Crysis 2 - Narrowed Down / Main Powers Down from "5" to 2

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lawlessx

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#51 lawlessx
Member since 2004 • 48753 Posts
wonder how many people actually read the article and realize that we already knew this.
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strangeisland

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#52 strangeisland
Member since 2009 • 1153 Posts

How is this a problem? It still has every power in the previous game, but with one being automatic

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the_ChEeSe_mAn2

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#53 the_ChEeSe_mAn2
Member since 2003 • 8463 Posts
This isn't knew but disappointing, nonetheless.
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soulitane

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#54 soulitane
Member since 2010 • 15091 Posts
I'm pretty sure I've known this for a while now.
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Wisely321

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#55 Wisely321
Member since 2008 • 686 Posts
pc games should never go multiplat especially those strategy games pc games take advantage of the pc, not consoles
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johny300

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#56 johny300
Member since 2010 • 12496 Posts
[QUOTE="johny300"]Don't care i just want the ps3 version to be on par with the 360 version or i'm getting the pc version.tagyhag
If you could get the PC version, why not get that?

I like the controller better lol.
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lawlessx

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#57 lawlessx
Member since 2004 • 48753 Posts
[QUOTE="tagyhag"][QUOTE="johny300"]Don't care i just want the ps3 version to be on par with the 360 version or i'm getting the pc version.johny300
If you could get the PC version, why not get that?

I like the controller better lol.

crysis and crysis warhead support the 360 controller.
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Silenthps

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#58 Silenthps
Member since 2006 • 7302 Posts
lolwat It's more like going from 5 to 5+
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johny300

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#59 johny300
Member since 2010 • 12496 Posts
[QUOTE="lawlessx"][QUOTE="johny300"][QUOTE="tagyhag"] If you could get the PC version, why not get that?

I like the controller better lol.

crysis and crysis warhead support the 360 controller.

Thanks i might get it for pc then :).
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DudeNtheRoom

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#60 DudeNtheRoom
Member since 2010 • 1276 Posts
I'm so lost.
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Rev3nger

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#61 Rev3nger
Member since 2006 • 1127 Posts

So basically, all they did was just combine strength and speed?

That's ok with me, ever since Crysis 1 I thought speed and strength shouldn't be separate powers. Realistically speaking, I mean. The strength power increases muscle performance, and that's exactly what you need for extra speed, so it didn't make sense for them to be two separate powers.

If this is all consoles do to Crysis, then all is good.

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badtaker

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#62 badtaker
Member since 2009 • 3806 Posts

[QUOTE="DarkLink77"][QUOTE="15strong"]

"Blame it on the consoles! It is in no way the developers fault. PC rules forever."

This is what I expect as a typical post in this topic.

ShadowDeathX

Okay. Crytek sold out. Is that better?

I blame EA lol..not Crytek or the Consoles...

Ea has nothing to do with it they are only publisher
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Mrmccormo

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#63 Mrmccormo
Member since 2011 • 870 Posts
I will proceed to blame the consoles, not the developers.FIipMode
I blame reviewers and the complainers. The recurring complaint (though whether it was valid is another story) for both Crysis and Warhead were "buuuuut it's such a big empty world! I don't see an enemy every four seconds! It's just aimless wandering!!!" So, Crytek/EA paid attention and said "ok, the open world was too open for you? Boom. Linear corridors. Have fun."
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Brownesque

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#65 Brownesque
Member since 2005 • 5660 Posts

Really? your complaing about getting a better suit? maybe pc gamers need to learn what streamlining is, because clearly they have no clue, seem to think technology just gets more bloated and complex.

warmaster670
You mean like the Cell processor? Streamlining means....removing tactical elements and then "streamlining" all the open world elements out of the game? Make your fanboyism more transparent, please. Crysis got a 9.5 and won game of the year on Gamespot, and that's because literally because of the open world and the powers allowing for on the fly tactical decisions that made the gamespot editor "feel like a bad***." They're "streamlining" out the thing that netted them a game of the year award. Why? Because of opinions like yours. Stop defending developers making everything into a mindless Call of Duty corridor shooter, please.
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skrat_01

