Crytek: Next-gen used games block would be absolutely awesome

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Cherokee_Jack

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#101 Cherokee_Jack
Member since 2008 • 32198 Posts
People who support used games are bad guys.GamerwillzPS
I'm a bad guy? Do I get a cool cape and a curly mustache?
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Zensword

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#102 Zensword
Member since 2007 • 4510 Posts
Blocked used game consoles seem good on paper but in reality, I dont think it's the solution, it may backfire. 1. Many console gamers wouldn't buy next gen consoles, hence the userbase would be much smaller. 2. Those who buy next gen consoles would buy less games compared to this gen so the softwares sales would be worse than this gen.
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Zaistev_basic

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#103 Zaistev_basic
Member since 2002 • 2975 Posts
[QUOTE="Zensword"]Blocked used game consoles seem good on paper but in reality, I dont think it's the solution, it may backfire. 1. Many console gamers wouldn't buy next gen consoles, hence the userbase would be much smaller. 2. Those who buy next gen consoles would buy less games compared to this gen so the softwares sales would be worse than this gen.

I agree, and may I add to few of your points: 1) I agree that console gamers will likely not buy next gen console if block used games is implemented as they have more alternative available than last gen (Tablets, PC, Cellphones, laptop). These alternative as well require less accessories like controllers, add-ons, no need for TVs. 2) I agree that games sales will be less if blocking used games is implemented. This solely, absolutely benefit only the big developers as they hold the popular game franchises (ex: COD). It will rather increase NOT decrease the prices of console games. Big developers has to cover their high developing cost. With less buyers, they have to charge more to cover the cost and earn some profit. This will definitely kill small and independent developers and push them to develop only on mobile gaming and PC.
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PurpleMan5000

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#104 PurpleMan5000
Member since 2011 • 10531 Posts
I know for a fact that I would buy fewer games new if there were no used games.
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Shinobi120

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#107 Shinobi120
Member since 2004 • 5728 Posts

[QUOTE="SF_KiLLaMaN"]Blocking used games will be good for two reasons.

1. Developers will make more money to make better games (assuming of course)

2. It will bring down Gamestop's evil empire of buying used games for very cheap and then selling them for only $5 less than new. They make a ton of profits off people who are too cheap to pay $5 more to actually support the developer. Although technically, they are just cashing in on the stupidity of the average consumer. Andrew_Xavier

...Or it'll kill the industry. Without the option to sell used games on kijiji or whatever to recoup what you paid for a game you hate, people will take way less chances. If people take way less chances on titles, and buy less titles, independent companies will die, and major companies will not put out anything they don't think will guarantee massive purchases. If indie developers die, and the remaining majors put out less titles, you'll be stuck with only CoD and Halo to play, and people will get sick of them.

Thank you. Someone finally gets what I've been trying to tell him.

too all the losers that said they wont buy next gen with a used game block, good luck with the wiiu, and that garbage PCForzaGearsFace

If anything, Nintendo will win the console war once again & PC gaming will get more popular if Microsoft &/or Sony goes the anti-used gaming route. ;)

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PurpleMan5000

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#108 PurpleMan5000
Member since 2011 • 10531 Posts

[QUOTE="Andrew_Xavier"][QUOTE="SF_KiLLaMaN"]

...Or it'll kill the industry. Without the option to sell used games on kijiji or whatever to recoup what you paid for a game you hate, people will take way less chances. If people take way less chances on titles, and buy less titles, independent companies will die, and major companies will not put out anything they don't think will guarantee massive purchases. If indie developers die, and the remaining majors put out less titles, you'll be stuck with only CoD and Halo to play, and people will get sick of them. Shinobi120

Thank you. Someone finally gets what I've been trying to tell him.

too all the losers that said they wont buy next gen with a used game block, good luck with the wiiu, and that garbage PCForzaGearsFace

If anything, Nintendo will win the console war once again & PC gaming will get more popular if Microsoft &/or Sony goes the anti-used gaming route. ;)

It would be pretty hilarious to see Nintendo absolutely crush Sony and Microsoft because of their "no used games" policy.
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HaloinventedFPS

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#109 HaloinventedFPS
Member since 2010 • 4738 Posts

No used game sales will be awful

Publishers will start charging whatever they want and there is nothing you can do about it, used game sales are good competition, they do help keep the prices down.

second, Publishers will start making more money and thats it, no you idiots, it wont mean the games get a bigger budget, it will mean the CEO just gets a bigger bonus.

look at COD and how much money they make, yet the games are still cheaply made on a 13 year old engine, most of the budget goes towards marketing.

