Compare 3DS current library to Vita's launch games

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SuperFlakeman

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#51 SuperFlakeman
Member since 2011 • 7411 Posts

My impression of Sony is: MORE.

More features.

More modes.

Basically expanding on the foundation of the previous title.

Direct sequels are nice, I liked UC1 and UC2, especially since there was so much room to grow and UC2 nailed it, but I don't want an identical UC3 that quickly. Maybe if it was PS4 title in 2014 or something.

It's obvious that Sony is bad at handling an IP. They just can't break through 1st party wise.

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Bigboi500

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#53 Bigboi500
Member since 2007 • 35550 Posts

You haven't played 3D Land if you think it's a home console experience.

It's a proper 3D handheld Mario and imo the best portable video game ever. You can see this in game design and level design. 3DL has very short levels that focus on pure platforming and are small in scope, while Galaxy is more big scale with lots of exploration elements (experimenting with gravity effects, secret areas, more open areas).

For example the comet coins are usually hidden in Galaxy 2 and are more about finding them whereas the ones in 3DL are easy to spot but harder to get.

They're very different games.

SuperFlakeman

Well said SuperFakeman, couldn't have worded it any better myself. Just when I thought Nintendo couldn't do anything else amazing with Mario, they release Super Mario 3D Land.

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deactivated-61cc564148ef4

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#55 deactivated-61cc564148ef4
Member since 2007 • 10909 Posts

^Yeah the Nintendrones can be quite agitatitng. My most anticipated game for 3DS currently happens to be MGS3D. Which is kinda sad, the rest of the games besides Mario 3D land and Mario Kart 7 (which I own) don't seem to excite me that much.

Vita has a great launch lineup, it's got alot of variety and quality that really shows of the Vita.

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shinrabanshou

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#56 shinrabanshou
Member since 2009 • 8458 Posts

[QUOTE="shinrabanshou"]

The only thing that makes it a good handheld game is that it's a good game.

Cherokee_Jack

Then it should be a good game by console standards.

All things considered, a (however slightly) downgraded version of the same exact game you can play on a console is not good.

Yet, the point of handhelds is essentially portability.

You may be right in that their place in the market is fading.

Even more simplistic games, as people suggest a handheld game must be to be a "handheld game" do nothing to alleviate that - as such simplicity can be fully replicated on iOS/Android.

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p4s2p0

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#57 p4s2p0
Member since 2010 • 4167 Posts
[QUOTE="Cherokee_Jack"] their place in the market is going to disappear very soon.

Unless phones are gonna get controls handheld consoles will always have a place.
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Cherokee_Jack

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#58 Cherokee_Jack
Member since 2008 • 32198 Posts

[QUOTE="Cherokee_Jack"][QUOTE="SuperFlakeman"]ResistanceSuperFlakeman

Which Resistance? The PSP one plays very differently, and it's a little hard to judge Resistance Vita when virtually nothing about it is known.

Just trying to paint a general picture don't get hung up on details.

Resistance 1 2 3

Killzone 1 2 3

I haven't played Resistance PSP for myself admittedly. How is it unique?

Sorry for pointing out that you were wrong...

Resistance PSP is in third person and heavily relies on lock-on. It actually works a lot better than other shooters on PSP, precisely because it doesn't just approximate a console shooter.

http://www.youtube.com/watch?v=GmVszul2ED8

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campzor

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#59 campzor
Member since 2004 • 34932 Posts

Vita does not have a single exluisve

So obviously any 3DS game is better

Also Zelda OOT could be a better game than all handheld games that have appeared until today in all platforms

And 3DS plays all DS games, all Zeldas and a infinite number of other quality titles and RPGs

Vita sadly does not have BC at all

loosingENDS
wipeout / uncharted / lumines / escape plan / mutant blobs attack / army corps of hell / everybodys golf 6 / little deviants are exclusive....but u already knew that. I prefer the vita launch line up to what has been released for the 3ds so far... but both libraries have promising futures
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p4s2p0

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#60 p4s2p0
Member since 2010 • 4167 Posts
[QUOTE="Cherokee_Jack"] If all handhelds can do is approximate consoles in a portable form, their place in the market is going to disappear very soon.

