Can MAG be done on 360 ? yes or no

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topgunmv

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#201 topgunmv
Member since 2003 • 10880 Posts

[QUOTE="topgunmv"]

Explain to me how it works that when epic says gears of war cant be done on ps3 it's with a grain of salt but with zipper it isn't? If anything Epic should be a more reliable source since they designed their engine to be multiplat, right?

Doctor-McNinja

How many developers have said X game is only possible on Y console? How many times have their claims seemed reasonable or legitimate? How many developers claim they've pushed whatever console to its very limit, or 'only used 10% of the powah!' They're all vexatious claims designed to build up a little hype and make their game look unique.

Maybe try reading the whole thread to see the point I'm making. kthx.

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2mrw

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#202 2mrw
Member since 2008 • 6206 Posts

[QUOTE="2mrw"][QUOTE="i_am_interested"] i believe that they believe that they cant make 512 work on 256, i believe that to be true luckily the ps3 doesnt have just 256i_am_interested

how can i believe Epic when it doesn't know exactly how much RAM the PS3 has????

thats because the interview was most likely conducted before importance of SPUs came about, where companies had no idea of what they were capable of when it came to graphics, as if the other 256 was just used for game code and not graphics, game code isnt very ram intensive

then all of a sudden killzone 2 came out and everyone was going "OMG the SPUs"

that's even worse, so they don't know how much RAM + ignorance with the PS3 architecure ............. of course the same goes for zipper.
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AAllxxjjnn

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#203 AAllxxjjnn
Member since 2008 • 19992 Posts
I don't know, probably.
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WilliamRLBaker

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#204 WilliamRLBaker
Member since 2006 • 28915 Posts
[QUOTE="topgunmv"]

[QUOTE="i_am_interested"] except like ive said multiple times that people choose to ignore

mag isnt just about dedicated server hardware, although it plays an important role, the architecture allows for a game like MAG because of the interaction between the servers and the cell processor

wii + dedicated servers = MAG right? wrong, its not only because of the dedicated servers

and dont bring up the RSX because MAG hardly uses it

i_am_interested

There have been mmo's for years that go beyond anything mag does and can run on a fraction of the hardware. The cell isn't some magical piece of silicon that works miracles.

name me some MMOs that calculate combat for HUNDREDS of players in real time planetside? sorry, not real time

except it doesn't, the server calculates this, and the ps3's calculate the stuff for your character, its simple SERVER 101 the server maintains and hosts the game, the connected parties systems play the game telling the server where they computer says they are at in the game, what they've done, this is sent to the server, which then sends information back from the other systems playing the game telling the reaction to what they did, what the person on that end did...ect that has nothing to do with cell ""broadband* "sarcasm" cpu. As has been said in the thread planet side in real time did such things on a pentium 2 in 1998....
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Holden1985

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#205 Holden1985
Member since 2007 • 530 Posts

except like ive said multiple times that people choose to ignore

mag isnt just about dedicated server hardware, although it plays an important role, the architecture allows for a game like MAG because of the interaction between the servers and the cell processor

wii + dedicated servers = MAG right? wrong, its not only because of the dedicated servers

and dont bring up the RSX because MAG hardly uses it

So Mag hardly uses the RSX how is that even possible?

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Doctor-McNinja

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#206 Doctor-McNinja
Member since 2009 • 1515 Posts

[QUOTE="Doctor-McNinja"]

[QUOTE="topgunmv"]

Explain to me how it works that when epic says gears of war cant be done on ps3 it's with a grain of salt but with zipper it isn't? If anything Epic should be a more reliable source since they designed their engine to be multiplat, right?

topgunmv

How many developers have said X game is only possible on Y console? How many times have their claims seemed reasonable or legitimate? How many developers claim they've pushed whatever console to its very limit, or 'only used 10% of the powah!' They're all vexatious claims designed to build up a little hype and make their game look unique.

Maybe try reading the whole thread to see the point I'm making. kthx.

