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And it's still the best fighter this gen, making Street Fighter IV look like one of the poorest this gen... but that didn't take much.meconate
Scored less, Sold less, featured very little in competitive play, is an inferior version of the ones the best fighters ever and is even milked harder than SF4. Yeah best fighter this gen my ass.
Yes, this is common knowledge. But why would you buy their fighters when the vastly superior Mortal Kombat is available?
And it's still the best fighter this gen, making Street Fighter IV look like one of the poorest this gen... but that didn't take much.meconateNope, SF4 is better
Because their fighters are betterYes, this is common knowledge. But why would you buy their fighters when the vastly superior Mortal Kombat is available?
ShadowMoses900
Well, at least I got Continuum Shift for $10 bucks new, so it's not like I paid full price and got the shaft because of this release.
I waited and waited, and most recently picked up Ultimate Marvel vs Capcom 3 and Super Street Fighter 4 Arcade Edition, because I was confident that they wouldn't release anymore rehashes after that, and I wanted the definitive versions. Here's to hoping those are the last versions of SSF4 and MvC3.
[QUOTE="GD1551"][QUOTE="meconate"]And it's still the best fighter this gen, making Street Fighter IV look like one of the poorest this gen... but that didn't take much.meconate
Scored less, Sold less, featured very little in competitive play, is an inferior version of the ones the best fighters ever and is even milked harder than SF4. Yeah best fighter this gen my ass.
Each to their own I guess; but when you get bored of playing as the same character in a different suit 'Ryu, Ken Akuma, Dan, Sakura, etc' and once you realize there's clearly no skill required in this game aside from spamming special moves over and over and over, let me know. ;)Well, when you get around to actually playing the games, you should try to form an opinion.
"BUT WHY U THINK I NO PLAY?"
Because you acted like Ryu, Akuma, Dan, and Sakura all play the same, and assumed that theres no skill in it because you think its all spamming the same move over and over. Don't be stupid.
Does anyone think Crapcom (yes, Crapcom) will do the same for the portable (i.e. PSV) versions of their fighters? Which reminds me. If MML3 (or ANY Mega Man for that matter) was (re-)announced at E3, would anyone believe them?tjoeb123
What would they gain from lying about a game in development?
[QUOTE="meconate"]And it's still the best fighter this gen, making Street Fighter IV look like one of the poorest this gen... but that didn't take much.GD1551
Scored less, Sold less, featured very little in competitive play, is an inferior version of the ones the best fighters ever and is even milked harder than SF4. Yeah best fighter this gen my ass.
Basing fighting game quality off review score and sales. Oh lawd. SSBB God like fighting game confirmed! Inferior version of one of the best fighters ever? You could say exactly the same thing about SF4 and MvC3. I'll take BB over any of the capcom fighters released this gen. Sure GG is better in most ways but I'd rather take an inferior version of GG than an inferior version of SF or MvC2.[QUOTE="OneSanitarium"][QUOTE="meconate"] Each to their own I guess; but when you get bored of playing as the same character in a different suit 'Ryu, Ken Akuma, Dan, Sakura, etc' and once you realize there's clearly no skill required in this game aside from spamming special moves over and over and over, let me know. ;)meconate
Well, when you get around to actually playing the games, you should try to form an opinion.
"BUT WHY U THINK I NO PLAY?"
Because you acted like Ryu, Akuma, Dan, and Sakura all play the same, and assumed that theres no skill in it because you think its all spamming the same move over and over. Don't be stupid.
...erm.. yes I do own the game, I play fighting games regulary, and yes they do have very similar move styles; you must be blind not to see that. And yes the majority of the time you spam special moves and yes I know because I own the game and 90% of people online do the exact same thing. And yes, it's called an opinion, so let me have one please. ;)The opinion is wrong.
Given the Sakuras spin kick allows for moves after, or that the EX version allows a combo into her Otoshi, or allows for resets and the like, or that Akuma has a very different plan compared to all of them with his demon flip mixups and how his combos work.
Or that Dans moves all act differently from everyone elses with with his fireball covering less space and used for controlling close range spacing rather than full on zoning, that his "spin kicks" also act differently from others with an armor break property and how its very fast to recover.
