Dark Souls to have fixed resolution and locked at 30FPS for the PC?

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TheShadowLord07

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#1 TheShadowLord07
Member since 2006 • 23083 Posts

am I the only who didnt believe that they could have done a good part for the pc version?

neogaf

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jg4xchamp

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#2 jg4xchamp
Member since 2006 • 64054 Posts
So does this mean that PC isn't getting blighttown? and is actually getting the same oneframepersecond town that is on the console versions? In which case, eww gross.
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GD1551

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#3 GD1551
Member since 2011 • 9645 Posts

LMFAO if true

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waltefmoney

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#4 waltefmoney
Member since 2010 • 18030 Posts

Hermits are done if true.

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Klipsh

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#5 Klipsh
Member since 2012 • 608 Posts

If true, not buying until it goes on sale.

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JigglyWiggly_

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#6 JigglyWiggly_
Member since 2009 • 24625 Posts

if this is true funniest thing ever

it's like the developers are thinking... HOW CAN WE MAKE THIS IS AS TERRIBLE AS POSSIBLE

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deactivated-5cf4b2c19c4ab

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#7 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts

Fixed resolution? What the hell? Are they trying to make people not buy the game? I think namco needs to understand that PC gamers may want Dark Souls, but they aren't going to want an abysmal port that screams "don't buy me"

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daveg1

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#8 daveg1
Member since 2005 • 20405 Posts
lol what a truck lot of monkey crap! they had a pc game before any console port..what do they make games on???? anyone with a decent or very modest pc will be able to max easy dark souls there is nothing in there that would be taxing at all..
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RyviusARC

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#9 RyviusARC
Member since 2011 • 5708 Posts
Maybe by fixed resolution he means it will only support 16:9 ratio monitor and give black bars for others. Or maybe he meant that texture resolution will remain the same.
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Slow_Show

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#10 Slow_Show
Member since 2011 • 2018 Posts

And the kicker is they'll trot it out as an example of how nothing sells on the PC.

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lightleggy

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#11 lightleggy
Member since 2008 • 16090 Posts
Isn't it impossible for a PC game to have a "fixed resolution" or hell even a frame lock? there are always hacks to give games full hd support (with proper aspect ratio included) these are usually extremely easy to do on your own, and if you feel lazy they more than often release an executable file that does the hack for you...hell, I have played sim city 3000 in 1920x1200. as for the framelock, im pretty sure its only locked when Vsync is on, and once again there are hacks that can change that...hell, not even a hack, barely changing a value in a text file...
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MlauTheDaft

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#12 MlauTheDaft
Member since 2011 • 5189 Posts

It'll be the most direct port ever but it certainly won't have locked resolution... That's the dumbest assumption ever.

I'm not ready to get angry about fixed framerates though, Bioshock could actually have used that. playing it at 60 fps with those 30 fps animations looks like total ass.

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Led_poison

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#13 Led_poison
Member since 2004 • 10146 Posts
bad port senses are tingling
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Slow_Show

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#14 Slow_Show
Member since 2011 • 2018 Posts

Isn't it impossible for a PC game to have a "fixed resolution" or hell even a frame lock? there are always hacks to give games full hd support (with proper aspect ratio included) these are usually extremely easy to do on your own, and if you feel lazy they more than often release an executable file that does the hack for you...hell, I have played sim city 3000 in 1920x1200. as for the framelock, im pretty sure its only locked when Vsync is on, and once again there are hacks that can change that...hell, not even a hack, barely changing a value in a text file...lightleggy

That's where the beauty of GFWL's encrypted .ini files comes in.

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starjet905

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#15 starjet905
Member since 2005 • 2079 Posts
No change of resolution? *twitch* I hope it's just a translation mistake or something. Console res = **puke**
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lightleggy

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#16 lightleggy
Member since 2008 • 16090 Posts

[QUOTE="lightleggy"]Isn't it impossible for a PC game to have a "fixed resolution" or hell even a frame lock? there are always hacks to give games full hd support (with proper aspect ratio included) these are usually extremely easy to do on your own, and if you feel lazy they more than often release an executable file that does the hack for you...hell, I have played sim city 3000 in 1920x1200. as for the framelock, im pretty sure its only locked when Vsync is on, and once again there are hacks that can change that...hell, not even a hack, barely changing a value in a text file...Slow_Show

That's where the beauty of GFWL's encrypted .ini files comes in.

though they said they were considering to remove the GFWL thing. and besides, im pretty sure that if people can release pirated versions of the game beefore release, they can easily hack those files too to fix those issues.
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silversix_

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#17 silversix_
Member since 2010 • 26347 Posts
Are they like a bunch of noobs at From Software? Game doesn't look good even for console standards and it runs at 10fps. Now they can't get a 60fps+ on pc? wtf
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call_of_duty_10

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#18 call_of_duty_10
Member since 2009 • 4954 Posts
[QUOTE="RyviusARC"]Maybe by fixed resolution he means it will only support 16:9 ratio monitor and give black bars for others. Or maybe he meant that texture resolution will remain the same.

