Crysis 2 - Narrowed Down / Main Powers Down from "5" to 2

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110million

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#101 110million
Member since 2008 • 14910 Posts
[QUOTE="lightleggy"][QUOTE="alextherussian"][QUOTE="lightleggy"] dude just stop it with the "IT HAPPENS BECAUSE OF TEH CONSOLES" seriously, just stop it

I think you are misreading my post. My point being that it does not happen because of consoles ,as in the Wii had nothing to do with the slimming down of Warhead....

wth...wii and warhead? since when is warhead in the wii? also how hard it is to use that wheel in a console? a bunch of console games uses that wheel...

Man he just explained what he meant, he never said anything about it being because of consoles.
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alextherussian

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#102 alextherussian
Member since 2009 • 2642 Posts
[QUOTE="lightleggy"] wth...wii and warhead? since when is warhead in the wii? also how hard it is to use that wheel in a console? a bunch of console games uses that wheel...

You seem to be missing the sarcasm...Warhead is not on the Wii, I am saying that consoles having nothing to do with this streamlining decision...
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Vesica_Prime

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#103 Vesica_Prime
Member since 2009 • 7062 Posts

Really hate it when developers dumb down games for casuals (not consoles themselves).

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PAL360

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#104 PAL360
Member since 2007 • 30574 Posts

Really hate it when developers dumb down games for casuals (not consoles themselves).

Vesica_Prime

There´s nothing 'hardcore' about Crysis1. Other than graphics it could have worked on any console and played by any kind of gamer.

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DraugenCP

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#106 DraugenCP
Member since 2006 • 8486 Posts

To be honest, maximum speed was pretty useless in the first Crysis most of the time. They improved it a bit in Warhead, but I still didn't use it much. Luckily, cloak and maximum strength are the ones I use most. I'm also really excited about the 'vertical' aspect of the open gameplay. I still wonder how it'll turn out, but from what I understand, height is now more relevant, which opens up new options for stealth gameplay (initiating attacks from above etc.). I also hope this means I get to climb skyscrapers. Hubba hubba.

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deactivated-59d151f079814

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#107 deactivated-59d151f079814
Member since 2003 • 47239 Posts
I will agree that speed and armor were pretty redundant.. Its a good idea to make speed already the sprint.. Armor to me always felt like a wasted slot..
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Vesica_Prime

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#108 Vesica_Prime
Member since 2009 • 7062 Posts

[QUOTE="Vesica_Prime"]

Really hate it when developers dumb down games for casuals (not consoles themselves).

PAL360

There´s nothing 'hardcore' about Crysis1. Other than graphics it could have worked on any console and played by any kind of gamer.

Well the city looks less of a sandbox and more of a linear corridor shooter and they removed armour abilities.

And played by any gamer? Give a Wii Sports playing grandpaCrysis and I'd love to see how he goes with it.

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skrat_01

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#109 skrat_01
Member since 2007 • 33767 Posts
[QUOTE="WilliamRLBaker"][QUOTE="15strong"]

"Blame it on the consoles! It is in no way the developers fault. PC rules forever."

This is what I expect as a typical post in this topic.

Of course when a multiplat pc game gets narrowed down because of design choices they were making before the console versions even existed then its consolization, then a pc exclusive gets narrowed down because of design choices then its just smart and good design.

If only I could agree with evidence of it. Games like Invisible War were supposed to be 'better designed'. Alas it was anything but. As for Crysis 2, who knows, might be better removing the constant need for changing skills. There is some sense to it.
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tenaka2

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#110 tenaka2
Member since 2004 • 17958 Posts

Well this follow up is aimed at a different audience, as such they have to keep it simple and extremely casual. The campaign will prob be shortened by a few hours also.

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ZippySlappy

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#111 ZippySlappy
Member since 2009 • 2664 Posts
Ahhh Crytek,always thinking of Me;the console gamer. Consoles>PC.
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chaplainDMK

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#112 chaplainDMK
Member since 2008 • 7004 Posts

[QUOTE="DarkLink77"][QUOTE="15strong"]

"Blame it on the consoles! It is in no way the developers fault. PC rules forever."

This is what I expect as a typical post in this topic.

15strong

Okay. Crytek sold out. Is that better?