For some that plays fighters regularly, you sure are ignorant about them.
[QUOTE="GD1551"][QUOTE="meconate"]And it's still the best fighter this gen, making Street Fighter IV look like one of the poorest this gen... but that didn't take much.meconate
Scored less, Sold less, featured very little in competitive play, is an inferior version of the ones the best fighters ever and is even milked harder than SF4. Yeah best fighter this gen my ass.
Each to their own I guess; but when you get bored of playing as the same character in a different suit 'Ryu, Ken Akuma, Dan, Sakura, etc' and once you realize there's clearly no skill required in this game aside from spamming special moves over and over and over, let me know. ;) Ryu and Ken may be very similar but the others? Heck no, you don't know what you're talking about. Sure the inputs have been easier but you can't just mash randomly and win a tournament. So you're a pro player?[QUOTE="OneSanitarium"]
The opinion is wrong.
Given the Sakuras spin kick allows for moves after, or that the EX version allows a combo into her Otoshi, or allows for resets and the like, or that Akuma has a very different plan compared to all of them with his demon flip mixups and how his combos work.
Or that Dans moves all act differently from everyone elses with with his fireball covering less space and used for controlling close range spacing rather than full on zoning, that his "spin kicks" also act differently from others with an armor break property and how its very fast to recover.
For some that plays fighters regularly, you sure are ignorant about them.
meconate
It's not ignorance if you're disappointed in a game, it's called... well, being disappointed. Street Fighter IV is nothing more than a 2.5D version of Street Fighter II... oh yeah, and let's throw in some extra characters. Don't get me wrong, I never said I don't like the game, it's just far from what I'd consider the best fighting game this gen. And please don't throw the patronise card of explaining how the game works, this is just a pure example of how certain people just won't let others have their opinion. Just because you're explaining the game doesn't make me alter my opinion either. Also, try looking up 'similar' in the dictionary.
I never said it was ignorance for not liking it. I said it was ignorant for thinking the characters were the same or that it takes no skill.
It has nothing to do with an opinion. That's just flat out wrong.
[QUOTE="OneSanitarium"]
The opinion is wrong.
Given the Sakuras spin kick allows for moves after, or that the EX version allows a combo into her Otoshi, or allows for resets and the like, or that Akuma has a very different plan compared to all of them with his demon flip mixups and how his combos work.
Or that Dans moves all act differently from everyone elses with with his fireball covering less space and used for controlling close range spacing rather than full on zoning, that his "spin kicks" also act differently from others with an armor break property and how its very fast to recover.
For some that plays fighters regularly, you sure are ignorant about them.
meconate
It's not ignorance if you're disappointed in a game, it's called... well, being disappointed. Street Fighter IV is nothing more than a 2.5D version of Street Fighter II... oh yeah, and let's throw in some extra characters. Don't get me wrong, I never said I don't like the game, it's just far from what I'd consider the best fighting game this gen. And please don't throw the patronise card of explaining how the game works, this is just a pure example of how certain people just won't let others have their opinion. Just because you're explaining the game doesn't make me alter my opinion either. Also, try looking up 'similar' in the dictionary.
Dumb opinion is dumb, you're stubborn. Go watch your childish Pony showsDumb opinion is dumb, you're stubborn. Go watch your childish Pony showsLastRambo341
Says the guy with a comic-book avatar.
...did I just defend MLP? Kill me now.
[QUOTE="OneSanitarium"]
The opinion is wrong.
Given the Sakuras spin kick allows for moves after, or that the EX version allows a combo into her Otoshi, or allows for resets and the like, or that Akuma has a very different plan compared to all of them with his demon flip mixups and how his combos work.
Or that Dans moves all act differently from everyone elses with with his fireball covering less space and used for controlling close range spacing rather than full on zoning, that his "spin kicks" also act differently from others with an armor break property and how its very fast to recover.
For some that plays fighters regularly, you sure are ignorant about them.
meconate
It's not ignorance if you're disappointed in a game, it's called... well, being disappointed. Street Fighter IV is nothing more than a 2.5D version of Street Fighter II... oh yeah, and let's throw in some extra characters. Don't get me wrong, I never said I don't like the game, it's just far from what I'd consider the best fighting game this gen. And please don't throw the patronise card of explaining how the game works, this is just a pure example of how certain people just won't let others have their opinion. Just because you're explaining the game doesn't make me alter my opinion either. Also, try looking up 'similar' in the dictionary.