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#66 skrat_01
Member since 2007 • 33767 Posts
Well this has been known for a while, that the game was stepping back from the large quantities of player choice in the first.
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Vadamee

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#67 Vadamee
Member since 2009 • 1195 Posts
Its more logical now. Does it make sense to have maximum strength as a separate attribute from speed when speed, physically, relies on strength? Sure, its science fiction and isn't grounded by real physics, but they do have a direction were speed isn't some "magical force" propelling the character at a whim. One could also make the same case with maximum speed and armor...
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Infinite_Access

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#68 Infinite_Access
Member since 2007 • 2483 Posts

The more you guys say it's "consolized" the more I can say PC gaming is dieing.

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rcignoni

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#69 rcignoni
Member since 2004 • 8863 Posts
That's a damn shame. Probably because of consoles, too.
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coreybg

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#70 coreybg
Member since 2009 • 2608 Posts

Looks like we're wearing the consolesuit then.

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110million

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#71 110million
Member since 2008 • 14910 Posts
Console suit allows for MAXIMUM profit and MAXIMUM sellout. Enjoy your game that looks worse than Crysis 1 from 4 years ago :lol:
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h575309

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#72 h575309
Member since 2005 • 8551 Posts

Love to hear why consoles are to blame for removing "powers" from the suit. I mean really? Are you people implying that 5 powers are somehow too "complicated" for console gamers lol?

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PAL360

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#73 PAL360
Member since 2007 • 30574 Posts

Sacrificing stuff because of the PS3 and 360 again. Haha.Blixxed

Are you saying that 360 and PS3 cant handle more than two powers?

They cant compete with PC in graphics departement but let´s not exagerate... :?

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musicalmac

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#75 musicalmac  Moderator
Member since 2006 • 25101 Posts
What technical aspect of a console do people use to defend the argument that it's the PS3/360's fault for this?
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PAL360

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#76 PAL360
Member since 2007 • 30574 Posts

What technical aspect of a console do people use to defend the argument that it's the PS3/360's fault for this? musicalmac

Apparently the fact it went from 5 powers to 2 :|

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R3FURBISHED

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#77 R3FURBISHED
Member since 2008 • 12408 Posts
I wouldn't be too upset (which is impossible for any hermit) because this sounds like a design choice to me.
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skrat_01

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#78 skrat_01
Member since 2007 • 33767 Posts

The more you guys say it's "consolized" the more I can say PC gaming is dieing.

Infinite_Access
dying* Which it has been, forever in that sense.
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AAllxxjjnn

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#79 AAllxxjjnn
Member since 2008 • 19992 Posts

[QUOTE="musicalmac"]What technical aspect of a console do people use to defend the argument that it's the PS3/360's fault for this? PAL360

Apparently the fact it went from 5 powers to 2 :|

1. There were only ever 4 powers. They're still there. Just organized differently. Tap the jump button to jump, hold the jump button to power jump.

2. Everything still takes up energy when you use it.

3. Real-time weapon customization still in, this time with animations for putting on scopes/silencers/ammo/any other attachments. There is also real-time nanosuit customization.

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musicalmac

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#80 musicalmac  Moderator
Member since 2006 • 25101 Posts

[QUOTE="musicalmac"]What technical aspect of a console do people use to defend the argument that it's the PS3/360's fault for this? PAL360

Apparently the fact it went from 5 powers to 2 :|

Yes, I'm well aware of the whole 5 to 2 powers thing. Why are consoles preventing the inclusion of all 5 powers? Technically speaking, there is only one person I know who could give me an answer I'd really take seriously. Everyone else is just speculating. Just like you.
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110million

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#81 110million
Member since 2008 • 14910 Posts
If an original game on PC, there is no reason to imagine its sequel would contain less content and be missing things for its sequel. Has this ever happened from PC exclusive to its sequel? I doubt it. Dragon Age had certain properties, as it was being built for PC, it was too late to change the original too much by the time it went to consoles, so they do that for the sequel instead. Deus Ex, another good example. Is there any way to prove the consoles are to blame for any of this? Probably somewhat, but not directly. That said, its like saying "how do you know fox news is lying?" its just such a fact of life that it seems crazy to argue it.
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JangoWuzHere

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#82 JangoWuzHere
Member since 2007 • 19032 Posts

[QUOTE="musicalmac"]What technical aspect of a console do people use to defend the argument that it's the PS3/360's fault for this? PAL360

Apparently the fact it went from 5 powers to 2 :|

All the powers are still there, they just mapped them so you don't have to use the stupid wheel to access me. If anyone tells me that Crysis was a perfectly balanced game with its powers, they are simply wrong.

