CD Project Discusses The Witcher 2 on Consoles

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waltefmoney

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#1 waltefmoney
Member since 2010 • 18030 Posts

CD Projekt RED's Tomasz Gop elaborated on a couple of The Witcher 2 details in an interview with Eurogamer, who snatched him up during the CD Projekt conference. A console version looks like a safe bet, as Gop says "I want to tell you we're doing everything we can to make sure one day The Witcher 2 will be released on the current generation of consoles."

That means the Xbox 360 and PS3 of course. Gop: "We already have performed a lot of tests. We're doing a reality check every half a year or so. We take a level from the game and we try to put it inside our engine, because it's console-capable on Xbox 360 and PS3. Occasionally, from time to time, we do reality checks, and it's doable."

The reasons he gives for for not doing a console version alongside the PC version are time, people and money. Plus the little fact that CD Projekt RED has never released a console game before, which is not something you just do overnight. By Christmas 2011 we should know more about the console version. Better start saving up for that PC upgrade if you have to.

Pushing the game from Q1 2011 to May was mainly due to adding more polish to the game. Releasing it after Dragon Age II comes out in Q1 was "a side effect" and not something they are afraid of. Gop does think that RPG fans will buy all the Triple-A RPGs that come out, because there are only a couple every year, but elaborates: "It wasn't the main factor of this decision. But it's not bad that we're not at the same time as Dragon Age II." He also talks a bit about Dragon Age II's -- and other RPGs -- move towards more action-oriented gameplay and how that's just what the RPG genre is like nowadays.

Source

Full Interview

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IgGy621985

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#2 IgGy621985
Member since 2004 • 5922 Posts

Well, I guess that's good news for console gamers then.

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Sollet

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#3 Sollet
Member since 2003 • 8288 Posts
As long as it doesn't affect the PC version....
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soulitane

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#4 soulitane
Member since 2010 • 15091 Posts
I don't really see the point without the first unless they have something bridging the two.
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fireballonfire

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#5 fireballonfire
Member since 2009 • 891 Posts

It still sounds much like experimenting. I mean they could probably get the engine to run on an iphone if they wanted.

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AbleFa3

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#6 AbleFa3
Member since 2010 • 901 Posts

Amazing news

Now Diablo 3 is the only PC game i am missing from my 360 and Blizzard is hiring for console development of Diablo 3 as we speak !!!!!

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Snagal123

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#7 Snagal123
Member since 2006 • 3524 Posts

As long as it doesn't affect the PC version....Sollet

Well its not going to effect the PC version as its comes out in May and they haven't even started a console version.

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Arach666

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#8 Arach666
Member since 2009 • 23285 Posts

[QUOTE="Sollet"]As long as it doesn't affect the PC version....Snagal123

Well its not going to effect the PC version as its comes out in May and they haven't even started a console version.

Yeah,and it´s probably a 2012 release for consoles.

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Ikuto_Tsukiyomi

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#9 Ikuto_Tsukiyomi
Member since 2010 • 822 Posts

Meh, I'll pick it up when its 5 dollars on Steam, instead of first day.

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AbleFa3

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#10 AbleFa3
Member since 2010 • 901 Posts

[QUOTE="Sollet"]As long as it doesn't affect the PC version....Snagal123

Well its not going to effect the PC version as its comes out in May and they haven't even started a console version.

They dont need to start it actually, since this article says the engine is already made and running on consoles and the game tested on it on consoles

So, all they have to do is run the game on consoles and tweak perdormance, that is like 2-3 months work at worst case

How have they not started console developemet, whe thet clearly state they already run and test parts of the game on consoles ???

Console development will end along with PC one, all assets etc will then run on the console version of the engine (like already do) and tweaked for performance

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mattuk69

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#11 mattuk69
Member since 2009 • 3050 Posts

http://www.youtube.com/watch?v=3J_zxyFzox4

This will cause them some serious problems getting it not to play at 5fps.

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#12 cobrax55
Member since 2007 • 1364 Posts

[QUOTE="Snagal123"]

[QUOTE="Sollet"]As long as it doesn't affect the PC version....AbleFa3

Well its not going to effect the PC version as its comes out in May and they haven't even started a console version.