What.. The... F*ck?
[QUOTE="OneSanitarium"][QUOTE="meconate"]
It's not ignorance if you're disappointed in a game, it's called... well, being disappointed. Street Fighter IV is nothing more than a 2.5D version of Street Fighter II... oh yeah, and let's throw in some extra characters. Don't get me wrong, I never said I don't like the game, it's just far from what I'd consider the best fighting game this gen. And please don't throw the patronise card of explaining how the game works, this is just a pure example of how certain people just won't let others have their opinion. Just because you're explaining the game doesn't make me alter my opinion either. Also, try looking up 'similar' in the dictionary.
meconate
I never said it was ignorance for not liking it. I said it was ignorant for thinking the characters were the same or that it takes no skill.
It has nothing to do with an opinion. That's just flat out wrong.
It has all to do with opinion because that's how I felt when playing it; I'm not saying everyone, so it's my personal opinion on the game. No I'm not saying I'm a pro and only play like a hardcore fighter, but Street Fighter IV just felt so slow and so dull compared to other fighters I've played this year. :roll:You can't have an opinion saying things are the same when you can prove they factually aren't. When the characters have very much different gameplans, the only similarities are asthetic. I'm okay you saying its slow and dull, I don't like the game either. But you still also said it took no skill, and to that I ask why aren't you a big name player then, if it apparently takes no skill?
[QUOTE="meconate"]
[QUOTE="OneSanitarium"]
The opinion is wrong.
Given the Sakuras spin kick allows for moves after, or that the EX version allows a combo into her Otoshi, or allows for resets and the like, or that Akuma has a very different plan compared to all of them with his demon flip mixups and how his combos work.
Or that Dans moves all act differently from everyone elses with with his fireball covering less space and used for controlling close range spacing rather than full on zoning, that his "spin kicks" also act differently from others with an armor break property and how its very fast to recover.
For some that plays fighters regularly, you sure are ignorant about them.
sandbox3d
It's not ignorance if you're disappointed in a game, it's called... well, being disappointed. Street Fighter IV is nothing more than a 2.5D version of Street Fighter II... oh yeah, and let's throw in some extra characters. Don't get me wrong, I never said I don't like the game, it's just far from what I'd consider the best fighting game this gen. And please don't throw the patronise card of explaining how the game works, this is just a pure example of how certain people just won't let others have their opinion. Just because you're explaining the game doesn't make me alter my opinion either. Also, try looking up 'similar' in the dictionary.
What.. The... F*ck?
An exaggeration to be sure but it's hardly a comment worth wtfing over. When you get down to it mechanically it is very similar (some notable changes obviously) because Capcom meant it to be very similar. It plays more like a SFII version than it does SFIII for instance and to me that felt like a step back. Also I find the art style god awful. Sure anime art style like BB might not be optimal but holy god I just find SF4 to be ugly as sin.I don't plan on buying Street Fighter X Tekken. Even if I cared for the type of gameplay inStreet Fighter I still would be wary because of Capcom's habit of rereleasing a game with content that probably should have been on there in the first place for $40.
[QUOTE="sandbox3d"][QUOTE="meconate"]
It's not ignorance if you're disappointed in a game, it's called... well, being disappointed. Street Fighter IV is nothing more than a 2.5D version of Street Fighter II... oh yeah, and let's throw in some extra characters. Don't get me wrong, I never said I don't like the game, it's just far from what I'd consider the best fighting game this gen. And please don't throw the patronise card of explaining how the game works, this is just a pure example of how certain people just won't let others have their opinion. Just because you're explaining the game doesn't make me alter my opinion either. Also, try looking up 'similar' in the dictionary.
Ace6301
What.. The... F*ck?
An exaggeration to be sure but it's hardly a comment worth wtfing over. When you get down to it mechanically it is very similar (some notable changes obviously) because Capcom meant it to be very similar. It plays more like a SFII version than it does SFIII for instance and to me that felt like a step back. Also I find the art style god awful. Sure anime art style like BB might not be optimal but holy god I just find SF4 to be ugly as sin.SF4 and SF2 are about as similar as MK9 and MK2. Both games were meant to appeal to the old crowd via characters and to a lesser extent, aesthetics, but thats about it. The mechanics are so insanely different that you really have to reach to draw a comparison.
