Crytek: Next-gen used games block would be absolutely awesome

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Ravensmash

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#52 Ravensmash
Member since 2010 • 13862 Posts
[QUOTE="Ringx55"]Good, you don't see PC gamers complaining about this practice. Honestly, if you cannot afford an extra $10-5 to buy new then you shouldn't be gaming.KingKinect
You can sell the PC version of Crysis 1 used if you wish to do so. That game stayed in my collection though because it's actually a decent game that breaks from the FPS mold rather than a bad call of duty clone.

Exactly, same reason why I kept an 8hour ish game like Alan Wake (and bought it on XBL).
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#53 Ravensmash
Member since 2010 • 13862 Posts
[QUOTE="Ringx55"]Good, you don't see PC gamers complaining about this practice. Honestly, if you cannot afford an extra $10-5 to buy new then you shouldn't be gaming.KingKinect
You can sell the PC version of Crysis 1 used if you wish to do so. That game stayed in my collection though because it's actually a decent game that breaks from the FPS mold rather than a bad call of duty clone.

Exactly, same reason why I kept an 8hour ish game like Alan Wake (and bought it on XBL).
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tenaka2

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#54 tenaka2
Member since 2004 • 17958 Posts

it seems hard to support crytek these days

cvg

TheShadowLord07

I hate the sellout scumbags, however I do agree with them on this issue.

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SF_KiLLaMaN

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#56 SF_KiLLaMaN
Member since 2007 • 6446 Posts
[QUOTE="SF_KiLLaMaN"][QUOTE="TheShadowLord07"]

it seems hard to support crytek these days

cvg

AncientDozer
Every developer is in favor of it, whether they want to admit it or not.

Only problem is, to say it is a potential PR disaster. I'm finding myself hard pressed to support them or any company that says it is willingly against the used market. I don't care who you are, the second hand market is a legal industry and to fight it is a sign of greed. All it is is getting more money in their pocket and using questionable practices to nickel and dime people.

No, if the used game market wasn't getting abused by companies like gamestop then developers wouldn't have a problem. They aren't making the money they should because companies like gamestop are buying back games for super cheap and selling them for only $5 less than retail price. That means people will buy the cheaper one, even if it means they won't be supporting the developers. If customer's aren't buying the new copies, gamestop doesn't have to buy any more copies from the publisher, leading to a lack of funds to the publisher and developer. You can say it's gamestop's fault, but in reality, it is the stupidity of the average consume that is hurting developers.
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DeadMan1290

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#57 DeadMan1290
Member since 2005 • 15754 Posts

[QUOTE="DarkLink77"]

[QUOTE="ShadowMoses900"]

And Crytek are full of sh!t, Hermits over exaggeated the Crysis games. They may look good but that's about it, the gameplay and everything else is just mediocre garbage.

ShadowMoses900

^How you can tell when someone has never played the original Crysis.

Fair enough, I never did play the origional. But the Crysis I played wasn't very good, Hermits talked about it like it was God, it was more like Satan lol. Aside from the graphics the game had no good qualities about it, not a single one.

All this "freedom" didn't really matter because the gameplay and mechanics were so bad, like how do they make a game so advanced but have such bad AI? Mabey the origional was better? I don't know, but I think a lot of devs are blinded by their success from their first games and then get lazy with the sequels.

That seems to be the case often this gen.

You played the 2nd one? The first one was amazing.

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DeadMan1290

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#58 DeadMan1290
Member since 2005 • 15754 Posts

[QUOTE="DarkLink77"]

[QUOTE="ShadowMoses900"]

And Crytek are full of sh!t, Hermits over exaggeated the Crysis games. They may look good but that's about it, the gameplay and everything else is just mediocre garbage.

ShadowMoses900

^How you can tell when someone has never played the original Crysis.

Fair enough, I never did play the origional. But the Crysis I played wasn't very good, Hermits talked about it like it was God, it was more like Satan lol. Aside from the graphics the game had no good qualities about it, not a single one.