How about saying it is a sequel with an all new suit. The suit is streamlined so it is better and faster to use. Changes in a sequel, who would have thought of such a thing?

How about instead of changing the 5 suit modes to 3 so you basicaly have stealth and overkill mode and the default armour mode, to introduce stuff like gadgets to maximise the seposedly more verticaly open world game they are going for. You know, introducing stuff like grappling hooks, repelling ropes, giving the suit a few jet boosters for a realy long jump (seperate from the strenght mode), making more of the levels destroyable, maybe even making the campaign a series of totaly open segments of NYC with real time day-night transitions so you can go around and maybe go reccie an area before attacking, or telling a squad of marines where to attack so you can get a diversion etc. Not going and dumbing down evreything
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ironcreed

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#113 ironcreed
Member since 2005 • 14195 Posts

As long as the game delivers on fun then it's all good for me. From what I have seen, I don't think there will be a problem in that regard.

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Wasdie

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#114 Wasdie  Moderator
Member since 2003 • 53622 Posts

I played it on the 360 during the beta and I didn't think that there was anything in Crysis 1 I couldn't do in Crysis 2. Just had to do it in a different way. Infact it was easier to tie stuff together and really get the most out of the suit.

I guess all of the PC fanboys whining "consolization" should actually shut it and play the game before making those claims.

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lightleggy

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#115 lightleggy
Member since 2008 • 16090 Posts

[QUOTE="PAL360"]

[QUOTE="Vesica_Prime"]

Really hate it when developers dumb down games for casuals (not consoles themselves).

Vesica_Prime

There´s nothing 'hardcore' about Crysis1. Other than graphics it could have worked on any console and played by any kind of gamer.

Well the city looks less of a sandbox and more of a linear corridor shooter and they removed armour abilities.

And played by any gamer? Give a Wii Sports playing grandpaCrysis and I'd love to see how he goes with it.

you can enter any building and advance the way you like...how is that linear?
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chaplainDMK

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#116 chaplainDMK
Member since 2008 • 7004 Posts
[QUOTE="Vesica_Prime"]

[QUOTE="PAL360"]

There´s nothing 'hardcore' about Crysis1. Other than graphics it could have worked on any console and played by any kind of gamer.

lightleggy

Well the city looks less of a sandbox and more of a linear corridor shooter and they removed armour abilities.

And played by any gamer? Give a Wii Sports playing grandpaCrysis and I'd love to see how he goes with it.

you can enter any building and advance the way you like...how is that linear?

Kinda highly doubt it, but guess we will see it.
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mitu123

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#117 mitu123
Member since 2006 • 155290 Posts
[QUOTE="110million"]Console suit allows for MAXIMUM profit and MAXIMUM sellout. Enjoy your game that looks worse than Crysis 1 from 4 years ago :lol:

We haven't seen the PC version maxed out yet...
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mitu123

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#118 mitu123
Member since 2006 • 155290 Posts

I played it on the 360 during the beta and I didn't think that there was anything in Crysis 1 I couldn't do in Crysis 2. Just had to do it in a different way. Infact it was easier to tie stuff together and really get the most out of the suit.

I guess all of the PC fanboys whining "consolization" should actually shut it and play the game before making those claims.

Wasdie
Exactly this, but of course, streamlining controls is so bad to do.XD
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LookAnDrolL

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#119 LookAnDrolL
Member since 2008 • 2483 Posts
Expected. EA Consolizating games since 2006.
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JohnF111

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#120 JohnF111
Member since 2010 • 14190 Posts
I don't see why Hermits are still crying about this, it's been known for months... Get over it... Although i do quite fancy the look of Crysis 2 but i'll be having it after reviews are out or maybe not at all... Not sure yet, still it's just the fact that piracy outraged the Crysis team and going for all platforms not only gives more income but less chance of it being pirated on console and yes i know it's possible on all platforms but just waaay easier on PC from what i've heard.
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foxhound_fox

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#121 foxhound_fox
Member since 2005 • 98532 Posts

Well, so much for everyone's hopes of a non-consolized Crysis 2.