Sure, SF4 is more like 2 than 3, but they are still entirely different games at the core.
I have major problems going back and forth between 2 and 4 because they're so different.
An exaggeration to be sure but it's hardly a comment worth wtfing over. When you get down to it mechanically it is very similar (some notable changes obviously) because Capcom meant it to be very similar. It plays more like a SFII version than it does SFIII for instance and to me that felt like a step back. Also I find the art style god awful. Sure anime art style like BB might not be optimal but holy god I just find SF4 to be ugly as sin.[QUOTE="Ace6301"][QUOTE="sandbox3d"]
What.. The... F*ck?
sandbox3d
SF4 and SF2 are about as similar as MK9 and MK2. Both games were meant to appeal to the old crowd via characters and to a lesser extent, aesthetics, but thats about it. The mechanics are so insanely different that you really have to reach to draw a comparison.
Sure, SF4 is more like 2 than 3, but they are still entirely different games at the core.
I have major problems going back and forth between 2 and 4 because they're so different.
Insanely different? Really? You wtf over the SFII comparison then say something even more weird? They have their differences of course but for games released nearly 20 years apart they are similar. You can easily draw comparisons between the two. Hell you said it yourself that 2 and 4 are closer than either are to 3 and it's not like 3 was massively different either. It's not like you could play the two games back to back and have them line up but they are not that dissimilar.[QUOTE="sandbox3d"][QUOTE="Ace6301"] An exaggeration to be sure but it's hardly a comment worth wtfing over. When you get down to it mechanically it is very similar (some notable changes obviously) because Capcom meant it to be very similar. It plays more like a SFII version than it does SFIII for instance and to me that felt like a step back. Also I find the art style god awful. Sure anime art style like BB might not be optimal but holy god I just find SF4 to be ugly as sin.Ace6301
SF4 and SF2 are about as similar as MK9 and MK2. Both games were meant to appeal to the old crowd via characters and to a lesser extent, aesthetics, but thats about it. The mechanics are so insanely different that you really have to reach to draw a comparison.
Sure, SF4 is more like 2 than 3, but they are still entirely different games at the core.
I have major problems going back and forth between 2 and 4 because they're so different.
Insanely different? Really? You wtf over the SFII comparison then say something even more weird? They have their differences of course but for games released nearly 20 years apart they are similar. You can easily draw comparisons between the two. Hell you said it yourself that 2 and 4 are closer than either are to 3 and it's not like 3 was massively different either. It's not like you could play the two games back to back and have them line up but they are not that dissimilar.Yes really. Are you confusing control input with actual game mechanics or something? Or is the fact that you see SF characters on screen over riding your ability to see that the games are very different from each other? Do you expect SF4 to be an FPS? What do you expect from a sequal man? Years and years of experience with SF2 did not prepare me in any way for SF4 besides knowing the basic inputs for some special moves. Special moves that are aesthetically similar to SF2, yet are still different mechanically.
SF4 and SF2 are both 2d fighters featuring aesthetic similarities and the same inputs for some of the special moves. Thats it. Beyond that they are entirely different games.
[QUOTE="sandbox3d"]SF4 and SF2 are both 2d fighters featuring aesthetic similarities and the same inputs for some of the special moves. Thats it. Beyond that they are entirely different games.
meconate
Riiiiight, I guess either me or you are playing two entirely different games; there are more similarities than just control inputs and the obvious recurring characters.
Name them.
Insanely different? Really? You wtf over the SFII comparison then say something even more weird? They have their differences of course but for games released nearly 20 years apart they are similar. You can easily draw comparisons between the two. Hell you said it yourself that 2 and 4 are closer than either are to 3 and it's not like 3 was massively different either. It's not like you could play the two games back to back and have them line up but they are not that dissimilar.[QUOTE="Ace6301"][QUOTE="sandbox3d"]
SF4 and SF2 are about as similar as MK9 and MK2. Both games were meant to appeal to the old crowd via characters and to a lesser extent, aesthetics, but thats about it. The mechanics are so insanely different that you really have to reach to draw a comparison.