All this "freedom" didn't really matter because the gameplay and mechanics were so bad, like how do they make a game so advanced but have such bad AI? Mabey the origional was better? I don't know, but I think a lot of devs are blinded by their success from their first games and then get lazy with the sequels.

That seems to be the case often this gen.

You played the 2nd one? The first one was amazing.

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Ninja-Hippo

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#59 Ninja-Hippo
Member since 2008 • 23434 Posts
Used games allowed me to buy Crisis 2 for less than $10. I can see their point.
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caryslan2

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#60 caryslan2
Member since 2005 • 2486 Posts

Here's the thing, I tend to buy my consoles a few years into their lifespan. This allows me to see which console is the market leader, ensure my console won't have any potential hardware issues, and allow the system of my choice to build up a decent library.

The problem with a used game block is that it will punish late adaptors and people who are unable to buy the game when it first comes out. Not everyone owns the hardware the day it comes out, and there are those games that people will miss. The problem with this debate is that it tends to focus only on newer used games, and not on the issue as a whole.

If used game sales are blocked, then it will become impossible for someone to find a title once it goes out of print. The used copies will be worthless, and as the years pass, it will become harder and harder to track down a new copy of a game that you may have missed or were unable to own due to not owning the hardware. at the time. Think about how many games remain in print for years after their realese, and how many will see a reprint or a rerelase on digital platforms.

I do agree that Gamestop rips off consumers, but blocking used games all together is not the answer. Gamestop gets away with alot of their crap due to a lack of competition. The only stores that compete with Gamestop are small independent chains, and the half-hearted efforts of bigger chains like Walmart and Best Buy. After Game Crazy went under, Gamestop lost any major competition and any incentive to avoid treating their costumers like crap.

For all of you who support the "Used games are evil!" argument, I want you all to think about this. Suppose you buy a new system a few years into its lifespan that has a used game block feature built in. Because you were not an early adaptor, you missed out on several games. Now, some of the games that you want might be popular which allows them to see reprints. But suppose you want a title that is obscure or is part of a less popular series that rarely gets reprints. Thanks to the used game block feature, you're left with one option.

Search the Internet or go from store to store in the hopes of finding a new copy. And even if you find a new copy, you might pay high prices because of the rarity of the game and a lack of second-hand copies to help keep the game's price low. And since used games no longer exist, you have to pay for this game out of you own pocket, with no credit to help offset the price tag.

I'm not saying used games sales are perfect, but people tend to focus only on newer games in these debates. The benefits of used games as a whole needs to be examined before anyone starts jumping behind these developers and publishers on the "Let's bash used games" bandwagon.

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KingKinect

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#61 KingKinect
Member since 2012 • 548 Posts
[QUOTE="KingKinect"][QUOTE="Ringx55"]Good, you don't see PC gamers complaining about this practice. Honestly, if you cannot afford an extra $10-5 to buy new then you shouldn't be gaming.Ravensmash
You can sell the PC version of Crysis 1 used if you wish to do so. That game stayed in my collection though because it's actually a decent game that breaks from the FPS mold rather than a bad call of duty clone.

Exactly, same reason why I kept an 8hour ish game like Alan Wake (and bought it on XBL).

Sorry about that. I deleted my post before I saw you quote it because I usually don't bash games using one liners like that. As I don't have time right now to do a proper critique of the game I'm simply going to say Crysis 2 did not appeal to me or provide me with what I was expecting after playing the original. This issue has me all fired up lol
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DeadMan1290

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#62 DeadMan1290
Member since 2005 • 15754 Posts

Here's the thing, I tend to buy my consoles a few years into their lifespan. This allows me to see which console is the market leader, ensure my console won't have any potential hardware issues, and allow the system of my choice to build up a decent library.

The problem with a used game block is that it will punish late adaptors and people who are unable to buy the game when it first comes out. Not everyone owns the hardware the day it comes out, and there are those games that people will miss. The problem with this debate is that it tends to focus only on newer used games, and not on the issue as a whole.

