[QUOTE="04dcarraher"][QUOTE="NoodleFighter"]Thats not an issue since Pc's install games on the harddrive so they can compress the data and return the file to its normal state. The problem with the 360 is they have to design the game to solely run off the disc since people have no hdd's or no space to install.Uhm PC games are on DVDs :?
delta3074
The 360 uses 3DC texture compression it can uncompress texture files just as well as the PC can from disc the only thing installing games to any HDD does is optimise load times for said textures, the only real difference between DVD 9 on 360 and PC is space but this has been adressed with the new disc format the 360 uses which means the disc can hold the same 8gb amount of Data that PC dvd's hold
The 3DC texture compression method compresses the files to begin with and they are and they are loaded directly into 360 memory while still in a compressed format. The GPU can access them directly in compressed format, and They are simply decompressed in real-time on the gpu. Which is why in many games that push the consoles get that texture loading in game. 3DC is not the best solution but its the only solution because how resourced limited the 360 is.
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