If sales ever start decreasing then possible but sales are going up 3ds beat ds's 1yr sales in less time.
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MajorPain10

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#61 MajorPain10
Member since 2007 • 524 Posts

Honestly, I see so much BS in this thread.

I get it when people say they don't like the games that are on Vita. Fine, it's their own opinion, they are intitled to it. I just don't get it when some people claim the launch lineup is crap as a FACT.

People complaining the Vita only has "ports/remakes/console experiences", while at same time claiming the 3DS has none of that.... Seriously?

[quote="shinrabanshou"]

  • Super Street Fighter IV 3D
  • The Legend of Zelda: Ocarina of Time 3D
  • Metal Gear Solid: Snake Eater 3D
  • Mario Kart 7

Desmonic

These are the 3DS top rated games here on GS.... and guess what? They are all one of the following: a)ports; b)remakes; c)console experiences.

Yet, behold the hiprocisy at it's damn finest, this is all good and fine when the 3DS does it. However the Vita gets bashed for having a console like Uncharted, console like Wipeout, ports of Rayman, UMvC3, etc...

Heck, some posters above are going to great lengths to justify that while the 3DS games are not ports/remakes/console experiences (when they are) the Vita games are only that.

Seriously just stop the BS. You guys are bashing the Vita for the exact same flaws you find on the 3DS.

I think it is merely that some of the games are merely ports that provide no additional content that makes it vastly different. I will agree that Uncharted cannot be thrown into this category but Rayman, Wipeout (incorporates many tracks from Wipeout Fury), and UMvC3 are blatant ports straight(ish) from the PS3. Despite this, I find that Rayman would be more preferable in a portable setting. I adjusted the list you made based on your "classifications". You are not going to find a console experience that is exactly like Super Mario 3D Land (Super Mario Galaxy plays nothing like SM3dLand). Even with the remakes that are on the 3DS, they are not at the very least ports of the game from their respective consoles. Metal Gear Solid and LoZ Oot have been remade and updated while including new features not found in the original versions. I think people are looking for games that can only be found on the Vita, that is the problem. Some of games that have been released for the Vita that have console counterparts have had features that obviously should have been kept, but instead have been stripped out in order to release them sooner. I have to be influenced that I will be able to take something special away from the Vita that I CANNOT get or already have from the Ps3 (which is what will justify a purchase from me). I hope you see what I am trying to say.

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Solid_Tango

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#62 Solid_Tango
Member since 2009 • 8609 Posts
The vita has the games that interests me. The 3DS is useless for me without a proper POKEMON game.
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Big_Pecks

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#63 Big_Pecks
Member since 2010 • 5973 Posts

Nothing on the Vita interests me except Uncharted, but it seems mediocre. 3DS has some quality games, and like ANY system, it's taken time to develop. So, yeah, 3DS > Vita.

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meetroid8

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#64 meetroid8
Member since 2005 • 21152 Posts

Vita has an amazing launch line up, it doesn't stack up tp the year old 3DS library, but they're more comparable than I ever would have thought possible.

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starjet905

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#65 starjet905
Member since 2005 • 2079 Posts

Vita does not have a single exluisve

loosingENDS
This is what I don't understand. Some Vita games are available on PS3. But can you carry around a PS3 and a TV or monitor? Add a huge battery strapped to your back to that as well.
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Comduter

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#67 Comduter
Member since 2004 • 2316 Posts

Vita does not have a single exluisve

So obviously any 3DS game is better

Also Zelda OOT could be a better game than all handheld games that have appeared until today in all platforms

And 3DS plays all DS games, all Zeldas and a infinite number of other quality titles and RPGs

Vita sadly does not have BC at all

loosingENDS

What are you talking about? Lumines, Wipeout, Uncharted, and Super Stardust are all Vita exclusives unless Sony ports them over to the PS3 (which I hope they don't).

