Compare 3DS current library to Vita's launch games

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MajorPain10

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#101 MajorPain10
Member since 2007 • 524 Posts

[QUOTE="Slashkice"]

[QUOTE="MajorPain10"]

Wipeout (incorporates many tracks from Wipeout Fury)

MFDOOM1983

Four out of fourteen tracks is many now? I know that kind of ruins the whole "it's the same as the PS3 version" tirade, but c'mon now. At least get the facts straight.

I'm surprised he even brought that up considering mk7 features 15 tracks from previous iterations. Just another example of the hypocrisy coming from nintendo fanboy camp.

Blame IGN for my misinformation. No need for hostility. They deemed "many" of the tracks were from fury, but as you said, MK7 features half of its tracks from previous games. If you take into consideration that a good portion of these tracks in MK7 are quite "revamped", as in from some generations back, then it seems a little different. Also, from the list that I edited earlier I definitely left MK7 up there.

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SaudiFury

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#102 SaudiFury
Member since 2007 • 8709 Posts

I don't think it's fair compare 3DS current one year library vs Vita's launch lineup. Vita's gonna lose just by looking by sheer numbers.

Vita's vs 3DS launch lineup and i'd have to say Vita wins hands down. but as for right now 3DS has the advantage of 1 year on the market, a significantly larger consumer base (which will attract more developers).

Vita still needs to grow it's base and see how it looks in one-to-two years time.

----------

@ArcticEdge

This is something that i argued with my gamer friends on campus. Seeing how Sony has all these studios under it's belt, why doesn't it make a whole new cast of Sony IP character's for it's handheld. At the same time no one can under-estimate the power of leveraging existing popular IP's.

Though again one looks at Gravity rush and you'd be hard pressed to say there is no potential in it. I personally think a smart strategy for Sony is to at first leverage current IP's to get existing fans in the door, then sprinkle in some new IP's and slowly shift towards these new IP's being the face of Sony's handhelds.

these might sound like it's too much of a 'smart' strategy for consumers to get, but i don't think it is. Plus it shouldn't make a difference to Sony. Sony wants to do well in the home console and handheld space. They could very potentially have a roundhouse kick reason for most gamers to have BOTH devices, because it would have characters and games that ONLY exist on one platform or the other.

At the same time however if one can do it well, i'm not against ports of old games on new systems (be they console, handheld, phone or PC). They're relatively cheap to do and they expand to new audiences.

Speaking for my case, Rayman feels right to me on Vita, and one of the games i'm picking up for my 3DS next week is Tales of the Abyss. both really great games i hear (i can only confirm for Rayman - because it's awesome and i've been playing it).

In the end playing something like Uncharted, which is a launch game - and you can kinda tell it is one when you play it, you cannot help but see that they tried making this game designed for the Vita in mind. not so much in that it is bite sized - then again the game saves often so you can just stop playing and start up again where you left off - but in how it uses Vita's unique abilities.

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madskills6117

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#103 madskills6117
Member since 2006 • 4172 Posts

[QUOTE="SuperFlakeman"]

On the flipside, God of War PSP, Uncharted Vita, Resistance, they have identical approach to game design. Not just handheld/console, all three console UC's and such play out identically.

While Revelations is arguably a home console experience, it still has a different direction in gameplay than its console counterparts, it's a mix between action and survival horror vs cinematic action in RE4/5/6.

That's the key difference. Different directions is just as important as portable-friendly, which Revelations is too, due to how the game is segmented to allow for short bursts play.

MFDOOM1983

Lol, please stop trying to make it sound as if resident evil rev, is anything more than a console game with shorter levels and more checkpoints. Capcom's approach was the same as sony bends with uncharted vita.

Agreed, except Bend did a better job.

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ActicEdge

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#104 ActicEdge
Member since 2008 • 24492 Posts

I don't think it's fair compare 3DS current one year library vs Vita's launch lineup. Vita's gonna lose just by looking by sheer numbers.

Vita's vs 3DS launch lineup and i'd have to say Vita wins hands down. but as for right now 3DS has the advantage of 1 year on the market, a significantly larger consumer base (which will attract more developers).

Vita still needs to grow it's base and see how it looks in one-to-two years time.

----------

@ArcticEdge

This is something that i argued with my gamer friends on campus. Seeing how Sony has all these studios under it's belt, why doesn't it make a whole new cast of Sony IP character's for it's handheld. At the same time no one can under-estimate the power of leveraging existing popular IP's.

Though again one looks at Gravity rush and you'd be hard pressed to say there is no potential in it. I personally think a smart strategy for Sony is to at first leverage current IP's to get existing fans in the door, then sprinkle in some new IP's and slowly shift towards these new IP's being the face of Sony's handhelds.

these might sound like it's too much of a 'smart' strategy for consumers to get, but i don't think it is. Plus it shouldn't make a difference to Sony. Sony wants to do well in the home console and handheld space. They could very potentially have a roundhouse kick reason for most gamers to have BOTH devices, because it would have characters and games that ONLY exist on one platform or the other.

At the same time however if one can do it well, i'm not against ports of old games on new systems (be they console, handheld, phone or PC). They're relatively cheap to do and they expand to new audiences.

Speaking for my case, Rayman feels right to me on Vita, and one of the games i'm picking up for my 3DS next week is Tales of the Abyss. both really great games i hear (i can only confirm for Rayman - because it's awesome and i've been playing it)

SaudiFury

Rayman Origins is a great game from what I played though I'm personally of the belief that 2D side scrollers are just at home on any platform. I would rather play it on a console at first and then have it on a handheld for additional play throughs though. TotA is something I might try on a handheld just because I heard the console version was just so shiit in terms of framerate. (normally, console all the way though) The most interesting Vita games too me are things like Lumines and Gravity Rush. Uncharted (have 3 versions already and its only a 5 year old franchise) and UMvsC (have and would never buy for a handheld) just don't do much for me. Sony needs to build handheld IPs that have character and aren't console clones. We'll see how they do though.

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SpruceCaboose

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#105 SpruceCaboose
Member since 2005 • 24589 Posts

[QUOTE="SpruceCaboose"][QUOTE="Cherokee_Jack"] All that horsepower doesn't mean jack if you only have 5 minutes to kill, though. iOS games are perfectly tuned for short-burst gameplay, so as something you carry around day to day, an iOS device will always beat a handheld. Cherokee_Jack

And there is your difference. If I am needing to kill 5 minutes going to the bathroom, I am taking my phone. If I am traveling, I am taking a portable, since more travel means more time to spend gaming. Make that your target audience. Enough business pros are in the gamer age group now for that to be worth it.

