Dark Souls to have fixed resolution and locked at 30FPS for the PC?

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savagetwinkie

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#151 savagetwinkie
Member since 2008 • 7981 Posts

[QUOTE="savagetwinkie"]

[QUOTE="ferret-gamer"]

Fixed resolution? What the hell? Are they trying to make people not buy the game? I think namco needs to understand that PC gamers may want Dark Souls, but they aren't going to want an abysmal port that screams "don't buy me"

-Unreal-

i think pc gamers need to realize dev's that exclusive dev for consoles might not be able to handle the "every possible scenario" pc development. PC dev is more work and people are going to pirate your **** when your done.

People pirate console games. The Witcher 2 was being pirated over a week before its release.

so? deving for a console isn't as complex, you have 1 system to worry about and guaranteed so much resources, and you don't have to worry about other vendor's that constantly patch their drivers for optimizations and fixes for other games. secondly, its a **** ton easier to pirate PC games, i bet a good chunk of the people downloading the console versions still havn't figured out how they are going to play it... then they get fustrated and buy a copy.

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kidcool189

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#152 kidcool189
Member since 2008 • 4307 Posts

[QUOTE="Jebus213"][QUOTE="SPYDER0416"]

Honestly, these people complaining about Dark Souls having a cap are the same ones that flipped their **** when they heard Modern Warfare 2 wouldn't use dedicated servers, and at least then it made sense as a shooter series with a prominent fanbase on PC.

The complaining here is just... dumb. Its like they don't even know what a translation error is before assuming its locked at 720P, and apparently NEED to play a slow paced dungeon crawler at 60fps when its the same damn game at 30.

SPYDER0416

For some us 60FPS and 30FPS are completely different.

Elitists, if you have to wonder why "consolites" might think you guys are snobs that whine about the tiniest things, this post is why.

Its like saying a book is terrible because you were given the paperback version instead of the hardcover. In a game like this the applications of framerate affecting gameplay are so pedestrian its actually pathetic anyone could ever possibly consider it a dealbreaker against buying an amazing game. At this point I'm seriously hoping I'm being trolled and people aren't serious when they actually cry about a non confirmed framerate lock like it somehow alters the game in any way.

The thought of being able to play it at a solid 60fps is one of the core reasons I will be purchasing a 2nd copy of this game. Whether you care about it or not, you are really overreacting to that.

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Bebi_vegeta

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#154 Bebi_vegeta
Member since 2003 • 13558 Posts

[QUOTE="-Unreal-"][QUOTE="savagetwinkie"] i think pc gamers need to realize dev's that exclusive dev for consoles might not be able to handle the "every possible scenario" pc development. PC dev is more work and people are going to pirate your **** when your done.

savagetwinkie

People pirate console games. The Witcher 2 was being pirated over a week before its release.

so? deving for a console isn't as complex, you have 1 system to worry about and guaranteed so much resources, and you don't have to worry about other vendor's that constantly patch their drivers for optimizations and fixes for other games. secondly, its a **** ton easier to pirate PC games, i bet a good chunk of the people downloading the console versions still havn't figured out how they are going to play it... then they get fustrated and buy a copy.

Meh why pirate when you can get a game used...

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deactivated-59d151f079814

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#155 deactivated-59d151f079814
Member since 2003 • 47239 Posts

[QUOTE="-Unreal-"][QUOTE="savagetwinkie"] i think pc gamers need to realize dev's that exclusive dev for consoles might not be able to handle the "every possible scenario" pc development. PC dev is more work and people are going to pirate your **** when your done.

savagetwinkie

People pirate console games. The Witcher 2 was being pirated over a week before its release.

so? deving for a console isn't as complex, you have 1 system to worry about and guaranteed so much resources, and you don't have to worry about other vendor's that constantly patch their drivers for optimizations and fixes for other games. secondly, its a **** ton easier to pirate PC games, i bet a good chunk of the people downloading the console versions still havn't figured out how they are going to play it... then they get fustrated and buy a copy.

... We could say the exact same thing for Used games a legal way that devs are losing money that can actually be traced.. Piracy is a empty figure that one can not guarentee has led to lost purchases because there is no telling that the perp would ever have paid the money to begin with.. What matters is the actual purchases, in which we saw recently the port over to Alan Wake was a huge hit.
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savagetwinkie

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#156 savagetwinkie
Member since 2008 • 7981 Posts

[QUOTE="SPYDER0416"]

[QUOTE="Jebus213"] For some us 60FPS and 30FPS are completely different. kidcool189

Elitists, if you have to wonder why "consolites" might think you guys are snobs that whine about the tiniest things, this post is why.