This. Even if they lock the game at 720p,I am sure it will be possible to play at any res by changing the settings in the cfg file. Its not like the GPU can't render the game at any res just because the devs have locked it at 720p.
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TheShadowLord07

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#19 TheShadowLord07
Member since 2006 • 23083 Posts

Isn't it impossible for a PC game to have a "fixed resolution" or hell even a frame lock? there are always hacks to give games full hd support (with proper aspect ratio included) these are usually extremely easy to do on your own, and if you feel lazy they more than often release an executable file that does the hack for you...hell, I have played sim city 3000 in 1920x1200. as for the framelock, im pretty sure its only locked when Vsync is on, and once again there are hacks that can change that...hell, not even a hack, barely changing a value in a text file...lightleggy
darksiders was lock to 30FPS I believe

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lightleggy

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#20 lightleggy
Member since 2008 • 16090 Posts

[QUOTE="lightleggy"]Isn't it impossible for a PC game to have a "fixed resolution" or hell even a frame lock? there are always hacks to give games full hd support (with proper aspect ratio included) these are usually extremely easy to do on your own, and if you feel lazy they more than often release an executable file that does the hack for you...hell, I have played sim city 3000 in 1920x1200. as for the framelock, im pretty sure its only locked when Vsync is on, and once again there are hacks that can change that...hell, not even a hack, barely changing a value in a text file...TheShadowLord07

darksiders was lock to 30FPS I believe

my fraps says otherwise.
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Slow_Show

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#21 Slow_Show
Member since 2011 • 2018 Posts

though they said they were considering to remove the GFWL thing. and besides, im pretty sure that if people can release pirated versions of the game beefore release, they can easily hack those files too to fix those issues.lightleggy

Namco seems intent on doing the port as cheaply as possible, and that probably means sticking with GFWL (since it means they can just straight port a bunch of MP stuff from the 360 version), and that's still a hell of a lot of effort just for basic resolution and "I'd like this to run at more than the bare minimum acceptable FPS" settings. Either way, it doesn't bode particularly well for the overall quality of the port.

Are they like a bunch of noobs at From Software? Game doesn't look good even for console standards and it runs at 10fps. Now they can't get a 60fps+ on pc? wtfsilversix_

The problem is Namco apparently wanting things done on a shoestring budget, not that From is intent on quarter-assing the port.

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BPoole96

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#22 BPoole96
Member since 2008 • 22818 Posts

Maybe someone should start a petition to up the resolution and frame rate :P

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Cherokee_Jack

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#23 Cherokee_Jack
Member since 2008 • 32198 Posts
Breathtakingly obvious.
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ronvalencia

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#24 ronvalencia
Member since 2008 • 29612 Posts
Isn't it impossible for a PC game to have a "fixed resolution" or hell even a frame lock? there are always hacks to give games full hd support (with proper aspect ratio included) these are usually extremely easy to do on your own, and if you feel lazy they more than often release an executable file that does the hack for you...hell, I have played sim city 3000 in 1920x1200. as for the framelock, im pretty sure its only locked when Vsync is on, and once again there are hacks that can change that...hell, not even a hack, barely changing a value in a text file...lightleggy
On the PC, VSync settings can be overridden at the driver level.
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Fizzman

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#25 Fizzman
Member since 2003 • 9895 Posts

LMAO. Not buying this piece of garbage if true. It looks like they are just throwing the game code at the PC and hoping it sticks.

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#26 Bebi_vegeta
Member since 2003 • 13558 Posts

Need to put the context...

Miyazaki says that the base game is intended to be a straight port with no change in resolution and he specifically says not to expect 60 fps.This is probably his most controversial statement, because it does seem to suggest that it will run at a locked resolution and framerate. Until he clarifies further, I do feel that is the intended message to manage expectations.

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Jynxzor

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#27 Jynxzor
Member since 2003 • 9313 Posts
Sounds less and less like the game PC gamers wanted in the first place. Why bother putting it on a more powerfull system if your going to ignore everything it has to offer. Hell they don't even seem to want to support the community fixing these issues for them!
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arkephonic

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#28 arkephonic
Member since 2006 • 7221 Posts

It's not like Japanese developers are very experienced with the PC. That's always the number 1 knock on PC, the lack of Japanese support. This is not surprising.