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SpruceCaboose

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#68 SpruceCaboose
Member since 2005 • 24589 Posts
Both systems offer something unique to their own hardware. Play the system(s) you feel best match your playing style and let everyone else enjoy their own stuff. Neither system is objectively better, and seeing how the PSP was sorta under supported in the end...might want to give it time.
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SpruceCaboose

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#69 SpruceCaboose
Member since 2005 • 24589 Posts

[QUOTE="loosingENDS"]

Vita does not have a single exluisve

So obviously any 3DS game is better

Also Zelda OOT could be a better game than all handheld games that have appeared until today in all platforms

And 3DS plays all DS games, all Zeldas and a infinite number of other quality titles and RPGs

Vita sadly does not have BC at all

Comduter

What are you talking about? Lumines, Wipeout, Uncharted, and Super Stardust are all Vita exclusives unless Sony ports them over to the PS3 (which I hope they don't).

And I would hope they would. Why exclude people from enjoying games just for some dumb concept of "exclusivity"?
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Joedgabe

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#70 Joedgabe
Member since 2006 • 5134 Posts

As a fellow Handheld player i gotta say they both have bad libraries right now if you have both a Wii and a Ps3 at home they're really isn't any game that would probably make you want to get one yet. However give them time and they'll shine, i'm quite happy that both of them have different games. give them a year or 2 and those handhelds would be some peoples favorite system. Currently the DS is still miles over miles better.

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SpruceCaboose

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#71 SpruceCaboose
Member since 2005 • 24589 Posts

As a fellow Handheld player i gotta say they both have bad libraries right now if you have both a Wii and a Ps3 at home they're really isn't any game that would probably make you want to get one yet. However give them time and they'll shine, i'm quite happy that both of them have different games. give them a year or 2 and those handhelds would be some peoples favorite system. Currently the DS is still miles over miles better.

Joedgabe
Really depends on what you call a bad lineup. Compared to the PSP launch, the Vita has a hell of a great lineup. Wipeout alone is amazing as is Lumines.
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haziqonfire

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#72 haziqonfire
Member since 2005 • 36392 Posts

Vita has a lot of big names titles and multiplatform titles, but none that I care for.

3DS has a better library to me and as it should be ... it has a year head start.

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SpruceCaboose

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#73 SpruceCaboose
Member since 2005 • 24589 Posts

Vita has a lot of big names titles and multiplatform titles, but none that I care for.

3DS has a better library to me and as it should be ... it has a year head start.

Haziqonfire
You don't care for WipEout? What blasphemy is that? BTW, good to see you again!
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Joedgabe

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#74 Joedgabe
Member since 2006 • 5134 Posts

[QUOTE="Joedgabe"]

As a fellow Handheld player i gotta say they both have bad libraries right now if you have both a Wii and a Ps3 at home they're really isn't any game that would probably make you want to get one yet. However give them time and they'll shine, i'm quite happy that both of them have different games. give them a year or 2 and those handhelds would be some peoples favorite system. Currently the DS is still miles over miles better.

SpruceCaboose

Really depends on what you call a bad lineup. Compared to the PSP launch, the Vita has a hell of a great lineup. Wipeout alone is amazing as is Lumines.

Well quite honestly, I would call it a bad lineup based on it's potential. I know both are new system and i'm waiting for developers to tap into that technology to make better games using what they have. So far the only one that really calls my attention is Gravity Rush, RE too but knowing how capcom has ruined the series my hopes for it are pretty low. and to be honest portable mario games usually just feel like a huge been there done that too many times... console ones are much better.