Maybe the thread is 12 pages long and i'll just make a reasonable point in regards to the over reaching theme of developers making extravagant claims. Cheers.
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13C

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#207 13C
Member since 2010 • 1024 Posts

[QUOTE="drakecool1"]

[QUOTE="windsquid9000"]

Every PS3 exclusive can only be done on the PS3 :roll:

EDIT: About the player-count. Quality >>>>>>> Quantity. 'Nuff said.

DarkGamer007

so youre saying the creaters of MAG are all wrong ?

Given the fact that

1) They have never developed a game for the Xbox 360

2) The PC could easily handle MAG.

Yes they are wrong.

why must ever thread include pc this is clearly about consoles

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Doctor-McNinja

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#208 Doctor-McNinja
Member since 2009 • 1515 Posts

[QUOTE="DarkGamer007"]

[QUOTE="drakecool1"]

so youre saying the creaters of MAG are all wrong ?

13C

Given the fact that

1) They have never developed a game for the Xbox 360

2) The PC could easily handle MAG.

Yes they are wrong.

why must ever thread include pc this is clearly about consoles

I'm fairly sure his point was that PCs and the Xbox 360 go hand-in-hand when it comes to game development, hence why most 360 games also come out on the PC as making the game for both is just too easy and too straightforward a process to not bother doing. Hence, if a PC can easily handle MAG (and common sense dictates that it can) there's absolutely no reason why the 360 cannot.
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WilliamRLBaker

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#209 WilliamRLBaker
Member since 2006 • 28915 Posts

[QUOTE="DarkGamer007"]

[QUOTE="drakecool1"]

so youre saying the creaters of MAG are all wrong ?

13C

Given the fact that

1) They have never developed a game for the Xbox 360

2) The PC could easily handle MAG.

Yes they are wrong.

why must ever thread include pc this is clearly about consoles

probably because in 1998 planet side on pc....on a pentium 3 1ghz

Edit: 2003.

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topgunmv

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#210 topgunmv
Member since 2003 • 10880 Posts

[QUOTE="topgunmv"]

[QUOTE="Doctor-McNinja"] How many developers have said X game is only possible on Y console? How many times have their claims seemed reasonable or legitimate? How many developers claim they've pushed whatever console to its very limit, or 'only used 10% of the powah!' They're all vexatious claims designed to build up a little hype and make their game look unique.

Doctor-McNinja

Maybe try reading the whole thread to see the point I'm making. kthx.

Maybe the thread is 12 pages long and i'll just make a reasonable point in regards to the over reaching theme of developers making extravagant claims. Cheers.

If you can't be bothered to follow the conversation then don't intervene in it. Cheers.

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AgentA-Mi6

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#211 AgentA-Mi6
Member since 2006 • 16732 Posts

[QUOTE="AgentA-Mi6"]

I have to repeat myself here, what PR are you people talking about? He was one of the game designers behind MAG, he said that remark during the interview with gamespot, he is not part of the public relations staff. Cliff bleszinski has a full time job with microsofts PR department I guess, working occasionally for EPIC must be just his hobby.

AnnoyedDragon

Just because you are not part of the PR department doesn't mean you are not going to bash the competition. You can hardly expect someone on Sony's payroll is going to say 360 can run the game, Sony has been pushing the PS3 as a technical marvel since day one.

Your reply has nothing to do with the point, that man is not part of Sony's PR talk nor did he did mention the 360 specifically he said "Basically one that could only be done on the PlayStation 3.", salaxis said that sony needed to hire new PR staff and Zipper interactive is just another studio with game designers, guys with opinions biased or not that is beyond the point, it has nothing to do with with the fact that PR staff wasn't involved at all.
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Ultra_Combo

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#212 Ultra_Combo
Member since 2009 • 1494 Posts

Lol at all the Cows acting like 255 players is some technical marvel, and LOL at Zippers statement.

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Doctor-McNinja

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#213 Doctor-McNinja
Member since 2009 • 1515 Posts

[

If you can't be bothered to follow the conversation then don't intervene in it. Cheers.

topgunmv

It's not a matter of not being bothered, it's a matter of common sense. The thread is 12 pages long. It is unreasonable to expect a person to read through all 12 pages of posts in order to qualify to speak on the subject.