If used game sales are blocked, then it will become impossible for someone to find a title once it goes out of print. The used copies will be worthless, and as the years pass, it will become harder and harder to track down a new copy of a game that you may have missed or were unable to own due to not owning the hardware. at the time. Think about how many games remain in print for years after their realese, and how many will see a reprint or a rerelase on digital platforms.

I do agree that Gamestop rips off consumers, but blocking used games all together is not the answer. Gamestop gets away with alot of their crap due to a lack of competition. The only stores that compete with Gamestop are small independent chains, and the half-hearted efforts of bigger chains like Walmart and Best Buy. After Game Crazy went under, Gamestop lost any major competition and any incentive to avoid treating their costumers like crap.

For all of you who support the "Used games are evil!" argument, I want you all to think about this. Suppose you buy a new system a few years into its lifespan that has a used game block feature built in. Because you were not an early adaptor, you missed out on several games. Now, some of the games that you want might be popular which allows them to see reprints. But suppose you want a title that is obscure or is part of a less popular series that rarely gets reprints. Thanks to the used game block feature, you're left with one option.

Search the Internet or go from store to store in the hopes of finding a new copy. And even if you find a new copy, you might pay high prices because of the rarity of the game and a lack of second-hand copies to help keep the game's price low. And since used games no longer exist, you have to pay for this game out of you own pocket, with no credit to help offset the price tag.

I'm not saying used games sales are perfect, but people tend to focus only on newer games in these debates. The benefits of used games as a whole needs to be examined before anyone starts jumping behind these developers and publishers on the "Let's bash used games" bandwagon.

caryslan2

Very good point. But, there can be solutions for that too. Digital Distribution is one. If the game becomes rare and you can't find it and really want it, chances are it will be available in the Online Store of chosen console. You can buy Microsoft Points cards or PSN cards and add the credit to your account, it wouldn't be THAT complicated.

Sure, I prefer physical games, but in case this happens, that would be the best solution.

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glez13

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#63 glez13
Member since 2006 • 10314 Posts

caryslan2

In this age they can sell you the games digitally. It will hardly be a problem for gamers to find games as long as they are using a current gen console. Maybe for collectors of some extremely strange game that only had a few thounsand physical copies. But for a gamer it should be the same.

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WilliamRLBaker

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#65 WilliamRLBaker
Member since 2006 • 28915 Posts

I can't believe no one has pointed it out.

"""From a business perspective that would be absolutely awesome. It's weird that [second-hand] is still allowed because it doesn't work like that in any other software industries, so it would be great if they could somehow fix that issue as well."""

that means every thing when it comes to gamers being even remotely pissed off at the company, specially for making a statement of their opinion. they didn't call your mom fat, they didn't come into your house and take your games away, they made a statement of opinion one from a purely buisness standpoint and its not greed its the fact that making video games takes money the more money they make the more time and staff they have to work on good games.

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masiisam

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#66 masiisam
Member since 2003 • 5723 Posts

I can see why they are saying it..it's hurting the bottom line..But they need to focus on what they can control in an open market..

Maybe things like giving us a SP experience that's longer than 5 hours..

not nickle and dime us with DL content..

charging a price of $60.00...

don't suck balls..

Then just maybe ...maybe.. consumers would want to hold on to the game and enjoy it well after.

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Ninja-Hippo

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#67 Ninja-Hippo
Member since 2008 • 23434 Posts
Has anyone actually been to a games store, lately? I usually order online, but i went into gamestation the other day and i could finally understand why developers are annoyed. The new releases section was literally a tiny stand as you come in. Whereas it used to be, at worst, a 50/50 split between new and used games, now it seems like stores stock the brand newest releases for the last couple of weeks and that's it. 90% of the store space was used games. People buy new and then trade in so quickly these days that they can obviously make vastly more money with used stock that they buy cheap and then sell on for a big profit.
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deactivated-59b71619573a1

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#69 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

Play on PC so the used games doesn't affect me anymore but they are a BIG part of the console thing. A lot of my friends only buy used games and trade in their own the whole time. It would alienate a lot of people if they didn't have used games next gen