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SpruceCaboose

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#75 SpruceCaboose
Member since 2005 • 24589 Posts

[QUOTE="SpruceCaboose"][QUOTE="Joedgabe"]

As a fellow Handheld player i gotta say they both have bad libraries right now if you have both a Wii and a Ps3 at home they're really isn't any game that would probably make you want to get one yet. However give them time and they'll shine, i'm quite happy that both of them have different games. give them a year or 2 and those handhelds would be some peoples favorite system. Currently the DS is still miles over miles better.

Joedgabe

Really depends on what you call a bad lineup. Compared to the PSP launch, the Vita has a hell of a great lineup. Wipeout alone is amazing as is Lumines.

Well quite honestly, I would call it a bad lineup based on it's potential. I know both are new system and i'm waiting for developers to tap into that technology to make better games using what they have. So far the only one that really calls my attention is Gravity Rush, RE too but knowing how capcom has ruined the series my hopes for it are pretty low. and to be honest portable mario games usually just feel like a huge been there done that too many times... console ones are much better.

Sorry, I am rusty on most upcoming games (having a steady 9-5 kinda does that to you), but I would think the Vita would come into its own. As someone who bought all the current gen systems (prior to Vita and 3DS) on launch, I can tell you these lineups fill really slow. But I believe Sony is making good on 3rd parties with the Vita, at least more than they did with the PSP.
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haziqonfire

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#76 haziqonfire
Member since 2005 • 36392 Posts
[QUOTE="Haziqonfire"]

Vita has a lot of big names titles and multiplatform titles, but none that I care for.

3DS has a better library to me and as it should be ... it has a year head start.

SpruceCaboose
You don't care for WipEout? What blasphemy is that? BTW, good to see you again!

Haven't played any of them so I wouldn't know, looks similar to F-Zero so I might dig it. I haven't seen you around in a while! Where ya been?!
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Cherokee_Jack

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#77 Cherokee_Jack
Member since 2008 • 32198 Posts
somethingSpruceCaboose
Awww yeah.
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SpruceCaboose

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#78 SpruceCaboose
Member since 2005 • 24589 Posts
[QUOTE="SpruceCaboose"][QUOTE="Haziqonfire"]

Vita has a lot of big names titles and multiplatform titles, but none that I care for.

3DS has a better library to me and as it should be ... it has a year head start.

Haziqonfire
You don't care for WipEout? What blasphemy is that? BTW, good to see you again!

Haven't played any of them so I wouldn't know, looks similar to F-Zero so I might dig it. I haven't seen you around in a while! Where ya been?!

Working. I am a Network Admin at a National Lab now, so that takes up a large chunk of time. I would highly suggest WipEout if you like F-Zero or similar games. You can get in such a trance in those games it is amazing. Closest to zen I've been in a game.
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SpruceCaboose

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#79 SpruceCaboose
Member since 2005 • 24589 Posts
[QUOTE="SpruceCaboose"]somethingCherokee_Jack
Awww yeah.

I feel like such a low level now, everyone ran way the hell past me while I slumbered.
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zarshack

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#80 zarshack
Member since 2009 • 9936 Posts

how long did it take for the 3DS to get 7 AAs on metacritic?

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MFDOOM1983

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#81 MFDOOM1983
Member since 2010 • 8465 Posts

how long did it take for the 3DS to get 7 AAs on metacritic?

zarshack

8 months

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Cherokee_Jack

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#82 Cherokee_Jack
Member since 2008 • 32198 Posts
[QUOTE="Cherokee_Jack"][QUOTE="SpruceCaboose"]somethingSpruceCaboose
Awww yeah.

I feel like such a low level now, everyone ran way the hell past me while I slumbered.

Well, I was always ahead of the curve on levels. I never got moderated. And now I literally never get moderated, because SW is a hellish post-apocalyptic world where chaos rules.
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SpruceCaboose

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#83 SpruceCaboose
Member since 2005 • 24589 Posts

[QUOTE="zarshack"]

how long did it take for the 3DS to get 7 AAs on metacritic?