And indeed, reading 12 pages of posts is not essential to comment on your point in the slightest. You made a comment on Epic saying Gears could only be done on the 360 and compared that to Zipper's comments; i made a point that comments like that are made by developers all the time, along with similar comments, and they all have the same purpose of drumming up hype and needn't be compared in terms of legitimacy or authority.

Rather than reply you just tell me to go read all your other posts, which has no baring on my point whatsoever.

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snowyfleury

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#214 snowyfleury
Member since 2008 • 296 Posts

Every PS3 exclusive can only be done on the PS3 :roll:

EDIT: About the player-count. Quality >>>>>>> Quantity. 'Nuff said.

windsquid9000
clearly you haven't played the game. the reviewers follow the general oppinion on major sites, since people like being right. look at a bunch of minor sites, find the ones that sound like they know what they're talking about, and they'll all love mag. read the gamespot review, they have a bunch of tiny problems with it, many of which were present in uncharted 2 as well... yet it got an amazing score. and quality you say? quality of what? the maps? they're extremely detailed and contain very few instanced objects (buildings don't all look the same) the players? well fully customizable guys with low density raytracing on shiny objects seems pretty high quality to me.... the sound? it's of great quality and runs in 7.1, the story? it's an online only game and STILL has an amazing story. so mag has quality and quantity. not to mention it has realistic recoil... as in it's not shotgun recoil on the pistols, and your guy doesn't automatically aim back to where he was before after a shot. bullet physics? how about bullet drop, wind and slight curving from imperfect bullets in the higher calibre guns? mag got way underscored, i look forwards to the sales, it seems like it will sell pretty well.
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13C

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#215 13C
Member since 2010 • 1024 Posts

[QUOTE="13C"]

[QUOTE="DarkGamer007"]

Given the fact that

1) They have never developed a game for the Xbox 360

2) The PC could easily handle MAG.

Yes they are wrong.

Doctor-McNinja

why must ever thread include pc this is clearly about consoles

I'm fairly sure his point was that PCs and the Xbox 360 go hand-in-hand when it comes to game development, hence why most 360 games also come out on the PC as making the game for both is just too easy and too straightforward a process to not bother doing. Hence, if a PC can easily handle MAG (and common sense dictates that it can) there's absolutely no reason why the 360 cannot.

common sense does not dictate that the 360 can handle something the pc can. The 360 cpu is very diff from the ps3. The ps3 could very well be the only console capable of handling the amount of player data. Ps3s ram is also more efficient

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13C

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#216 13C
Member since 2010 • 1024 Posts

Lol at all the Cows acting like 255 players is some technical marvel, and LOL at Zippers statement.

Ultra_Combo

on a console. In a game that plays like a fps and not a mmo. Im sure you can point out another

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13C

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#217 13C
Member since 2010 • 1024 Posts

[QUOTE="13C"]

[QUOTE="DarkGamer007"]

Given the fact that

1) They have never developed a game for the Xbox 360

2) The PC could easily handle MAG.

Yes they are wrong.

WilliamRLBaker

why must ever thread include pc this is clearly about consoles

probably because in 1998 planet side on pc....on a pentium 3 1ghz

Edit: 2003.

That proved no reason why pc should be mention in what is clearly a console vs console thread.

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i_am_interested

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#218 i_am_interested
Member since 2009 • 1077 Posts

[QUOTE="i_am_interested"][QUOTE="topgunmv"]

There have been mmo's for years that go beyond anything mag does and can run on a fraction of the hardware. The cell isn't some magical piece of silicon that works miracles.

