Dev's Say Games Enhanced on PS4 Over PC Versions (Link)

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lostrib

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#51 lostrib
Member since 2009 • 49999 Posts

Look i know there is always hype surrounding new consoles, and PC's are the only upgradable pieces of hardware on the market.

That being said, the public majority of soccer mom's and working middle class are not going to be buying $1000 or $2000 PC's at Christmas time.

They will be wanting to get the most for there money and considering all the various price points of PC's and existing console hardware this holiday season, the PS4 will be the logical choice, and i don't think any gamer will be disappointed with PS4's performance.

Slimmin360

Are we just bringing up irrelevant crap now?

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deactivated-59b71619573a1

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#52 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

I hear people hyping The Last of Us graphics, I played it.  It looks horrible compared to PC games from years ago, and pretty much every port out as well. Full of jaggies and horrible textures, what they did with the hardware was pretty amazing, but people really need to stop trying to hype up the console graphics as they will be quite dissapointed.

145ty

I played on PC only for 2 straight years without ever seeing a console game in that time up close and I still though TLoU looked great. Sure it has shoddy textures and need better AA and AF but some of the stuff in that game is hard to deny. The lighting and shadows are amazing in it and the character models are great for such crap hardware

Compared to PC games? sure you could say it looks bad. But it's far from an ugly game

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clyde46

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#53 clyde46
Member since 2005 • 49061 Posts
[QUOTE="Slimmin360"]Look i know there is always hype surrounding new consoles, and PC's are the only upgradable pieces of hardware on the market. That being said, the public majority of soccer mom's and working middleclass are not going to be buying $1000 or $2000 PC's at Christmas time. They will be wanting to get the most for there money and considering all the various price points of PC's and existing console hardware this holiday season, the PS4 will be the logical choice, and i don't think any gamer will be disappointed with PS4's performance.

I sure they wont be, still doesn't matter PC irreverent.
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#54 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

Look i know there is always hype surrounding new consoles, and PC's are the only upgradable pieces of hardware on the market.

That being said, the public majority of soccer mom's and working middle class are not going to be buying $1000 or $2000 PC's at Christmas time.

They will be wanting to get the most for there money and considering all the various price points of PC's and existing console hardware this holiday season, the PS4 will be the logical choice, and i don't think any gamer will be disappointed with PS4's performance.

Slimmin360

You sure changed your tune from what the OP was

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#55 stizzal13
Member since 2013 • 609 Posts

[QUOTE="Slimmin360"][QUOTE="heretrix"]

You are an idiot if you think that this will last long, if AT ALL.

True story: By the time these consoles launch there will be new video cards on the market that will demolish anything that the consoles can render. On top of that while you are stuck with what's in the console with no option to upgrade, new PC graphics cards will be introduced EVERY YEAR during the entire console life cycle.

We go through this every time a console launches and you dumbasses still haven't figured it out yet.

seanmcloughlin

Those graphics cards will not be in all PC's on the planet, and it is therefore more costly for dev's to development a game in 3 or 4 iterations of performance for the minimum- medium, and maximum requirements for various PC's. They prefer to develop for a console because of it's singular hardware with a singular install base, no minimum or maximum requirement versions required, they can just max out the games settings for the PS4 or Xbox One for that matter, and thus the game will run. Face it consoles are just better all the way around!!!

And this is the same stuff people say every gen too. history repeats itself every console change and people fall for all the PR talk and hype

The PS4 will be a great system when it launches but soon devs will discover new and better ways to render things that require more power to do and the PC will be the only avenue they can do it on. Once they tap into the PS4s power and start maxing things it all goes downhill after that and it will likely happen sooner this time because there isn't a CELL chip to work around and try to figure out. The architecture is as simple and unified as it gets 

Console games will still look and play great but there will come a time where the PC starts getting far ahead again. Once they hit a wall with PS4 or X1 they will turn back to PC for the extra power