MFDOOM1983

8 months

Thats about 1 a month, which isn't too shabby, considering.
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SpruceCaboose

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#84 SpruceCaboose
Member since 2005 • 24589 Posts
[QUOTE="Cherokee_Jack"][QUOTE="SpruceCaboose"][QUOTE="Cherokee_Jack"] Awww yeah.

I feel like such a low level now, everyone ran way the hell past me while I slumbered.

Well, I was always ahead of the curve on levels. I never got moderated. And now I literally never get moderated, because SW is a hellish post-apocalyptic world where chaos rules.

Wow. I got modded all the time. Happens when you are a jerk! LOL! Sorry, back to Dance Central (Oh noes! He went casual!).
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SaltyMeatballs

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#85 SaltyMeatballs
Member since 2009 • 25165 Posts

[QUOTE="MajorPain10"]

[QUOTE="Desmonic"]

Honestly, I see so much BS in this thread.

I get it when people say they don't like the games that are on Vita. Fine, it's their own opinion, they are intitled to it. I just don't get it when some people claim the launch lineup is crap as a FACT.

People complaining the Vita only has "ports/remakes/console experiences", while at same time claiming the 3DS has none of that.... Seriously?

[quote="shinrabanshou"]

  • Super Street Fighter IV 3D
  • The Legend of Zelda: Ocarina of Time 3D
  • Metal Gear Solid: Snake Eater 3D
  • Mario Kart 7

Desmonic

These are the 3DS top rated games here on GS.... and guess what? They are all one of the following: a)ports; b)remakes; c)console experiences.

Yet, behold the hiprocisy at it's damn finest, this is all good and fine when the 3DS does it. However the Vita gets bashed for having a console like Uncharted, console like Wipeout, ports of Rayman, UMvC3, etc...

Heck, some posters above are going to great lengths to justify that while the 3DS games are not ports/remakes/console experiences (when they are) the Vita games are only that.

Seriously just stop the BS. You guys are bashing the Vita for the exact same flaws you find on the 3DS.

I think it is merely that some of the games are merely ports that provide no additional content that makes it vastly different. I will agree that Uncharted cannot be thrown into this category but Rayman, Wipeout (incorporates many tracks from Wipeout Fury), and UMvC3 are blatant ports straight(ish) from the PS3. Despite this, I find that Rayman would be more preferable in a portable setting. I adjusted the list you made based on your "classifications". You are not going to find a console experience that is exactly like Super Mario 3D Land (Super Mario Galaxy plays nothing like SM3dLand). Even with the remakes that are on the 3DS, they are not at the very least ports of the game from their respective consoles. Metal Gear Solid and LoZ Oot have been remade and updated while including new features not found in the original versions. I think people are looking for games that can only be found on the Vita, that is the problem. Some of games that have been released for the Vita that have console counterparts have had features that obviously should have been kept, but instead have been stripped out in order to release them sooner. I have to be influenced that I will be able to take something special away from the Vita that I CANNOT get or already have from the Ps3 (which is what will justify a purchase from me). I hope you see what I am trying to say.

Fine, even if we don't count Mario 3D Land as a console like experience, OoT is still a remake, SSFV is a port and Mario Kart 7 is a console like experience ( actually the term I was looking to use in my original post was "inferior console like" experience but whatever). And the other top rated 3DS games on that list were also ports/remakes/console like experiences. No one can really claim that the 3DS has one top game that you can't really find somewhere else, just like the Vita.

OOT 3DS is better than the original. MK7 is a "console experience" but it's the best MK to date.

Meanwhile in Vita land Wipeout is 30fps rather play 1080p 60fps smoothness on the PS3 Fury tracks. Uncharted is worse than any PS3 Uncharted game.

Vita games just seem to be inferior in some way compared to the console counterparts.

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zarshack

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#86 zarshack
Member since 2009 • 9936 Posts

[QUOTE="MFDOOM1983"]

[QUOTE="zarshack"]

how long did it take for the 3DS to get 7 AAs on metacritic?