WilliamRLBaker

name me some MMOs that calculate combat for HUNDREDS of players in real time planetside? sorry, not real time

except it doesn't, the server calculates this, and the ps3's calculate the stuff for your character, its simple SERVER 101 the server maintains and hosts the game, the connected parties systems play the game telling the server where they computer says they are at in the game, what they've done, this is sent to the server, which then sends information back from the other systems playing the game telling the reaction to what they did, what the person on that end did...ect that has nothing to do with cell ""broadband* "sarcasm" cpu. As has been said in the thread planet side in real time did such things on a pentium 2 in 1998....

yeah, simple "server 101" that must be why zipper patented their architecture, its working along side the SPUs, it isnt just the server itself

"calculate stuff for your character" - really? sounds like some old school thinking, i guess thats where the "server 101" comes from, kind of sounds like youre describing planetside and not MAG

all of MAGs combat is dynamically calculated in real time and gives it the feeling of any other FPS as opposed to feeling like an MMO, the same cant be said for planetside

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AnnoyedDragon

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#219 AnnoyedDragon
Member since 2006 • 9948 Posts

Your reply has nothing to do with the point, that man is not part of Sony's PR talk nor did he did mention the 360 specifically he said "Basically one that could only be done on the PlayStation 3.", salaxis said that sony needed to hire new PR staff and Zipper interactive is just another studio with game designers, guys with opinions biased or not that is beyond the point, it has nothing to do with with the fact that PR staff wasn't involved at all.AgentA-Mi6

You are far too focused on job allocation to listen to what I am saying, he isn't from public relations so you expect him to not behave like a Sony employee.

If you refuse to recognise a employee from Sony will continue Sony's marketing lines; then what more can I say?

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Doctor-McNinja

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#220 Doctor-McNinja
Member since 2009 • 1515 Posts

common sense does not dictate that the 360 can handle something the pc can.

13C
Um, yeah it does. Unless we're talking something crazy-sophisticated in terms of horsepower like Crysis, pretty much 90% of big-hitter PC games have released on the 360 as well. Heck, even Supreme Commander got a 360 version. If the PC can pull off MAG without any problems (and we all know it can), so can the 360. The two are practically one in the same when it comes to development.
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Doctor-McNinja

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#221 Doctor-McNinja
Member since 2009 • 1515 Posts

[QUOTE="Ultra_Combo"]

Lol at all the Cows acting like 255 players is some technical marvel, and LOL at Zippers statement.

13C

on a console. In a game that plays like a fps and not a mmo. Im sure you can point out another

The thing is, it may as well NOT even be 255 players as you never interact with 255 players (or even anywhere near that figure) at any given time. The players are isolated into little pockets of activity, with the other players and their encounters occurring somewhere off in the background. MAG isn't a bad game; but PS3 owners really need to stop acting like it's incredibly revolutionary. It's a standard FPS with its unique selling point being that it has loads of players in one game. When you call a spade a spade that's not as ZOMG-worthy as you think it is.
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i_am_interested

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#222 i_am_interested
Member since 2009 • 1077 Posts
[QUOTE="13C"]

common sense does not dictate that the 360 can handle something the pc can.

Doctor-McNinja
Um, yeah it does. Unless we're talking something crazy-sophisticated in terms of horsepower like Crysis, pretty much 90% of big-hitter PC games have released on the 360 as well. Heck, even Supreme Commander got a 360 version. If the PC can pull off MAG without any problems (and we all know it can), so can the 360. The two are practically one in the same when it comes to development.

no it doesnt, all it means is that the general purpose programming code will transfer easily if that were the case we would have seen crysis
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AnnoyedDragon

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#223 AnnoyedDragon
Member since 2006 • 9948 Posts

Um, yeah it does. Unless we're talking something crazy-sophisticated in terms of horsepower like Crysis, pretty much 90% of big-hitter PC games have released on the 360 as well. Heck, even Supreme Commander got a 360 version.Doctor-McNinja

It depends how the game is designed.

PC memory isn't for show, if it is mostly being used to pre-load information; then perhaps it can be converted to streaming. However if a game is designed to use a vast quantity of ram at once; then you are looking at having to cut down the game to fit.

a PC/360 cross platform game isn't evidence 360 can run all PC games, it means the game was designed within 360s capabilities.

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13C

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#224 13C
Member since 2010 • 1024 Posts

[QUOTE="13C"]

[QUOTE="Ultra_Combo"]

Lol at all the Cows acting like 255 players is some technical marvel, and LOL at Zippers statement.