Its like saying a book is terrible because you were given the paperback version instead of the hardcover. In a game like this the applications of framerate affecting gameplay are so pedestrian its actually pathetic anyone could ever possibly consider it a dealbreaker against buying an amazing game. At this point I'm seriously hoping I'm being trolled and people aren't serious when they actually cry about a non confirmed framerate lock like it somehow alters the game in any way.

The thought of being able to play it at a solid 60fps is one of the core reasons I will be purchasing a 2nd copy of this game. Whether you care about it or not, you are really overreacting to that.

this game would be wonderful at a solid fps, if its steady 30fps that would make a world of difference, considering its completly playabe at 10fps... 60 fps with this game will make 0 difference.
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Moriarity_

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#157 Moriarity_
Member since 2011 • 1332 Posts

If true, not buying until it goes on sale.

Klipsh
This. I play on PC because I have the ability to play my games however I want. If I wanted the developer to decide everything for me I'd get a console.
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savagetwinkie

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#158 savagetwinkie
Member since 2008 • 7981 Posts

[QUOTE="savagetwinkie"]

[QUOTE="-Unreal-"] People pirate console games. The Witcher 2 was being pirated over a week before its release.sSubZerOo

so? deving for a console isn't as complex, you have 1 system to worry about and guaranteed so much resources, and you don't have to worry about other vendor's that constantly patch their drivers for optimizations and fixes for other games. secondly, its a **** ton easier to pirate PC games, i bet a good chunk of the people downloading the console versions still havn't figured out how they are going to play it... then they get fustrated and buy a copy.

We could say the exact same thing for Used games a legal way that devs are losing money that can actually be traced.. Piracy is a empty figure that one can not guarentee has led to lost purchases because there is no telling that the perp would ever have paid the money to begin with.. What matters is the actual purchases, in which we saw recently the port over to Alan Wake was a huge hit.

its factual that PC is more work with higher risk... thats all i'm getting at, used copies at least generate income since used copies were once new, and pirated games were never purchased to begin with. ...

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deactivated-59d151f079814

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#159 deactivated-59d151f079814
Member since 2003 • 47239 Posts

[QUOTE="sSubZerOo"][QUOTE="savagetwinkie"] so? deving for a console isn't as complex, you have 1 system to worry about and guaranteed so much resources, and you don't have to worry about other vendor's that constantly patch their drivers for optimizations and fixes for other games. secondly, its a **** ton easier to pirate PC games, i bet a good chunk of the people downloading the console versions still havn't figured out how they are going to play it... then they get fustrated and buy a copy.

savagetwinkie

We could say the exact same thing for Used games a legal way that devs are losing money that can actually be traced.. Piracy is a empty figure that one can not guarentee has led to lost purchases because there is no telling that the perp would ever have paid the money to begin with.. What matters is the actual purchases, in which we saw recently the port over to Alan Wake was a huge hit.

its factual that PC is more work with higher risk... thats all i'm getting at, used copies at least generate income since used copies were once new, and pirated games were never purchased to begin with. ...

But YET again money is still be exchanged with said used games.. Piracy not at all.. Especially when we look at Gamestops racket which basically sells used games for $5 to $10 cheaper than the brand new retail.. Then you have to add in that to actually develope and release a game on the console the dev and publisher has to pay a fee to the owner of said console for rights... None such thing for pc gaming.
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Alpha-Male22

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#160 Alpha-Male22
Member since 2008 • 3782 Posts

This is a straight up port. It'd be a shame if they cant optimzie for the PC, but I encourage PC gamers to still buy and support this amazing IP.

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kidcool189

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#161 kidcool189
Member since 2008 • 4307 Posts

[QUOTE="kidcool189"]

[QUOTE="SPYDER0416"]

Elitists, if you have to wonder why "consolites" might think you guys are snobs that whine about the tiniest things, this post is why.

Its like saying a book is terrible because you were given the paperback version instead of the hardcover. In a game like this the applications of framerate affecting gameplay are so pedestrian its actually pathetic anyone could ever possibly consider it a dealbreaker against buying an amazing game. At this point I'm seriously hoping I'm being trolled and people aren't serious when they actually cry about a non confirmed framerate lock like it somehow alters the game in any way.

savagetwinkie

The thought of being able to play it at a solid 60fps is one of the core reasons I will be purchasing a 2nd copy of this game. Whether you care about it or not, you are really overreacting to that.

this game would be wonderful at a solid fps, if its steady 30fps that would make a world of difference, considering its completly playabe at 10fps... 60 fps with this game will make 0 difference.

Please speak for yourself.