SpruceCaboose

8 months

Thats about 1 a month, which isn't too shabby, considering.

so that means its amazing the vita has that many in its launch week then i guess.

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shinrabanshou

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#87 shinrabanshou
Member since 2009 • 8458 Posts

[QUOTE="zarshack"]

how long did it take for the 3DS to get 7 AAs on metacritic?

MFDOOM1983

8 months

The 3DS currently has 9 AA retail titles on GS.

The PSV currently has 5 AA from its launch line-up so far, with quite a few games left for review.

They could theoretically end up with the same number of AA titles in the near term. o.O

But there's more in development for 3DS.

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SpruceCaboose

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#88 SpruceCaboose
Member since 2005 • 24589 Posts

[QUOTE="SpruceCaboose"][QUOTE="MFDOOM1983"] 8 months

zarshack

Thats about 1 a month, which isn't too shabby, considering.

so that means its amazing the vita has that many in its launch week then i guess.

Sure is. I also haven't followed the review scores in gaming. 7 AA in a month is amazing IMO. People claiming otherwise are crazy and spoiled.
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FireEmblem_Man

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#89 FireEmblem_Man
Member since 2004 • 20389 Posts

[QUOTE="zarshack"]

[QUOTE="SpruceCaboose"] Thats about 1 a month, which isn't too shabby, considering. SpruceCaboose

so that means its amazing the vita has that many in its launch week then i guess.

Sure is. I also haven't followed the review scores in gaming. 7 AA in a month is amazing IMO. People claiming otherwise are crazy and spoiled.

I thought you were long gone?

Who cares? Different strokes for different folks

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MajorPain10

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#90 MajorPain10
Member since 2007 • 524 Posts

[QUOTE="Desmonic"]

[QUOTE="MajorPain10"]

I think it is merely that some of the games are merely ports that provide no additional content that makes it vastly different. I will agree that Uncharted cannot be thrown into this category but Rayman, Wipeout (incorporates many tracks from Wipeout Fury), and UMvC3 are blatant ports straight(ish) from the PS3. Despite this, I find that Rayman would be more preferable in a portable setting. I adjusted the list you made based on your "classifications". You are not going to find a console experience that is exactly like Super Mario 3D Land (Super Mario Galaxy plays nothing like SM3dLand). Even with the remakes that are on the 3DS, they are not at the very least ports of the game from their respective consoles. Metal Gear Solid and LoZ Oot have been remade and updated while including new features not found in the original versions. I think people are looking for games that can only be found on the Vita, that is the problem. Some of games that have been released for the Vita that have console counterparts have had features that obviously should have been kept, but instead have been stripped out in order to release them sooner. I have to be influenced that I will be able to take something special away from the Vita that I CANNOT get or already have from the Ps3 (which is what will justify a purchase from me). I hope you see what I am trying to say.

SaltyMeatballs

Fine, even if we don't count Mario 3D Land as a console like experience, OoT is still a remake, SSFV is a port and Mario Kart 7 is a console like experience ( actually the term I was looking to use in my original post was "inferior console like" experience but whatever). And the other top rated 3DS games on that list were also ports/remakes/console like experiences. No one can really claim that the 3DS has one top game that you can't really find somewhere else, just like the Vita.

OOT 3DS is better than the original. MK7 is a "console experience" but it's the best MK to date.

Meanwhile in Vita land Wipeout is 30fps rather play 1080p 60fps smoothness on the PS3 Fury tracks. Uncharted is worse than any PS3 Uncharted game.

Vita games just seem to be inferior in some way compared to the console counterparts.