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Namgis

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#110 Namgis
Member since 2009 • 3592 Posts

It would be pretty hilarious to see Nintendo absolutely crush Sony and Microsoft because of their "no used games" policy.PurpleMan5000

I really hope they do if this happens. It would send everyone the message that we, the consumer, have the power. You have to give us what we want in order to get our cash. We all know that used is not the true problem that's suffocating the industry, S* games are. 3 hour, buggy, no replay value, poor controls all with a $60 price tag games are the ones holding the proverbial plastic bag over the industries head.

-

Make better games, we'll have to buy new because there will be few available used. Problem solved.

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savagetwinkie

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#111 savagetwinkie
Member since 2008 • 7981 Posts
[QUOTE="soapandbubbles"][QUOTE="SF_KiLLaMaN"]Blocking used games will be good for two reasons. 1. Developers will make more money to make better games (assuming of course) 2. It will bring down Gamestop's evil empire of buying used games for very cheap and then selling them for only $5 less than new. They make a ton of profits off people who are too cheap to pay $5 more to actually support the developer. Although technically, they are just cashing in on the stupidity of the average consumer.

agreed

3. Cheaper games, without the xtra cash from used games, day 1 sales are going to drop and so will the price of $60 games 4. Communities last longer, can't sell the game back for the next best thing, they'll always be able to drop back in and say hello! 5. Larger volume of sales for DLC, guess what your stockade of 3 million games sold aren't sitting on gamestop shelves, enjoy the larger audience
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pamplinas322

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#112 pamplinas322
Member since 2008 • 539 Posts
If they would stop the DLC BS, then perhaps we could buy more games new. They are essentially giving poor people the middle finger.
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PurpleMan5000

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#113 PurpleMan5000
Member since 2011 • 10531 Posts
[QUOTE="savagetwinkie"][QUOTE="soapandbubbles"][QUOTE="SF_KiLLaMaN"]Blocking used games will be good for two reasons. 1. Developers will make more money to make better games (assuming of course) 2. It will bring down Gamestop's evil empire of buying used games for very cheap and then selling them for only $5 less than new. They make a ton of profits off people who are too cheap to pay $5 more to actually support the developer. Although technically, they are just cashing in on the stupidity of the average consumer.

agreed

3. Cheaper games, without the xtra cash from used games, day 1 sales are going to drop and so will the price of $60 games 4. Communities last longer, can't sell the game back for the next best thing, they'll always be able to drop back in and say hello! 5. Larger volume of sales for DLC, guess what your stockade of 3 million games sold aren't sitting on gamestop shelves, enjoy the larger audience

I agree with 3 and 4, though 3 means less money for developers and publishers. I disagree with 5 because if those games were spending a whole lot of time on Gamestop's shelves, Gamestop wouldn't be doing such good business. Also, somebody who disliked a game enough to sell it to Gamestop probably didn't like the game enough to dust it off and purchase some crappy DLC pack for $15.
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savagetwinkie

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#114 savagetwinkie
Member since 2008 • 7981 Posts

[QUOTE="savagetwinkie"][QUOTE="soapandbubbles"] agreedPurpleMan5000
3. Cheaper games, without the xtra cash from used games, day 1 sales are going to drop and so will the price of $60 games 4. Communities last longer, can't sell the game back for the next best thing, they'll always be able to drop back in and say hello! 5. Larger volume of sales for DLC, guess what your stockade of 3 million games sold aren't sitting on gamestop shelves, enjoy the larger audience

I agree with 3 and 4, though 3 means less money for developers and publishers. I disagree with 5 because if those games were spending a whole lot of time on Gamestop's shelves, Gamestop wouldn't be doing such good business. Also, somebody who disliked a game enough to sell it to Gamestop probably didn't like the game enough to dust it off and purchase some crappy DLC pack for $15.