True, but how often do people really travel, besides business types?

The Nintendogs/Brain Training audience is still around, and I imagine they mostly sit at home with their handhelds. The existence of the DSi XL (and its senior-focused marketing) proves that, I think.

All the time. Speaking as someone in a business, it is insanely common, and will only get more so as the Nintendo generation ages.
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nightshade869

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#106 nightshade869
Member since 2007 • 3457 Posts

Vita does not have a single exluisve

So obviously any 3DS game is better

Also Zelda OOT could be a better game than all handheld games that have appeared until today in all platforms

And 3DS plays all DS games, all Zeldas and a infinite number of other quality titles and RPGs

Vita sadly does not have BC at all

loosingENDS
Really?? Not a single exclusive? Can you read?
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D4W1L4H

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#107 D4W1L4H
Member since 2011 • 1765 Posts

List of Currently available titles on both 3DS and VITA (Downloadable and retail) that have scored on or above 6 at GAMESPOT and/or METACRITIC

3DS

  • Ace Combat 71MC -GS
  • BlazBlue continuum Shift 2 63MC -GS
  • Cave Story 3D 82MC 8GS
  • DOA Dimensions 79MC 7.5GS
  • Fifa soccer 12 67MC -GS
  • Harvest Moon tale of two towns 70MC -GS (US only)
  • James Noir's Hollywood crimes 60MC 7GS
  • OoT 3DS 94MC 8.5GS
  • Lego Harry Potter 71MC -GS
  • Lego Star wars III 67MC 6GS
  • Mario Kart 7 85MC 8GS
  • Mario & Sonic at the olympic games 67MC -GS
  • Snake eater 3D 83MC 8GS
  • Need for speed the run 65MC -GS
  • Bit trip Saga 75 MC 8.GS
  • Nintendogs + Cats 71MC 7.5GS
  • Pilot Wings resort 71MC 6.5 GS
  • PES 2011 73MC 7.0GS
  • Rayman 3D 61MC 7GS
  • Resident Evil Revelations 82MC 8.5GS
  • Resident Evil Mercenaries 3D 65MC 6.5GS
  • Ridge Racer 3D 75MC 7GS
  • Shin Megami Tensei 80MC -GS
  • Skylanders Spyro's Adventure 82MC -GS
  • Sonic Generations 67MC -GS
  • Crush 3D 71MC -GS
  • StarFox 64 3D 81MC 7.5GS
  • Super Mario 3D Land 90MC 8GS
  • Super Street fighter IV 85MC 8.5GS
  • Tales of the Abyss 75MC 7GS
  • Tekken 3D 67MC 6.5GS
  • Tetris Axis 3DS 74MC 7GS
  • Tom Clancy's Shadow wars 77MC 8GS
  • Sakura Samurai 79MC 7.5GS
  • Pushmo 90MC 8.5GS
  • VVVVVV 82MC -GS

TOTAL: 36 GAMES

Latest game released - February 21st 2012

VITA

  • BlazBlue continuum Shift extend 83MC -GS
  • Dungeon Hunter Alliance 48MC6.0GS
  • Escape Plan 75MC -GS
  • FIFA soccer 77MC 8GS
  • F1 2011 68MC -GS
  • Everybody's golf 75MC 7.5GS
  • Little Deviants 58MC 6.0GS
  • Lumines 84MC 8.0GS
  • Mod Nation Racers 63MC 6GS
  • MotorStorm RC 85MC -GS
  • Hustle Kings 73MC -GS
  • Rayman origins 88MC 8.5GS
  • Super Stardust Delts 83MC 7GS
  • Tales from space 84MC 7.5GS
  • Touch My Katamari 70MC 7GS
  • Ultimate Marvel VS Capcom 79MC 8GS
  • Uncharted Golden Abyss 80MC 7GS
  • Virtua tennis 4 75MC -GS
  • Wipeout 2048 79MC 7.5GS
  • Gravity Rush -MC -GS
  • Ninja Gaiden Sigma Plus 71MC 8GS

TOTAL: 21 GAMES

Latest game released - February 21st 2012

GAMES WITH 2012 RELEASE DATES CONFIRMED

3DS

  • Boulder Dash XL - March 27 2012 (US) June 2012 (EU)
  • Kid Icarus Uprising - March 23 2012
  • Kingdom Hearts DDD - TBA 2012
  • Paper Mario 3D - November 30 2012
  • Animal Crossing 3DS - TBA 2012
  • Chocobo Racing - TBA 2012
  • Fire Emblem Awakening - TBA 2012
  • Heroes of Ruin - TBA 2012
  • LEGO City stories - TBA 2012
  • Luigi's Mansion 2 - TBA 2012
  • Mario Tennis Open - May 25 2012
  • Professor Layton and the Mask of Miracle - TBA 2012
  • Rayman Origins - TBA 2012
  • The Amazing Spiderman - July 3 2012
  • Brain Training - Q2 2012

VITA

  • Call of Duty - TBA 2012
  • Disgea Absence of detention - April 1 2012 (US) April 17 2012 (EU)
  • Lego Batman 2 - August 1 2012
  • Lego Harry potter - TBA 2012
  • Little Big planet - March 31 2012
  • Madagascar 3 - June 5 2012
  • Madden NFL 13 - August 28 2012
  • MLB the show - March 6 2012
  • Mortal Kombat - April 27 2012
  • Street Fighter X Tekken March 9 2012
  • Resistance: Burning Skies - May 29 2012.
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SaudiFury

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#108 SaudiFury
Member since 2007 • 8709 Posts
giant list of gamesD4W1L4H
wait really? i'm actually really surprised that the 3DS is only at 36 after 1 year. Resistance : Burning Skies, we do know for a fact those are coming to Vita this year. Burning Skies has a May 29th release date.
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D4W1L4H

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#109 D4W1L4H
Member since 2011 • 1765 Posts

[QUOTE="D4W1L4H"]giant list of gamesSaudiFury
wait really? i'm actually really surprised that the 3DS is only at 36 after 1 year. Resistance : Burning Skies, we do know for a fact those are coming to Vita this year. Burning Skies has a May 29th release date.