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DeadMan1290

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#70 DeadMan1290
Member since 2005 • 15754 Posts

Has anyone actually been to a games store, lately? I usually order online, but i went into gamestation the other day and i could finally understand why developers are annoyed. The new releases section was literally a tiny stand as you come in. Whereas it used to be, at worst, a 50/50 split between new and used games, now it seems like stores stock the brand newest releases for the last couple of weeks and that's it. 90% of the store space was used games. People buy new and then trade in so quickly these days that they can obviously make vastly more money with used stock that they buy cheap and then sell on for a big profit. Ninja-Hippo

Because games only last 6 hours or less and people find no need to keep them since the store is giving a good $30-$40 credit for it that you can use to buy other things in the store.

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DeadMan1290

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#71 DeadMan1290
Member since 2005 • 15754 Posts

Has anyone actually been to a games store, lately? I usually order online, but i went into gamestation the other day and i could finally understand why developers are annoyed. The new releases section was literally a tiny stand as you come in. Whereas it used to be, at worst, a 50/50 split between new and used games, now it seems like stores stock the brand newest releases for the last couple of weeks and that's it. 90% of the store space was used games. People buy new and then trade in so quickly these days that they can obviously make vastly more money with used stock that they buy cheap and then sell on for a big profit. Ninja-Hippo

Because games only last 6 hours or less and people find no need to keep them since the store is giving a good $30-$40 credit for it that you can use to buy other things in the store.

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AcidSoldner

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#72 AcidSoldner
Member since 2007 • 7051 Posts

Here's the thing, I tend to buy my consoles a few years into their lifespan. This allows me to see which console is the market leader, ensure my console won't have any potential hardware issues, and allow the system of my choice to build up a decent library.

The problem with a used game block is that it will punish late adaptors and people who are unable to buy the game when it first comes out. Not everyone owns the hardware the day it comes out, and there are those games that people will miss. The problem with this debate is that it tends to focus only on newer used games, and not on the issue as a whole.

If used game sales are blocked, then it will become impossible for someone to find a title once it goes out of print. The used copies will be worthless, and as the years pass, it will become harder and harder to track down a new copy of a game that you may have missed or were unable to own due to not owning the hardware. at the time. Think about how many games remain in print for years after their realese, and how many will see a reprint or a rerelase on digital platforms.

I do agree that Gamestop rips off consumers, but blocking used games all together is not the answer. Gamestop gets away with alot of their crap due to a lack of competition. The only stores that compete with Gamestop are small independent chains, and the half-hearted efforts of bigger chains like Walmart and Best Buy. After Game Crazy went under, Gamestop lost any major competition and any incentive to avoid treating their costumers like crap.

For all of you who support the "Used games are evil!" argument, I want you all to think about this. Suppose you buy a new system a few years into its lifespan that has a used game block feature built in. Because you were not an early adaptor, you missed out on several games. Now, some of the games that you want might be popular which allows them to see reprints. But suppose you want a title that is obscure or is part of a less popular series that rarely gets reprints. Thanks to the used game block feature, you're left with one option.

Search the Internet or go from store to store in the hopes of finding a new copy. And even if you find a new copy, you might pay high prices because of the rarity of the game and a lack of second-hand copies to help keep the game's price low. And since used games no longer exist, you have to pay for this game out of you own pocket, with no credit to help offset the price tag.

I'm not saying used games sales are perfect, but people tend to focus only on newer games in these debates. The benefits of used games as a whole needs to be examined before anyone starts jumping behind these developers and publishers on the "Let's bash used games" bandwagon.

caryslan2
Well said. It's true that most of the "block used games arguments" only focus on current titles. I never buy my consoles at launch for the very reasons you stated. I got my PS3 in '08, my 360 in '10, and I just barely won a Wii at a raffle this past weekend. And I'm still picking up games that for all three that I missed out on. Doing this won't do anything but harm consumers. So f*ck Crytek and f*ck and anyone else who's against used games sales. The industry has been doing fine with used game sales for over 25 years, so I find it funny that these prick developers and now just suddenly against used games.
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DeadMan1290