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savagetwinkie

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#162 savagetwinkie
Member since 2008 • 7981 Posts

[QUOTE="savagetwinkie"]

[QUOTE="sSubZerOo"] We could say the exact same thing for Used games a legal way that devs are losing money that can actually be traced.. Piracy is a empty figure that one can not guarentee has led to lost purchases because there is no telling that the perp would ever have paid the money to begin with.. What matters is the actual purchases, in which we saw recently the port over to Alan Wake was a huge hit.sSubZerOo

its factual that PC is more work with higher risk... thats all i'm getting at, used copies at least generate income since used copies were once new, and pirated games were never purchased to begin with. ...

But YET again money is still be exchanged with said used games.. Piracy not at all.. Especially when we look at Gamestops racket which basically sells used games for $5 to $10 cheaper than the brand new retail.. Then you have to add in that to actually develope and release a game on the console the dev and publisher has to pay a fee to the owner of said console for rights... None such thing for pc gaming.

well the thing about gamestop makes 0 difference, in order for used copies to be bought used copies have to exist... if its a good game there won't be as many used copies available and force people to buy new, pirating is available to everyone on pc, not so much on consoles.

And yes there is a fee for royalties after a game is developed but PCs will incur more costs with maintenance and support, there is a peace of mind with consoles knowing they don't change as much, dev's can move resources faster to a new project on consoles and won't need to their game as much unless they completely butchered it.

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#163 Rocker6
Member since 2009 • 13358 Posts

[QUOTE="Jebus213"][QUOTE="SPYDER0416"]

Honestly, these people complaining about Dark Souls having a cap are the same ones that flipped their **** when they heard Modern Warfare 2 wouldn't use dedicated servers, and at least then it made sense as a shooter series with a prominent fanbase on PC.

The complaining here is just... dumb. Its like they don't even know what a translation error is before assuming its locked at 720P, and apparently NEED to play a slow paced dungeon crawler at 60fps when its the same damn game at 30.

SPYDER0416

For some us 60FPS and 30FPS are completely different.

Elitists, if you have to wonder why "consolites" might think you guys are snobs that whine about the tiniest things, this post is why.

Its like saying a book is terrible because you were given the paperback version instead of the hardcover. In a game like this the applications of framerate affecting gameplay are so pedestrian its actually pathetic anyone could ever possibly consider it a dealbreaker against buying an amazing game. At this point I'm seriously hoping I'm being trolled and people aren't serious when they actually cry about a non confirmed framerate lock like it somehow alters the game in any way.

Your analogy about books is terrible,and 30 FPS lock is no tiny thing for PC gamers...

Few days ago I was doing a comparison of 30 and 60 FPS in Mass Effect 2,which isn't really a fast paced game...

When I locked the FPS on 30 with Frame Rate Target(small Nvidia app,very useful),the game simply started to lack fluidity,it sucked.Then I returned to the 60 FPS,and the game regained that feeling of fluidity and smoothness Im used to.Anyway,for me the difference was huge,so Jebus is right,30 and 60 FPS make for a huge difference...

I understand how on consoles 30 FPS is fine and perfectly playable,but as I said before,on the PC in most cases it's the bare minimum of playability,and I'm not spending my money on sub-standard products...

Still,this hasn't been confirmed,it's just fan speculation and I hope it's not true because I really want to play Dark Souls,but if it's true,I will either wait for a fix of some sort,or skip the game entirely...

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savagetwinkie

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#164 savagetwinkie
Member since 2008 • 7981 Posts

[QUOTE="SPYDER0416"]

[QUOTE="Jebus213"] For some us 60FPS and 30FPS are completely different. Rocker6

Elitists, if you have to wonder why "consolites" might think you guys are snobs that whine about the tiniest things, this post is why.

Its like saying a book is terrible because you were given the paperback version instead of the hardcover. In a game like this the applications of framerate affecting gameplay are so pedestrian its actually pathetic anyone could ever possibly consider it a dealbreaker against buying an amazing game. At this point I'm seriously hoping I'm being trolled and people aren't serious when they actually cry about a non confirmed framerate lock like it somehow alters the game in any way.

Your analogy about books is terrible,and 30 FPS lock is no tiny thing for PC gamers...

Few days ago I was doing a comparison of 30 and 60 FPS in Mass Effect 2,which isn't really a fast paced game...

When I locked the FPS on 30 with Frame Rate Target(small Nvidia app,very useful),the game simply started to lack fluidity,it sucked.Then I returned to the 60 FPS,and the game regained that feeling of fluidity and smoothness Im used to.Anyway,for me the difference was huge,so Jebus is right,30 and 60 FPS make for a huge difference...

I understand how on consoles 30 FPS is fine and perfectly playable,but as I said before,on the PC in most cases it's the bare minimum of playability,and I'm not spending my money on sub-standard products...