It has 36 games that scored above 6 at Gamespot or Metacritic.

And yes, it seems as though I've forgotten Burning Skies.

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WllDan7

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#110 WllDan7
Member since 2004 • 2581 Posts

Vita's Launch Line Up is incredible.

Best Launch Line Up I've ever seen.

LegatoSkyheart
But the launch lineup is mostly games you can get every where else. None of the games out now for it compete with RE:R.
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shinrabanshou

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#111 shinrabanshou
Member since 2009 • 8458 Posts

List of Currently available titles on both 3DS and VITA (Downloadable and retail) that have scored on or above 6 at GAMESPOT and/or METACRITIC

D4W1L4H

Why are you using 6 as a cut-off? :/

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shinrabanshou

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#112 shinrabanshou
Member since 2009 • 8458 Posts

I disagree but you are entitled to your opinion. For me, there should be specific goals that are implemented into handheld games that aren't as important for console games. The best part about handhelds imo is the portability and being able to do things in chunks and gaining ground too. Some of that comes naturally with being on a handheld, some of it is intentional. I personally have no interest to play uncharted on a handheld nor RE until I read impressions of how it was tailored to the system. My thought is if it can be done infinitely better on a console, that's probably where it should be. Something like Professor Layton, or Monster Hunter, The World Ends With You, Sonic Rush etc are games that too me make sense on handhelds, hey lend perfectly to it. Some FPS or Uncharted won't ever do it for me frankly.

ActicEdge

Notwithstanding, I don't think games need to be simplified needlessly beyond recognition to be accommodated on a handheld...

There's nothing to say an established IP can't be implemented with such goals.

Your examples are strange.

Resident Evil is better on a home console. While Monster Hunter found a market on the PSP, why couldn't it be done and potentially better on a console.

Why exactly can't a FPS be tailored towards handhelds?

These seem incredibly arbitrary limitations.

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tjricardo089

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#113 tjricardo089
Member since 2010 • 7429 Posts

Pretty much all the Vita games are playable on the PS3, even if it's a different story.

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trent44

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#115 trent44
Member since 2008 • 255 Posts

Right now, I feel the 3DS library is a bit lacking in my tastes.

-Mario Kart 7 (beat it 100%, thoroughly enjoyed)

-Mario Land 3D (Worst main mario game I have ever played, still beat it 100% and decently enjoyed it :P)

-Pilot Wings 3D (played 2 hours got bored)

-Monkey Ball 3D (completed game in 2 hours, to easy/boring)

Now I am just waiting on something else to play on my 3DS; there might be other okay games out in the 3DS library right now, but my time is best spent on BETTER games from the regular DS/PSP libraries...

The Vita is doing pretty darn well for a 4 day old system; Right now I have

-Touch My Katamari

-Lumines: Electronic Symphony

-Army Of Hell

-Rayman Origins

-Tales from Space: Mutant Blobs Attack

-Hot Shots Golf: World Invitational

-Ultimate Marvel vs. Capcom 3

-Little Deviants

-Mod Nation Racers

As long as either system keeps games coming out worthy of my time, then I will keep buying them and playing them; That said, the 3DS really needs to step up and get some games out.

It has been out a year and has already been dwarfed by my Vita games in 4 days.

I want to buy games like Pikmin 3D, Super Smash Bros. 3D, Luigi's Mansion 2, Paper Mario 3D, and Mario Tennis Open (My 3DS is waiting on the shelf getting dusty); this is the same waiting game I played with the Wii and sadly I don't think it is going to change anytime soon...

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Badosh

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#116 Badosh
Member since 2011 • 12774 Posts

God yo b**** ass is stupid. vtoshkatur

:| Right....

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p4s2p0

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#117 p4s2p0
Member since 2010 • 4167 Posts

[QUOTE="SpruceCaboose"][QUOTE="Cherokee_Jack"]

Handhelds don't have to begin and end with portability. That's the old, pre-iPhone thinking.

People play handhelds at home too, and Nintendo and Sony need to use that to their advantage if they want to stay in the game. I don't know how you market a handheld as being some sort of alternative to a console, but that's for them to figure out. Point is, something draws people to handhelds even when they have other options, and it's not ports. It's original games that can't be played on consoles. If they have to be spin-offs of console franchises, so be it, but the more the games make use of the unique attributes of their platforms, the better handheld games they are.

Cherokee_Jack

The advantage of the 3DS and Vita against the phone market is horse power. Sure, you can game on the iPhone or Android, but handheld systems are optimized for gaming and can produce much more powerful experiences as a result. That is what they need to leverage, along with connections to the home systems as an added bonus.

All that horsepower doesn't mean jack if you only have 5 minutes to kill, though. iOS games are perfectly tuned for short-burst gameplay, so as something you carry around day to day, an iOS device will always beat a handheld. (considering also that smart devices are packed with other utility, especially if you have 3G)

I've played games on psp when I only had 5mins to kill. I would take 3-5 hour portable console experience anyday over 8-10 hour of phone games. Which I have a phone too so if my vita runs out of battery I can always use the phone for games if I wanted to but without controls not in my intrest.
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LastRambo341

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#118 LastRambo341
Member since 2010 • 8767 Posts

Right now, I feel the 3DS library is a bit lacking in my tastes.

-Mario Kart 7 (beat it 100%, thoroughly enjoyed)

-Mario Land 3D (Worst main mario game I have ever played, still beat it 100% and decently enjoyed it :P)

-Pilot Wings 3D (played 2 hours got bored)

-Monkey Ball 3D (completed game in 2 hours, to easy/boring)

Now I am just waiting on something else to play on my 3DS; there might be other okay games out in the 3DS library right now, but my time is best spent on BETTER games from the regular DS/PSP libraries...

The Vita is doing pretty darn well for a 4 day old system; Right now I have

-Touch My Katamari

-Lumines: Electronic Symphony

-Army Of Hell

-Rayman Origins

-Tales from Space: Mutant Blobs Attack

-Hot Shots Golf: World Invitational

-Ultimate Marvel vs. Capcom 3

-Little Deviants

-Mod Nation Racers

As long as either system keeps games coming out worthy of my time, then I will keep buying them and playing them; That said, the 3DS really needs to step up and get some games out.

It has been out a year and has already been dwarfed by my Vita games in 4 days.