They dont need to start it actually, since this article says the engine is already made and running on consoles and the game tested on it on consoles

So, all they have to do is run the game on consoles and tweak perdormance, that is like 2-3 months work at worst case

How have they not started console developemet, whe thet clearly state they already run and test parts of the game on consoles ???

Console development will end along with PC one, all assets etc will then run on the console version of the engine (like already do) and tweaked for performance

see this is where actually reading the article helps. Because even in the article it pretty clearly says that even in a best case situation, they wont even be ready to talk about a console version till a year from now.

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AbleFa3

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#13 AbleFa3
Member since 2010 • 901 Posts

http://www.youtube.com/watch?v=3J_zxyFzox4

This will cause them some serious problems getting it not to play at 5fps.

mattuk69

If you read the TC post, they are actually already running it on consoles and runs fine

So, i will go with what the developer say, than wild assumptions wihtout a hint of fact or proof

"We already have performed a lot of tests. We're doing a reality check every half a year or so. We take a level from the game and we try to put it inside our engine, because it's console-capable on Xbox 360 and PS3. Occasionally, from time to time, we do reality checks, and it's doable."

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#14 Sollet
Member since 2003 • 8288 Posts

http://www.youtube.com/watch?v=3J_zxyFzox4

This will cause them some serious problems getting it not to play at 5fps.

mattuk69

Easily fixed with sub-hd resolution,low-res textures, reduced amount of enemies on the screen, vsync off and other "compromises" :)

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AbleFa3

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#15 AbleFa3
Member since 2010 • 901 Posts

[QUOTE="mattuk69"]

http://www.youtube.com/watch?v=3J_zxyFzox4

This will cause them some serious problems getting it not to play at 5fps.

Sollet

Easily fixed with sub-hd resolution,low-res textures, reduced amount of enemies on the screen, vsync off and other "compromises" :)

You mean like Mass Effect 2 ?

Funny, because ME2 got same graphics scores for PC and 360

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waltefmoney

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#16 waltefmoney
Member since 2010 • 18030 Posts

[QUOTE="Sollet"]

[QUOTE="mattuk69"]

http://www.youtube.com/watch?v=3J_zxyFzox4

This will cause them some serious problems getting it not to play at 5fps.

AbleFa3

Easily fixed with sub-hd resolution,low-res textures, reduced amount of enemies on the screen, vsync off and other "compromises" :)

You mean like Mass Effect 2 ?

Funny, because ME2 got same graphics scores for PC and 360

The 360 was the lead development platform for Mass Effect 2. The PC version was a port. The Witcher 2 will be the other way around.

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#17 cobrax55
Member since 2007 • 1364 Posts

[QUOTE="Sollet"]

[QUOTE="mattuk69"]

http://www.youtube.com/watch?v=3J_zxyFzox4

This will cause them some serious problems getting it not to play at 5fps.

AbleFa3

Easily fixed with sub-hd resolution,low-res textures, reduced amount of enemies on the screen, vsync off and other "compromises" :)

You mean like Mass Effect 2 ?

Funny, because ME2 got same graphics scores for PC and 360

Funny, Because Mass Effect 2 looks like crap compared to the Witcher 2, and just about any other High end PC game.

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AbleFa3

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#18 AbleFa3
Member since 2010 • 901 Posts

[QUOTE="AbleFa3"]

[QUOTE="Sollet"]

Easily fixed with sub-hd resolution,low-res textures, reduced amount of enemies on the screen, vsync off and other "compromises" :)

waltefmoney

You mean like Mass Effect 2 ?

Funny, because ME2 got same graphics scores for PC and 360

The 360 was the lead development platform for Mass Effect 2. The PC version was a port. The Witcher 2 will be the other way around.

How so ? This thread just confirmed the game is up and runnign on consoles, so they are made simultaneously obviously

The engine is already made and running for consoles, so no port here

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Sollet

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#20 Sollet
Member since 2003 • 8288 Posts

[QUOTE="waltefmoney"]

[QUOTE="AbleFa3"]

You mean like Mass Effect 2 ?

