[QUOTE="T-razor1"][QUOTE="NotTarts"]
From this interview:
http://www.gameblog.fr/blogs/eska/p_16980_mes-amis-les-devs-daniel-phillips
[QUOTE="Gameblog"]AKka:What was the Lead Console at the beginning of Crysis 2 dev ?
Daniel:At the start I believe it was the Xbox 360 that was used as the console benchmark. As of now though, we've switched to the PS3 as our "low end" benchmark. Not because it's inferior to the 360, but because it's just so much harder to develop on. It has very different specs compared to the 360.
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AKka: Does the hardware difference between the 360 and the PS3 allow one of these version to look better?
Daniel:When I worked on A:CM I would have said yes to this question. During that project we found that the PS3 gave far better visuals than the 360. But having worked on Crysis 2, I have found that the quality is all dependant on the programming team. As it stands right now, the quality is near identical between the 360 and PS3 for Crysis 2 (and amazing)
Lol, cows are picking parts of this interview and taking it out of context to fit their own cow needs. This is not hard cows. Please read slowly...
The key statement in that interview is this one:
"I have found that the quality is all dependant on the programming team." This is what I have been preaching here but it falls on deaf cow ears.
Then you hear this from the typical cow:
"Well what about UC2?GOW3? KZ2?"
First of all to me KZ2 was not that great looking. Too much blur and vaseline. Some Poor textures and some low poly structures in the environment. The game is overrated graphically and to me was a mess of a game because of the funky controls. GOW3 looks great but to me UC2 is the only ps3 game that impresses me graphically. But as others have already mentioned there are other games that are just as impressive graphically on the 360(Reach, RDR, Wake, etc...) and are doing FAR MORE things in their games than what is being done in UC2.
But anyway I digress. The point I'm trying to make is that because the quality is dependant on the programming team, cows cannot just say well UC2, KZ2, etc... Why? Because those are first party titles with development teams who were given the resources and time to throw their blood, sweat and tears into their game with graphics as a primary focus. I honestly believe that if you gathered the same teams (i.e. Naughty Dog, Santa Monica, Guerilla, etc..) and they were given the same resources and the same length of time to complete their games as with the ps3, not only would the visuals be identical more or less but it would not shock me one bit if the same games looked slightly better than their ps3 counterparts.
Seriously, cows seem to be really hurting that it is coming out from respected developers that the 360 and ps3 are pretty equal in their capabilities. But that's what happens when you delude yourself into thinking that the ps3 is the second coming and then get hit with the truth.
As far as Crysis 2 vs. KZ3? I'll wait until both games are completed and I get to play them. Which reminds me... I'm too lazy to search for that post in here but some cow made the ridiculous claim that critics don't have good eyes and can't be taken seriously in response to someone saying that critics are already saying that Crysis 2 is already looking great and that Kz3 received no graphical accolades this past E3.
So if critics can't be taken seriously and don't have good eyes so then I guess I can't take them seriously when they were praising UC2 when it was released huh? Ya see how cows set themselves up and just make themselves look bad? You guys continue to spam and spit out nonsense only to serve your own cow needs and then act as though it is fact or the holy grail when in reality you guys make yourselves look bad when faced with the truth.
:lol:. OMG, this is such a fail :lol:. Its terrible that you put so much work into your post, yet youre spewing fanboy nonsense. First, AW looks good tbh, but is first sub-HD with terrible texturing, average at best character models, and is all about post processing effects which you seem to bash KZ2 for...You know, the game rewarded by people and critics alike to have easily had the best looking visuals. (At least technically, I dont give a **** about your opinion on artstyle, so dont bring it up). Anyways, Reach is a good looking game, but again, its no where near U2, KZ2, GT5, GOW3, etc (BTW, it seems that critics and peole who arent lemmings seem to think that way). About this scale ****, it doesnt matter about how many tasks the game is running at a time, since its doing with sacrifices to the graphical fidelity. Besides, if that was all to go by, MAG would destroy any game in scale by a mile..
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