I want to buy games like Pikmin 3D, Super Smash Bros. 3D, Luigi's Mansion 2, Paper Mario 3D, and Mario Tennis Open (My 3DS is waiting on the shelf getting dusty); this is the same waiting game I played with the Wii and sadly I don't think it is going to change anytime soon...

trent44
Dang, you're missing some 3DS games
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blahzor

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#119 blahzor
Member since 2005 • 2287 Posts

So that somehow makes it "all right"? Are they not still ports? Are they not still remakes? Are they not still console like experiences? I'm not not questioning whether the games are good or not. I just find it quite hypocritical of some of you to say that the Vita only has "crappy ports" and then defend the 3DS when it suffers from the same faith.

I mean one thing is to debate whether or not the games themselves are good.

--- to add to this I could come here and rant about how it's easier to make Wii/N64 ports on the 3DS since the specs are very similar/superior, while ports from the PS3 are a bit more difficult to achieve since the Vita isn't as strong, thus the same game on the PS3 will look better, play better and likely have extra stuff. Hopefully this will change with time. But let's not enter such realms... ---

Another is just to dismiss one platform for having ports and defend the other for having the same damn thing.

.

As far as I see if you ( or people in general) attack Vita for having ports, you have to attack the 3DS for the same reason or else you just look like a hyporitical fanboy.

.

However should you debate whether the ports on Vita suck or not and do the same for 3DS, as far as I'm concerned I don't see any real problem. That sort of debate actually makes sense, and I do agree that the remakes/ports on the 3DS seem to have been worked on far more than the ones on the Vita. Yet, it doesn't change what they are.

Desmonic

Where you here from the 3DS launch up to the end of last year? The 3DS was called a port/remake machine by many people, why would people avoid calling the Vita out for the exact same thing?

Alot of the games you are citing(SSF43D, MGS3D, OoT) where all used against the 3DS throughout its last year. It's only been recently, that is the last 3 months, that we've heard little of this. And that is probably because it finally has a handful of really good exclusive titles.

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ActicEdge

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#121 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="ActicEdge"]

I disagree but you are entitled to your opinion. For me, there should be specific goals that are implemented into handheld games that aren't as important for console games. The best part about handhelds imo is the portability and being able to do things in chunks and gaining ground too. Some of that comes naturally with being on a handheld, some of it is intentional. I personally have no interest to play uncharted on a handheld nor RE until I read impressions of how it was tailored to the system. My thought is if it can be done infinitely better on a console, that's probably where it should be. Something like Professor Layton, or Monster Hunter, The World Ends With You, Sonic Rush etc are games that too me make sense on handhelds, hey lend perfectly to it. Some FPS or Uncharted won't ever do it for me frankly.

shinrabanshou

Notwithstanding, I don't think games need to be simplified needlessly beyond recognition to be accommodated on a handheld...

There's nothing to say an established IP can't be implemented with such goals.

Your examples are strange.

Resident Evil is better on a home console. While Monster Hunter found a market on the PSP, why couldn't it be done and potentially better on a console.

Why exactly can't a FPS be tailored towards handhelds?

These seem incredibly arbitrary limitations.

Nothing about Monster Hunter or the world Ends With you is simplified. You are just making that assumption up :|

Resident Evil I said wasn't interesting to me until I read about what they did to try and make it more portable and handheld friendly. RE also was not one of the titles that I listed as being a great handheld game (which you know). It interests me but its not the reason and will never be the reason I pick up a 3DS when I eventually do. The core behind monster hunter itself is that you grab the game, play with friends or randos and use team work. Its also one of those games that is great to just be able to walk around with and play in casual spurts. Because it does require a lot of work to progress being able to play it here and there and add to your hours makes it great. Its like saying pokemon would be better on a console, sure in theory but the practice of actually playing pokemon is much more suited to a handheld. Besides online, nothing about MH itself needs a console to work or even make it inherently bettter and it loses all of its carry around, do a quick hunt, put it away charm on a console. (I love Tri though but the reality is a lot of my 300 hours of tri was wasted just setting stuff up, doing gathering runs, stuff not nearly as bothersome when I can do it while watching tv or right before going to bed. Dunno how much MH you've played but it really is more portable friendly)

To be honest you are putting words in my mouth about this issue. Some games just have little reason to be made on handhelds vs consoles and vice versa imo. Something like TWEWY broken down into bite size pieces, fights that can be as quick or long as you want, uses handheld strengths and avoids the weakness is what I'm talking about, being better on a console is not strictly about better technical aspects. I genuinely believe in design philosophy that seperates shiitty handheld games from good ones. Whether or not you feel these limitations (which are hardly limitations, just don't make a console game and then show horn it on to a handheld) are just or not is another issue. I'll ask you though instead of just stating theory, how many great handheld FPS games have you played?

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bonesawisready5

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#122 bonesawisready5
Member since 2011 • 4971 Posts

3DS has been out for a year, the best games of note are;

Resident Evil Revalations

Mario Kart 7

Super Mario 3D Land

Star Fox 64 3D

Nano Assualt

Street Fighter

Dead or Alive

Metal Gear Solid Snake Eater

TLoZ: Ocarina

Tekken 3D

and some nice E-Store games like Sakura Samurai, Pushmo, Zen Pinball

-----------------------------------------------------------------------------

Now Vita with its day 1 launch games:

Wipeout 2048

Lumines Electric Symphony

Rayman origins

Ultimate Marvel vs Capcom

Uncharted: Golden Abyss

Blaze Blue Continum Shift

Virtua Tennis 4

Hot Shots Golf

Fifa Soccer

Ninja Gaiden Sigma Plus

and some fine PS Store content like Mutant Blobs from Space, Escape plan and Super Star Dust Delta.

--------------------------------------------------------------------------------------------------------------------

So please tell me how the 3DS game library, which has had a year to develop, crushes the Vita day one LAUNCH line-up ?