Funny, because ME2 got same graphics scores for PC and 360

AbleFa3

The 360 was the lead development platform for Mass Effect 2. The PC version was a port. The Witcher 2 will be the other way around.

How so ? This thread just confirmed the game is up and runnign on consoles, so they are made simultaneously obviously

The engine is already made and running for consoles, so no port here

Ok, you seriously think the cosole versions will look on par with the PC version?
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waltefmoney

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#21 waltefmoney
Member since 2010 • 18030 Posts

How so ? This thread just confirmed the game is up and runnign on consoles, so they are made simultaneously obviously

The engine is already made and running for consoles, so no port here

AbleFa3

They haven't even started working on the console versions. The dude said they were taking levels from the PC version and testing whether or not consoles can even run them. If it does work, they'll be porting the PC version to 360 and PS3. That's a port.

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AbleFa3

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#22 AbleFa3
Member since 2010 • 901 Posts

[QUOTE="AbleFa3"]

[QUOTE="waltefmoney"]

The 360 was the lead development platform for Mass Effect 2. The PC version was a port. The Witcher 2 will be the other way around.

Sollet

How so ? This thread just confirmed the game is up and runnign on consoles, so they are made simultaneously obviously

The engine is already made and running for consoles, so no port here

Ok, you seriously think the cosole versions will look on par with the PC version?

Who cares ? The difference will be minimal as always

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cobrax55

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#23 cobrax55
Member since 2007 • 1364 Posts

[QUOTE="waltefmoney"]

[QUOTE="AbleFa3"]

You mean like Mass Effect 2 ?

Funny, because ME2 got same graphics scores for PC and 360

AbleFa3

The 360 was the lead development platform for Mass Effect 2. The PC version was a port. The Witcher 2 will be the other way around.

How so ? This thread just confirmed the game is up and runnign on consoles, so they are made simultaneously obviously

The engine is already made and running for consoles, so no port here

I swear to god, every time I read something you write, my IQ drops a couple points. Would it really kill you to read the original interview rather then just make things up? even in the interview they say pretty clearly thats that its not at all "up and running" on consoles, they say that at best its still in a preliminary testing stage. And that even assuming that its announced for consoles at all, its not going to be talked about for over a year at the very least.

And no, the fact that they have a multiplat engine, does not mean the versions are being made simultaneously, as they very clearly say in the article.

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#24 AbleFa3
Member since 2010 • 901 Posts

[QUOTE="AbleFa3"]

How so ? This thread just confirmed the game is up and runnign on consoles, so they are made simultaneously obviously

The engine is already made and running for consoles, so no port here

waltefmoney

They haven't even started working on the console versions. The dude said they were taking levels from the PC version and testing whether or not consoles can even run them. If it does work, they'll be porting the PC version to 360 and PS3. That's a port.

Ok, again

CD Projekt RED's Tomasz Gop elaborated on a couple of The Witcher 2 details in an interview with Eurogamer, who snatched him up during the CD Projekt conference. A console version looks like a safe bet, as Gop says "I want to tell you we're doing everything we can to make sure one day The Witcher 2 will be released on the current generation of consoles."

That means the Xbox 360 and PS3 of course. Gop: "We already have performed a lot of tests. We're doing a reality check every half a year or so. We take a level from the game and we try to put it inside our engine, because it's console-capable on Xbox 360 and PS3. Occasionally, from time to time, we do reality checks, and it's doable."

So, the egine is already made for consoles and that is not a port

A port is when you make a game for PC only, wihtout ever considering consoles at all, and then try to od the impossible, port this that runs in 4Gb RAm on consoles

Now the game is running on consoles in the already made multipltform engine, so it is not a port at all

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#25 cobrax55
Member since 2007 • 1364 Posts

[QUOTE="Sollet"][QUOTE="AbleFa3"]

How so ? This thread just confirmed the game is up and runnign on consoles, so they are made simultaneously obviously

The engine is already made and running for consoles, so no port here

AbleFa3

Ok, you seriously think the cosole versions will look on par with the PC version?