You are absolutely spot on with your comments. Naturally, a new console generation is expected to push the boundaries when it comes to technology. I fully expect that the X1 and PS4, as should cows and lems, to be able to generate comparable graphics to Crysis (or whatever other benchmark you want to use). However, this will be temporary. While consoles are fixed in terms of hardware throughout the life cycle, PC's flow with the waves of new technology. As a result, PC gaming will continue to widen the gap between itself and next-gen gaming. TC, it is easy to get caught up in the hype of a new console or game. It's nothing to be embarrassed about, but do not be so near-sighted in your thinking. PC gaming will continue to evolve in the next-gen just as it did in the the current gen.
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145ty

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#56 145ty
Member since 2005 • 564 Posts

[QUOTE="145ty"]

I hear people hyping The Last of Us graphics, I played it.  It looks horrible compared to PC games from years ago, and pretty much every port out as well. Full of jaggies and horrible textures, what they did with the hardware was pretty amazing, but people really need to stop trying to hype up the console graphics as they will be quite dissapointed.

seanmcloughlin

I played on PC only for 2 straight years without ever seeing a console game in that time up close and I still though TLoU looked great. Sure it has shoddy textures and need better AA and AF but some of the stuff in that game is hard to deny. The lighting and shadows are amazing in it and the character models are great for such crap hardware

Compared to PC games? sure you could say it looks bad. But it's far from an ugly game

They did a great job with the hardware they had. Lighting and character models were great, but a lot of it is smoke and mirrors. Never said the game looked bad, it is one of the best looking games on consoles. Just compared to PC, not so much. One thing I do notice going from PC to Console, is the frame drops drive my crazy. I really hope next-gen fixes this (I will be getting a PS4 next gen only compared to getting every console) and they keep a minimum of 30 FPS. Dark Souls I got rid of on PS3 because of the constant slow-downs.
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#57 Kinthalis
Member since 2002 • 5503 Posts

 

That being said, the public majority of soccer mom's and working middle class are not going to be buying $1000 or $2000 PC's at Christmas time.

 

Slimmin360

 

What the hell does this have to do with anythign being discussed?

 

And it's not like it's a ringing endorsement for consoles either.

 

Consoles: The gamign platform idiot soccer moms would buy!

 

YEah, we all know soccer moms don't know anythign abotu gmaing platforms and are pretty technologically ignorant, so they're going to go for the cheapest possible "video game plastic box" they cna find for their rugrats.

 

What does that say about consoles, except that they're cheap. Cheap seldom = better.

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heretrix

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#58 heretrix
Member since 2004 • 37881 Posts

[QUOTE="heretrix"]

[QUOTE="Slimmin360"] Those graphics cards will not be in all PC's on the planet, and it is therefore more costly for dev's to development a game in 3 or 4 iterations of performance for the minimum- medium, and maximum requirements for various PC's. They prefer to develop for a console because of it's singular hardware with a singular install base, no minimum or maximum requirement versions required, they can just max out the games settings for the PS4 or Xbox One for that matter, and thus the game will run. Face it consoles are just better all the way around!!!145ty

Not all devs think like that. Take a look at most of Square Enix published games this gen like Sleeping Dogs, the Batman Arkham series, Tomb Raider, etc. They outclass their console counterparts by a large margin graphically and run with better framerates. 

I don't have to face anything, I know better. As a platform the PC will always be better. 

 

 

I hear people hyping The Last of Us graphics, I played it.  It looks horrible compared to PC games from years ago, and pretty much every port out as well. Full of jaggies and horrible textures, what they did with the hardware was pretty amazing, but people really need to stop trying to hype up the console graphics as they will be quite dissapointed.