Still,this hasn't been confirmed,it's just fan speculation and I hope it's not true because I really want to play Dark Souls,but if it's true,I will either wait for a fix of some sort,or skip the game entirely...

it partially depends, if animations were designed with 30fps in mind games can look weird in motion with 60fps, that might one of the reasons they chose to lock it at 30

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savagetwinkie

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#165 savagetwinkie
Member since 2008 • 7981 Posts

[QUOTE="savagetwinkie"][QUOTE="kidcool189"]The thought of being able to play it at a solid 60fps is one of the core reasons I will be purchasing a 2nd copy of this game. Whether you care about it or not, you are really overreacting to that.

kidcool189

this game would be wonderful at a solid fps, if its steady 30fps that would make a world of difference, considering its completly playabe at 10fps... 60 fps with this game will make 0 difference.

Please speak for yourself.

dark souls is an amazing game, nothing about it needs 60fps, people complaining about it are just spoiled brats, the difference in this case is negligible, on the other hand the resolution might be killer, i have 16:10 hi rez monitors so it'll look worse not being on the native resolution.
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#166 Cranler
Member since 2005 • 8809 Posts
[QUOTE="kidcool189"]

[QUOTE="savagetwinkie"] this game would be wonderful at a solid fps, if its steady 30fps that would make a world of difference, considering its completly playabe at 10fps... 60 fps with this game will make 0 difference.savagetwinkie

Please speak for yourself.

dark souls is an amazing game, nothing about it needs 60fps, people complaining about it are just spoiled brats, the difference in this case is negligible, on the other hand the resolution might be killer, i have 16:10 hi rez monitors so it'll look worse not being on the native resolution.

One of the reasons many people have a gaming pc is for 60fps. For me its one of the main reasons.
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savagetwinkie

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#167 savagetwinkie
Member since 2008 • 7981 Posts
[QUOTE="savagetwinkie"][QUOTE="kidcool189"]Please speak for yourself.Cranler
dark souls is an amazing game, nothing about it needs 60fps, people complaining about it are just spoiled brats, the difference in this case is negligible, on the other hand the resolution might be killer, i have 16:10 hi rez monitors so it'll look worse not being on the native resolution.

One of the reasons many people have a gaming pc is for 60fps. For me its one of the main reasons.

yes yes, many people are spoiled, feel entitled, and have high expectations. Enjoy the game for what it is 30fps won't be a detriment to the experience at all. Hopefully from software learns their lessons and just makes a new game after instead of trying to deal with bs like this...
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#168 flashn00b
Member since 2006 • 3961 Posts

I would like to complain, but can I?

They'll probably end up blaming piracy if it doesn't sell all that well.

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#169 biggest_loser
Member since 2007 • 24508 Posts
You have to wonder: why the hell are they even bothering with this then? lol. Oh well. I shan't be getting it. Its meant to be ridiculously hard anyway, which wouldn't be a good fit for me.
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#170 Cherokee_Jack
Member since 2008 • 32198 Posts
You have to wonder: why the hell are they even bothering with this then? lol. Oh well. I shan't be getting it. Its meant to be ridiculously hard anyway, which wouldn't be a good fit for me. biggest_loser
It isn't, it's just unforgiving. At least if Demon's Souls is any indication.
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#171 DarthBilf
Member since 2004 • 1357 Posts
Retreat to the petition hermits!
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#172 eNT1TY
Member since 2005 • 1319 Posts
Damn, if the resolution thing is true it removes a fairly big incentive to purchase the pc version for owners of the console version. I might as well stick with my 250 hour save instead of starting from scratch on what is turning out to be an identical experience gameplay wise and now visually if it is indeed a straight port. I love the look of the game and would have considered it a treat to play again in much higher rez with higher quality assets. It is still however a great purchase if you only have a pc and no 360/ps3.
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#173 lundy86_4
Member since 2003 • 62013 Posts

Retreat to the petition hermits!DarthBilf

Hey, it worked the first time :)

Regardless, should this just be referring to texture resolutions, I don't see it being a huge issue.