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Espada12

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#122 Espada12
Member since 2008 • 23247 Posts

I know this is just me, but why does he keeping spelling cloak as clock lol

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deactivated-59d151f079814

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#123 deactivated-59d151f079814
Member since 2003 • 47239 Posts

Well, so much for everyone's hopes of a non-consolized Crysis 2.

foxhound_fox

IDK the powers seem like a good idea.. Because speed sounded good, but it would have so much cooler if it were automatic with sprints.. Same goes for armor.. Imo it should just been removed inless there were when there were huge explosions at you that it would have you survive from.. And when I think about it, neither it or the expansion really had that..

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Espada12

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#124 Espada12
Member since 2008 • 23247 Posts

Well, so much for everyone's hopes of a non-consolized Crysis 2.

foxhound_fox

This quote dashed my hopes even more lol "Crysis 2 is much more driven, a sharpened point to Crysis's slug. The problem with following such a seminal title is the weight of expectation. My advice is to drop that weight, and just enjoy Crysis 2's bumsliding ride."

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deactivated-5c8e4e07d5510

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#125 deactivated-5c8e4e07d5510
Member since 2007 • 17401 Posts

[QUOTE="foxhound_fox"]

Well, so much for everyone's hopes of a non-consolized Crysis 2.

sSubZerOo

IDK the powers seem like a good idea.. Because speed sounded good, but it would have so much cooler if it were automatic with sprints.. Same goes for armor.. Imo it should just been removed inless there were when there were huge explosions at you that it would have you survive from.. And when I think about it, neither it or the expansion really had that..

But speed didn't just affect your sprint in Crysis, it affected your regular movement too. It doesn't make sense to have the maximum speed tied to the sprint function.
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tagyhag

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#126 tagyhag
Member since 2007 • 15874 Posts

I played it on the 360 during the beta and I didn't think that there was anything in Crysis 1 I couldn't do in Crysis 2. Just had to do it in a different way. Infact it was easier to tie stuff together and really get the most out of the suit.

I guess all of the PC fanboys whining "consolization" should actually shut it and play the game before making those claims.

Wasdie
You don't understand us PC gamers. :( You're primarily a console gamer.
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lightleggy

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#127 lightleggy
Member since 2008 • 16090 Posts
[QUOTE="sSubZerOo"]

[QUOTE="foxhound_fox"]

Well, so much for everyone's hopes of a non-consolized Crysis 2.

Guppy507

IDK the powers seem like a good idea.. Because speed sounded good, but it would have so much cooler if it were automatic with sprints.. Same goes for armor.. Imo it should just been removed inless there were when there were huge explosions at you that it would have you survive from.. And when I think about it, neither it or the expansion really had that..

But speed didn't just affect your sprint in Crysis, it affected your regular movement too. It doesn't make sense to have the maximum speed tied to the sprint function.

dont worry im sure it wont stay like that...TC definitly got it wrong...I heard at an interview with the devs that strengh and speed were mixed into one mode...which is much better because it was soooo slow to sprint in front of a guy and then switch to maximum strenght to send him flying
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deactivated-5c8e4e07d5510

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#128 deactivated-5c8e4e07d5510
Member since 2007 • 17401 Posts

[QUOTE="Guppy507"][QUOTE="sSubZerOo"]

IDK the powers seem like a good idea.. Because speed sounded good, but it would have so much cooler if it were automatic with sprints.. Same goes for armor.. Imo it should just been removed inless there were when there were huge explosions at you that it would have you survive from.. And when I think about it, neither it or the expansion really had that..

lightleggy

But speed didn't just affect your sprint in Crysis, it affected your regular movement too. It doesn't make sense to have the maximum speed tied to the sprint function.

dont worry im sure it wont stay like that...TC definitly got it wrong...I heard at an interview with the devs that strengh and speed were mixed into one mode...which is much better because it was soooo slow to sprint in front of a guy and then switch to maximum strenght to send him flying

That's good. Speed and strength combined makes sense if they have newer, more advanced suits or something. If they're in the same suites as the first one, I shudder to think how fast the power will be drained. :P

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jg4xchamp

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#129 jg4xchamp
Member since 2006 • 64057 Posts
If the game is better it won't bother me. I love the free form play of Crysis. The fact that it doesn't hold your hand so much. That said the original game(outside the awfulness of the 2nd half) really didn't feel as tight as it should have been. Like it had all these gameplay elements, but it all came together to this tech demoish feel. It didn't really gel for me at times. That said while maximum armor doesn't bug me I'm a tad bit annoyed speed is only towards sprint. In the original speed almost had an effect on your basic combat movement as well. I'd like that back. Though I'm cool so long as I can choke slam alien from the Empire State Building.
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haberman13

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#130 haberman13
Member since 2003 • 2414 Posts

Obviously this is consolization... but, why?

