am I the only who didnt believe that they could have done a good part for the pc version?
neogaf
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if this is true funniest thing ever
it's like the developers are thinking... HOW CAN WE MAKE THIS IS AS TERRIBLE AS POSSIBLE
Fixed resolution? What the hell? Are they trying to make people not buy the game? I think namco needs to understand that PC gamers may want Dark Souls, but they aren't going to want an abysmal port that screams "don't buy me"
It'll be the most direct port ever but it certainly won't have locked resolution... That's the dumbest assumption ever.
I'm not ready to get angry about fixed framerates though, Bioshock could actually have used that. playing it at 60 fps with those 30 fps animations looks like total ass.
Isn't it impossible for a PC game to have a "fixed resolution" or hell even a frame lock? there are always hacks to give games full hd support (with proper aspect ratio included) these are usually extremely easy to do on your own, and if you feel lazy they more than often release an executable file that does the hack for you...hell, I have played sim city 3000 in 1920x1200. as for the framelock, im pretty sure its only locked when Vsync is on, and once again there are hacks that can change that...hell, not even a hack, barely changing a value in a text file...lightleggy
That's where the beauty of GFWL's encrypted .ini files comes in.
[QUOTE="lightleggy"]Isn't it impossible for a PC game to have a "fixed resolution" or hell even a frame lock? there are always hacks to give games full hd support (with proper aspect ratio included) these are usually extremely easy to do on your own, and if you feel lazy they more than often release an executable file that does the hack for you...hell, I have played sim city 3000 in 1920x1200. as for the framelock, im pretty sure its only locked when Vsync is on, and once again there are hacks that can change that...hell, not even a hack, barely changing a value in a text file...Slow_Show
That's where the beauty of GFWL's encrypted .ini files comes in.
though they said they were considering to remove the GFWL thing. and besides, im pretty sure that if people can release pirated versions of the game beefore release, they can easily hack those files too to fix those issues.Isn't it impossible for a PC game to have a "fixed resolution" or hell even a frame lock? there are always hacks to give games full hd support (with proper aspect ratio included) these are usually extremely easy to do on your own, and if you feel lazy they more than often release an executable file that does the hack for you...hell, I have played sim city 3000 in 1920x1200. as for the framelock, im pretty sure its only locked when Vsync is on, and once again there are hacks that can change that...hell, not even a hack, barely changing a value in a text file...lightleggydarksiders was lock to 30FPS I believe
darksiders was lock to 30FPS I believe my fraps says otherwise.[QUOTE="lightleggy"]Isn't it impossible for a PC game to have a "fixed resolution" or hell even a frame lock? there are always hacks to give games full hd support (with proper aspect ratio included) these are usually extremely easy to do on your own, and if you feel lazy they more than often release an executable file that does the hack for you...hell, I have played sim city 3000 in 1920x1200. as for the framelock, im pretty sure its only locked when Vsync is on, and once again there are hacks that can change that...hell, not even a hack, barely changing a value in a text file...TheShadowLord07
though they said they were considering to remove the GFWL thing. and besides, im pretty sure that if people can release pirated versions of the game beefore release, they can easily hack those files too to fix those issues.lightleggy
Namco seems intent on doing the port as cheaply as possible, and that probably means sticking with GFWL (since it means they can just straight port a bunch of MP stuff from the 360 version), and that's still a hell of a lot of effort just for basic resolution and "I'd like this to run at more than the bare minimum acceptable FPS" settings. Either way, it doesn't bode particularly well for the overall quality of the port.
Are they like a bunch of noobs at From Software? Game doesn't look good even for console standards and it runs at 10fps. Now they can't get a 60fps+ on pc? wtfsilversix_
The problem is Namco apparently wanting things done on a shoestring budget, not that From is intent on quarter-assing the port.
Isn't it impossible for a PC game to have a "fixed resolution" or hell even a frame lock? there are always hacks to give games full hd support (with proper aspect ratio included) these are usually extremely easy to do on your own, and if you feel lazy they more than often release an executable file that does the hack for you...hell, I have played sim city 3000 in 1920x1200. as for the framelock, im pretty sure its only locked when Vsync is on, and once again there are hacks that can change that...hell, not even a hack, barely changing a value in a text file...lightleggyOn the PC, VSync settings can be overridden at the driver level.
Need to put the context...
Miyazaki says that the base game is intended to be a straight port with no change in resolution and he specifically says not to expect 60 fps.This is probably his most controversial statement, because it does seem to suggest that it will run at a locked resolution and framerate. Until he clarifies further, I do feel that is the intended message to manage expectations.
It's not like Japanese developers are very experienced with the PC. That's always the number 1 knock on PC, the lack of Japanese support. This is not surprising.
Hey guys good news Dark Souls is coming to PC! But only for GFWL and also the framerate is locked and also the resolution is locked and also for every copy sold we will kill a puppy.
This seems too dumb to be true. I mean even if you have never developed a PC game before, changing resolution is as basic as features get.
Taito Type X2 is based on Wintel PC, yet some it's games are not officially released for normal Wintel PCs.It's not like Japanese developers are very experienced with the PC. That's always the number 1 knock on PC, the lack of Japanese support. This is not surprising.
arkephonic
These rumors are getting a bit out of hand.
If they are removing GFW support I doubt they would do something this stupid.