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#174 rilpas
Member since 2012 • 8161 Posts

[QUOTE="DarthBilf"]Retreat to the petition hermits!lundy86_4

Hey, it worked the first time :)

Regardless, should this just be referring to texture resolutions, I don't see it being a huge issue.

it also worked the second time (GFWL petition)
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#175 Cherokee_Jack
Member since 2008 • 32198 Posts
[QUOTE="lundy86_4"]

[QUOTE="DarthBilf"]Retreat to the petition hermits!rilpas

Hey, it worked the first time :)

Regardless, should this just be referring to texture resolutions, I don't see it being a huge issue.

it also worked the second time (GFWL petition)

That petition didn't necessarily make a difference, it was a misunderstanding.
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#176 Rocker6
Member since 2009 • 13358 Posts

[QUOTE="Cranler"][QUOTE="savagetwinkie"] dark souls is an amazing game, nothing about it needs 60fps, people complaining about it are just spoiled brats, the difference in this case is negligible, on the other hand the resolution might be killer, i have 16:10 hi rez monitors so it'll look worse not being on the native resolution.savagetwinkie
One of the reasons many people have a gaming pc is for 60fps. For me its one of the main reasons.

yes yes, many people are spoiled, feel entitled, and have high expectations. Enjoy the game for what it is 30fps won't be a detriment to the experience at all. Hopefully from software learns their lessons and just makes a new game after instead of trying to deal with bs like this...

Expexting a 60FPS is hardly a high expectation.Games without locked FPS are the standard in PC gaming,so demanding normal FPS is perfectly reasonable.

High expectations would be saying how we won't be buying the game unless if it includes DX11+Tesselation,but I haven't seen that yet,everything we've asked for recently are reasonable things that are a standard in PC gaming,so stop with your "spoiled" crap...

Also LOL at the "entitlement",Im paying money for the game,as a paying consumer I have every right to express my thoughts about a product,both positive and negative.It seems like many gamers nowdays forgotten how they're consumers,and became corporate drones...

You see,we can live without the gaming industry,but it can't "live" without us.It's a thing many fanboys and drones can't understand...

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Hexagon_777

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#177 Hexagon_777
Member since 2007 • 20348 Posts

So there's more reason to not buy this game apart from GFWL? I suggest more people put their money towards Legend of Grimrock instead.

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Cranler

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#178 Cranler
Member since 2005 • 8809 Posts
[QUOTE="savagetwinkie"][QUOTE="Cranler"][QUOTE="savagetwinkie"] dark souls is an amazing game, nothing about it needs 60fps, people complaining about it are just spoiled brats, the difference in this case is negligible, on the other hand the resolution might be killer, i have 16:10 hi rez monitors so it'll look worse not being on the native resolution.

One of the reasons many people have a gaming pc is for 60fps. For me its one of the main reasons.

yes yes, many people are spoiled, feel entitled, and have high expectations. Enjoy the game for what it is 30fps won't be a detriment to the experience at all. Hopefully from software learns their lessons and just makes a new game after instead of trying to deal with bs like this...

30 fps simply sucks no matter what type of game. Animations are less fluid and the screen gets all blury when looking around since 30fps isnt enough to keep up. Nothing wrong with wanting to get the most out of my hardware.
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savagetwinkie

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#179 savagetwinkie
Member since 2008 • 7981 Posts

[QUOTE="savagetwinkie"][QUOTE="Cranler"] One of the reasons many people have a gaming pc is for 60fps. For me its one of the main reasons. Rocker6

yes yes, many people are spoiled, feel entitled, and have high expectations. Enjoy the game for what it is 30fps won't be a detriment to the experience at all. Hopefully from software learns their lessons and just makes a new game after instead of trying to deal with bs like this...

Expexting a 60FPS is hardly a high expectation.Games without locked FPS are the standard in PC gaming,so demanding normal FPS is perfectly reasonable.

High expectations would be saying how we won't be buying the game unless if it includes DX11+Tesselation,but I haven't seen that yet,everything we've asked for recently are reasonable things that are a standard in PC gaming,so stop with your "spoiled" crap...

Also LOL at the "entitlement",Im paying money for the game,as a paying consumer I have every right to express my thoughts about a product,both positive and negative.It seems like many gamers nowdays forgotten how they're consumers,and became corporate drones...

You see,we can live without the gaming industry,but it can't "live" without us.It's a thing many fanboys and drones can't understand...

It is spoiled, it is being entitled, 30fps vs 60fps isn't a big deal and should be a minor complaint at most. Consumers are too entitled now a days, its all about the attititude you and every other person that are being vocal about something so stupid, for a game that hasn't even come out yet, for something you haven't even paid for... its ridiculous

From software is a working hard getting a PC version, and bringing extra content to the table. STFU wait for the game to come out, buy it, play it, then voice your opinion. You haven't even played the game yet and your complaining, not voicing your opinion. Your making demands before you've even got an idea of what its going to be like playing on pc. Its not constructive feedback, and its just a bunch of whiney crap.

The best developers arent just the best because they no what they are doing, they also have the best fans, they build a culture around their games. Look at valve, blizzard, bungie, bethesda, iD... all have huge communities surrounding their games, all are supportive and give constructive feedback for things they'd like to see. From Software is coming onto new turf, if you see value in their software try it, join their community, voice your opinion with the community, what you'd like to see in upcomming patches.