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PAL360

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#83 PAL360
Member since 2007 • 30574 Posts

[QUOTE="PAL360"]

[QUOTE="musicalmac"]What technical aspect of a console do people use to defend the argument that it's the PS3/360's fault for this? musicalmac

Apparently the fact it went from 5 powers to 2 :|

Yes, I'm well aware of the whole 5 to 2 powers thing. Why are consoles preventing the inclusion of all 5 powers? Technically speaking, there is only one person I know who could give me an answer I'd really take seriously. Everyone else is just speculating. Just like you.

Im not speculating. I just find ridiculous how some ppl here think that the number of powers went down because of console´s limited power! Im probably the last guy you should take seriously in a technical debate but im pretty sure that the console limitation has nothing to do with this.

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musicalmac

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#84 musicalmac  Moderator
Member since 2006 • 25101 Posts
A tale of two 110millions, brought to you by musicalmac. [QUOTE="110million"]Console suit allows for MAXIMUM profit and MAXIMUM sellout. Enjoy your game that looks worse than Crysis 1 from 4 years ago :lol:

If an original game on PC, there is no reason to imagine its sequel would contain less content and be missing things for its sequel. Has this ever happened from PC exclusive to its sequel? I doubt it. Dragon Age had certain properties, as it was being built for PC, it was too late to change the original too much by the time it went to consoles, so they do that for the sequel instead. Deus Ex, another good example. Is there any way to prove the consoles are to blame for any of this? Probably somewhat, but not directly. That said, its like saying "how do you know fox news is lying?" its just such a fact of life that it seems crazy to argue it. 110million
So which is it? More or less content? Nonsense and speculation or thoughtful insight? (And naive assumption about news networks is naive)
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musicalmac

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#85 musicalmac  Moderator
Member since 2006 • 25101 Posts

Im not speculating. I just find ridiculous how some ppl here think that the number of powers went down because of console´s limited power! Im probably the last guy you should take seriously in a technical debate but im pretty sure that the console limitation has nothing to do with this.

PAL360
Oh I see. I misinterpreted your post, my apologies. It seems we may be on the same (or at least a similar) page.
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deactivated-5c8e4e07d5510

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#86 deactivated-5c8e4e07d5510
Member since 2007 • 17401 Posts
A sequel should add more, not take away. Just sayin'
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PAL360

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#87 PAL360
Member since 2007 • 30574 Posts

[QUOTE="PAL360"]

Im not speculating. I just find ridiculous how some ppl here think that the number of powers went down because of console´s limited power! Im probably the last guy you should take seriously in a technical debate but im pretty sure that the console limitation has nothing to do with this.

musicalmac

Oh I see. I misinterpreted your post, my apologies. It seems we may be on the same (or at least a similar) page.

Indeed, no problem mac.

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WilliamRLBaker

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#88 WilliamRLBaker
Member since 2006 • 28915 Posts
[QUOTE="15strong"]

"Blame it on the consoles! It is in no way the developers fault. PC rules forever."

This is what I expect as a typical post in this topic.

Of course when a multiplat pc game gets narrowed down because of design choices they were making before the console versions even existed then its consolization, then a pc exclusive gets narrowed down because of design choices then its just smart and good design.
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110million

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#89 110million
Member since 2008 • 14910 Posts

So which is it? More or less content? Nonsense and speculation or thoughtful insight? (And naive assumption about news networks is naive)musicalmac
I can't think of a case where a game going to console led it to have as much or more content than a PC version, it may be mis-correlation to assume consoles caused it, but I would take my chances with a 100% fact rate. I mean I'm sure there is some game at some point that I don't know of or isn't coming to mind, but I doubt it would have been in this generation.