4 would mean higher volume, 5 is plausible, game stop is doing good business because its circulating used games, this is why devs/publishers hate used game sales. There is little value purchasing new over used, so they end up competing with their own games from gamestop. To make matters worse, used games can come back to gamestop multiple times to be resold... gamestop could easily make 100's off of one game, while the publisher only gets the first sale cash.

edit: I think the higher priced games and used game market is broken, most people sell games back to get another game they want and gamestop has a lot of deals if you keep coming, its the best way right now to afford getting new games and people rely on it heavily. Every other used market isn't nearly as comparable, yes they all have the same concept but gamers just aren't holding onto games long enough to make it work any more. $60 is too much to drop on new games and people get the new games buy giving up the old games.

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Mind_Mover

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#115 Mind_Mover
Member since 2005 • 1489 Posts

No used games will severly backfire on the game industry, i've purchased many games brand new and regret a few of those purchases, and sold them for second hand and bought new games with the money.

If they want this to work they should slash the price of games by atleast 30-40%

However that wouldn't work either because the greedy mofos would sell the game half finished, and later sell you the rest of it for the same price.

Then there would be the scenario of piracy being alot worse, because their bussiness models are too restrictive and out of touch with what consumers want.

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alexside1

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#116 alexside1
Member since 2006 • 4412 Posts

>Crytek: "We don't care about the consumers"

>Everybody still buys their crap

This is what is wrong with gaming.

MacBoomStick
Crytek never said that.
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vashkey

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#117 vashkey
Member since 2005 • 33781 Posts
I'd probably lose alot of interest in my hobby. In the long run I'd probably buy even less new games if the used games market ended.
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Newhopes

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#118 Newhopes
Member since 2009 • 4775 Posts

Nice way to commit commercial suicide.

When I was at collage I worked at a games store and well over half of new games sale involved trade in's, stop those people trading and I can easily see game sales dropping 20-25%.

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Zaistev_basic

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#119 Zaistev_basic
Member since 2002 • 2975 Posts

[QUOTE="soapandbubbles"][QUOTE="SF_KiLLaMaN"]Blocking used games will be good for two reasons. 1. Developers will make more money to make better games (assuming of course) 2. It will bring down Gamestop's evil empire of buying used games for very cheap and then selling them for only $5 less than new. They make a ton of profits off people who are too cheap to pay $5 more to actually support the developer. Although technically, they are just cashing in on the stupidity of the average consumer. savagetwinkie
agreed

3. Cheaper games, without the xtra cash from used games, day 1 sales are going to drop and so will the price of $60 games 4. Communities last longer, can't sell the game back for the next best thing, they'll always be able to drop back in and say hello! 5. Larger volume of sales for DLC, guess what your stockade of 3 million games sold aren't sitting on gamestop shelves, enjoy the larger audience -

(3)- at first that's what I thought. The rule of supply & demand. But that kind of economics is already outdated as manipulation comes into play. If you're hoping for a price drop then maybe you can get $10 less the most. But remember, you can get a new game for $30-35 from the selling/trading few month old game used than paying $40-50 on DD that requires you to be online at all times. The arguement that blocking used games will lower game price is false and flawed. If developers are able to get away with various DLC on a incomplete game, what stop them on charging more to cover their high development cost and increase profit. The bottom line is that blocking used games will make developers especially publishers to profit more with less content. It's all about greed.

(4)- That could be true but if games are always releasing reharshes (MW2, COD OPS, MW3) on a yearly basis, then you are just going to get outdated. You might drop back to say hello but nobody is there on the old game anymore

(5)- People go to GameStop and sell/trade their games for one sole reason. It is to get credit and buy another new or perhaps another used game he/she was not able to play before. You can say that GameStop rips off gamers, but at least gamers have less opportunity cost in contrast to losing all of your $50-60 on game you just found out you don't even like it.

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Zaistev_basic

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#120 Zaistev_basic
Member since 2002 • 2975 Posts

Nice way to commit commercial suicide.

When I was at collage I worked at a games store and well over half of new games sale involved trade in's, stop those people trading and I can easily see game sales dropping 20-25%.