Who cares ? The difference will be minimal as always

Right, because PC games that are ported to consoles never suffer a dramatic drop in graphics or anything :roll: Games like Metro look the same on all platforms...

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waltefmoney

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#26 waltefmoney
Member since 2010 • 18030 Posts

[QUOTE="waltefmoney"]

[QUOTE="AbleFa3"]

How so ? This thread just confirmed the game is up and runnign on consoles, so they are made simultaneously obviously

The engine is already made and running for consoles, so no port here

AbleFa3

They haven't even started working on the console versions. The dude said they were taking levels from the PC version and testing whether or not consoles can even run them. If it does work, they'll be porting the PC version to 360 and PS3. That's a port.

Ok, again

CD Projekt RED's Tomasz Gop elaborated on a couple of The Witcher 2 details in an interview with Eurogamer, who snatched him up during the CD Projekt conference. A console version looks like a safe bet, as Gop says "I want to tell you we're doing everything we can to make sure one day The Witcher 2 will be released on the current generation of consoles."

That means the Xbox 360 and PS3 of course. Gop: "We already have performed a lot of tests. We're doing a reality check every half a year or so. We take a level from the game and we try to put it inside our engine, because it's console-capable on Xbox 360 and PS3. Occasionally, from time to time, we do reality checks, and it's doable."

Having a multiplatform engine does not mean the game won't be a port. They're porting the game, not the engine.

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AbleFa3

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#27 AbleFa3
Member since 2010 • 901 Posts

[QUOTE="AbleFa3"]

[QUOTE="waltefmoney"]

They haven't even started working on the console versions. The dude said they were taking levels from the PC version and testing whether or not consoles can even run them. If it does work, they'll be porting the PC version to 360 and PS3. That's a port.

waltefmoney

Ok, again

CD Projekt RED's Tomasz Gop elaborated on a couple of The Witcher 2 details in an interview with Eurogamer, who snatched him up during the CD Projekt conference. A console version looks like a safe bet, as Gop says "I want to tell you we're doing everything we can to make sure one day The Witcher 2 will be released on the current generation of consoles."

That means the Xbox 360 and PS3 of course. Gop: "We already have performed a lot of tests. We're doing a reality check every half a year or so. We take a level from the game and we try to put it inside our engine, because it's console-capable on Xbox 360 and PS3. Occasionally, from time to time, we do reality checks, and it's doable."

Having a multiplatform engine does not mean the game won't be a port. They're porting the game, not the engine.

All games are ported in that sense, bar none,since they are made on PC first, that does not change anything though, this game is not a port in the sense we all mean it here (a game that is not for a system at all, and then it is ported)

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#28 Filthybastrd
Member since 2009 • 7124 Posts

[QUOTE="Sollet"]

[QUOTE="mattuk69"]

http://www.youtube.com/watch?v=3J_zxyFzox4

This will cause them some serious problems getting it not to play at 5fps.

AbleFa3

Easily fixed with sub-hd resolution,low-res textures, reduced amount of enemies on the screen, vsync off and other "compromises" :)

You mean like Mass Effect 2 ?

Funny, because ME2 got same graphics scores for PC and 360

You mean This game?

And this?

Photobucket

Photobucket

2 of the are straight from GS, the other 2 were taken by me seconds ago.

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AbleFa3

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#29 AbleFa3
Member since 2010 • 901 Posts

It is funny how this went from

Withcer 2 will never come to consoles

to

Withcer 2 is definatly not certain to come to consoles

to

Withcer 2 is confimred for consoles, but will surly be a port, which somehow means a bad game

Of course, we all know that since they dont release same day, they can take their time and do a masterpiece port and present one of the best looking console games

But then again, it is not a port, since it is running on consoles already

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#30 cobrax55
Member since 2007 • 1364 Posts

[QUOTE="waltefmoney"]

[QUOTE="AbleFa3"]

Ok, again

CD Projekt RED's Tomasz Gop elaborated on a couple of The Witcher 2 details in an interview with Eurogamer, who snatched him up during the CD Projekt conference. A console version looks like a safe bet, as Gop says "I want to tell you we're doing everything we can to make sure one day The Witcher 2 will be released on the current generation of consoles."