Sure, you need linear levels because of memory constraints, but why gimp (dumb down) the powers?

Consolers aren't idiots, they can handle 5 powers.

Same deal with ME2. Do devs assume consolers are all morons? Do moronic and dumbed down games sell better?

I love trolling the consoles, but come on, from my time spent here I now see consolers are people too (with brains). WTF are they gimping the options/powers for?

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BodyElite

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#131 BodyElite
Member since 2009 • 2678 Posts
I love the smell of tears in the evening. Smells like... consolization.DarkLink77
If pc gamers wouldn't steal their games, maybe devs wouldn't all be flocking to consoles right now... Anyway, Crysis 1 was mediocre, Crysis 2 won't be any different
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Vadamee

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#132 Vadamee
Member since 2009 • 1195 Posts
Crysis' attributes were terrible and was an overall horrible system to use. You only ever needed to use two attributes to dominate a group of Korean goons; the fact that you can go the entire game without touching the other armor abilities shows just how unbalanced that crap was. (The dumb A.I. didn't help either) I could care less that Crysis won shooter of the year here, the fact is that it was far more linear than Far Cry, dumber A.I, forgettable characters and plot. Crysis, in my opinion, is the essence of dumbing down and it didn't even take consoles to do it... The only place were Crysis excels is gunplay, but that is it. I feel Crytek put too much creativity in their game engine and not enough into the game itself. For that, I am glad they have abandoned the original direction that they launched Crysis. The focus now seems to be about things that matter: game play, story, characters. Whom ever is defending this choice obviously hasn't played the first Crysis and are just jumping on the console-hate bandwagon like the mindless sheep that you are.
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ActicEdge

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#133 ActicEdge
Member since 2008 • 24492 Posts

Consolization lol.

I laugh at this, that's what happens when a PC exclusive is built with consoles in mind. It becomes limited.

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Vadamee

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#134 Vadamee
Member since 2009 • 1195 Posts

Obviously this is consolization... but, why?

Sure, you need linear levels because of memory constraints, but why gimp (dumb down) the powers?

Consolers aren't idiots, they can handle 5 powers.

Same deal with ME2. Do devs assume consolers are all morons? Do moronic and dumbed down games sell better?

I love trolling the consoles, but come on, from my time spent here I now see consolers are people too (with brains). WTF are they gimping the options/powers for?

haberman13
Think about it from a logical standpoint. It makes no sense to have strength and speed as separate attributes when one is directly reliant on the other. The game designers are forcing unnatural things on the players to give us the illusion of difficulty without being creative. Its akin to the design decision by Capcom to have Resident Evil players stop and shoot, rather than move and shoot to create some sort of suspense when in actuality, people do move and shoot. It makes little sense!
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foxhound_fox

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#135 foxhound_fox
Member since 2005 • 98532 Posts

If pc gamers wouldn't steal their games, maybe devs wouldn't all be flocking to consoles right now... BodyElite

3 million+ sales for Crysis, 1.5 million+ for Warhead... PC gaming largest and most profitable gaming market in the world. Yeah, piracy was what made them go over to consoles, which are suffering from supremely high amounts of piracy as well, especially now that you can pirate any game on the PS3 without even lifting a finger (you can rent a game and download it straight to your harddrive, the PS3 acts as a game/movie ripper).

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Espada12

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#136 Espada12
Member since 2008 • 23247 Posts

[QUOTE="DarkLink77"]I love the smell of tears in the evening. Smells like... consolization.BodyElite
If pc gamers wouldn't steal their games, maybe devs wouldn't all be flocking to consoles right now... Anyway, Crysis 1 was mediocre, Crysis 2 won't be any different

So you mean devs wouldn't bother with a console if there were a ton of pirates? Well now the PS2 must have done horribly last gen :roll:

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donalbane

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#137 donalbane
Member since 2003 • 16383 Posts
[QUOTE="PAL360"]

[QUOTE="Vesica_Prime"]

Really hate it when developers dumb down games for casuals (not consoles themselves).