I really dont want to believe any of this, since it seemed to not be 100% clear through the translations. GFWL is one thing(something that sure as hell wasnt going to stop me from buying day 1), but if these statements are true, then this is just flat out bad. Not to mention there was talk about putting minimal effort into implementing kb&m controls...
Ughhh. All very disappointing to hear still, but I'll try to keep optimistic until release or more sincere confirmations, that it wont turn out the way it is sounding.
darksiders was lock to 30FPS I believeDefinitely not locked at 30.[QUOTE="lightleggy"]Isn't it impossible for a PC game to have a "fixed resolution" or hell even a frame lock? there are always hacks to give games full hd support (with proper aspect ratio included) these are usually extremely easy to do on your own, and if you feel lazy they more than often release an executable file that does the hack for you...hell, I have played sim city 3000 in 1920x1200. as for the framelock, im pretty sure its only locked when Vsync is on, and once again there are hacks that can change that...hell, not even a hack, barely changing a value in a text file...TheShadowLord07
Isn't it impossible for a PC game to have a "fixed resolution" or hell even a frame lock? there are always hacks to give games full hd support (with proper aspect ratio included) these are usually extremely easy to do on your own, and if you feel lazy they more than often release an executable file that does the hack for you...hell, I have played sim city 3000 in 1920x1200. as for the framelock, im pretty sure its only locked when Vsync is on, and once again there are hacks that can change that...hell, not even a hack, barely changing a value in a text file...lightleggy
That's where the beauty of GFWL's encrypted .ini files comes in.
though they said they were considering to remove the GFWL thing. and besides, im pretty sure that if people can release pirated versions of the game beefore release, they can easily hack those files too to fix those issues. They are still negotiating with DD service providers.I doubt it'll be locked. Maybe the framerate, but I doubt the res will be locked.Maybe someone should start a petition to up the resolution and frame rate :P
BPoole96
From actually reading some of the interview, the devs are saying they don't have much experience in PC development. They said that they were interested in the concept of mods (a feature a lot of PC people enjoy) but they can't do it due to their lack of experience. They also said while the locked resolution and frame rate is not definite in the final build, they feel that is the best message to give out as of now. Don't forget, PC is also getting (timed?) exclusive content, so they are at least trying to make the port pleasing.
If the locked resolution/frame rate ends up being in the final build, someone will unlock both features like they have other games. Also, GFWL was a decision of Namco Bandai and not From Software. They say GFWL utilization was not final. I'd say to not jump to conclusions and save the hate until everything is final.
agreedJapanese developers aren't that good compared to Western.
Mr_BillGates
both suck actually nowadays tho
i want inspired developers, like ID when they made Quake, and it's not nostalgia I played Quake 1 for the first time this year and was like :o
I'd say to not jump to conclusions and save the hate until everything is final.Valiant_RebelYou are dealing with Hermits here. This is not possible.
[QUOTE="BPoole96"]I doubt it'll be locked. Maybe the framerate, but I doubt the res will be locked.Maybe someone should start a petition to up the resolution and frame rate :P
DragonfireXZ95
Yeah I hope so. And honestly, 30FPS for a 3rd person game isn't that bad, especially when playing with a gamepad. I played through Batman AA with a gamepad and even though it was 60FPS, the slow moving camera made it not that useful
Not necessarily. If the game get's hardlocked to 30fps with no mod support getting that fixed will be a real **** In most cases it never happens.From actually reading some of the interview, the devs are saying they don't have much experience in PC development. They said that they were interested in the concept of mods (a feature a lot of PC people enjoy) but they can't do it due to their lack of experience. They also said while the locked resolution and frame rate is not definite in the final build, they feel that is the best message to give out as of now. Don't forget, PC is also getting (timed?) exclusive content, so they are at least trying to make the port pleasing.
If the locked resolution/frame rate ends up being in the final build, someone will unlock both features like they have other games. Also, GFWL was a decision of Namco Bandai and not From Software. They say GFWL utilization was not final. I'd say to not jump to conclusions and save the hate until everything is final.
Valiant_Rebel
first they make the game only for Windows Live and now this. :lol:
http://www.neoseeker.com/news/18863-dark-souls-pc-will-be-straight-port/
Namco requested FromSoftware to make the game a straight port even though some optimizations wouldn't take that much time. The game will be stuck to 30 frames and have the same frame-rate problems as the console versions. What a joke!
You are dealing with Hermits here. This is not possible.illmatic87
I know, but sometimes, you just gotta believe!
Not necessarily. If the game get's hardlocked to 30fps with no mod support getting that fixed will be a real **** In most cases it never happens.
ReadingRainbow4
It depends really. I know what you are saying though. The game may be easier or harder to unlock compared to others. I bought Transformers: WFC and it was locked to 30 fps and it didn't support official mods. A simple change unlocked it to 60 fps without any problems.
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The only thing I can add is that people made their voice heard the first time. They should do it again. If they have a problem with it, they need to bring it up with Namco Bandai and From Software again. Hopefully without the rage (most likely not possible). Don't scoff at their decisions. Talk to them if you want a strong port.
Are they like a bunch of noobs at From Software? Game doesn't look good even for console standards and it runs at 10fps. Now they can't get a 60fps+ on pc? wtfsilversix_
From Software's history is primarily been on Sony platforms historically up until this gen really.
This is their first notable PC title, sure they are going to be inexperienced.
Research is your buddy here sure they are going to make mistakes on their first outing.
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