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Vaasman

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#29 Vaasman
Member since 2008 • 15874 Posts

Hey guys good news Dark Souls is coming to PC! But only for GFWL and also the framerate is locked and also the resolution is locked and also for every copy sold we will kill a puppy.

This seems too dumb to be true. I mean even if you have never developed a PC game before, changing resolution is as basic as features get.

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ronvalencia

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#30 ronvalencia
Member since 2008 • 29612 Posts

It's not like Japanese developers are very experienced with the PC. That's always the number 1 knock on PC, the lack of Japanese support. This is not surprising.

arkephonic
Taito Type X2 is based on Wintel PC, yet some it's games are not officially released for normal Wintel PCs.
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gamebreakerz__

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#31 gamebreakerz__
Member since 2010 • 5120 Posts
Fixed.... Resolution.... WTF. I can handle 30FPS no problems, and if it's not the best looking game in the world who cares, but fixed resolution is just a stupid idea.
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ReadingRainbow4

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#32 ReadingRainbow4
Member since 2012 • 18733 Posts

These rumors are getting a bit out of hand.

If they are removing GFW support I doubt they would do something this stupid.

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gamebreakerz__

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#33 gamebreakerz__
Member since 2010 • 5120 Posts
Although many older games that cannot output 1080p have mods that can make them so.... So lets hope that happens.
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kidcool189

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#34 kidcool189
Member since 2008 • 4307 Posts

I really dont want to believe any of this, since it seemed to not be 100% clear through the translations. GFWL is one thing(something that sure as hell wasnt going to stop me from buying day 1), but if these statements are true, then this is just flat out bad. Not to mention there was talk about putting minimal effort into implementing kb&m controls...

Ughhh. All very disappointing to hear still, but I'll try to keep optimistic until release or more sincere confirmations, that it wont turn out the way it is sounding.

[QUOTE="lightleggy"]Isn't it impossible for a PC game to have a "fixed resolution" or hell even a frame lock? there are always hacks to give games full hd support (with proper aspect ratio included) these are usually extremely easy to do on your own, and if you feel lazy they more than often release an executable file that does the hack for you...hell, I have played sim city 3000 in 1920x1200. as for the framelock, im pretty sure its only locked when Vsync is on, and once again there are hacks that can change that...hell, not even a hack, barely changing a value in a text file...TheShadowLord07

darksiders was lock to 30FPS I believe

Definitely not locked at 30.

I just got it recently and I was actually pleasantly surprised at the quality of the pc version after hearing some bad things for it. Next to no graphic settings besides resolution and vsync, but immediately recognized the max refresh rates of the resolutions i chose of my crt, which I personally always appreciate. Constant 60++ framerates. And actually plays wonderfully with a kb&m(imo).

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Mr_BillGates

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#35 Mr_BillGates
Member since 2005 • 3211 Posts

Japanese developers aren't that good compared to Western.

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ronvalencia

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#36 ronvalencia
Member since 2008 • 29612 Posts
[QUOTE="lightleggy"][QUOTE="Slow_Show"]

Isn't it impossible for a PC game to have a "fixed resolution" or hell even a frame lock? there are always hacks to give games full hd support (with proper aspect ratio included) these are usually extremely easy to do on your own, and if you feel lazy they more than often release an executable file that does the hack for you...hell, I have played sim city 3000 in 1920x1200. as for the framelock, im pretty sure its only locked when Vsync is on, and once again there are hacks that can change that...hell, not even a hack, barely changing a value in a text file...lightleggy

That's where the beauty of GFWL's encrypted .ini files comes in.

though they said they were considering to remove the GFWL thing. and besides, im pretty sure that if people can release pirated versions of the game beefore release, they can easily hack those files too to fix those issues.

They are still negotiating with DD service providers.
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DragonfireXZ95

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#37 DragonfireXZ95
Member since 2005 • 26712 Posts

Maybe someone should start a petition to up the resolution and frame rate :P

BPoole96
I doubt it'll be locked. Maybe the framerate, but I doubt the res will be locked.
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Valiant_Rebel

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#38 Valiant_Rebel
Member since 2009 • 4197 Posts

From actually reading some of the interview, the devs are saying they don't have much experience in PC development. They said that they were interested in the concept of mods (a feature a lot of PC people enjoy) but they can't do it due to their lack of experience. They also said while the locked resolution and frame rate is not definite in the final build, they feel that is the best message to give out as of now. Don't forget, PC is also getting (timed?) exclusive content, so they are at least trying to make the port pleasing.

If the locked resolution/frame rate ends up being in the final build, someone will unlock both features like they have other games. Also, GFWL was a decision of Namco Bandai and not From Software. They say GFWL utilization was not final. I'd say to not jump to conclusions and save the hate until everything is final.