That means the Xbox 360 and PS3 of course. Gop: "We already have performed a lot of tests. We're doing a reality check every half a year or so. We take a level from the game and we try to put it inside our engine, because it's console-capable on Xbox 360 and PS3. Occasionally, from time to time, we do reality checks, and it's doable."

AbleFa3

Having a multiplatform engine does not mean the game won't be a port. They're porting the game, not the engine.

All games are ported in that sense, bar none,since they are made on PC first, that does not change anything though, this game is not a port in the sense we all mean it here (a game that is not for a system at all, and then it is ported)

No, this game is a port in exacly the sense we mean. Its a game coming to one platform, and then another a year later.

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waltefmoney

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#31 waltefmoney
Member since 2010 • 18030 Posts

All games are ported in that sense, bar none,since they are made on PC first, that does not change anything though, this game is not a port in the sense we all mean it here (a game that is not for a system at all, and then it is ported)

AbleFa3

A port is when a game is developed specifically for(not on) a certain platform(s)(be it 360, PS3, PC), and then put on another platform. Example - BioShock. Using a multiplatform engine, ported to PS3.

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#32 AbleFa3
Member since 2010 • 901 Posts

[QUOTE="AbleFa3"]

[QUOTE="waltefmoney"]

Having a multiplatform engine does not mean the game won't be a port. They're porting the game, not the engine.

cobrax55

All games are ported in that sense, bar none,since they are made on PC first, that does not change anything though, this game is not a port in the sense we all mean it here (a game that is not for a system at all, and then it is ported)

No, this game is a port in exacly the sense we mean. Its a game coming to one platform, and then another a year later.

Ok, then you mean that a port can also be 1-1 to the original game of course, so Withcer 2 port can be every bit as amazing as Withcer 2, since the engine is already running fine on console and will also get another year of optimization

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#33 AbleFa3
Member since 2010 • 901 Posts

[QUOTE="AbleFa3"]

All games are ported in that sense, bar none,since they are made on PC first, that does not change anything though, this game is not a port in the sense we all mean it here (a game that is not for a system at all, and then it is ported)

waltefmoney

A port is when a game is developed specifically for(not on) a certain platform(s)(be it 360, PS3, PC), and then put on another platform. Example - BioShock. Using a multiplatform engine, ported to PS3.

But Withcer 2 is already beeing made for consoles, they actually said the engine was made with consoles in mind from day one, and Withcer 2 engine is made for consoles, and the engine is half the game (or all of it actually)

Bioshock was not running on PS3 when 360 version was beeeing made, Witcher 2 is running on consoles for years now !!! Totally different things there

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waltefmoney

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#34 waltefmoney
Member since 2010 • 18030 Posts

[QUOTE="waltefmoney"]

[QUOTE="AbleFa3"]

All games are ported in that sense, bar none,since they are made on PC first, that does not change anything though, this game is not a port in the sense we all mean it here (a game that is not for a system at all, and then it is ported)

AbleFa3

A port is when a game is developed specifically for(not on) a certain platform(s)(be it 360, PS3, PC), and then put on another platform. Example - BioShock. Using a multiplatform engine, ported to PS3.

But Withcer 2 is already beeing made for consoles, they actually said the engine was made with consoles in mind from day one, and Withcer 2 engine is made for consoles, and the engine is half the game (or all of it actually)

Bioshock was not running on PS3 when 360 version was beeeing made, Witcher 2 is running on consoles for years now !!! Totally different things there

How is it that different? BioShock is using Unreal, an engine that was running on PS3 long before the game was released. Still a port.

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#35 Lto_thaG
Member since 2006 • 22611 Posts

Sweet.I always wanted to play a Witcher game.