Doctor-McNinja

on a console. In a game that plays like a fps and not a mmo. Im sure you can point out another

The thing is, it may as well NOT even be 255 players as you never interact with 255 players (or even anywhere near that figure) at any given time. The players are isolated into little pockets of activity, with the other players and their encounters occurring somewhere off in the background. MAG isn't a bad game; but PS3 owners really need to stop acting like it's incredibly revolutionary. It's a standard FPS with its unique selling point being that it has loads of players in one game. When you call a spade a spade that's not as ZOMG-worthy as you think it is.

It is a major selling point. It takes team work. Lots of team work across many ppl. Its not like ther no interaction at all between diff teams. We may take on diff objectives on a large map at the same time but we still rely on them and them us.

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djsifer01

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#225 djsifer01
Member since 2005 • 7238 Posts
I really dont see why this could not be done on the 360. Yes, the PS3 has more CPU power but im not sure that makes a difference in the 256 players, its the server that has to be able to handle it.
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jeezers

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#226 jeezers
Member since 2007 • 5341 Posts

More players, thats what mag has, more players, so how is this amazing again? does it make the FPS genre that much more fun?

nope, borring

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i_am_interested

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#227 i_am_interested
Member since 2009 • 1077 Posts

More players, thats what mag has, more players, so how is this amazing again? does it make the FPS genre that much more fun?

nope, borring

jeezers
actually yeah it does, that final culmination is incredible boring? no, whats boring is your typical 9 on 9, how many times have i seen that
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Doctor-McNinja

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#228 Doctor-McNinja
Member since 2009 • 1515 Posts
[QUOTE="i_am_interested"] no it doesnt, all it means is that the general purpose programming code will transfer easily if that were the case we would have seen crysis

Only no; as i just said Crysis is a game which requires immense horsepower to pull off from a developer who has never been interested in consoles before. It is an exception. We can argue in the fact of common sense but there is no purpose; it is a fact that developing for the 360 and the PC is more or less one in the same, hence the vast number of games released on both platforms, nearly all of which are identical between the two. If your typical gaming PC can run a game, there is no reason why the 360 cannot. And a typical gaming PC would have no problem with MAG.
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Ultra_Combo

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#229 Ultra_Combo
Member since 2009 • 1494 Posts

[QUOTE="Ultra_Combo"]

Lol at all the Cows acting like 255 players is some technical marvel, and LOL at Zippers statement.

13C

on a console. In a game that plays like a fps and not a mmo. Im sure you can point out another

Oh because there not another one that means it's a technical marvel, quit fooling yourself dude if it was something revolutionary I'm sure the scores would reflect it.

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Doctor-McNinja

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#230 Doctor-McNinja
Member since 2009 • 1515 Posts

It is a major selling point. It takes team work. Lots of team work across many ppl. Its not like ther no interaction at all between diff teams. We may take on diff objectives on a large map at the same time but we still rely on them and them us.

13C
But appreciate that that does not make the game a revolutionary work of genius like so many would contest; saying 'let's do an FPS, only it'll have loads of players!' is not revolutionary. It's the games selling point; practically every game has a unique selling point. Practically every product full-stop has a unique selling point. Having loads of players does not automatically make MAG a revolutionary anything. Like so many reviews have said; it's a first person shooter with lots of players. It ends there really.
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AnnoyedDragon

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#231 AnnoyedDragon
Member since 2006 • 9948 Posts

Only no; as i just said Crysis is a game which requires immense horsepower to pull off from a developer who has never been interested in consoles beforeDoctor-McNinja

It's not a matter of horsepower, if it was just horsepower they could have just scaled the graphical settings, CryEngine 2 is highly scalable. What they couldn't scale was how the game was designed, which is the same whether you are running it on maximum or minimum settings.

Here is the ram usage of some cross platform games.

Note how low it is? Crysis uses around 800mb-1GB+ ram, STALKER CS typically uses over a GB of ram. Not all PC games use this, Cryostasis for example uses the sort of memory you would expect from a cross platform game, that's because that game in particular is designed for small claustrophobic environments.

PC games aren't inherently able to run on 360, developers just design their games to accommodate 360s capability.