Sure, SF4 is more like 2 than 3, but they are still entirely different games at the core.
I have major problems going back and forth between 2 and 4 because they're so different.
sandbox3d
Yes really. Are you confusing control input with actual game mechanics or something? Or is the fact that you see SF characters on screen over riding your ability to see that the games are very different from each other? Do you expect SF4 to be an FPS? What do you expect from a sequal man? Years and years of experience with SF2 did not prepare me in any way for SF4 besides knowing the basic inputs for some special moves. Special moves that are aesthetically similar to SF2, yet are still different mechanically.
SF4 and SF2 are both 2d fighters featuring aesthetic similarities and the same inputs for some of the special moves. Thats it. Beyond that they are entirely different games.
Maybe it's the fact I play all sorts of fighters, but yeah, SF2 and SF4 are pretty similar in mechanics even for a sequel. Maybe you're just slow to adapt or something? I mean yeah of course they're different. They're damn near 20 years apart. The fact is though you're making it seem like they're super crazy different. Like one was KOF and the other Guilty Gear. The fact remains that the vast majority of the mechanics from SF4 are in SF2 and you really can't argue otherwise.[QUOTE="sandbox3d"][QUOTE="Ace6301"] Insanely different? Really? You wtf over the SFII comparison then say something even more weird? They have their differences of course but for games released nearly 20 years apart they are similar. You can easily draw comparisons between the two. Hell you said it yourself that 2 and 4 are closer than either are to 3 and it's not like 3 was massively different either. It's not like you could play the two games back to back and have them line up but they are not that dissimilar. Ace6301
Yes really. Are you confusing control input with actual game mechanics or something? Or is the fact that you see SF characters on screen over riding your ability to see that the games are very different from each other? Do you expect SF4 to be an FPS? What do you expect from a sequal man? Years and years of experience with SF2 did not prepare me in any way for SF4 besides knowing the basic inputs for some special moves. Special moves that are aesthetically similar to SF2, yet are still different mechanically.
SF4 and SF2 are both 2d fighters featuring aesthetic similarities and the same inputs for some of the special moves. Thats it. Beyond that they are entirely different games.
Maybe it's the fact I play all sorts of fighters, but yeah, SF2 and SF4 are pretty similar in mechanics even for a sequel. Maybe you're just slow to adapt or something? I mean yeah of course they're different. They're damn near 20 years apart. The fact is though you're making it seem like they're super crazy different. Like one was KOF and the other Guilty Gear. The fact remains that the vast majority of the mechanics from SF4 are in SF2 and you really can't argue otherwise.So what are you arguing exactly? That a sequel to SF should not be even remotely similar to SF?
The guy said SF4 is SF2 in 2.5d. An exaggeration by his own admission of course, but still. You want to argue on that guys behalf and argue against reason. Do you have some personal issue with SF? If so, then just let me know so I can quit this discussion.
And no, the mechanics are not the same. They share similarities in that they are both 2d fighters. The returning characters don't have the same movesets. The moves that do animate in a similar fashion still have different timing and damage and thus play a different role from a gameplay perspective. The games at the core do not operate the same. I don't recall SF2 having dashes, focus attacks and focus canceling. Alone those are definite game changers. Same with Ultras, Supers, and EX. Even if we were to pretend those do not exist, the games still play very differently from one another.
Don't let yourself get confused. Just because an animation looks similar does not mean the underlying mechanic operates the same.
The games share just enough similarities to be in the same series, yet are different enough to be easily distinguished at the gameplay level.
Again, I ask, what exactly are you arguing here?
Maybe it's the fact I play all sorts of fighters, but yeah, SF2 and SF4 are pretty similar in mechanics even for a sequel. Maybe you're just slow to adapt or something? I mean yeah of course they're different. They're damn near 20 years apart. The fact is though you're making it seem like they're super crazy different. Like one was KOF and the other Guilty Gear. The fact remains that the vast majority of the mechanics from SF4 are in SF2 and you really can't argue otherwise.[QUOTE="Ace6301"][QUOTE="sandbox3d"]
Yes really. Are you confusing control input with actual game mechanics or something? Or is the fact that you see SF characters on screen over riding your ability to see that the games are very different from each other? Do you expect SF4 to be an FPS? What do you expect from a sequal man? Years and years of experience with SF2 did not prepare me in any way for SF4 besides knowing the basic inputs for some special moves. Special moves that are aesthetically similar to SF2, yet are still different mechanically.