Videodogg
Yea. Let's take out the Vita and 3DS games that are ports/remakes, regardless of them being 10 year old remakes or multiplatform Vita would have (right now in stores): Uncharted GA, Hot Shots Golf, and Mutant Blobs? 3DS would have: Super Mario 3D Land, Mario Kart 7, Dead or Alive Dimensions, Pilotwings Resort, Pokemon Rumble Blast, Resident Evil: Revelations, Resident Evil: Mercs 3D, Tekken 3D Prime, Mutant Mudds, Sakura Samurai, Dillon's Rolling Western, Pushmo That's without ports/remakes/multiplats like Fifa Soccer (which I hear is good on Vita), Ocarina of Time 3D (which is, well OCARINA!) and SSFIV/UMvC3. Clearly the 3DS has much more software, much more good software (which is to be expected, its 12 months older) unless you absolutely need a handheld that can play the same games you already play on your Xbox 360/PS3 with some exceptions
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bonesawisready5

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#123 bonesawisready5
Member since 2011 • 4971 Posts

[QUOTE="blahzor"]

[QUOTE="Desmonic"]

So that somehow makes it "all right"? Are they not still ports? Are they not still remakes? Are they not still console like experiences? I'm not not questioning whether the games are good or not. I just find it quite hypocritical of some of you to say that the Vita only has "crappy ports" and then defend the 3DS when it suffers from the same faith.

I mean one thing is to debate whether or not the games themselves are good.

--- to add to this I could come here and rant about how it's easier to make Wii/N64 ports on the 3DS since the specs are very similar/superior, while ports from the PS3 are a bit more difficult to achieve since the Vita isn't as strong, thus the same game on the PS3 will look better, play better and likely have extra stuff. Hopefully this will change with time. But let's not enter such realms... ---

Another is just to dismiss one platform for having ports and defend the other for having the same damn thing.

.

As far as I see if you ( or people in general) attack Vita for having ports, you have to attack the 3DS for the same reason or else you just look like a hyporitical fanboy.

.

However should you debate whether the ports on Vita suck or not and do the same for 3DS, as far as I'm concerned I don't see any real problem. That sort of debate actually makes sense, and I do agree that the remakes/ports on the 3DS seem to have been worked on far more than the ones on the Vita. Yet, it doesn't change what they are.

Desmonic

Where you here from the 3DS launch up to the end of last year? The 3DS was called a port/remake machine by many people, why would people avoid calling the Vita out for the exact same thing?

Alot of the games you are citing(SSF43D, MGS3D, OoT) where all used against the 3DS throughout its last year. It's only been recently, that is the last 3 months, that we've heard little of this. And that is probably because it finally has a handful of really good exclusive titles.

I've been here since 2007.

And you are missing the point. I don't want people to avoid calling the Vita a port machine, neither do I actually disagree when they do call it. They are right, so far it is only a port machine. However most people that do so, then go around praising and defending the 3DS for it's ports. That's nothing else but hypocrisy and "faboyism". And that is what I am trying to get across.

Why in the world is Vita being criticizedfor having ports and the 3DS praised for it? It doesn't make any damn sense. Heck, just read this thread and you'll see what I'm talking about.

I'm not defending anything but there is a difference in 3DS ports in that a lot of those are remakes Super Street Fighter IV, Rayman 3D, Rayman Origins, Tales of the Abyss are the major ports I can think of. Ocarina of Time, Star Fox, Cave Story are remakes of older games, with a lot of updated content. I think the reason why people get PO'd by the Vita's abundance of PS3 ports is that there is recently released superior versions on home consoles. if you notice with the 3DS the more popular ports like Rayman 3D, Tales of the Abyss 3D are just old enough that they don't feel like ports to most of the people that missed them the first time or people are ready to replay them. Whereas the Vita gets 6-12 month old ports in more abundance than the 3DS. Also, I don't know of any (please point them out if so) of any full blow remakes for the PS Vita other than FFX, which once again will be superior on PS3. The 3DS gets older remakes of popular games, and the changes are substantial. I think that's the reason people give the Vita more flack for ports than 3DS, is that the ports on 3DS are just old enough to feel moderately fresh (some are two generations old) while the 3DS gets more impressive full blown remakes.
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dracolich55

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#124 dracolich55
Member since 2010 • 2343 Posts
[QUOTE="Desmonic"]

[QUOTE="blahzor"]

Where you here from the 3DS launch up to the end of last year? The 3DS was called a port/remake machine by many people, why would people avoid calling the Vita out for the exact same thing?

Alot of the games you are citing(SSF43D, MGS3D, OoT) where all used against the 3DS throughout its last year. It's only been recently, that is the last 3 months, that we've heard little of this. And that is probably because it finally has a handful of really good exclusive titles.

bonesawisready5

I've been here since 2007.

And you are missing the point. I don't want people to avoid calling the Vita a port machine, neither do I actually disagree when they do call it. They are right, so far it is only a port machine. However most people that do so, then go around praising and defending the 3DS for it's ports. That's nothing else but hypocrisy and "faboyism". And that is what I am trying to get across.

Why in the world is Vita being criticizedfor having ports and the 3DS praised for it? It doesn't make any damn sense. Heck, just read this thread and you'll see what I'm talking about.

I'm not defending anything but there is a difference in 3DS ports in that a lot of those are remakes Super Street Fighter IV, Rayman 3D, Rayman Origins, Tales of the Abyss are the major ports I can think of. Ocarina of Time, Star Fox, Cave Story are remakes of older games, with a lot of updated content. I think the reason why people get PO'd by the Vita's abundance of PS3 ports is that there is recently released superior versions on home consoles. if you notice with the 3DS the more popular ports like Rayman 3D, Tales of the Abyss 3D are just old enough that they don't feel like ports to most of the people that missed them the first time or people are ready to replay them. Whereas the Vita gets 6-12 month old ports in more abundance than the 3DS. Also, I don't know of any (please point them out if so) of any full blow remakes for the PS Vita other than FFX, which once again will be superior on PS3. The 3DS gets older remakes of popular games, and the changes are substantial. I think that's the reason people give the Vita more flack for ports than 3DS, is that the ports on 3DS are just old enough to feel moderately fresh (some are two generations old) while the 3DS gets more impressive full blown remakes.

*looks at avatar* I see now....
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bonesawisready5

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#125 bonesawisready5
Member since 2011 • 4971 Posts
[QUOTE="dracolich55"] *looks at avatar* I see now....

Really? I was trying to be as fair as I could be. I didn't say anything but my take on the situation. I'm not trying to take a side at all, and that's all you have to say?
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White_Dreams

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#126 White_Dreams
Member since 2011 • 925 Posts

Vita seems to have one of the best console launches of recent memory. Also if your going to dog the vita for having to many ports, I hoep you do the same for the 3DS.