Dark Souls definitly isn't going to have trouble building a good comunity on PC, and the community will be better off if people like you don't that buy the game for a stupid reasons and start making demands even before you've paid for the software. Idiots like you won't scare another dev away from working on PC, From Software will get good feed back from awesome players, and make inprovements to their game or better yet, make another game thats even better.

The entitlement with PC gamers has gotten out of hand "WAAAAAAGH I SPENT OVER NINE THOUSAND ON MY PC AND DESERVE 60 FRAMES PER SECOND!!!!!!!!" Well if you don't like the fact that a dev isn't targeting your high end machine... go play crysis again.

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Mcspanky37

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#180 Mcspanky37
Member since 2010 • 1693 Posts

I doubt this to be real, because biggest reason to buy the PC port of any game is the better FPS/Resolution I dont see why they would f*ck themselves that bad or else they are going to lose ALOT of there potential buyers including me (IF I WANTED PLAY THE CONSOLE VERSION ID GET ON MY PS3)

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FashionFreak

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#181 FashionFreak
Member since 2004 • 2326 Posts

You could probably force 1080p resolution and remove the fps cap with your GPU drivers. maybe

It'll just stretch the image though :|

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15strong

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#182 15strong
Member since 2007 • 2806 Posts

This may be a crazy thought, but why does it matter so so much? I understand wanting to utilulize the full cpabilites of hardware, but the game will still be enjoyable when lokced at 30 fps. If you only game on PC, skipping this becasue it doesn't utilize the full capabilites of the PC would really be a shame.

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BPoole96

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#183 BPoole96
Member since 2008 • 22818 Posts

You could probably force 1080p resolution and remove the fps cap with your GPU drivers. maybe

It'll just stretch the image though :|

FashionFreak

Also can force 8x super sampling AA and 16x AF as well :P

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klusps

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#184 klusps
Member since 2005 • 10386 Posts

Hahaha, every time I hear news about this game it always gets worst. Get ready for a third petition.:lol:

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Jebus213

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#185 Jebus213
Member since 2010 • 10056 Posts

[QUOTE="Rocker6"]

[QUOTE="savagetwinkie"] yes yes, many people are spoiled, feel entitled, and have high expectations. Enjoy the game for what it is 30fps won't be a detriment to the experience at all. Hopefully from software learns their lessons and just makes a new game after instead of trying to deal with bs like this...savagetwinkie

Expexting a 60FPS is hardly a high expectation.Games without locked FPS are the standard in PC gaming,so demanding normal FPS is perfectly reasonable.

High expectations would be saying how we won't be buying the game unless if it includes DX11+Tesselation,but I haven't seen that yet,everything we've asked for recently are reasonable things that are a standard in PC gaming,so stop with your "spoiled" crap...

Also LOL at the "entitlement",Im paying money for the game,as a paying consumer I have every right to express my thoughts about a product,both positive and negative.It seems like many gamers nowdays forgotten how they're consumers,and became corporate drones...

You see,we can live without the gaming industry,but it can't "live" without us.It's a thing many fanboys and drones can't understand...

It is spoiled, it is being entitled, 30fps vs 60fps isn't a big deal and should be a minor complaint at most. Consumers are too entitled now a days, its all about the attititude you and every other person that are being vocal about something so stupid, for a game that hasn't even come out yet, for something you haven't even paid for... its ridiculous

From software is a working hard getting a PC version, and bringing extra content to the table. STFU wait for the game to come out, buy it, play it, then voice your opinion. You haven't even played the game yet and your complaining, not voicing your opinion. Your making demands before you've even got an idea of what its going to be like playing on pc. Its not constructive feedback, and its just a bunch of whiney crap.

The best developers arent just the best because they no what they are doing, they also have the best fans, they build a culture around their games. Look at valve, blizzard, bungie, bethesda, iD... all have huge communities surrounding their games, all are supportive and give constructive feedback for things they'd like to see. From Software is coming onto new turf, if you see value in their software try it, join their community, voice your opinion with the community, what you'd like to see in upcomming patches.

Dark Souls definitly isn't going to have trouble building a good comunity on PC, and the community will be better off if people like you don't that buy the game for a stupid reasons and start making demands even before you've paid for the software. Idiots like you won't scare another dev away from working on PC, From Software will get good feed back from awesome players, and make inprovements to their game or better yet, make another game thats even better.

The entitlement with PC gamers has gotten out of hand "WAAAAAAGH I SPENT OVER NINE THOUSAND ON MY PC AND DESERVE 60 FRAMES PER SECOND!!!!!!!!" Well if you don't like the fact that a dev isn't targeting your high end machine... go play crysis again.