 

Hope they understand that the consoles were holding back the PC / Ports.  Now that they are using a more PC-like architecture porting to PC should be even easier. Hell the next-gen consoles are basically a mid-tier gaming PC from a year ago (well the PS4 is, the X1 is like a mid-tier from 2 years ago)

The thing I noticed a lot this gen as far as hyping console graphics is how people tend to miss the compromise devs make to make games look good on consoles. Take Killzone for instance, the graphics look great for the most part but usually you are playing in small cutoff areas with an FOV the size of a mailslot. Sure you can make these games look great but you have to do tricks to get that effect. On a PC you really don't have that and if your box isn't powerful to handle the graphics (or physics) you can dial it down.

The reason why you still see Crysis brought up so much is because it's a very good example of uncompromised graphical game design and how it can stand up through an entire console generation without peer. It still looks better than most console games.

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#59 Vaasman
Member since 2008 • 15878 Posts

[QUOTE="Slimmin360"]

Look i know there is always hype surrounding new consoles, and PC's are the only upgradable pieces of hardware on the market.

That being said, the public majority of soccer mom's and working middle class are not going to be buying $1000 or $2000 PC's at Christmas time.

They will be wanting to get the most for there money and considering all the various price points of PC's and existing console hardware this holiday season, the PS4 will be the logical choice, and i don't think any gamer will be disappointed with PS4's performance.

seanmcloughlin

You sure changed your tune from what the OP was

TC lacks the conviction to troll properly.

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II_Seraphim_II

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#61 II_Seraphim_II
Member since 2007 • 20534 Posts
TC dont be naive/stupid. In no way shape or form are consoles going to overpower PC lol
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145ty

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#62 145ty
Member since 2005 • 564 Posts

[QUOTE="145ty"]

[QUOTE="heretrix"]

Not all devs think like that. Take a look at most of Square Enix published games this gen like Sleeping Dogs, the Batman Arkham series, Tomb Raider, etc. They outclass their console counterparts by a large margin graphically and run with better framerates. 

I don't have to face anything, I know better. As a platform the PC will always be better. 

 

heretrix

 

I hear people hyping The Last of Us graphics, I played it.  It looks horrible compared to PC games from years ago, and pretty much every port out as well. Full of jaggies and horrible textures, what they did with the hardware was pretty amazing, but people really need to stop trying to hype up the console graphics as they will be quite dissapointed.

 

Hope they understand that the consoles were holding back the PC / Ports.  Now that they are using a more PC-like architecture porting to PC should be even easier. Hell the next-gen consoles are basically a mid-tier gaming PC from a year ago (well the PS4 is, the X1 is like a mid-tier from 2 years ago)

The thing I noticed a lot this gen as far as hyping console graphics is how people tend to miss the compromise devs make to make games look good on consoles. Take Killzone for instance, the graphics look great for the most part but usually you are playing in small cutoff areas with an FOV the size of a mailslot. Sure you can make these games look great but you have to do tricks to get that effect. On a PC you really don't have that and if your box isn't powerful to handle the graphics (or physics) you can dial it down.

The reason why you still see Crysis brought up so much is because it's a very good example of uncompromised graphical game design and how it can stand up through an entire console generation without peer. It still looks better than most console games.

Or a modded Skyrim.. I recently modded Skyrim (runs decent 30ish FPS on my 560 Ti) and that game honestly looks better then ANY next-gen game showed yet and it was open world.
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#63 superclocked
Member since 2009 • 5864 Posts
He said that the PS4 version will have larger worlds because they had to target low end PC's due to it being a free to play game. But make no mistake. The PC is still the far superior platform, and ALL games that actually cost money will be significantly better on PC. And the PC advantage just keeps growing as time goes on. Hell, my $200 GPU is more powerful than the XB1 and PS4 combined...
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Slimmin360

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#64 Slimmin360
Member since 2010 • 1933 Posts

Another day, another stupid thread from consolites :P that have zero basic understanding of hardware or software development.