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HarlockJC

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#128 HarlockJC
Member since 2006 • 25546 Posts
[QUOTE="dracolich55"] *looks at avatar* I see now....

When did liking Link make someone a sheep? Nintendo wishes they had that many hardcore fans.
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bonesawisready5

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#129 bonesawisready5
Member since 2011 • 4971 Posts

[QUOTE="bonesawisready5"][QUOTE="Desmonic"]

I've been here since 2007.

And you are missing the point. I don't want people to avoid calling the Vita a port machine, neither do I actually disagree when they do call it. They are right, so far it is only a port machine. However most people that do so, then go around praising and defending the 3DS for it's ports. That's nothing else but hypocrisy and "faboyism". And that is what I am trying to get across.

Why in the world is Vita being criticizedfor having ports and the 3DS praised for it? It doesn't make any damn sense. Heck, just read this thread and you'll see what I'm talking about.

Desmonic

I'm not defending anything but there is a difference in 3DS ports in that a lot of those are remakes Super Street Fighter IV, Rayman 3D, Rayman Origins, Tales of the Abyss are the major ports I can think of. Ocarina of Time, Star Fox, Cave Story are remakes of older games, with a lot of updated content. I think the reason why people get PO'd by the Vita's abundance of PS3 ports is that there is recently released superior versions on home consoles. if you notice with the 3DS the more popular ports like Rayman 3D, Tales of the Abyss 3D are just old enough that they don't feel like ports to most of the people that missed them the first time or people are ready to replay them. Whereas the Vita gets 6-12 month old ports in more abundance than the 3DS. Also, I don't know of any (please point them out if so) of any full blow remakes for the PS Vita other than FFX, which once again will be superior on PS3. The 3DS gets older remakes of popular games, and the changes are substantial. I think that's the reason people give the Vita more flack for ports than 3DS, is that the ports on 3DS are just old enough to feel moderately fresh (some are two generations old) while the 3DS gets more impressive full blown remakes.

More BS.

Here is a quick list by . shinrabanshou of some of the top rated games on the 3DS right now:

  • Resident Evil: Revelations - console like experience
  • Super Street Fighter IV 3D - port
  • The Legend of Zelda: Ocarina of Time 3D -remake
  • Metal Gear Solid: Snake Eater 3D - remake
  • Mario Kart 7 - console like experience
  • Super Mario 3DLand - console like experience
  • Tom Clancy's Ghost Recon: Shadow Wars - port

It doesn't matter if it's a remake of a 2 gen old game, IT IS STILL A REMAKE. It doesn't matter if a port plays better on X platform than on Y platform, IT IS STILL A PORT. It doesn't matter if a console like game actually ends up being better on a handheld, IT IS STILL A CONSOLE LIKE EXPERIENCE.

I'm not saying the games on the 3DS are crap, they aren't. They're great in fact! Go on, search this thread and my posting history to see if I ever said otherwise.

But it does not change what they are! And still you find excuses to justify the ports/remakes/console experiences on the 3DS as a POSITIVE thing, and the ones on the Vita as a NEGATIVE thing.

And that my friend is hypocrisy. You are not debating whether or not the games on the 3DS are better which as I've stated previously would be ok and would actually make sense. No, what many of you do is just claim the Vita is a port machine and praise and justify the ports on the 3DS as the best thing ever.

Hypocrisy, fanboyism and BS.

Jesus Christ dude calm down. I just stated a single theory on it. I said I was defending anything at the beginning Quite frankly I don't care about it regardless. I'm sure I'll enjoy my Vita whenever I purchase it (prolly when it hits $199 with built in memory, if at all) I was just stating my opinion on why people respond better to 3DS ports/remakes than Vita ones. How am I a fanboy for simply stating my opinion on what may be the cause of something? Calm down. Many of "you"? I said its just my opinion. I'm not even trying to justify anything. You're aware that post where I quoted other posters is the first time I've even posted in this thread? I don't really care which ports are more justified, better, whatever. I was just saying my opinion on why people are more receptive to 3DS ports than Vita ones.
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HaloPimp978

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#131 HaloPimp978
Member since 2005 • 7329 Posts
In the long run the 3DS will have the better library.
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D4W1L4H

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#132 D4W1L4H
Member since 2011 • 1765 Posts

Why are you using 6 as a cut-off? :/

shinrabanshou

Based on gamespot's review system. anything from 6.0-6.5 was considered "fair." I didn't want to go below, or leave out what was considered "fair."

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bonesawisready5

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#133 bonesawisready5
Member since 2011 • 4971 Posts

[QUOTE="bonesawisready5"][QUOTE="Desmonic"]

More BS.

Here is a quick list by . shinrabanshou of some of the top rated games on the 3DS right now:

  • Resident Evil: Revelations - console like experience
  • Super Street Fighter IV 3D - port
  • The Legend of Zelda: Ocarina of Time 3D -remake
  • Metal Gear Solid: Snake Eater 3D - remake
  • Mario Kart 7 - console like experience
  • Super Mario 3DLand - console like experience
  • Tom Clancy's Ghost Recon: Shadow Wars - port

It doesn't matter if it's a remake of a 2 gen old game, IT IS STILL A REMAKE. It doesn't matter if a port plays better on X platform than on Y platform, IT IS STILL A PORT. It doesn't matter if a console like game actually ends up being better on a handheld, IT IS STILL A CONSOLE LIKE EXPERIENCE.

I'm not saying the games on the 3DS are crap, they aren't. They're great in fact! Go on, search this thread and my posting history to see if I ever said otherwise.

But it does not change what they are! And still you find excuses to justify the ports/remakes/console experiences on the 3DS as a POSITIVE thing, and the ones on the Vita as a NEGATIVE thing.

And that my friend is hypocrisy. You are not debating whether or not the games on the 3DS are better which as I've stated previously would be ok and would actually make sense. No, what many of you do is just claim the Vita is a port machine and praise and justify the ports on the 3DS as the best thing ever.

Hypocrisy, fanboyism and BS.