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#73 DeadMan1290
Member since 2005 • 15754 Posts

Has anyone actually been to a games store, lately? I usually order online, but i went into gamestation the other day and i could finally understand why developers are annoyed. The new releases section was literally a tiny stand as you come in. Whereas it used to be, at worst, a 50/50 split between new and used games, now it seems like stores stock the brand newest releases for the last couple of weeks and that's it. 90% of the store space was used games. People buy new and then trade in so quickly these days that they can obviously make vastly more money with used stock that they buy cheap and then sell on for a big profit. Ninja-Hippo

Because games only last 6 hours or less and people find no need to keep them since the store is giving a good $30-$40 credit for it that you can use to buy other things in the store.

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DeadMan1290

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#74 DeadMan1290
Member since 2005 • 15754 Posts

Has anyone actually been to a games store, lately? I usually order online, but i went into gamestation the other day and i could finally understand why developers are annoyed. The new releases section was literally a tiny stand as you come in. Whereas it used to be, at worst, a 50/50 split between new and used games, now it seems like stores stock the brand newest releases for the last couple of weeks and that's it. 90% of the store space was used games. People buy new and then trade in so quickly these days that they can obviously make vastly more money with used stock that they buy cheap and then sell on for a big profit. Ninja-Hippo

Because games only last 6 hours or less and people find no need to keep them since the store is giving a good $30-$40 credit for it that you can use to buy other things in the store.

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Demonjoe93

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#75 Demonjoe93
Member since 2009 • 9869 Posts

If they think I ougtha pay full price for their game, they sure as Hell better make it worth the price.

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ReadingRainbow4

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#76 ReadingRainbow4
Member since 2012 • 18733 Posts

I have no problem supporting this, it would help out devs and help put a stop to the stupid crap gamestop and EB pulls.

Maybe it could even lead to better games, more polished, etc. Though that is up for debate. Maybe even Lower prices on retail games.

gamestop and EB are really leeches to the industry, even more so than pirates. you can kind of relate it to paying only a $1.00 for a humble bundle. You are costing the devs money and it just makes you a huge dick.

I can see this becoming a reality in the future, everything is pointing towards digital distribution.

However crytek is the last one who should mention this, crysis 2 was a **** horrible game. It sold badly because people realized that.

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Ninja-Hippo

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#77 Ninja-Hippo
Member since 2008 • 23434 Posts

[QUOTE="Ninja-Hippo"]Has anyone actually been to a games store, lately? I usually order online, but i went into gamestation the other day and i could finally understand why developers are annoyed. The new releases section was literally a tiny stand as you come in. Whereas it used to be, at worst, a 50/50 split between new and used games, now it seems like stores stock the brand newest releases for the last couple of weeks and that's it. 90% of the store space was used games. People buy new and then trade in so quickly these days that they can obviously make vastly more money with used stock that they buy cheap and then sell on for a big profit. DeadMan1290

Because games only last 6 hours or less and people find no need to keep them since the store is giving a good $30-$40 credit for it that you can use to buy other things in the store.

You're probably right, but if the games aren't worth the price developers need to learn that. Right now they cannot learn what people are willing to pay because they are undercut right out of the gate by the retailers who buy the stock back used.
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Namgis

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#78 Namgis
Member since 2009 • 3592 Posts

If devs really want to fight used sales, they should offer their games digitally on their site for a great price. We all know there is a large mark up due to the packaging, they should offer us the price of the game itself and not try to milk us for more. Let's say the packaging costs them 35% of the retail price. That's $21 off the retail cost of a $60 game and guarantees no used games.