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JigglyWiggly_

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#39 JigglyWiggly_
Member since 2009 • 24625 Posts

Japanese developers aren't that good compared to Western.

Mr_BillGates

agreed

both suck actually nowadays tho

i want inspired developers, like ID when they made Quake, and it's not nostalgia I played Quake 1 for the first time this year and was like :o

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illmatic87

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#40 illmatic87
Member since 2008 • 17935 Posts
I'd say to not jump to conclusions and save the hate until everything is final.Valiant_Rebel
You are dealing with Hermits here. This is not possible.
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Iantheone

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#41 Iantheone
Member since 2007 • 8242 Posts
Jesus, it isnt even that damn hard to make a good PC port. You just have to add in a few simple features. If they dont know anything about making PC games, THEN GET SOME HELP! Either from actual modders, or from their fanbase.
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#42 BPoole96
Member since 2008 • 22818 Posts

[QUOTE="BPoole96"]

Maybe someone should start a petition to up the resolution and frame rate :P

DragonfireXZ95

I doubt it'll be locked. Maybe the framerate, but I doubt the res will be locked.

Yeah I hope so. And honestly, 30FPS for a 3rd person game isn't that bad, especially when playing with a gamepad. I played through Batman AA with a gamepad and even though it was 60FPS, the slow moving camera made it not that useful

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ReadingRainbow4

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#43 ReadingRainbow4
Member since 2012 • 18733 Posts

From actually reading some of the interview, the devs are saying they don't have much experience in PC development. They said that they were interested in the concept of mods (a feature a lot of PC people enjoy) but they can't do it due to their lack of experience. They also said while the locked resolution and frame rate is not definite in the final build, they feel that is the best message to give out as of now. Don't forget, PC is also getting (timed?) exclusive content, so they are at least trying to make the port pleasing.

If the locked resolution/frame rate ends up being in the final build, someone will unlock both features like they have other games. Also, GFWL was a decision of Namco Bandai and not From Software. They say GFWL utilization was not final. I'd say to not jump to conclusions and save the hate until everything is final.

Valiant_Rebel

Not necessarily. If the game get's hardlocked to 30fps with no mod support getting that fixed will be a real **** In most cases it never happens.

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Gue1

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#44 Gue1
Member since 2004 • 12171 Posts

first they make the game only for Windows Live and now this. :lol:

http://www.neoseeker.com/news/18863-dark-souls-pc-will-be-straight-port/

Namco requested FromSoftware to make the game a straight port even though some optimizations wouldn't take that much time. The game will be stuck to 30 frames and have the same frame-rate problems as the console versions. What a joke!

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KiZZo1

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#45 KiZZo1
Member since 2007 • 3989 Posts

The 30 fps lock was an option in Ninja Blade and the resolution was changeable.

However, the timing and animations in that game felt weird, I haven't played the 360 version, so I cannot say if it's a general problem or bad port.

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#46 NoodleFighter
Member since 2011 • 11897 Posts

Oh crap sounds like they're gonna pull another Ninja blade

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Valiant_Rebel

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#47 Valiant_Rebel
Member since 2009 • 4197 Posts

You are dealing with Hermits here. This is not possible.illmatic87

I know, but sometimes, you just gotta believe!

Not necessarily. If the game get's hardlocked to 30fps with no mod support getting that fixed will be a real **** In most cases it never happens.

ReadingRainbow4

It depends really. I know what you are saying though. The game may be easier or harder to unlock compared to others. I bought Transformers: WFC and it was locked to 30 fps and it didn't support official mods. A simple change unlocked it to 60 fps without any problems.

-

The only thing I can add is that people made their voice heard the first time. They should do it again. If they have a problem with it, they need to bring it up with Namco Bandai and From Software again. Hopefully without the rage (most likely not possible). Don't scoff at their decisions. Talk to them if you want a strong port.

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TheGrudge13

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#48 TheGrudge13
Member since 2009 • 1198 Posts
didn't LA Nior have the same thing ??
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#49 razgriz_101
Member since 2007 • 16875 Posts

Are they like a bunch of noobs at From Software? Game doesn't look good even for console standards and it runs at 10fps. Now they can't get a 60fps+ on pc? wtfsilversix_

From Software's history is primarily been on Sony platforms historically up until this gen really.

This is their first notable PC title, sure they are going to be inexperienced.

Research is your buddy here sure they are going to make mistakes on their first outing.

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#50 chaoz-king
Member since 2005 • 5956 Posts

I was going to rebuy this so I can play through blight town without throwing up but now this along with GFWL? ha mark it down as another **** port. Idek why you would want to port a game if you didn't want to do it right.