TL;DR most of it. 60FPS is important.
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04dcarraher

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#186 04dcarraher
Member since 2004 • 23857 Posts

This may be a crazy thought, but why does it matter so so much? I understand wanting to utilulize the full cpabilites of hardware, but the game will still be enjoyable when lokced at 30 fps. If you only game on PC, skipping this becasue it doesn't utilize the full capabilites of the PC would really be a shame.

15strong
When your use to frame rates matching or surpassing your tv's or monitor's refresh rate 30 fps can seem quite laggy/studdery especially with fast paced games. its no different when console games dip below 30 fps.
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SPYDER0416

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#187 SPYDER0416
Member since 2008 • 16736 Posts

[QUOTE="Rocker6"]

[QUOTE="SPYDER0416"]

Elitists, if you have to wonder why "consolites" might think you guys are snobs that whine about the tiniest things, this post is why.

Its like saying a book is terrible because you were given the paperback version instead of the hardcover. In a game like this the applications of framerate affecting gameplay are so pedestrian its actually pathetic anyone could ever possibly consider it a dealbreaker against buying an amazing game. At this point I'm seriously hoping I'm being trolled and people aren't serious when they actually cry about a non confirmed framerate lock like it somehow alters the game in any way.

savagetwinkie

Your analogy about books is terrible,and 30 FPS lock is no tiny thing for PC gamers...

Few days ago I was doing a comparison of 30 and 60 FPS in Mass Effect 2,which isn't really a fast paced game...

When I locked the FPS on 30 with Frame Rate Target(small Nvidia app,very useful),the game simply started to lack fluidity,it sucked.Then I returned to the 60 FPS,and the game regained that feeling of fluidity and smoothness Im used to.Anyway,for me the difference was huge,so Jebus is right,30 and 60 FPS make for a huge difference...

I understand how on consoles 30 FPS is fine and perfectly playable,but as I said before,on the PC in most cases it's the bare minimum of playability,and I'm not spending my money on sub-standard products...

Still,this hasn't been confirmed,it's just fan speculation and I hope it's not true because I really want to play Dark Souls,but if it's true,I will either wait for a fix of some sort,or skip the game entirely...

it partially depends, if animations were designed with 30fps in mind games can look weird in motion with 60fps, that might one of the reasons they chose to lock it at 30

Yeah honestly, they aren't doing this to spite PC gamers. Its just not a game that demands it, and some games like LA Noire require 30fps cap for the motions. I wouldn't know the reasons here, but EXPLODING on the internet over this, demanding it happen or else they think the game is crap.

Its just a tad immature, don't you think?

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flashn00b

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#188 flashn00b
Member since 2006 • 3961 Posts

This may be a crazy thought, but why does it matter so so much? I understand wanting to utilulize the full cpabilites of hardware, but the game will still be enjoyable when lokced at 30 fps. If you only game on PC, skipping this becasue it doesn't utilize the full capabilites of the PC would really be a shame.

15strong

I think people are wanting to skip this game mostly because "straight port" usually implies little to no optimization at all, in the sense that a system that could run BF3 on 1080p >45fps ultra might struggle with this game

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Shiroibwoy

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#189 Shiroibwoy
Member since 2005 • 199 Posts

Man I wonder why some people defend 30 fps so rigorously. It's like they have a personal stake in it. Riddle me this; If pc gamers have machines that could handle dark souls on a higher fps then why would they want to play it on a locked lower fps? The whole point of pc gaming is you customize your machine so your games have better graphics and fps. It's pc gaming culture. If y'all consolites like 30 fps then all power to you but pc gamers dread low fps.

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Jebus213

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#190 Jebus213
Member since 2010 • 10056 Posts

Man I wonder why some people defend 30 fps so rigorously. It's like they have a personal stake in it. Riddle me this; If pc gamers have machines that could handle dark souls on a higher fps then why would they want to play it on a locked lower fps? The whole point of pc gaming is you customize your machine so your games have better graphics and fps. It's pc gaming culture. If y'all consolites like 30 fps then all power to you but pc gamers dread low fps.

Shiroibwoy
But teh cutscenes wud luuk bad....
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garrett_daniels

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#191 garrett_daniels
Member since 2003 • 610 Posts

Complain about laziness in PS3 ports and it's justified.

Complain about laziness in PC ports and it's entitlement.

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Philmon

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#192 Philmon
Member since 2003 • 1454 Posts

I really don't know why people think that making a PC port is really easy to do.

If you've spent your life as a game programer working under the specifications and restrictions of a console, going to an open platform with thousands of hardware combinations, new tech, and a whole different perspective on how a game should be playable, it's not going to be an easy transition.

