of deciding if a game is exclusive or not in SW so all amounts to opinions.Odrec

I've already answered this question:

[QUOTE="Odrec"]

I don't know. What marks mitu's analysis of GRAW as fact? Is the same kind of analysis.

lundy86_4

I noted this in a later post. The fact that the differences are so apparent (one is FPS, one is TPS), therefore how can they, ever, be seen as the same game with the same core mechanics? Also, the missions are compoletely different, and hold NO similarity to each other whatsoever.

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CaseyWegner

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#138 CaseyWegner
Member since 2002 • 70152 Posts

[QUOTE="lundy86_4"]

[QUOTE="KristoffBrujah"]

Wait-- you're using subjective terminology like "significantly different" and "more similar." Isn't that also subjective?

EDIT: Odrec nailed it. LOL I should have known someone trashed the PS2 version for being obviously (to any reasonable person) inferior and significantly different.

Odrec

Denoting the core gameplay mechanics to being extremely similar, rather than vastly different is so apparent that subjectivity does not really play a part.

Note these two gameplay videos:

PS3 Gameplay

PS2 Gameplay

As you'll note. The similarities between the two, far outweigh the differences.

Again, as I stated to Odrec, who decides whether IGN's review is law?

Who decides that mitu's analysis is law? Like I said, the spreadsheet is basically decided in a biased way by two or three people. There's currently no objective way of deciding if a game is exclusive or not in SW so all amounts to opinions.

anything that puts the 360 over the ps3 must be biased, isn't it?

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CaseyWegner

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#139 CaseyWegner
Member since 2002 • 70152 Posts

nice posting of a review. how about you make a list in your own words of the differences. don't include any technical differences.

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KristoffBrujah

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#140 KristoffBrujah
Member since 2005 • 1860 Posts

[QUOTE="KristoffBrujah"]

[QUOTE="CaseyWegner"]

i don't know how to approach this. you keep telling me that the games are different just because one looks better than another. :?

CaseyWegner

Honestly, I think what I said stands on its own merit, and I cannot discern what point you are making with the above remark.

BTW, Odrec posted the IGN differences in depth. So it looks like not only signficant graphics and sound differences, but also different features.

I'm not saying that these are different games. I'm saying that to call a very lousy, stripped-down port a "multiplat" is totally deceiving, to the point of intentional deception.

games with bonus features have never been considered exclusive.

Bonus features? Is the difference between the PS2 and PS3 version just bonus features? I honestly don't know what you mean. When you have hugeley different graphics, different sound, and different features, I wouldn't call that a multiplat. It's just very dishonest.

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KristoffBrujah

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#141 KristoffBrujah
Member since 2005 • 1860 Posts

[QUOTE="KristoffBrujah"]

[QUOTE="lundy86_4"]

We're not asking, nor giving a "hard-line interpretation", we are just saying that your points are not enough to validate the game as being significantly different, enough so to promote it being exclusive.

The fact still remains, they are more similar than they are different. You can still achieve a similar core experience from both games.

Like I said, it cannot be held to a standard by your definition and therefore would be different in each individual's opinion. That therefore, does not promote a single list of quantifiable data (ie, a list of exclusives).

lundy86_4

Wait-- you're using subjective terminology like "significantly different" and "more similar." Isn't that also subjective?

EDIT: Odrec nailed it. LOL I should have known someone trashed the PS2 version for being obviously (to any reasonable person) inferior and significantly different.

Denoting the core gameplay mechanics to being extremely similar, rather than vastly different is so apparent that subjectivity does not really play a part.

Note these two gameplay videos:

PS3 Gameplay

PS2 Gameplay

As you'll note. The similarities between the two, far outweigh the differences.

Again, as I stated to Odrec, who decides whether IGN's review is law?

The similarities between two Madden years are far, far less significant than the videos you just posted, and those truly are different games.

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Verge_6

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#142 Verge_6
Member since 2007 • 20282 Posts

Anyone who claims the PC and 360 versions of GRAW are identical enough to be considered the same game should just admit they've played neither. The fact that they are't even of the same genre should be enough, to say nothing of the totally different game mechanics and mission structure. They don't even share the same engine, for Christ's sakes.

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Stevo_the_gamer

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#143 Stevo_the_gamer  Moderator
Member since 2004 • 50165 Posts

Bonus features? Is the difference between the PS2 and PS3 version just bonus features? I honestly don't know what you mean. When you have hugeley different graphics, different sound, and different features, I wouldn't call that a multiplat. It's just very dishonest.

KristoffBrujah

So, I'm guessing you want Ninja Gaiden Sigma to be a PS3 AAAE too, eh?

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CaseyWegner

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#144 CaseyWegner
Member since 2002 • 70152 Posts

[QUOTE="CaseyWegner"]

[QUOTE="KristoffBrujah"]

Honestly, I think what I said stands on its own merit, and I cannot discern what point you are making with the above remark.