jhonMalcovich
Really, so you know that much about me do you?...so you know that i'm 44 years old and i've been gaming for over 35 years and i've owned every kind of PC-MAC, Console and portable that has ever been released, Not to mention graduating NYIT for Computer software, hardware upgrades and repair. Right you know all this because, i don't remember you asking me, so chances are i've been gaming and received my education on computer software and hardware before you were out of diapers.
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#65 Grey_Eyed_Elf
Member since 2011 • 7971 Posts
Did anyone watch the video?... Not one developer interviewed said anything about PS4 hardware being better than PC hardware. Seriously console gamers are desperate.
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heretrix

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#66 heretrix
Member since 2004 • 37881 Posts

[QUOTE="heretrix"]

[QUOTE="145ty"]

 

I hear people hyping The Last of Us graphics, I played it.  It looks horrible compared to PC games from years ago, and pretty much every port out as well. Full of jaggies and horrible textures, what they did with the hardware was pretty amazing, but people really need to stop trying to hype up the console graphics as they will be quite dissapointed.

 

Hope they understand that the consoles were holding back the PC / Ports.  Now that they are using a more PC-like architecture porting to PC should be even easier. Hell the next-gen consoles are basically a mid-tier gaming PC from a year ago (well the PS4 is, the X1 is like a mid-tier from 2 years ago)

145ty

The thing I noticed a lot this gen as far as hyping console graphics is how people tend to miss the compromise devs make to make games look good on consoles. Take Killzone for instance, the graphics look great for the most part but usually you are playing in small cutoff areas with an FOV the size of a mailslot. Sure you can make these games look great but you have to do tricks to get that effect. On a PC you really don't have that and if your box isn't powerful to handle the graphics (or physics) you can dial it down.

The reason why you still see Crysis brought up so much is because it's a very good example of uncompromised graphical game design and how it can stand up through an entire console generation without peer. It still looks better than most console games.

Or a modded Skyrim.. I recently modded Skyrim (runs decent 30ish FPS on my 560 Ti) and that game honestly looks better then ANY next-gen game showed yet and it was open world.

I was playing Skyrim recently and it's astonishing how much mods add to the game. The same goes for New Vegas. It's just mindblowing how much content is available for those games and none of it is available for the consoles. 

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#67 btk2k2
Member since 2003 • 440 Posts
Well if we take the average spec PC from the steam survey which is fairly representative then I am sure the PS4 is a bit better. Compared to a PC gaming enthusiasts PC it is behind and in a few years the PS4 will be out dated just because technology moves that fast.
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#68 lostrib
Member since 2009 • 49999 Posts

[QUOTE="jhonMalcovich"]

Another day, another stupid thread from consolites :P that have zero basic understanding of hardware or software development.

Slimmin360

Really, so you know that much about me do you?...so you know that i'm 44 years old and i've been gaming for over 35 years and i've owned every kind of PC-MAC, Console and portable that has ever been released, Not to mention graduating NYIT for Computer software, hardware upgrades and repair. Right you know all this because, i don't remember you asking me, so chances are i've been gaming and received my education on computer software and hardware before you were out of diapers.

^haha, dat butthurt

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deactivated-58e448fd89d82

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#69 deactivated-58e448fd89d82
Member since 2010 • 4494 Posts

I lol'd.

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deactivated-59b71619573a1

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#70 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

The thing I noticed a lot this gen as far as hyping console graphics is how people tend to miss the compromise devs make to make games look good on consoles. Take Killzone for instance, the graphics look great for the most part but usually you are playing in small cutoff areas with an FOV the size of a mailslot. Sure you can make these games look great but you have to do tricks to get that effect. On a PC you really don't have that and if your box isn't powerful to handle the graphics (or physics) you can dial it down.

The reason why you still see Crysis brought up so much is because it's a very good example of uncompromised graphical game design and how it can stand up through an entire console generation without peer. It still looks better than most console games.

heretrix

That's the thing, people see shiny things and go off the deep end. They don't notice stuff like this because they usually haven't had it before. Consoles don't have FOV options, they usually run games at 30 fps anyway and they were sub HD before. Keeping 30 fps with an FOV of 45 or whatever doesn't mean much because it's what consoles are used to. But shiny new graphics grab attention more

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#71 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

I was playing Skyrim recently and it's astonishing how much mods add to the game. The same goes for New Vegas. It's just mindblowing how much content is available for those games and none of it is available for the consoles. 

heretrix

Same is true for a great deal of PC games. Just look at The Witcher 2, we got a whole combat rebalance mod that makes the game far more balanced and better to play all for free. 