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#36 AbleFa3
Member since 2010 • 901 Posts

[QUOTE="AbleFa3"]

[QUOTE="waltefmoney"]

A port is when a game is developed specifically for(not on) a certain platform(s)(be it 360, PS3, PC), and then put on another platform. Example - BioShock. Using a multiplatform engine, ported to PS3.

waltefmoney

But Withcer 2 is already beeing made for consoles, they actually said the engine was made with consoles in mind from day one, and Withcer 2 engine is made for consoles, and the engine is half the game (or all of it actually)

Bioshock was not running on PS3 when 360 version was beeeing made, Witcher 2 is running on consoles for years now !!! Totally different things there

How is it that different? BioShock is using Unreal, an engine that was running on PS3 long before the game was released. Still a port.

August-22-2010
http://www.neogaf.com/forum/showthread.php?t=404529
Engine works on Ps3 and 360
-Instead of loading each section, everything is streamed within each chapter, there are approximately 4 loading screens in the game.
- Witcher 2 benefits from more cores but the increase in performance is not linear. The engine utilizes 3-core architecture of Xbox 360. They say that dual-coreCPUs should be fine for PC.
-Textures are mostly detailed but not outstanding, PC version has no visual advantage over internal console builds other than higher resolution

Sep 01, 2010
Since the game is optimized for consoles, which have a lower bandwidth, the streaming function works very smoothly. Within chapters, there are practically no visible delays until certain textures or areas become visible. When it comes to multi core support, Tomasz Gop explais us that the game had mainly been tested in an Xbox 360, which has three cores. So, on PCs, The Witcher 2 is expected to run best on fast dual cores
The textures look mostly detailed, but not great. At the moment, there is no advantage of the PC version beyond higher screen resolution.

3 October, 2010
http://www.eurogamer.net/articles/2010-10-03-expo-sessions-cd-projekt-presents-the-witcher-2-interview?page=2
But of course multi-platform possibilities were one of the reasons why we have rewritten the engine. We have tested our engine and it works on multiple platforms, it's just that right now we don't have anything solid to show until whenever we will - and we will - but we're just not announcing anything because we don't have a demo in hand

The difference is that the game is runnign on consoles, confirmed two times now, while Bishock was not running on PS3

Also i think Withcer 2 will be a far better "port" than PC Mass Effect 2 was to 360

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Filthybastrd

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#37 Filthybastrd
Member since 2009 • 7124 Posts

[QUOTE="cobrax55"]

[QUOTE="AbleFa3"]

All games are ported in that sense, bar none,since they are made on PC first, that does not change anything though, this game is not a port in the sense we all mean it here (a game that is not for a system at all, and then it is ported)

AbleFa3

No, this game is a port in exacly the sense we mean. Its a game coming to one platform, and then another a year later.

Ok, then you mean that a port can also be 1-1 to the original game of course, so Withcer 2 port can be every bit as amazing as Withcer 2, since the engine is already running fine on console and will also get another year of optimization

I just did a direct comparison of Mass Effect 2 for you. That's a console to PC port.

You can take that as a reference even though I realize Withcher 2 will not be using UE3. ME2 might be a good for comparison's sake since it's more or less the same game with higher resolution :P

Enjoy Saolin.

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AbleFa3

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#38 AbleFa3
Member since 2010 • 901 Posts

[QUOTE="AbleFa3"]

[QUOTE="cobrax55"]

No, this game is a port in exacly the sense we mean. Its a game coming to one platform, and then another a year later.

Filthybastrd

Ok, then you mean that a port can also be 1-1 to the original game of course, so Withcer 2 port can be every bit as amazing as Withcer 2, since the engine is already running fine on console and will also get another year of optimization

I just did a direct comparison of Mass Effect 2 for you. That's a console to PC port.

You can take that as a reference even though I realzie Withcher 2 will not be using UE3.

Enjoy Saolin.

Sorry, but ME2 looks exactly the same on all your pics

The 2ond pic is by miles the most impressive one, i hope this is from your PC

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waltefmoney

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#39 waltefmoney
Member since 2010 • 18030 Posts

The difference is that the game is runnign on consoles, confirmed two times now, while Bishock was not running on PS3

Also i think Withcer 2 will be a far better "port" than PC Mass Effect 2 was to 360

AbleFa3

It's still a port.

