[QUOTE="XanderZane"][QUOTE="drakecool1"]
so youre saying the creaters of MAG are all wrong ?
i_am_interested
I'm saying the creators of MAG are clueless. They don't even have a 360 Dev Kit. XBox 360 does have some dedicate servers, so having a 256 player game isn't impossible. It's just up to the developer to make it at that scale. What games have Zipper made for the Xbox 360? Nuff said.actually no, theyre not clueless, at least no where near as clueless as random people on the internet
like i said in my previous post, the architecture behind mag isnt just about dedicated servers, its about the interaction between the dedicated servers and the cell processor
the entire game of mag is happening in real time and those SPUs are really being put to work when it comes to amount of real time number crunching thats going on, the graphics card is hardly even being used
so what does this have to do with xbox 360? zipper works with the PPE on the cell which the xbox has 3 of and that ppe isnt doing any of the hard work because it cant handle it so it just helps the SPUs
but the xenos and the cell are equal right? wrong
More Cell mumbo jumbo I see here, lets not forget as one poster mentioned about 5 pages ago a little PC game released in 99 called Planetside, a massive multiplayer FPS that regularly hosted 500 player battles, um all this on a Pentium 3 with 256mb?
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