Desmonic

Jesus Christ dude calm down. I just stated a single theory on it. I said I was defending anything at the beginning Quite frankly I don't care about it regardless. I'm sure I'll enjoy my Vita whenever I purchase it (prolly when it hits $199 with built in memory, if at all) I was just stating my opinion on why people respond better to 3DS ports/remakes than Vita ones. How am I a fanboy for simply stating my opinion on what may be the cause of something? Calm down. Many of "you"? I said its just my opinion. I'm not even trying to justify anything. You're aware that post where I quoted other posters is the first time I've even posted in this thread? I don't really care which ports are more justified, better, whatever. I was just saying my opinion on why people are more receptive to 3DS ports than Vita ones.

Who said I was only talking only to you? There is a reason why I said "many of you" and not just simply "you". And honestly you might not have been trying to justify it, but it sure sounded like it.

And I am sorry if it sounded like a direct attack to you, but it wasn't. I was speaking in a "broader tone" per say. Just used your post as fuel. But do go on, read the thread from the start and notice that what I'm saying actually happened. (and will continue on happening no matter what)

What I have been trying to get across is simply this: A good port = a port. A good remake = a remake. A good console like experience = a console like experience. It's idiotic to dismiss the Vita for it and praise the 3DS for the same thing.

To me that is nothing but hypocrisy.

I don't care about any of that. If you read my post and saw that I was trying to be fair and I wasn't defending either side you shouldn't have lumped me in with everyone else or even quoted me to begin with. I'm not the person you're talking to coz I'm not really claiming any of the things you've said, I just stated an opinion on why people may think those things.
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LastRambo341

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#134 LastRambo341
Member since 2010 • 8767 Posts

[QUOTE="shinrabanshou"]

Why are you using 6 as a cut-off? :/

D4W1L4H

Based on gamespot's review system. anything from 6.0-6.5 was considered "fair." I didn't want to go below, or leave out what was considered "fair."

Exactly. A 6 is a decent score. Can be loved or hated or both.
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deactivated-57ad0e5285d73

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#135 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

Ocarina3D and Starfox3D are jokes of games. Great games, but sad that they were even part of a new console launch. What's next, Pikmin2 HD for the wiiu? Or WindWaker HD for the wiiu? C'mon now...

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LastRambo341

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#136 LastRambo341
Member since 2010 • 8767 Posts

Ocarina3D and Starfox3D are jokes of games. Great games, but sad that they were even part of a new console launch. What's next, Pikmin2 HD for the wiiu? Or WindWaker HD for the wiiu? C'mon now...

Heirren
YESSSS!!!!! :D
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bonesawisready5

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#137 bonesawisready5
Member since 2011 • 4971 Posts

Ocarina3D and Starfox3D are jokes of games. Great games, but sad that they were even part of a new console launch. What's next, Pikmin2 HD for the wiiu? Or WindWaker HD for the wiiu? C'mon now...

Heirren
Sarcasm? Every console gets ports and remakes at launch. It lets devs get acquainted with the new hardware. Might as well make the best of it.
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#138 Blake135
Member since 2008 • 3994 Posts
Most Nintendo fans are like their games, however the few hardcore Nintendo fans scare me they rip anyone apart that dares try to sully their God. Anyway the Vita lineup is pretty dam good considering it just launched, 3DS has made up for it's pathetic launch and has brought out some good games. Both systems are suffering from lack of new IPs, their both struggling for ports/remakes/HD updates, hopefully we see more new IPs that take advantage of each of the systems benefits.
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shinrabanshou

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#139 shinrabanshou
Member since 2009 • 8458 Posts

(Won't let me put in more quotes, Arctic) I didn't say those titles were necessary simplified versions of console games. The general premise of what makes a "handheld" game, however, seems to be that they must be cut down into bite-sized snacks - I don't believe that to be true. And I don't think a console-like experience need be, to make a good handheld game. That Monster Hunter has found a home on handhelds would attest to that. Many games traditionally on consoles can be adapted for handhelds successfully, imo.

Resident Evil I said wasn't interesting to me until I read about what they did to try and make it more portable and handheld friendly. RE also was not one of the titles that I listed as being a great handheld game (which you know). It interests me but its not the reason and will never be the reason I pick up a 3DS when I eventually do. The core behind monster hunter itself is that you grab the game, play with friends or randos and use team work. Its also one of those games that is great to just be able to walk around with and play in casual spurts. Because it does require a lot of work to progress being able to play it here and there and add to your hours makes it great. Its like saying pokemon would be better on a console, sure in theory but the practice of actually playing pokemon is much more suited to a handheld. Besides online, nothing about MH itself needs a console to work or even make it inherently bettter and it loses all of its carry around, do a quick hunt, put it away charm on a console. (I love Tri though but the reality is a lot of my 300 hours of tri was wasted just setting stuff up, doing gathering runs, stuff not nearly as bothersome when I can do it while watching tv or right before going to bed. Dunno how much MH you've played but it really is more portable friendly)ActicEdge
Monster Hunter would work perfectly fine on a console - as it was a console game. Again, yes I agree it found popularity on handhelds in Japan. And yes it may work well on a handheld - I just don't see anything inherently handheld or console about it.

To be honest you are putting words in my mouth about this issue. ActicEdge
Wasn't my intent, ergo apologies.

Some games just have little reason to be made on handhelds vs consoles and vice versa imo. Something like TWEWY broken down into bite size pieces, fights that can be as quick or long as you want, uses handheld strengths and avoids the weakness is what I'm talking about, being better on a console is not strictly about better technical aspects. I genuinely believe in design philosophy that seperates shiitty handheld games from good ones. Whether or not you feel these limitations (which are hardly limitations, just don't make a console game and then show horn it on to a handheld) are just or not is another issue. I'll ask you though instead of just stating theory, how many great handheld FPS games have you played?ActicEdge
How many handhelds have had the capacity to make a great handheld FPS?

Even on the assumption that one must follow a bite-sized design philosophy - there's nothing inherent about the FPS genre that precludes it from that anyway.

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shinrabanshou

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#140 shinrabanshou
Member since 2009 • 8458 Posts

[QUOTE="shinrabanshou"]

Why are you using 6 as a cut-off? :/

D4W1L4H

Based on gamespot's review system. anything from 6.0-6.5 was considered "fair." I didn't want to go below, or leave out what was considered "fair."

7.0 is generally considered good, on GS.

8.0 is considered high quality for the SW metagame.

75 is considered a positive metascore on Metacritic.

Rarely have I ever seen 6.0 used as a minimum score.

