Because we barely know anything about it, we have som footage and some interviews, but that is about it.Sandvichman
Except we do know some things, and those were the things I listed. Why is it people keep telling me to take a "wait and see" approach to the game, on things that Crytek have already come out and said? The point of that post was to demonstrate what we do know, and yet I am still being told to be quite and wait until it is out.
Why is it some people refuse to recognise what is right in their faces? You don't need to play the game to know something Crytek has already confirmed.
What scale, i didn't you you or anyone else whine about warhead being smaller, with this being the same or larger than warhead, not to mention you have vertical combat as well, as high ass buildings and choppers. It was a gimmick, it was fun during the first few hours or so, then its just a rinse repeat thing, might as well rinse and repeat it when it was merely a novelty in the last game, seems like a good choice, unless you believe crytek did this to appeal to lesser minder console gamers, who are unable to do x+y=xy They have a new fanbase to appeal, can't really blame them, especially when there is alot of heat about the 360 version, its only natural to show it, but pc footage will come along.Sandvichman
First off, I don't talk about Warhead because it is nothing more than a side story to the main game. Crysis 1 is the game Crysis 2 is being compared to. I don't defend Warhead because quite frankly I didn't like it that much, I prefer the original.
Secondly, did you just honestly call technological progress a gimmick? Let me guess, consoles cannot do it; so it doesn't matter? Yet I expect when consoles can do this; it will mysteriously matter again, like all the other stuff that didn't matter last gen but somehow does now.
Crysis's scale is simply the interactive distance in which PC hardware capabilities allow, due to high memory enabling practically the entire map to sit in memory. You calling that a gimmick is like last gen consoles calling the interactive distance on current generation consoles a gimmick. Scale advances every generation, it's like resolution increasing or textures becoming more detailed, only it impacts the range in which you can affect the world.
It's a very silly thing to say and quite frankly stinks of downplay to me.
There is not alot to be happy about if everyone shared our opinion on it, personally, i see no problem with it. People are telling ''you'' to shut up because its excessive whining. sure some complaints are justified even though very impulse like. But most seem to be assumptions like people saying that it was a corridr shooter based on the video because Alcatraz didn't walk another way, i mean what the hell-
You have to understand that there ''might'' be a wider audience on the 360, and therefore crytek appeals to them, you can't blame them for doing so.Sandvichman
This isn't a praise only zone, people are allowed to have an opinion.
Everything I listed in that post is verifiable, and I'll go into detailed explanation of anything that requires clarification. I'm not getting swept away by hype when all the information is telling me things I'm concerned about, and I will not wait until release to confirmed things that I already know to be true now.
And as much as some people keep trying to paint me as being a hater, I'll say for the 3rd time that I intend to buy the game. I hope it will be able to stand on its own merits, but I don't consider it a adequate sequel to Crysis based on what I know now.
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