I agree with both of you. It seems that we are facing a publisher/developer issue rather than the console. This generation has had a primary focus on sequel after sequel with no strong sense of new i.p.'s. We have had a few great new ips that started out this generation but because this generation is lasting so long, all these subsequent sequels are wearing out these ips. Reintroducing series and ips, like what Nintendo is doing with Kid Icarus, Luigi's Mansion, and more is helpful to 3DS's lineup for the year and relating to more sales. This is also where hardware becomes an issue with the next generation of consoles, where driven development costs are rivaling new ips where they would rather make multiple sequels than start a new ip. Hopefully, we will see a balance of the two in the future.
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SpruceCaboose

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#91 SpruceCaboose
Member since 2005 • 24589 Posts

I thought you were long gone?

Who cares? Different strokes for different folks

FireEmblem_Man
You all can't get rid of me that easy. And I agree. Play what you like, ignore the rest. But that doesn't seem like enough for some.
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Cherokee_Jack

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#92 Cherokee_Jack
Member since 2008 • 32198 Posts

Yet, the point of handhelds is essentially portability.

You may be right in that their place in the market is fading.

Even more simplistic games, as people suggest a handheld game must be to be a "handheld game" do nothing to alleviate that - as such simplicity can be fully replicated on iOS/Android.

shinrabanshou

Handhelds don't have to begin and end with portability. That's the old, pre-iPhone thinking.

People play handhelds at home too, and Nintendo and Sony need to use that to their advantage if they want to stay in the game. I don't know how you market a handheld as being some sort of alternative to a console, but that's for them to figure out. Point is, something draws people to handhelds even when they have other options, and it's not ports. It's original games that can't be played on consoles. If they have to be spin-offs of console franchises, so be it, but the more the games make use of the unique attributes of their platforms, the better handheld games they are.

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SpruceCaboose

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#93 SpruceCaboose
Member since 2005 • 24589 Posts

[QUOTE="shinrabanshou"]

Yet, the point of handhelds is essentially portability.

You may be right in that their place in the market is fading.

Even more simplistic games, as people suggest a handheld game must be to be a "handheld game" do nothing to alleviate that - as such simplicity can be fully replicated on iOS/Android.

Cherokee_Jack

Handhelds don't have to begin and end with portability. That's the old, pre-iPhone thinking.

People play handhelds at home too, and Nintendo and Sony need to use that to their advantage if they want to stay in the game. I don't know how you market a handheld as being some sort of alternative to a console, but that's for them to figure out. Point is, something draws people to handhelds even when they have other options, and it's not ports. It's original games that can't be played on consoles. If they have to be spin-offs of console franchises, so be it, but the more the games make use of the unique attributes of their platforms, the better handheld games they are.

The advantage of the 3DS and Vita against the phone market is horse power. Sure, you can game on the iPhone or Android, but handheld systems are optimized for gaming and can produce much more powerful experiences as a result. That is what they need to leverage, along with connections to the home systems as an added bonus.
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Cherokee_Jack

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#94 Cherokee_Jack
Member since 2008 • 32198 Posts

[QUOTE="Cherokee_Jack"]

[QUOTE="shinrabanshou"]

Yet, the point of handhelds is essentially portability.

You may be right in that their place in the market is fading.

Even more simplistic games, as people suggest a handheld game must be to be a "handheld game" do nothing to alleviate that - as such simplicity can be fully replicated on iOS/Android.

SpruceCaboose

Handhelds don't have to begin and end with portability. That's the old, pre-iPhone thinking.

People play handhelds at home too, and Nintendo and Sony need to use that to their advantage if they want to stay in the game. I don't know how you market a handheld as being some sort of alternative to a console, but that's for them to figure out. Point is, something draws people to handhelds even when they have other options, and it's not ports. It's original games that can't be played on consoles. If they have to be spin-offs of console franchises, so be it, but the more the games make use of the unique attributes of their platforms, the better handheld games they are.

The advantage of the 3DS and Vita against the phone market is horse power. Sure, you can game on the iPhone or Android, but handheld systems are optimized for gaming and can produce much more powerful experiences as a result. That is what they need to leverage, along with connections to the home systems as an added bonus.