Newhopes
Try 50% to 75%
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Peanut04_basic

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#121 Peanut04_basic
Member since 2002 • 724 Posts
I would probably only buy 3-4 games a year without used games. Not because I couldn't afford it, but because I just don't have time to play games very much. I have two young kids and by the time they are in bed, I just want to relax with my wife, watch the news and go to bed. I'd be lucky to get an hour of gaming in a day. Its when the kids are off with grandma or having a sleepover somewhere that I can get some nice play sessions in. As one might imagine, that isn't very often. I am more content buying an older game and letting it sit around until I can get around to it. I wouldn't be doing that without used games. It is my honest belief that if used games are completely eliminated, the industry would shrink and become more of a niche market. This would ultimately hurt the developers. It would keep games out of the hands of people whose only option is used games and the average consumer in general.. Despite what a lot of people seem to think, most shoppers only buy games at special occasions, holidays, ect. I am all for putting online passes on used games in order to help give money back to the developer, but wanting to remove the option of used games completely, is short sighted.
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Zaistev_basic

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#122 Zaistev_basic
Member since 2002 • 2975 Posts

I would probably only buy 3-4 games a year without used games. Not because I couldn't afford it, but because I just don't have time to play games very much. I have two young kids and by the time they are in bed, I just want to relax with my wife, watch the news and go to bed. I'd be lucky to get an hour of gaming in a day. Its when the kids are off with grandma or having a sleepover somewhere that I can get some nice play sessions in. As one might imagine, that isn't very often. I am more content buying an older game and letting it sit around until I can get around to it. I wouldn't be doing that without used games. It is my honest belief that if used games are completely eliminated, the industry would shrink and become more of a niche market. This would ultimately hurt the developers. It would keep games out of the hands of people whose only option is used games and the average consumer in general.. Despite what a lot of people seem to think, most shoppers only buy games at special occasions, holidays, ect. I am all for putting online passes on used games in order to help give money back to the developer, but wanting to remove the option of used games completely, is short sighted.Peanut04_basic
I also see such short-sightedness on some gamers who is okay or approved blocking used games. Why is it that BIG developers like EA, Activision, Sony, etc are so hard pushing this. This will help them to wipe out competition from small/independent developers; thus creating a video game oligopoly industry. And here some thought that the price will go down if used games are blocked. It's all greed and corporate politics.

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Joedgabe

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#123 Joedgabe
Member since 2006 • 5134 Posts

It is... after all...... EA. :nothingtodohere:

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thegroveman

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#124 thegroveman
Member since 2012 • 123 Posts

Enthusiasts aside, most gamers just don't have $60 spare every time a game they want comes out. However, what do they have? $30 and 4 games they don't play anymore. Why do you think GameStop gives so much bonus trade in credit every time a big game is released? Simple, they want the new sale. It baffles me that these publishers and developers don't seem to take into account the very noticeable effect that devaluing or elimintating trade-ins will have on new game sales. You think we heave a dearth of new IPs now? Wait until the only "sure thing" publishers can count on is Modern Warfare IX and Madden "Same as last year" edition.

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double_a73

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#126 double_a73
Member since 2008 • 510 Posts

I've said it before, and I'll say it again. No other entertainment industry complains about this issue. In fact, the case can be made that piracy and used sells are even worse in the music and movie industries than in gaming. At the end of the day it comes down to developers making games worth the full retail price, and trust me, I can count the number of games I've played this gen that were worth that $60 on my two hands.

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killa4lyfe

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#127 killa4lyfe
Member since 2008 • 3849 Posts
Well... they are/used to be primarily PC developers and PC games have had no used games for quite a while. But then again, anything associated with EA (barring some of their sports games) gets hated on nowadays :?
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jsmoke03

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#128 jsmoke03
Member since 2004 • 13719 Posts

i dont know why but im in favor of this whole thing

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deactivated-59d151f079814

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#129 deactivated-59d151f079814
Member since 2003 • 47239 Posts
I honestly think the online passes is a better idea.. It would rape Gamestop and their price gouging methods.. While still having a used game industry in the background.. That way every body is happy.
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PurpleMan5000

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#130 PurpleMan5000
Member since 2011 • 10531 Posts

[QUOTE="PurpleMan5000"][QUOTE="savagetwinkie"] 3. Cheaper games, without the xtra cash from used games, day 1 sales are going to drop and so will the price of $60 games 4. Communities last longer, can't sell the game back for the next best thing, they'll always be able to drop back in and say hello! 5. Larger volume of sales for DLC, guess what your stockade of 3 million games sold aren't sitting on gamestop shelves, enjoy the larger audiencesavagetwinkie

I agree with 3 and 4, though 3 means less money for developers and publishers. I disagree with 5 because if those games were spending a whole lot of time on Gamestop's shelves, Gamestop wouldn't be doing such good business. Also, somebody who disliked a game enough to sell it to Gamestop probably didn't like the game enough to dust it off and purchase some crappy DLC pack for $15.