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SparkyProtocol

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#232 SparkyProtocol
Member since 2009 • 7680 Posts

[QUOTE="WilliamRLBaker"]

[QUOTE="13C"]

why must ever thread include pc this is clearly about consoles

13C

probably because in 1998 planet side on pc....on a pentium 3 1ghz

Edit: 2003.

That proved no reason why pc should be mention in what is clearly a console vs console thread.

Look at the minumum specs needed to play Planetside Look at Planetside Look at the Xbox 360's specs ??? PROFIT Thank the servers not teh cell!!!11111111111
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i_am_interested

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#233 i_am_interested
Member since 2009 • 1077 Posts
[QUOTE="Doctor-McNinja"][QUOTE="i_am_interested"] no it doesnt, all it means is that the general purpose programming code will transfer easily if that were the case we would have seen crysis

Only no; as i just said Crysis is a game which requires immense horsepower to pull off from a developer who has never been interested in consoles before. It is an exception. We can argue in the fact of common sense but there is no purpose; it is a fact that developing for the 360 and the PC is more or less one in the same, hence the vast number of games released on both platforms, nearly all of which are identical between the two. If your typical gaming PC can run a game, there is no reason why the 360 cannot. And a typical gaming PC would have no problem with MAG.

wow, here we go talking about exceptions and "typical" pcs, whatever that means im sure 360s would have no problems running some of the stuff thats been done in Arma 2 /sarcasm
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mythrol

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#234 mythrol
Member since 2005 • 5237 Posts
If by "only be done on PS3" you mean 8.0 . . .sure. Enjoy. Even ODST scored 9.0. 256 player count, and it couldn't even beat an expansion.
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Jesus_on_fire

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#235 Jesus_on_fire
Member since 2008 • 2022 Posts

[QUOTE="furomaster_99"]

[QUOTE="i_am_interested"] they can say whatever they want about the technology involved and the amount of processing power necessary in order for it to play up to its current standards, its their game and they developed it

they know exactly what the PPE is capable of, obviously you dont because you have no idea that 95% of the game is running on the processor, they know exactly where MAG can be done, not some 256 player game LIKE MAG, MAG

youre probably saying to yourself "but but but the xenos is more powerful than the rsx" doesnt matter when it comes to real time combat calculation of 256 players online

and just so we're clear, somebody please tell me the highest amount of players on a game on xbox 360, just so we're clear at this point at least

mitu123

I second this motion...Well, lets make it easier; Name a 360 game that has as many players as Resistance2. ;)

Frontlines: Fuel of War has 50 players on 360, damn, so close.:P

Uh does FF11 count?

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mythrol

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#236 mythrol
Member since 2005 • 5237 Posts

Uh does FF11 count?Jesus_on_fire

This argument does not suit the TC's purpose in bashing the 360, so it will not be allowed.

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93soccer

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#237 93soccer
Member since 2009 • 4602 Posts

A Sony first party developer saying it's game can only be done on Sony's console?!?!?!? SHOCKING!!!

In other news: Quality=/=Quantity

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Ontain

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#238 Ontain
Member since 2005 • 25501 Posts

[QUOTE="WilliamRLBaker"]

probably because in 1998 planet side on pc....on a pentium 3 1ghz

Edit: 2003.

13C

That proved no reason why pc should be mention in what is clearly a console vs console thread.

no the thread is about if a game like MAG is possible on the 360. since we know that the 360 is much more powerful than the PCs that could run similar games in the past it's pretty easy to conclude that a game like MAG it's technically possible on the 360. you see ppl aren't saying "PC can do it so HA!" they are saying "Because it was down on PC's with much less hardware it's only logical that it could be down on the 360 as well".

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Ontain

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#239 Ontain
Member since 2005 • 25501 Posts
I really dont see why this could not be done on the 360. Yes, the PS3 has more CPU power but im not sure that makes a difference in the 256 players, its the server that has to be able to handle it. djsifer01
you are correct. and as i've stated before Tribes managed to do 128 players on PCs with 32MB of Video ram and Pentium 133mhz. clearly most of the work was on the server side. the clients only needed to process what the server gave then and if a 133mhz pentium can do it i'm sure a triple core , hyperthreaded, 3.2 GHz cpu can do it.
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gamer4life85

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#241 gamer4life85
Member since 2003 • 1203 Posts

I been playing mag its a fun game but it has done nothingdifferent than the hundreds of fps done before sept have the highest team count and is pretty muchbattlefield with more players.