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digimonkey12

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#141 digimonkey12
Member since 2009 • 1851 Posts
In the long run the 3DS will have the better library.HaloPimp978
Not really, no!
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JohnF111

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#142 JohnF111
Member since 2010 • 14190 Posts

Vita does not have a single exluisve

So obviously any 3DS game is better

Also Zelda OOT could be a better game than all handheld games that have appeared until today in all platforms

And 3DS plays all DS games, all Zeldas and a infinite number of other quality titles and RPGs

Vita sadly does not have BC at all

loosingENDS
Yeah go play Uncharted: Golden Abyss on anything but the Vita then report back here... Get your head out of your brown area dude it's not funny anymore.
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bonesawisready5

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#143 bonesawisready5
Member since 2011 • 4971 Posts

(Won't let me put in more quotes, Arctic) I didn't say those titles were necessary simplified versions of console games. The general premise of what makes a "handheld" game, however, seems to be that they must be cut down into bite-sized snacks - I don't believe that to be true. And I don't think a console-like experience need be, to make a good handheld game. That Monster Hunter has found a home on handhelds would attest to that. Many games traditionally on consoles can be adapted for handhelds successfully, imo.

[QUOTE="ActicEdge"]Monster Hunter would work perfectly fine on a console - as it was a console game. Again, yes I agree it found popularity on handhelds in Japan. And yes it may work well on a handheld - I just don't see anything inherently handheld or console about it.

[QUOTE="ActicEdge"]To be honest you are putting words in my mouth about this issue. shinrabanshou

Wasn't my intent, ergo apologies.

Some games just have little reason to be made on handhelds vs consoles and vice versa imo. Something like TWEWY broken down into bite size pieces, fights that can be as quick or long as you want, uses handheld strengths and avoids the weakness is what I'm talking about, being better on a console is not strictly about better technical aspects. I genuinely believe in design philosophy that seperates shiitty handheld games from good ones. Whether or not you feel these limitations (which are hardly limitations, just don't make a console game and then show horn it on to a handheld) are just or not is another issue. I'll ask you though instead of just stating theory, how many great handheld FPS games have you played?ActicEdge
How many handhelds have had the capacity to make a great handheld FPS?

Even on the assumption that one must follow a bite-sized design philosophy - there's nothing inherent about the FPS genre that precludes it from that anyway.

Any handheld can have great FPS games so long as they are tailor made to work on those devices and not be a copy/paste of PC/Console FPS games
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shinrabanshou

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#144 shinrabanshou
Member since 2009 • 8458 Posts

Any handheld can have great FPS games so long as they are tailor made to work on those devices and not be a copy/paste of PC/Console FPS gamesbonesawisready5
It has nothing to do with whether they replicate a console or PC game. They're industry standard for the genre.

I don't play many FPS, but as a genre it's recognised that FPS need responsive controls, that provide good camera and movement control.

A Kinect FPS is objectively sh*tty because it doesn't meet these requirements, even if tailored for the less responsive and less functional controls.

A mouse and keyboard objectively provide the best controls for a FPS based on those requirements.

Dual analog affords similar functionality, but objectively less responsive controls.

Workarounds based on limitations of a device do not make the control scheme "good" or "better" they just play a poor hand well enough. And often not even that.

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#145 trent44
Member since 2008 • 255 Posts

[QUOTE="Videodogg"]

...

bonesawisready5

Yea. Let's take out the Vita and 3DS games that are ports/remakes, regardless of them being 10 year old remakes or multiplatform Vita would have (right now in stores): Uncharted GA, Hot Shots Golf, and Mutant Blobs?...

Well, technically you forgot Little Deviants, WipEout 2048, Super Stardust Delta, ModNation Racers: Road Trip, Lumines: Electronic Symphony, Escape Plan, Shinobido 2: Revenge of Zen, Dynasty Warriors Next, Army Corps of Hell, and Touch My Katamari which are not ports nor remakes and available for purchase right now...

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bonesawisready5

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#146 bonesawisready5
Member since 2011 • 4971 Posts

[QUOTE="bonesawisready5"][QUOTE="Videodogg"]

...

trent44

Yea. Let's take out the Vita and 3DS games that are ports/remakes, regardless of them being 10 year old remakes or multiplatform Vita would have (right now in stores): Uncharted GA, Hot Shots Golf, and Mutant Blobs?...

Well, technically you forgot Little Deviants, WipEout 2048, Super Stardust Delta, ModNation Racers: Road Trip, Lumines: Electronic Symphony, Escape Plan, Shinobido 2: Revenge of Zen, Dynasty Warriors Next, Army Corps of Hell, and Touch My Katamari which are not ports nor remakes and available for purchase right now...

Wipeout is going to be on PS3, Super Stardust is available on PS3 (though its older and I'm not sure what is different), Modnation RT is inferior to the PS3 version in nearly every way (no online). The others I guess so. I wouldn't say Little Deviants and Lumines, Shinobido are anything to write home about, but that's IMO, not fact.
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WreckEm711

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#147 WreckEm711
Member since 2010 • 7362 Posts

[QUOTE="HaloPimp978"]In the long run the 3DS will have the better library.digimonkey12
Not really, no!

History says yes it will, but of course history has a habit of turning companies upside down, so it'll be an interesting handheld race :P

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shinrabanshou

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#149 shinrabanshou
Member since 2009 • 8458 Posts

[QUOTE="bonesawisready5"]Wipeout is going to be on PS3, Super Stardust is available on PS3 (though its older and I'm not sure what is different), Modnation RT is inferior to the PS3 version in nearly every way (no online). The others I guess so. I wouldn't say Little Deviants and Lumines, Shinobido are anything to write home about, but that's IMO, not fact.Slashkice

Wipeout 2048 is not going to the PS3. Super Stardust HD and Super Stardust Delta are not the same thing. I don't see why you're even bringing up the quality of Modnation Racers when you had no problem giving Tekken 3D mention.

You said in another thread you don't know why people think you have an agenda against the Vita. I'll help you out and tell you posts like these are why.

Mentioning Tekken 3D Prime, when by several accounts it's a repackaged Tekken 6 is odd when apparently trying to make fair comparison.

Mentioning Resident Evil: The Mercenaries when by accounts it is a package of minigames from past RE games is odd.

Listing Dead or Alive Dimensions, which is essentially a repackaging of old Dead or Alive games, is similarly odd.

Ignoring WipEout 2048, while listing Mario Kart 7 is odd.