-

That's only if the game is worth $39-60. Plenty of games I have played this gen have not been worth more than $25. There are always exceptions, but why should the market suffer with large prices for crappy games by the majority of devs? I would gladly pay full retail for a game that offers me great replay value and a fantastic experience. Sadly though, there have only been a handful of those games for me this gen :(

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DeadMan1290

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#79 DeadMan1290
Member since 2005 • 15754 Posts

You're probably right, but if the games aren't worth the price developers need to learn that. Right now they cannot learn what people are willing to pay because they are undercut right out of the gate by the retailers who buy the stock back used. Ninja-Hippo

That's the problem. I don't think games should be sold with a $60 price tag. It's too much. Blu-Ray movies cost less. If games were maybe around the $50 price range I'm sure sales would go up. Also, if developers weren't so tight with time, releases and so much other stuff these days, I think we'd see better, more polished games.

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ForzaGearsFace

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#81 ForzaGearsFace
Member since 2011 • 3724 Posts

too all the losers that said they wont buy next gen with a used game block, good luck with the wiiu, and that garbage PC

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ForzaGearsFace

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#82 ForzaGearsFace
Member since 2011 • 3724 Posts

too all the losers that said they wont buy next gen with a used game block, good luck with the wiiu, and that garbage PC

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ForzaGearsFace

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#83 ForzaGearsFace
Member since 2011 • 3724 Posts

too all the losers that said they wont buy next gen with a used game block, good luck with the wiiu, and that garbage PC

check out my interview with legend PNF in my blog section!

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DeadMan1290

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#84 DeadMan1290
Member since 2005 • 15754 Posts

too all the losers that said they wont buy next gen with a used game block, good luck with the wiiu, and that garbage PC

ForzaGearsFace

Not gonna end well...

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ReadingRainbow4

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#85 ReadingRainbow4
Member since 2012 • 18733 Posts

too all the losers that said they wont buy next gen with a used game block, good luck with the wiiu, and that garbage PC

ForzaGearsFace
 did someone stick a dell mini tower up your ass? is that why you hate PC?
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#86 ForzaGearsFace
Member since 2011 • 3724 Posts

[QUOTE="ForzaGearsFace"]

too all the losers that said they wont buy next gen with a used game block, good luck with the wiiu, and that garbage PC

DeadMan1290

Not gonna end well...

its the truthhhh

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ForzaGearsFace

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#87 ForzaGearsFace
Member since 2011 • 3724 Posts

[QUOTE="ForzaGearsFace"]

too all the losers that said they wont buy next gen with a used game block, good luck with the wiiu, and that garbage PC

DeadMan1290

Not gonna end well...

its the truthhhh

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MacBoomStick

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#88 MacBoomStick
Member since 2011 • 1822 Posts

>Crytek: "We don't care about the consumers"

>Everybody still buys their crap

This is what is wrong with gaming.

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KingKinect

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#89 KingKinect
Member since 2012 • 548 Posts
I think this issue is one of great importance as it would change the way the industry has operated for as long as I have been playing games. This is my main concern. In the absence of rentals or being able to return games to stores how would the consumer avoid buying games they don't find enjoyable? I have found reviews to be useless and even if I did find them more useful I would not want the industry to be in a situation where consumers are too scared to try games that were not well recieved by crtitics because they know that once they buy them they are stuck with them without even the option to sell at a loss. Demos certainly can help but not all games have demos and compared to the demos you used to get with games like Doom they often don't give you much to go on. Shareware isn't a word in the modern developers vocabulary sadly. There are also people who don't have their consoles connected to the internet so getting demos to these people is problematic. I'm not afraid of change but I don't see this as being change for the better.
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mitu123

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#90 mitu123
Member since 2006 • 155290 Posts

Play on PC so the used games doesn't affect me anymore but they are a BIG part of the console thing. A lot of my friends only buy used games and trade in their own the whole time. It would alienate a lot of people if they didn't have used games next gen

seanmcloughlin

Not to mention, what if you can't find the game you want from DD? Unless consoles decide to go with optional DD route with all games.

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mitu123

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#91 mitu123
Member since 2006 • 155290 Posts

Play on PC so the used games doesn't affect me anymore but they are a BIG part of the console thing. A lot of my friends only buy used games and trade in their own the whole time. It would alienate a lot of people if they didn't have used games next gen

seanmcloughlin

Not to mention, what if you can't find the game you want from DD? Unless consoles decide to go with optional DD route with all games.