There´s nothing 'hardcore' about Crysis1. Other than graphics it could have worked on any console and played by any kind of gamer.

Really? I thought it was more difficult that the average shooter. f
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ChubbyGuy40

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#138 ChubbyGuy40
Member since 2007 • 26442 Posts

[QUOTE="PAL360"]

[QUOTE="Vesica_Prime"]

Really hate it when developers dumb down games for casuals (not consoles themselves).

donalbane

There´s nothing 'hardcore' about Crysis1. Other than graphics it could have worked on any console and played by any kind of gamer.

Really? I thought it was more difficult that the average shooter. f

Delta is really freakin' hard. I agree its far harder than your average shooter.

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dom2000

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#139 dom2000
Member since 2004 • 505 Posts

Lol! Im a pc gamer but would hate to be labelled a hermit on this forum....the way they act is hilarious and predictable.... this is not consolisation! This is an intelligent design choice which doesnt change how useful the suit...all the powers are still there ...and the choice to make the game more linear and storybased is one i welcome as long the ability to tackle an objective in multiple different ways is retained which, from reading previews it is!

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Wasdie

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#140 Wasdie  Moderator
Member since 2003 • 53622 Posts

[QUOTE="Wasdie"]

I played it on the 360 during the beta and I didn't think that there was anything in Crysis 1 I couldn't do in Crysis 2. Just had to do it in a different way. Infact it was easier to tie stuff together and really get the most out of the suit.

I guess all of the PC fanboys whining "consolization" should actually shut it and play the game before making those claims.

tagyhag

You don't understand us PC gamers. :( You're primarily a console gamer.

Apparently logic and reasoning don't work at all.

You know who is truly killing PC gaming? The PC gamers thinking that every game to come to the platform needs to be 10x more robust and featured filled than the console counterparts AND be cheaper.

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Skittles_McGee

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#141 Skittles_McGee
Member since 2008 • 9136 Posts
[QUOTE="Wasdie"]

[QUOTE="tagyhag"][QUOTE="Wasdie"]

I played it on the 360 during the beta and I didn't think that there was anything in Crysis 1 I couldn't do in Crysis 2. Just had to do it in a different way. Infact it was easier to tie stuff together and really get the most out of the suit.

I guess all of the PC fanboys whining "consolization" should actually shut it and play the game before making those claims.

You don't understand us PC gamers. :( You're primarily a console gamer.

Apparently logic and reasoning don't work at all.

You know who is truly killing PC gaming? The PC gamers thinking that every game to come to the platform needs to be 10x more robust and featured filled than the console counterparts AND be cheaper.

Nice sarcasm detector >_> To that last part though, PC games have (generally) been cheaper and more feature filled than console games. If we've had that for so long, its wrong to want that? That doesn't make any sense.
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GeneralShowzer

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#142 GeneralShowzer
Member since 2010 • 11598 Posts
[QUOTE="Wasdie"]

[QUOTE="tagyhag"] You don't understand us PC gamers. :( You're primarily a console gamer.Skittles_McGee

Apparently logic and reasoning don't work at all.

You know who is truly killing PC gaming? The PC gamers thinking that every game to come to the platform needs to be 10x more robust and featured filled than the console counterparts AND be cheaper.

Nice sarcasm detector >_> To that last part though, PC games have (generally) been cheaper and more feature filled than console games. If we've had that for so long, its wrong to want that? That doesn't make any sense.

Makes no sense at all.
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tagyhag

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#143 tagyhag
Member since 2007 • 15874 Posts

[QUOTE="tagyhag"][QUOTE="Wasdie"]

I played it on the 360 during the beta and I didn't think that there was anything in Crysis 1 I couldn't do in Crysis 2. Just had to do it in a different way. Infact it was easier to tie stuff together and really get the most out of the suit.

I guess all of the PC fanboys whining "consolization" should actually shut it and play the game before making those claims.

Wasdie

You don't understand us PC gamers. :( You're primarily a console gamer.

Apparently logic and reasoning don't work at all.