4 would mean higher volume, 5 is plausible, game stop is doing good business because its circulating used games, this is why devs/publishers hate used game sales. There is little value purchasing new over used, so they end up competing with their own games from gamestop. To make matters worse, used games can come back to gamestop multiple times to be resold... gamestop could easily make 100's off of one game, while the publisher only gets the first sale cash.

edit: I think the higher priced games and used game market is broken, most people sell games back to get another game they want and gamestop has a lot of deals if you keep coming, its the best way right now to afford getting new games and people rely on it heavily. Every other used market isn't nearly as comparable, yes they all have the same concept but gamers just aren't holding onto games long enough to make it work any more. $60 is too much to drop on new games and people get the new games buy giving up the old games.

Games are very expensive to make. I'm not sure if the system is broken because it promotes more day 1 sales, which are very important. Publishers must be able to recoup their costs in a short time frame to be successful, and the used game system that promotes day 1 $60 sales accomplishes that feat.
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MacBoomStick

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#131 MacBoomStick
Member since 2011 • 1822 Posts
[QUOTE="MacBoomStick"]

>Crytek: "We don't care about the consumers"

>Everybody still buys their crap

This is what is wrong with gaming.

alexside1
Crytek never said that.

I was paraphrasing.
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shadiezz2012

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#132 shadiezz2012
Member since 2012 • 2474 Posts

it seems hard to support crytek these days

cvg

TheShadowLord07
go fvk your self crytek never gonna buy any game you make again
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savagetwinkie

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#133 savagetwinkie
Member since 2008 • 7981 Posts
[QUOTE="savagetwinkie"]

[QUOTE="PurpleMan5000"] I agree with 3 and 4, though 3 means less money for developers and publishers. I disagree with 5 because if those games were spending a whole lot of time on Gamestop's shelves, Gamestop wouldn't be doing such good business. Also, somebody who disliked a game enough to sell it to Gamestop probably didn't like the game enough to dust it off and purchase some crappy DLC pack for $15.PurpleMan5000

4 would mean higher volume, 5 is plausible, game stop is doing good business because its circulating used games, this is why devs/publishers hate used game sales. There is little value purchasing new over used, so they end up competing with their own games from gamestop. To make matters worse, used games can come back to gamestop multiple times to be resold... gamestop could easily make 100's off of one game, while the publisher only gets the first sale cash.

edit: I think the higher priced games and used game market is broken, most people sell games back to get another game they want and gamestop has a lot of deals if you keep coming, its the best way right now to afford getting new games and people rely on it heavily. Every other used market isn't nearly as comparable, yes they all have the same concept but gamers just aren't holding onto games long enough to make it work any more. $60 is too much to drop on new games and people get the new games buy giving up the old games.

Games are very expensive to make. I'm not sure if the system is broken because it promotes more day 1 sales, which are very important. Publishers must be able to recoup their costs in a short time frame to be successful, and the used game system that promotes day 1 $60 sales accomplishes that feat.

thats not true, the reason why they need day one sales so badly is because of how quickly the next big game comes out and used games are dumped into circulation cutting off sustained sales for new games. If new games sold longer, even cheaper, devs/publishers would be happy, more people would also own the game making it possible for larger and more substantial expansion packs to be considered. Sustained sales would be perfect but it doesn't exist with the used market as it is, so dev's/publishers early sales for pretty much everything. If game sales lasted longer hte industry would be healthier, publishers would have secure income for longer overlapping funding devs. I think this is partly the reason PC is becoming much healthier for the low/mid range tier of developers, they can live off the smaller but long lasting year to year sales of cheap games.
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MirkoS77