SF4 and SF2 are both 2d fighters featuring aesthetic similarities and the same inputs for some of the special moves. Thats it. Beyond that they are entirely different games.
sandbox3d
So what are you arguing exactly? That a sequel to SF should not be even remotely similar to SF?
The guy said SF4 is SF2 in 2.5d. An exaggeration by his own admission of course, but still. You want to argue on that guys behalf and argue against reason. Do you have some personal issue with SF? If so, then just let me know so I can quit this discussion.
And no, the mechanics are not the same. They share similarities in that they are both 2d fighters. The returning characters don't have the same movesets. The moves that do animate in a similar fashion still have different timing and damage and thus play a different role from a gameplay perspective. The games at the core do not operate the same. I don't recall SF2 having dashes, focus attacks and focus canceling. Alone those are definite game changers. Same with Ultras, Supers, and EX. Even if we were to pretend those do not exist, the games still play very differently from one another.
Don't let yourself get confused. Just because an animation looks similar does not mean the underlying mechanic operates the same.
The games share just enough similarities to be in the same series, yet are different enough to be easily distinguished at the gameplay level.
Again, I ask, what exactly are you arguing here?
You sir are being tag team trolled. :lol:
Keep on biting sucker!
[QUOTE="sandbox3d"]
[QUOTE="Ace6301"] Maybe it's the fact I play all sorts of fighters, but yeah, SF2 and SF4 are pretty similar in mechanics even for a sequel. Maybe you're just slow to adapt or something? I mean yeah of course they're different. They're damn near 20 years apart. The fact is though you're making it seem like they're super crazy different. Like one was KOF and the other Guilty Gear. The fact remains that the vast majority of the mechanics from SF4 are in SF2 and you really can't argue otherwise.Wiimotefan
So what are you arguing exactly? That a sequel to SF should not be even remotely similar to SF?
The guy said SF4 is SF2 in 2.5d. An exaggeration by his own admission of course, but still. You want to argue on that guys behalf and argue against reason. Do you have some personal issue with SF? If so, then just let me know so I can quit this discussion.
And no, the mechanics are not the same. They share similarities in that they are both 2d fighters. The returning characters don't have the same movesets. The moves that do animate in a similar fashion still have different timing and damage and thus play a different role from a gameplay perspective. The games at the core do not operate the same. I don't recall SF2 having dashes, focus attacks and focus canceling. Alone those are definite game changers. Same with Ultras, Supers, and EX. Even if we were to pretend those do not exist, the games still play very differently from one another.
Don't let yourself get confused. Just because an animation looks similar does not mean the underlying mechanic operates the same.
The games share just enough similarities to be in the same series, yet are different enough to be easily distinguished at the gameplay level.
Again, I ask, what exactly are you arguing here?
You sir are being tag team trolled. :lol:
Keep on biting sucker!
After looking Meconates most recent post I think you're right about him, but I'm certain that Ace is actually serious.
[QUOTE="GD1551"][QUOTE="meconate"]And it's still the best fighter this gen, making Street Fighter IV look like one of the poorest this gen... but that didn't take much.meconate
Scored less, Sold less, featured very little in competitive play, is an inferior version of the ones the best fighters ever and is even milked harder than SF4. Yeah best fighter this gen my ass.
Each to their own I guess; but when you get bored of playing as the same character in a different suit 'Ryu, Ken Akuma, Dan, Sakura, etc' and once you realize there's clearly no skill required in this game aside from spamming special moves over and over and over, let me know. ;)HAHAHAHAH you're a moron who has no idea what he's talking about but I wouldn't expect less from someone that watched a show for little girls. LOL good luck spamming moves and getting anywhere against decent players in Street Fighter.Each to their own I guess; but when you get bored of playing as the same character in a different suit 'Ryu, Ken Akuma, Dan, Sakura, etc' and once you realize there's clearly no skill required in this game aside from spamming special moves over and over and over, let me know. ;)HAHAHAHAH you're a moron who has no idea what he's talking about but I wouldn't expect less from someone that watched a show for little girls. LOL good luck spamming moves and getting anywhere against decent players in Street Fighter.[QUOTE="meconate"][QUOTE="GD1551"]
Scored less, Sold less, featured very little in competitive play, is an inferior version of the ones the best fighters ever and is even milked harder than SF4. Yeah best fighter this gen my ass.