Then you have something like Portal 2 that has all those community based maps and a test chamber editor that adds years of life to a game that's dead on consoles

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#72 Kinthalis
Member since 2002 • 5503 Posts

Well if we take the average spec PC from the steam survey which is fairly representative then I am sure the PS4 is a bit better. Compared to a PC gaming enthusiasts PC it is behind and in a few years the PS4 will be out dated just because technology moves that fast.btk2k2

 

The avarage PC on Steam is not the avrage gaming PC. And that still leaves tens fo millions of PC's that are just as powerful as the PS4 or more powerful.

In 3 years the average PC will be just as powerful as PS4, even withou a discreet GPU (as both intel, but specially AMD release increaisngly more powerful APU's), and systems with discreet GPU's will pwn a PS4 any day of the week.

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#73 Slimmin360
Member since 2010 • 1933 Posts
[QUOTE="heretrix"]

[QUOTE="145ty"]

 

I hear people hyping The Last of Us graphics, I played it.  It looks horrible compared to PC games from years ago, and pretty much every port out as well. Full of jaggies and horrible textures, what they did with the hardware was pretty amazing, but people really need to stop trying to hype up the console graphics as they will be quite dissapointed.

 

Hope they understand that the consoles were holding back the PC / Ports.  Now that they are using a more PC-like architecture porting to PC should be even easier. Hell the next-gen consoles are basically a mid-tier gaming PC from a year ago (well the PS4 is, the X1 is like a mid-tier from 2 years ago)

145ty

The thing I noticed a lot this gen as far as hyping console graphics is how people tend to miss the compromise devs make to make games look good on consoles. Take Killzone for instance, the graphics look great for the most part but usually you are playing in small cutoff areas with an FOV the size of a mailslot. Sure you can make these games look great but you have to do tricks to get that effect. On a PC you really don't have that and if your box isn't powerful to handle the graphics (or physics) you can dial it down.

The reason why you still see Crysis brought up so much is because it's a very good example of uncompromised graphical game design and how it can stand up through an entire console generation without peer. It still looks better than most console games.

Or a modded Skyrim.. I recently modded Skyrim (runs decent 30ish FPS on my 560 Ti) and that game honestly looks better then ANY next-gen game showed yet and it was open world.

Oh great here come all the PC fanboys with there laundry list of hardware specs.......Intel I7 3.6ghz..blah blah and 32gbs of ddr3ram...blah blah, and 2 terabyte HD blah blah...who the heck cares? Turn on a PC, wait for it to boot up, drop in a game disc or start up a dowloaded game on Steam and sit through various updates, logins and load times and tell me how long it is before your actually playing your game hunched over your computer monitor with all your super specs on your PC. Console, sit across the living room in your big recliner, in front of my 50-inch plasma, power on system put disc in or select downloaded game, 5 to 10 seconds loaded, press start and your playing....beat that PC fans.
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145ty

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#74 145ty
Member since 2005 • 564 Posts

[QUOTE="btk2k2"]Well if we take the average spec PC from the steam survey which is fairly representative then I am sure the PS4 is a bit better. Compared to a PC gaming enthusiasts PC it is behind and in a few years the PS4 will be out dated just because technology moves that fast.Kinthalis

 

The avarage PC on Steam is not the avrage gaming PC. And that still leaves tens fo millions of PC's that are just as powerful as the PS4 or more powerful.

In 3 years the average PC will be just as powerful as PS4, even withou a discreet GPU (as both intel, but specially AMD release increaisngly more powerful APU's), and systems with discreet GPU's will pwn a PS4 any day of the week.