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#134 MirkoS77
Member since 2011 • 17964 Posts

Blocking used games will be good for two reasons. 1. Developers will make more money to make better games (assuming of course) 2. It will bring down Gamestop's evil empire of buying used games for very cheap and then selling them for only $5 less than new. They make a ton of profits off people who are too cheap to pay $5 more to actually support the developer. Although technically, they are just cashing in on the stupidity of the average consumer. SF_KiLLaMaN
Agreed. I'm not much for used games and to be honest it won't affect me as I always buy new to help support devs, though admittedly it'd suck to not be able to do what we wish with our games. But if the increase of profits that come from the abolishment of the used market helps spur on more creativity and risk in the industry, I think that's a sacrifice I'd be willing to make.

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PSP107

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#135 PSP107
Member since 2007 • 18977 Posts

Watch them try it next gen and have sales of games dramatically drop as well as the cost of development rise. That'll be a kicker to watch all the big publishers scramble and damage control as their bread and butter fails to provide for them. I've said it before and I'll say it again. PC will never have any danger of dying, console gaming has a much larger chance and something like this will magnify it.

organic_machine

For awhile I been saying video games are dying.

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Big_Pecks

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#136 Big_Pecks
Member since 2010 • 5973 Posts

LOL at people defending them.

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Zaistev_basic

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#137 Zaistev_basic
Member since 2002 • 2975 Posts

[QUOTE="SF_KiLLaMaN"]Blocking used games will be good for two reasons. 1. Developers will make more money to make better games (assuming of course) 2. It will bring down Gamestop's evil empire of buying used games for very cheap and then selling them for only $5 less than new. They make a ton of profits off people who are too cheap to pay $5 more to actually support the developer. Although technically, they are just cashing in on the stupidity of the average consumer. MirkoS77

Agreed. I'm not much for used games and to be honest it won't affect me as I always buy new to help support devs, though admittedly it'd suck to not be able to do what we wish with our games. But if the increase of profits that come from the abolishment of the used market helps spur on more creativity and risk in the industry, I think that's a sacrifice I'd be willing to make.

There is NO correlation between amount spent on development and the creativity of the game. This is just straight up money grab and even worst, it will destroy small and independent console game developers (Ex: Witcher).

Why do you think BIG developers like EA, Activision, Sony are pushing so hard to block used games. It's to turn the video game industry into an oligopoly.

I mean look at COD and vast of generic FPS, it has lots of profit but less creativity. Actually, the more profit the developers get, the more lazy they become due to easy money and less creativity required to get lots of profit.

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Pray_to_me

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#138 Pray_to_me
Member since 2011 • 4041 Posts

I've been playing Crysis 2 (PC) and the AI is so bad that it seems like it was programmed by a 4 year old. Crytek is a hack developer and their games are uninspired and generic as hell. PC gamers put them on a pedestal back when Crysis was the last PC exclusive worth mentioning that wasn't a RTS or MMO. Even back then they blamed piracy on lackluster sales.

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WithoutGraceXII

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#139 WithoutGraceXII
Member since 2007 • 1797 Posts

Cry me a river, b!tch.

You wanna know why people didn't pay for Crysis 2? Because it sucked ass.

DarkLink77
Nope. BILLIONS played it, but only a couple hundred new copies were purchased. DAMN U USED GAMES.
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shadiezz2012

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#140 shadiezz2012
Member since 2012 • 2474 Posts

LOL at people defending them.

Big_Pecks
i don't get that too
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Peanut04_basic

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#141 Peanut04_basic
Member since 2002 • 724 Posts
I honestly think the online passes is a better idea.. It would rape Gamestop and their price gouging methods.. While still having a used game industry in the background.. That way every body is happy.sSubZerOo
I really think this is probably the best idea at the moment. Removing used games completely would hurt the industry as a whole. I really feel like developers need to think this idea through. It just may end up being a "be careful what you wish for, you just might get it" moment.
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DarkGamer007

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#142 DarkGamer007
Member since 2008 • 6033 Posts

A lack of used games sales would also cause a lack of competition. Game prices would be stagnent, and developers could get away with charger full price for a game for a longer period. Used sales help prices stay low and competative. After all if people can start buying games for $45 instead of $60, new sales will slow and publishers will have to lower the price on the new game to encourage sales.