I'm not expecting a good port from a team that's never done a PC game before.

Wasdie
Thats a very poor excuse for what I consider to be a bad port (if we are to believe the rummers going around about what to expect from the PC version). This is a case of a company trying to spend as little time, effort and money as possible to get a quick and dirty port of a console game. Lets not forget that this is not the first PC game that From Software have released on the PC (Ninja Blade in 2010), so there is no excuse why they could not meet the basic minimum of a good PC port (such as different resolutions and at the very least 60fps) for their second attempt while a company like CD Projekt can do such an excellent port for the 360 on their very first attempt. I don't think it is too much to ask of them to at least meet the minimum expectation we have for even an Indie PC title. There is no excuse for them not doing so.
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Jebus213

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#193 Jebus213
Member since 2010 • 10056 Posts
Where did that "well uh PC is hard to develop for cuz of multiple configurations" excuse come from anyway? Out of my 10 years of PC gaming I've never heard of anything like that until a year ago. All of a sudden now they have a problem? Was it Bethesda that said that? Coming from a company who releases broken and buggy games across all platforms....
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pelvist

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#194 pelvist
Member since 2010 • 9001 Posts

This is obviously false, even Wii games that are not officially supported on any PC OS can be ran at 1080p+ so i doubt an established development team will be incapable of making a menu for vsync and resolution ect...

Either way theres too many other PC games coming out this year for me to have much interest in this game and my backlog only seems to be getting bigger, no point in me buying it till its at least on sale, if i even remember it by then.

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Hexagon_777

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#195 Hexagon_777
Member since 2007 • 20348 Posts

[QUOTE="ferret-gamer"]

Fixed resolution? What the hell? Are they trying to make people not buy the game? I think namco needs to understand that PC gamers may want Dark Souls, but they aren't going to want an abysmal port that screams "don't buy me"

savagetwinkie

i think pc gamers need to realize dev's that exclusive dev for consoles might not be able to handle the "every possible scenario" pc development. PC dev is more work and people are going to pirate your **** when your done.

So all those indies developing for Windows, Mac OS, and Linux are having a super tough time, am I right? And the PlayStation 3 which is notoriously difficult to develop for gets a free pass. K.

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Vesica_Prime

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#196 Vesica_Prime
Member since 2009 • 7062 Posts

Games for Windows Live? Okay, they don't have the time to rewrite the net-code. That's fine.

No mod support? Okay, expecting mods to work in a constant co-op game where Dark Wraiths can invade your world at anytime is rather far-fetched.

No updated graphics? Eh, disappointing seeing as even other console ports have better graphics than their console counter-part (i.e CoD, Crysis 2, RAGE etc.) But I can see the reasoning as it'll take a lot of time and work to redraw every texture in the game etc.

Fixed resolution? Okay, now that's just utter bullsh*t. Virtually all console ports at least has a resolution setting. Let me name some, Call of Duty, Dynasty Warriors, Warhammer 40K Spacemarine, Oblivion, Skyrim, Mass Effect, Batman: Arkham Asylum, Assassin's Creed, Grand Theft Auto, Far Cry 2, Crysis 2.

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04dcarraher

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#197 04dcarraher
Member since 2004 • 23857 Posts
[QUOTE="Jebus213"]Where did that "well uh PC is hard to develop for cuz of multiple configurations" excuse come from anyway? Out of my 10 years of PC gaming I've never heard of anything like that until a year ago. All of a sudden now they have a problem? Was it Bethesda that said that? Coming from a company who releases broken and buggy games across all platforms....

Thats the reason for general API because Direct x and Opengl takes care of vast amount of configurations....... the Dev only needs to worry about at 2-3 performance type of configurations. minimum and recommended , and or low medium and high.
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Stevo_the_gamer

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#198 Stevo_the_gamer  Moderator
Member since 2004 • 50074 Posts
Wat.
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kraken2109

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#199 kraken2109
Member since 2009 • 13271 Posts

Worst dev ever am confirmed.

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Mozelleple112

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#200 Mozelleple112
Member since 2011 • 11293 Posts
[QUOTE="lightleggy"]Isn't it impossible for a PC game to have a "fixed resolution" or hell even a frame lock? there are always hacks to give games full hd support (with proper aspect ratio included) these are usually extremely easy to do on your own, and if you feel lazy they more than often release an executable file that does the hack for you...hell, I have played sim city 3000 in 1920x1200. as for the framelock, im pretty sure its only locked when Vsync is on, and once again there are hacks that can change that...hell, not even a hack, barely changing a value in a text file...

Try playing Diablo II on Battle.net in 1080p!