All that horsepower doesn't mean jack if you only have 5 minutes to kill, though. iOS games are perfectly tuned for short-burst gameplay, so as something you carry around day to day, an iOS device will always beat a handheld. (considering also that smart devices are packed with other utility, especially if you have 3G)

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SpruceCaboose

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#95 SpruceCaboose
Member since 2005 • 24589 Posts
[QUOTE="Cherokee_Jack"] All that horsepower doesn't mean jack if you only have 5 minutes to kill, though. iOS games are perfectly tuned for short-burst gameplay, so as something you carry around day to day, an iOS device will always beat a handheld.

And there is your difference. If I am needing to kill 5 minutes going to the bathroom, I am taking my phone. If I am traveling, I am taking a portable, since more travel means more time to spend gaming. Make that your target audience. Enough business pros are in the gamer age group now for that to be worth it.
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Randolph

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#96 Randolph
Member since 2002 • 10542 Posts
[QUOTE="SpruceCaboose"] The advantage of the 3DS and Vita against the phone market is horse power. Sure, you can game on the iPhone or Android, but handheld systems are optimized for gaming and can produce much more powerful experiences as a result. That is what they need to leverage, along with connections to the home systems as an added bonus.

Well and the advantage of controls that don't suck.
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MFDOOM1983

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#98 MFDOOM1983
Member since 2010 • 8465 Posts

[QUOTE="MajorPain10"]

Wipeout (incorporates many tracks from Wipeout Fury)

Slashkice

Four out of fourteen tracks is many now? I know that kind of ruins the whole "it's the same as the PS3 version" tirade, but c'mon now. At least get the facts straight.

I'm surprised he even brought that up considering mk7 features 15 tracks from previous iterations. Just another example of the hypocrisy coming from nintendo fanboy camp.
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#99 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="ActicEdge"]

Always gonna disagree here, console games are games designed with consoles in mind. Some console games translate well to handhelds like Zelda and Street fighter, some honestly just don't though. RE:R was designed to be a handheld game and uses that style with the episodic style layout. Nothing wrong with wanting console games on a handheld but its not why I persnally get them and that;s why the Vita (even 3DS to some extent) aren't very appealing to me.

shinrabanshou

Handheld games are designed within the confines of a handheld's limitations, true.

The limitations of a handheld in the past, however, in no way reflect the limitations of a handheld today.

IMO:

The only thing that makes it a handheld game is that it's on a handheld.

The only thing that makes it a good handheld game is that it's a good game.

I disagree but you are entitled to your opinion. For me, there should be specific goals that are implemented into handheld games that aren't as important for console games. The best part about handhelds imo is the portability and being able to do things in chunks and gaining ground too. Some of that comes naturally with being on a handheld, some of it is intentional. I personally have no interest to play uncharted on a handheld nor RE until I read impressions of how it was tailored to the system. My thought is if it can be done infinitely better on a console, that's probably where it should be. Something like Professor Layton, or Monster Hunter, The World Ends With You, Sonic Rush etc are games that too me make sense on handhelds, hey lend perfectly to it. Some FPS or Uncharted won't ever do it for me frankly.

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Cherokee_Jack

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#100 Cherokee_Jack
Member since 2008 • 32198 Posts

[QUOTE="Cherokee_Jack"] All that horsepower doesn't mean jack if you only have 5 minutes to kill, though. iOS games are perfectly tuned for short-burst gameplay, so as something you carry around day to day, an iOS device will always beat a handheld. SpruceCaboose
And there is your difference. If I am needing to kill 5 minutes going to the bathroom, I am taking my phone. If I am traveling, I am taking a portable, since more travel means more time to spend gaming. Make that your target audience. Enough business pros are in the gamer age group now for that to be worth it.

True, but how often do people really travel, besides business types?

The Nintendogs/Brain Training audience is still around, and I imagine they mostly sit at home with their handhelds. The existence of the DSi XL (and its senior-focused marketing) proves that, I think.