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AbleFa3

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#40 AbleFa3
Member since 2010 • 901 Posts

[QUOTE="AbleFa3"]

The difference is that the game is runnign on consoles, confirmed two times now, while Bishock was not running on PS3

Also i think Withcer 2 will be a far better "port" than PC Mass Effect 2 was to 360

waltefmoney

It's still a port.

Ok, call it what you like, still means nothing, since it can actually look better than on PC with an extra year of development and engine optimization

Also the game will look stunning on consoles, what if it looks a bit crisper on PC ? Will make zero difference, i prefer playing with a pad than some crisper image myself

Gameplay >>>>> graphics, epsecially since Withcer 2 will look stunning anyway on consoles, like Mass Effect 2, Akan Wake, Gears 3 do

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Filthybastrd

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#41 Filthybastrd
Member since 2009 • 7124 Posts

[QUOTE="Filthybastrd"]

[QUOTE="AbleFa3"]

Ok, then you mean that a port can also be 1-1 to the original game of course, so Withcer 2 port can be every bit as amazing as Withcer 2, since the engine is already running fine on console and will also get another year of optimization

AbleFa3

I just did a direct comparison of Mass Effect 2 for you. That's a console to PC port.

You can take that as a reference even though I realzie Withcher 2 will not be using UE3.

Enjoy Saolin.

Sorry, but ME2 looks exactly the same on all your pics

The 2ond pic is by miles the most impressive one, i hope this is from your PC

You mean this one?

Lol...... In that case I'm done with you. This is going to be like discussing Kinect with PNF.

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#42 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts

[QUOTE="Filthybastrd"]

[QUOTE="AbleFa3"]

Ok, then you mean that a port can also be 1-1 to the original game of course, so Withcer 2 port can be every bit as amazing as Withcer 2, since the engine is already running fine on console and will also get another year of optimization

AbleFa3

I just did a direct comparison of Mass Effect 2 for you. That's a console to PC port.

You can take that as a reference even though I realzie Withcher 2 will not be using UE3.

Enjoy Saolin.

Sorry, but ME2 looks exactly the same on all your pics

The 2ond pic is by miles the most impressive one, i hope this is from your PC

Then perhaps this will jog your memory of what the console versions of a game designed to take advantage of a high end PC look like when they get ported to the console:

'

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AbleFa3

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#44 AbleFa3
Member since 2010 • 901 Posts

Well, until someone provides some REAL evidence that Withcer 2 will not look stunning on consoles, it is rather pointless posting these PC pics from bad ports

Mass Effect 2, Alan wake and Gears 3 prove that Witcher 2 can look stunning on 360, that is all there is to it

Until proven otherwise, why even bother trying to bash console version, when you have not even seen it yet and considering they will take their time making, a whole year as you suggest

Not that makes any difference, graphics are not everything and the only thing that matters is that Withcer2 is confirmed for consoles, that makes PC gaming even more obsolete to me, Diablo 3 is next, they are hiring for Diablo3 console development right now

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waltefmoney

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#45 waltefmoney
Member since 2010 • 18030 Posts

Well, until someone provides some REAL evidence that Withcer 2 will not look stunning on consoles, it is rather pointless posting these PC pics from bad ports

Mass Effect 2, Alan wake and Gears 3 prove that Witcher 2 can look stunning on 360, that is all there is to it

Until proven otherwise, why even bother trying to bash console version, when you have not even seen it yet and considering they will take their time making, a whole year as you suggest

Not that makes any difference, graphics are not everything and the only thing that matters is that Withcer2 is confirmed for consoles, that makes PC gaming even more obsolete to me, Diablo 3 is next, they are hiring for Diablo3 console development right now

AbleFa3

On a side note have you played the first Witcher?

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#46 AdrianWerner
Member since 2003 • 28441 Posts

It's obvious they will at least try to bring it to consoles. But we won't see anything concrete about for some time. First of all CDP is only working on PC version, that's what the team is doing right now. They have engine ready for consoles, but there no real work being done on console version right now, CDP just lacks resources for that. And I doubt they will do quick port, that would result in a game that looks bad (the PC version is generation ahead of what 360 will be able to run in a game like that) and play like that. That's not how they want to start their console career.