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Andrew_Xavier

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#93 Andrew_Xavier
Member since 2007 • 9625 Posts
[QUOTE="SF_KiLLaMaN"]Blocking used games will be good for two reasons. 1. Developers will make more money to make better games (assuming of course) 2. It will bring down Gamestop's evil empire of buying used games for very cheap and then selling them for only $5 less than new. They make a ton of profits off people who are too cheap to pay $5 more to actually support the developer. Although technically, they are just cashing in on the stupidity of the average consumer.

...Or it'll kill the industry. Without the option to sell used games on kijiji or whatever to recoup what you paid for a game you hate, people will take way less chances. If people take way less chances on titles, and buy less titles, independent companies will die, and major companies will not put out anything they don't think will guarantee massive purchases. If indie developers die, and the remaining majors put out less titles, you'll be stuck with only CoD and Halo to play, and people will get sick of them.
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horgen

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#94 horgen  Moderator
Member since 2006 • 127729 Posts
This isn't a surprise...
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JohnF111

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#95 JohnF111
Member since 2010 • 14190 Posts
They're under the assumption that people are guaranteed to buy a game and they see the game they want in used section for less than new, they assume everyone in the world who buys a game only buys used because it's their at the time. Not because some people don't wish to pay $60-70 for a 3 hour campaign and buggy laggy MP. They stupidly assume that everyone will simply buy new instead which is idiotic, then again it SHOULD drive prices down a little if consumers don't take too kindly to a ban on used games.
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Peanut04_basic

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#96 Peanut04_basic
Member since 2002 • 724 Posts
[QUOTE="Andrew_Xavier"][QUOTE="SF_KiLLaMaN"]Blocking used games will be good for two reasons. 1. Developers will make more money to make better games (assuming of course) 2. It will bring down Gamestop's evil empire of buying used games for very cheap and then selling them for only $5 less than new. They make a ton of profits off people who are too cheap to pay $5 more to actually support the developer. Although technically, they are just cashing in on the stupidity of the average consumer.

...Or it'll kill the industry. Without the option to sell used games on kijiji or whatever to recoup what you paid for a game you hate, people will take way less chances. If people take way less chances on titles, and buy less titles, independent companies will die, and major companies will not put out anything they don't think will guarantee massive purchases. If indie developers die, and the remaining majors put out less titles, you'll be stuck with only CoD and Halo to play, and people will get sick of them.

This is one of my big fears. That's why I said earlier that this will not only hurt consumers, but ultimately the developers as well.
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GamerwillzPS

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#98 GamerwillzPS
Member since 2012 • 8531 Posts

People who support used games are bad guys.

I'm with Crytek. I think it's right for next gen consoles to block used games. That will be good for game developers otherwise it will harm them.

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Zaistev_basic

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#99 Zaistev_basic
Member since 2002 • 2975 Posts

I think it will be irresponsible for Developers to support blocking used games as it will have a negative effect in the video game industry as a whole.

What the developers don't realized is that gamers, both casual & core, don't mind buying new games at $60 because they will be able to sell/trade that game in the future to buy another new games. This has been the pattern on buying new games for consoles. By demolishing the purchasing power of those gamers, sales will be very limited to those who can afford it. It will become more of the niche rather than the mainstream.

Console gaming itself if not a cheap hobby even at this stage. By eliminating used games, less consumers will buy because it will increase the cost of their bottom line.

Anti-used games are mostly pushed by big developers rather than independent developers.

Lucky for consumers, there is always an alternative to console/handheld gaming which are tablet, mobile phones, and pc.

These medium are not far ahead from console and they charge way less. (Ex: Plant Vs Zombies - IOS $5-10 vs Vita $25-30)

If used games are blocked for consoles, it will be the end of console gaming, and the rise of mobile gaming (tablets, cellphone, laptop).

For once, I think M. Patcher will be right in his analyst if console gaming decided to block used games.