Aljosa23
:lol:
I should have read earlier posts in the thread before jumping in. I wouldn't have responded in the first place if I would have read that.
[QUOTE="Aljosa23"]HAHAHAHAH you're a moron who has no idea what he's talking about but I wouldn't expect less from someone that watched a show for little girls. LOL good luck spamming moves and getting anywhere against decent players in Street Fighter. And on that note, I guess I hit a sore spot. I love how users on here have now reduced to blaintly (or attempting) to offend people if they can't come back with a smart enough debate. :roll:[QUOTE="meconate"] Each to their own I guess; but when you get bored of playing as the same character in a different suit 'Ryu, Ken Akuma, Dan, Sakura, etc' and once you realize there's clearly no skill required in this game aside from spamming special moves over and over and over, let me know. ;)meconate
There is no need to debate this though. Its well known that what you posted there is nothing but nonsense.
Calling you a moron would be an accurate description unless you're just a somewhat clever troll.
[QUOTE="Aljosa23"]HAHAHAHAH you're a moron who has no idea what he's talking about but I wouldn't expect less from someone that watched a show for little girls. LOL good luck spamming moves and getting anywhere against decent players in Street Fighter. And on that note, I guess I hit a sore spot. I love how users on here have now reduced to blaintly (or attempting) to offend people if they can't come back with a smart enough debate. :roll:> "smart debate"[QUOTE="meconate"] Each to their own I guess; but when you get bored of playing as the same character in a different suit 'Ryu, Ken Akuma, Dan, Sakura, etc' and once you realize there's clearly no skill required in this game aside from spamming special moves over and over and over, let me know. ;)meconate
lol there is no debate once you say stupid sh*t like that.
[QUOTE="sandbox3d"][QUOTE="Aljosa23"]HAHAHAHAH you're a moron who has no idea what he's talking about but I wouldn't expect less from someone that watched a show for little girls. LOL good luck spamming moves and getting anywhere against decent players in Street Fighter.
meconate
:lol:
I should have read earlier posts in the thread before jumping in. I wouldn't have responded in the first place if I would have read that.
I'm confused,; did you guys know I was trolling the game back then with that quote, or are you just realizing how stupid you looked with a full page explaination of how I'm wrong only to realize I, don't, care. :PI jumped into the argument late and thought you were for realz. Shame on me. :P
[QUOTE="tjoeb123"]Does anyone think Crapcom (yes, Crapcom) will do the same for the portable (i.e. PSV) versions of their fighters? Which reminds me. If MML3 (or ANY Mega Man for that matter) was (re-)announced at E3, would anyone believe them?OneSanitarium
What would they gain from lying about a game in development?
They would forever have the letter "r" in their name. I just hate the bullsh1t they pull with almost EVERY (save for Monster Hunter and those that are JP-exclusive) FRANCHISE they have. I would love to see the Capcom from 199x...instead of this Capcom.[QUOTE="BrunoBRS"][QUOTE="DarkLink77"] Hazama? You troll. :PDrTrafalgarLawused to be jin, but most of my time with him was spent spamming the ice skate to move around faster :P hazama fits my styIe of character perfectly: 5 billion hits that leaves no room for breathing. just keep on slashing :P and talking about hazama being a troll... THE TROLL COMBO. *fails to find troll combo* *finds this instead* IMBA! I find this game much more epic! :P
I honestly will never understand competitive gaming, or just how people got so excited over what happened there
I'm confused,; did you guys know I was trolling the game back then with that quote, or are you just realizing how stupid you looked with a full page explaination of how I'm wrong only to realize I, don't, care. :Pmeconate
If you didn't care, you wouldn't be in this thread.
@ dumbass.
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