Mag is not a graphically good looking game either prob one of the worst looking fps of this gen. 360 could easy have a game with 256 players as long as it has servers.

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Stevo_the_gamer

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#242 Stevo_the_gamer  Moderator
Member since 2004 • 50039 Posts
[QUOTE="Stevo_the_gamer"]Yes, it could easily be done on the Xbox 360.methinksyou
Easily is quite a stretch...

Is that so my fellow new poster?
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SapSacPrime

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#243 SapSacPrime
Member since 2004 • 8925 Posts

Does anybody really care though? MAG really doesn't seem impressive to me, its hard enough making a team of 30 people that are actually competent enough to have on your team, this game must be a complete head ache.

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EndorphinMaster

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#244 EndorphinMaster
Member since 2009 • 2118 Posts

[QUOTE="drakecool1"]

[QUOTE="mitu123"]

If you believe them, then you'll also believe Epic said Gears of War can't be done on PS3.;)

mitu123

who should we believe if not the creators of the game ? fanboys

when did Epic say that ? please show

Epic: Gears Of War "Impossible" on PS3

Since Epic is working with the PS3 hardware and the Xbox 360 hardware could Gears of War ever work on the Playstation 3? "256 MB of RAM makes a huge difference. There is no way we could ever do Gears of War on 256, we had trouble fitting everything on 512MB."

:lol: This is where the thread should have ended.

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i_am_interested

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#245 i_am_interested
Member since 2009 • 1077 Posts

[QUOTE="mitu123"]

[QUOTE="drakecool1"]

who should we believe if not the creators of the game ? fanboys

when did Epic say that ? please show

EndorphinMaster

Epic: Gears Of War "Impossible" on PS3

Since Epic is working with the PS3 hardware and the Xbox 360 hardware could Gears of War ever work on the Playstation 3? "256 MB of RAM makes a huge difference. There is no way we could ever do Gears of War on 256, we had trouble fitting everything on 512MB."

:lol: This is where the thread should have ended.

whats wrong about the statement? of course they cant transfer 512mb of video data stored onto the ps3's 256mb

they never said it was impossible to do on ps3, just impossible to do on the ps3's dedicated 256 for the rsx, just some "journalist" mixing words

this article was written back in 2006, im sure epic was an expert on using the other 256xd for graphics back then

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darthkirmy

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#246 darthkirmy
Member since 2009 • 174 Posts

No. Live would have to cost $100 a yr. ;)

LOXO7
Since paying a little under 10 bucks a month is so bad. And yes, MAG could easily be done on the Xbox. It would be so much better too. The graphics in MAG are not that good and most of the processing is done by the server. I would argue it would be better on the Xbox too. I could actually play with all my friends and everyone would have a mike.
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Fizzman

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#247 Fizzman
Member since 2003 • 9895 Posts

Im sure it could, but they would have to remake it from the ground up, but I believe that It would be exactly the same game on both consoles. Zipper works for Sony so them saying only the ps3 can do it isnt much proof.

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Hahadouken

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#248 Hahadouken
Member since 2009 • 5546 Posts
Dude it's just a "clever" way of phrasing things. It "can't be done" on 360 because the game's code is made for PS3. That's it. Anything can be ported. Some games may take installs or multiple discs, but it's all the same. This argument needs to go away already.
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88mphSlayer

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#249 88mphSlayer
Member since 2010 • 3201 Posts

yes, it's perfectly feasible but just like MAG - would take a lot of work

besides there's nothing about the PS3 that would've led anybody to believe it was possible on the platform prior to MAG being debuted, i don't know why suddenly the same can't be said for the 360

the real question isn't "can" but "should" Microsoft fund a massive project similar to MAG, since technical differences aren't so big this gen

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cosmostein77

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#250 cosmostein77
Member since 2004 • 7043 Posts

It seems that everytime there is a PS3 exclusive it can ONLY BE DONE ON PS3.