I say this while spending about 50% or more of my gaming time on consoles, I just don't believe the people who think otherwise have done a ton of PC gaming over the past decade or so.

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badtaker

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#90 badtaker
Member since 2009 • 3806 Posts
[QUOTE="PAL360"]

[QUOTE="musicalmac"]What technical aspect of a console do people use to defend the argument that it's the PS3/360's fault for this? musicalmac

Apparently the fact it went from 5 powers to 2 :|

Yes, I'm well aware of the whole 5 to 2 powers thing. Why are consoles preventing the inclusion of all 5 powers? Technically speaking, there is only one person I know who could give me an answer I'd really take seriously. Everyone else is just speculating. Just like you.

reminds me of similar situation when ff13 was announced for 360 :P
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AAllxxjjnn

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#91 AAllxxjjnn
Member since 2008 • 19992 Posts
So are we gonna leave up the blatantly false topic title or what?
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donalbane

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#92 donalbane
Member since 2003 • 16383 Posts
I heard that you had to pick between one of 3 different play styles (sniping, run+gun, and stealth). So if the 3 styles each give you two powers, that's better than if there are only 2 total to choose from. (Unless they scrapped the 3 pay style idea entirely.)
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110million

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#93 110million
Member since 2008 • 14910 Posts
So are we gonna leave up the blatantly false topic title or what?AAllxxjjnn
Dude, its much funner to argue semantics based off half-truths and lies. I got nothing otherwise. :(
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lightleggy

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#94 lightleggy
Member since 2008 • 16090 Posts
Sacrificing stuff because of the PS3 and 360 again. Haha.Blixxed
yeah because the ps3 and xbox couldnt run powers
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lightleggy

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#95 lightleggy
Member since 2008 • 16090 Posts
[QUOTE="Guppy507"]A sequel should add more, not take away. Just sayin'

im very sure that the TC got it wrong...strengh and speed got mixed into 1 power, then there is the sneaking mode then the sniper mode and if im not wrong you could configure the styles in the way you like so for example you can be a super strongh sniper or a fast invisible dude
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bobbetybob

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#96 bobbetybob
Member since 2005 • 19370 Posts
Sacrificing stuff because of the PS3 and 360 again. Haha.Blixxed
Yup, weapon wheel style interfaces are completely impossible on consoles...
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alextherussian

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#97 alextherussian
Member since 2009 • 2642 Posts
So they streamlined the powers to make them easier to use and thats because of consoles? Was Warhead being streamlined because of the Wii?
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lightleggy

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#98 lightleggy
Member since 2008 • 16090 Posts
So they streamlined the powers to make them easier to use and thats because of consoles? Was Warhead being streamlined because of the Wii?alextherussian
dude just stop it with the "IT HAPPENS BECAUSE OF TEH CONSOLES" seriously, just stop it
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alextherussian

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#99 alextherussian
Member since 2009 • 2642 Posts
[QUOTE="alextherussian"]So they streamlined the powers to make them easier to use and thats because of consoles? Was Warhead being streamlined because of the Wii?lightleggy
dude just stop it with the "IT HAPPENS BECAUSE OF TEH CONSOLES" seriously, just stop it

I think you are misreading my post. My point being that it does not happen because of consoles ,as in the Wii had nothing to do with the slimming down of Warhead....
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lightleggy

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#100 lightleggy
Member since 2008 • 16090 Posts
[QUOTE="lightleggy"][QUOTE="alextherussian"]So they streamlined the powers to make them easier to use and thats because of consoles? Was Warhead being streamlined because of the Wii?alextherussian
dude just stop it with the "IT HAPPENS BECAUSE OF TEH CONSOLES" seriously, just stop it

I think you are misreading my post. My point being that it does not happen because of consoles ,as in the Wii had nothing to do with the slimming down of Warhead....

wth...wii and warhead? since when is warhead in the wii? also how hard it is to use that wheel in a console? a bunch of console games uses that wheel...