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Gamingclone

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#143 Gamingclone
Member since 2009 • 5224 Posts

For people who remember what Iwata said at the latest investors meeting, on the 3DS and Wii U, you will be able to sell your digital copy of a game to a friend.

Sounds like the Wii U will be the best bet if you want to play used games.

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Shinobi120

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#144 Shinobi120
Member since 2004 • 5728 Posts

[QUOTE="Peanut04_basic"]I would probably only buy 3-4 games a year without used games. Not because I couldn't afford it, but because I just don't have time to play games very much. I have two young kids and by the time they are in bed, I just want to relax with my wife, watch the news and go to bed. I'd be lucky to get an hour of gaming in a day. Its when the kids are off with grandma or having a sleepover somewhere that I can get some nice play sessions in. As one might imagine, that isn't very often. I am more content buying an older game and letting it sit around until I can get around to it. I wouldn't be doing that without used games. It is my honest belief that if used games are completely eliminated, the industry would shrink and become more of a niche market. This would ultimately hurt the developers. It would keep games out of the hands of people whose only option is used games and the average consumer in general.. Despite what a lot of people seem to think, most shoppers only buy games at special occasions, holidays, ect. I am all for putting online passes on used games in order to help give money back to the developer, but wanting to remove the option of used games completely, is short sighted.Zaistev_basic

I also see such short-sightedness on some gamers who is okay or approved blocking used games. Why is it that BIG developers like EA, Activision, Sony, etc are so hard pushing this. This will help them to wipe out competition from small/independent developers; thus creating a video game oligopoly industry. And here some thought that the price will go down if used games are blocked. It's all greed and corporate politics.

Simple. Because they're morons.

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Zaistev_basic

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#145 Zaistev_basic
Member since 2002 • 2975 Posts

For people who remember what Iwata said at the latest investors meeting, on the 3DS and Wii U, you will be able to sell your digital copy of a game to a friend.

Sounds like the Wii U will be the best bet if you want to play used games.

Gamingclone
Have you ever wonder why game developers don't want to support Wii U. It's not because of graphics, but more obviously its because Nintendo does not want to follow their doctrine of blocking used games.
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Shinobi120

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#146 Shinobi120
Member since 2004 • 5728 Posts

[QUOTE="Gamingclone"]

For people who remember what Iwata said at the latest investors meeting, on the 3DS and Wii U, you will be able to sell your digital copy of a game to a friend.

Sounds like the Wii U will be the best bet if you want to play used games.

Zaistev_basic

Have you ever wonder why game developers don't want to support Wii U. It's not because of graphics, but more obviously its because Nintendo does not want to follow their doctrine of blocking used games.

Publishers/developers will regret it later on down the road once they realize that most of their game sales for PS4/Xbox 720 will drop like a ton of bricks should Sony & Microsoft goes through with implementing it onto their next gen consoles.

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SpinoRaptor24

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#147 SpinoRaptor24
Member since 2008 • 10316 Posts

Yes, heaven forbid somebody try to purchase a second hand game.

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Vari3ty

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#148 Vari3ty
Member since 2009 • 11111 Posts

Crytek hasn't even put out any games worth buying used since the first Crysis. I'll have no problem avoiding there games from here on out.

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mario-galaxys

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#149 mario-galaxys
Member since 2011 • 574 Posts
I had to wonder why Western publishers are more likely to advocate blocking used games while Japanese publishers like Nintendo do not.
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KingKinect

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#150 KingKinect
Member since 2012 • 548 Posts
[QUOTE="Gamingclone"]

For people who remember what Iwata said at the latest investors meeting, on the 3DS and Wii U, you will be able to sell your digital copy of a game to a friend.

Sounds like the Wii U will be the best bet if you want to play used games.

Zaistev_basic
Have you ever wonder why game developers don't want to support Wii U. It's not because of graphics, but more obviously its because Nintendo does not want to follow their doctrine of blocking used games.

I disagree with this as the last Nintendo system with really good 3rd party support was the SNES. Nintendo lost the favor of developers due to licensing fees long before anyone even knew it would be possible to block used games. That said, I hope they can get it back but not to the degree they can try to charge insane licensing fees again.