The second reason you won't see any confirmation is that it could negatively affect PC version sales. And for CDP PC sales are a lot more important than console one. So I can bet there won't be any offcial annoucement untill at least couple months after PC version ships.

Plus they don't have publisher for console version yet, so they're no in any position to share anything about it.

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#47 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts

Well, until someone provides some REAL evidence that Withcer 2 will not look stunning on consoles, it is rather pointless posting these PC pics from bad ports

Mass Effect 2, Alan wake and Gears 3 prove that Witcher 2 can look stunning on 360, that is all there is to it

Until proven otherwise, why even bother trying to bash console version, when you have not even seen it yet and considering they will take their time making, a whole year as you suggest

Not that makes any difference, graphics are not everything and the only thing that matters is that Withcer2 is confirmed for consoles, that makes PC gaming even more obsolete to me, Diablo 3 is next, they are hiring for Diablo3 console development right now

AbleFa3
Stunning on consoles? Maybe. Graphically inferior to the PC version. Obviously. Proof? Common sense.
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#48 spookykid143
Member since 2009 • 10393 Posts

[QUOTE="AbleFa3"]

Well, until someone provides some REAL evidence that Withcer 2 will not look stunning on consoles, it is rather pointless posting these PC pics from bad ports

Mass Effect 2, Alan wake and Gears 3 prove that Witcher 2 can look stunning on 360, that is all there is to it

Until proven otherwise, why even bother trying to bash console version, when you have not even seen it yet and considering they will take their time making, a whole year as you suggest

Not that makes any difference, graphics are not everything and the only thing that matters is that Withcer2 is confirmed for consoles, that makes PC gaming even more obsolete to me, Diablo 3 is next, they are hiring for Diablo3 console development right now

waltefmoney

On a side note have you played the first Witcher?

I highly doubt it

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AbleFa3

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#49 AbleFa3
Member since 2010 • 901 Posts

[QUOTE="AbleFa3"]

Well, until someone provides some REAL evidence that Withcer 2 will not look stunning on consoles, it is rather pointless posting these PC pics from bad ports

Mass Effect 2, Alan wake and Gears 3 prove that Witcher 2 can look stunning on 360, that is all there is to it

Until proven otherwise, why even bother trying to bash console version, when you have not even seen it yet and considering they will take their time making, a whole year as you suggest

Not that makes any difference, graphics are not everything and the only thing that matters is that Withcer2 is confirmed for consoles, that makes PC gaming even more obsolete to me, Diablo 3 is next, they are hiring for Diablo3 console development right now

waltefmoney

On a side note have you played the first Witcher?

Of course, but i hated the controls, i did not know of Xpadder at that point and had to endure the terrible mouse controls in a 3rd person title, was horrible experience, the game was good though, not as good as Gothic 1-2, but better than Gothic 3-4 for sure

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#50 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts

[QUOTE="waltefmoney"]

[QUOTE="AbleFa3"]

Well, until someone provides some REAL evidence that Withcer 2 will not look stunning on consoles, it is rather pointless posting these PC pics from bad ports

Mass Effect 2, Alan wake and Gears 3 prove that Witcher 2 can look stunning on 360, that is all there is to it

Until proven otherwise, why even bother trying to bash console version, when you have not even seen it yet and considering they will take their time making, a whole year as you suggest

Not that makes any difference, graphics are not everything and the only thing that matters is that Withcer2 is confirmed for consoles, that makes PC gaming even more obsolete to me, Diablo 3 is next, they are hiring for Diablo3 console development right now

AbleFa3

On a side note have you played the first Witcher?

Of course, but i hated the controls, i did not know of Xpadder at that point and had to endure the terrible mouse controls in a 3rd person title, was horrible experience, the game was good though, not as good as Gothic 1-2, but better than Gothic 3-4 for sure

AKA "I didnt play the game"