You know who is truly killing PC gaming? The PC gamers thinking that every game to come to the platform needs to be 10x more robust and featured filled than the console counterparts AND be cheaper.

Nice sarcasm detector. >_>

It's like having 2 children, one with a 9:00 PM curfew (Child A), and another with a 11:00 PM curfew (Child B).

If their mother suddenly made both their curfews to be 9:30, surely Child A would be happy, but Child B would complain, wouldn't you?

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GeneralShowzer

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#144 GeneralShowzer
Member since 2010 • 11598 Posts

[QUOTE="Wasdie"]

[QUOTE="tagyhag"] You don't understand us PC gamers. :( You're primarily a console gamer.tagyhag

Apparently logic and reasoning don't work at all.

You know who is truly killing PC gaming? The PC gamers thinking that every game to come to the platform needs to be 10x more robust and featured filled than the console counterparts AND be cheaper.

Nice sarcasm detector. >_>

It's like having 2 children, one with a 9:00 PM curfew (Child A), and another with a 11:00 PM curfew (Child B).

If their mother suddenly made both their curfews to be 9:30, surely Child A would be happy, but Child B would complain, wouldn't you?

But how is anyone complaining about something on forums, killing PC gaming? How is that possible?
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tagyhag

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#145 tagyhag
Member since 2007 • 15874 Posts
[QUOTE="tagyhag"]

[QUOTE="Wasdie"]

Apparently logic and reasoning don't work at all.

You know who is truly killing PC gaming? The PC gamers thinking that every game to come to the platform needs to be 10x more robust and featured filled than the console counterparts AND be cheaper.

GeneralShowzer

Nice sarcasm detector. >_>

It's like having 2 children, one with a 9:00 PM curfew (Child A), and another with a 11:00 PM curfew (Child B).

If their mother suddenly made both their curfews to be 9:30, surely Child A would be happy, but Child B would complain, wouldn't you?

But how is anyone complaining about something on forums, killing PC gaming? How is that possible?

Who says it's killing PC gaming?
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D1zzyCriminal

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#146 D1zzyCriminal
Member since 2009 • 1839 Posts

All they did was combine strengh and speed, which makes perfect sence. Allyou people are just looking for things to cherry pick at.They added a Metroid Prime-esque visor system too. Sounds like additions to me (thermal/scan/combat). Weapon customisation is still there in single player, and the game will most likely still have multiple paths. There you have it, everything that made Crysis different is still there.

OK multiplayer has had loads of major changes, but if its good who cares?

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ManicAce

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#147 ManicAce
Member since 2009 • 3267 Posts

I always thought using the speed was a bit clumsy during combat as you only need it here and there, so having it as sprint is improvement imo. I'm sure it will be somewhat dumbed down (as most sequels) but if that comes with more polish and a more structured campaign I'm fine with that.

Consolization isn't imo a big problem with shooters as they're pretty simple games, as long as the controls are tweaked to suit KB/M, lazy ports are a whole another matter.

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psn8214

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#148 psn8214
Member since 2009 • 14930 Posts

I think the changes make sense. More efficient use of powers. The only thing I don't like is that we won't have access to the faster movement speed that speed mode gave us, but the levels in Crysis 2 seem a lot smaller, so I doubt it's a big deal.

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mitu123

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#149 mitu123
Member since 2006 • 155290 Posts
[QUOTE="tagyhag"]

[QUOTE="Wasdie"]

Apparently logic and reasoning don't work at all.

You know who is truly killing PC gaming? The PC gamers thinking that every game to come to the platform needs to be 10x more robust and featured filled than the console counterparts AND be cheaper.

GeneralShowzer

Nice sarcasm detector. >_>

It's like having 2 children, one with a 9:00 PM curfew (Child A), and another with a 11:00 PM curfew (Child B).

If their mother suddenly made both their curfews to be 9:30, surely Child A would be happy, but Child B would complain, wouldn't you?

But how is anyone complaining about something on forums, killing PC gaming? How is that possible?

Anything is possible, maybe with enough complaints PC gamers will speak with their actions. Look at the complaints for this game, BF3 and DAII.
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deactivated-58b6232955e4a

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#150 deactivated-58b6232955e4a
Member since 2006 • 15594 Posts
This game looks a lot better than the original in my opinion.