BTW, Odrec posted the IGN differences in depth. So it looks like not only signficant graphics and sound differences, but also different features.

I'm not saying that these are different games. I'm saying that to call a very lousy, stripped-down port a "multiplat" is totally deceiving, to the point of intentional deception.

KristoffBrujah

games with bonus features have never been considered exclusive.

Bonus features? Is the difference between the PS2 and PS3 version just bonus features? I honestly don't know what you mean. When you have hugeley different graphics, different sound, and different features, I wouldn't call that a multiplat. It's just very dishonest.

what features? calling it exclusive is dishonest. they're the same game. look at how the differences between the graw games are described. they are truly different games.

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lundy86_4

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#145 lundy86_4
Member since 2003 • 62039 Posts

[QUOTE="lundy86_4"]

[QUOTE="KristoffBrujah"]

Wait-- you're using subjective terminology like "significantly different" and "more similar." Isn't that also subjective?

EDIT: Odrec nailed it. LOL I should have known someone trashed the PS2 version for being obviously (to any reasonable person) inferior and significantly different.

KristoffBrujah

Denoting the core gameplay mechanics to being extremely similar, rather than vastly different is so apparent that subjectivity does not really play a part.

Note these two gameplay videos:

PS3 Gameplay

PS2 Gameplay

As you'll note. The similarities between the two, far outweigh the differences.

Again, as I stated to Odrec, who decides whether IGN's review is law?

The similarities between two Madden years are less significant than the videos you just posted, and those truly are different games.

What are you talking about Madden for? :? They have been multiplat for a long time, due to them playing very much the same. Multiplat isn't determined by similraties in consecutive years, but by the same year across different platforms.

Those videos show the core gameplay of MLB 09: The Show to be very similar.

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Odrec

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#146 Odrec
Member since 2009 • 1897 Posts

[QUOTE="Odrec"]

I've already answered this question:

[QUOTE="lundy86_4"]

[QUOTE="Odrec"]

I don't know. What marks mitu's analysis of GRAW as fact? Is the same kind of analysis.

lundy86_4

I noted this in a later post. The fact that the differences are so apparent (one is FPS, one is TPS), therefore how can they, ever, be seen as the same game with the same core mechanics? Also, the missions are compoletely different, and hold NO similarity to each other whatsoever.

You can play the 360 version as FPS. The fact that it can change perspectives doesn't make it a diffeerent game either since games like Dragon Age on PC where you can play the whole game from the aerial perspective with a lot of adjuested gameplay mechanics for that view unlike consoles doesn't make the game exclusive.
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KristoffBrujah

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#147 KristoffBrujah
Member since 2005 • 1860 Posts

[QUOTE="KristoffBrujah"]Bonus features? Is the difference between the PS2 and PS3 version just bonus features? I honestly don't know what you mean. When you have hugeley different graphics, different sound, and different features, I wouldn't call that a multiplat. It's just very dishonest.

Stevo_the_gamer

So, I'm guessing you want Ninja Gaiden Sigma to be a PS3 AAAE too, eh?

I'm not part of the system wars. I own PS3, 360, and PC. I could give a rat's rear who gets AAAE; hell, I hope they all tie with 20 AAAE at year end so I can game in nirvana for 12 months.

But it's pretty damn chilling to come in here and see some of this behavior. Even to a nerd like me, who just enjoys games, the warped reasoning is so bizarre.

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Odrec

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#148 Odrec
Member since 2009 • 1897 Posts

Anyone who claims the PC and 360 versions of GRAW are identical enough to be considered the same game should just admit they've played neither. The fact that they are't even of the same genre should be enough, to say nothing of the totally different game mechanics and mission structure. They don't even share the same engine, for Christ's sakes.

Verge_6
MLB09 on PS2 and PS3 don't share the same engine either.
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lundy86_4

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#149 lundy86_4
Member since 2003 • 62039 Posts

You can play the 360 version as FPS. The fact that it can change perspectives doesn't make it a diffeerent game either since games like Dragon Age on PC where you can play the whole game from the aerial perspective with a lot of adjuested gameplay mechanics for that view unlike consoles doesn't make the game exclusive.Odrec

It's not just the fact that they are different genres. The mission structure is completely different, as is the level design. They are essentially, completely different games, with the same name.

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Verge_6

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#150 Verge_6
Member since 2007 • 20282 Posts

[QUOTE="Verge_6"]

Anyone who claims the PC and 360 versions of GRAW are identical enough to be considered the same game should just admit they've played neither. The fact that they are't even of the same genre should be enough, to say nothing of the totally different game mechanics and mission structure. They don't even share the same engine, for Christ's sakes.

Odrec

MLB09 on PS2 and PS3 don't share the same engine either.

Love how you ignored the other parts of my post. Real cute. I mean, it was expected, but still cute.