Very true. Steam is a small fraction of the PC Gaming community. A lot of guys at work are actually PC Gamers (seems like people in the military are more likely to be PC Gamers for some reason) and I'd say MAYBE 30% of them use Steam. Lot of them play Blizzard games exclusively like Starcraft, WoW etc., or games like League of Legends.
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#75 deactivated-58e448fd89d82
Member since 2010 • 4494 Posts

[QUOTE="145ty"][QUOTE="heretrix"]The thing I noticed a lot this gen as far as hyping console graphics is how people tend to miss the compromise devs make to make games look good on consoles. Take Killzone for instance, the graphics look great for the most part but usually you are playing in small cutoff areas with an FOV the size of a mailslot. Sure you can make these games look great but you have to do tricks to get that effect. On a PC you really don't have that and if your box isn't powerful to handle the graphics (or physics) you can dial it down.

The reason why you still see Crysis brought up so much is because it's a very good example of uncompromised graphical game design and how it can stand up through an entire console generation without peer. It still looks better than most console games.

Slimmin360

Or a modded Skyrim.. I recently modded Skyrim (runs decent 30ish FPS on my 560 Ti) and that game honestly looks better then ANY next-gen game showed yet and it was open world.

Oh great here come all the PC fanboys with there laundry list of hardware specs.......Intel I7 3.6ghz..blah blah and 32gbs of ddr3ram...blah blah, and 2 terabyte HD blah blah...who the heck cares? Turn on a PC, wait for it to boot up, drop in a game disc or start up a dowloaded game on Steam and sit through various updates, logins and load times and tell me how long it is before your actually playing your game hunched over your computer monitor with all your super specs on your PC. Console, sit across the living room in your big recliner, in front of my 50-inch plasma, power on system put disc in or select downloaded game, 5 to 10 seconds loaded, press start and your playing....beat that PC fans.

 

 

Beat what?

 

 

I have 3 PC's, 1 hooked up to a 32" TV, another in a different room with a monitor (Bro's rig which i gave to him)

And then there is my rig, i play with a controller if i want to be lazy like you.

 

You forgot all those updates and downloads on PS3 and 360 now did'nt you?

 

MGS4, over 1 hour install...

 

 

LMFAO

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lostrib

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#76 lostrib
Member since 2009 • 49999 Posts

[QUOTE="145ty"][QUOTE="heretrix"]The thing I noticed a lot this gen as far as hyping console graphics is how people tend to miss the compromise devs make to make games look good on consoles. Take Killzone for instance, the graphics look great for the most part but usually you are playing in small cutoff areas with an FOV the size of a mailslot. Sure you can make these games look great but you have to do tricks to get that effect. On a PC you really don't have that and if your box isn't powerful to handle the graphics (or physics) you can dial it down.

The reason why you still see Crysis brought up so much is because it's a very good example of uncompromised graphical game design and how it can stand up through an entire console generation without peer. It still looks better than most console games.

Slimmin360

Or a modded Skyrim.. I recently modded Skyrim (runs decent 30ish FPS on my 560 Ti) and that game honestly looks better then ANY next-gen game showed yet and it was open world.

Oh great here come all the PC fanboys with there laundry list of hardware specs.......Intel I7 3.6ghz..blah blah and 32gbs of ddr3ram...blah blah, and 2 terabyte HD blah blah...who the heck cares? Turn on a PC, wait for it to boot up, drop in a game disc or start up a dowloaded game on Steam and sit through various updates, logins and load times and tell me how long it is before your actually playing your game hunched over your computer monitor with all your super specs on your PC. Console, sit across the living room in your big recliner, in front of my 50-inch plasma, power on system put disc in or select downloaded game, 5 to 10 seconds loaded, press start and your playing....beat that PC fans.

wake PC from sleep, click icon. done

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clr84651

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#77 clr84651
Member since 2010 • 5643 Posts

Two things about PS4 that make it better than PCs. 1. Like the guy said they can make bigger environments because they don't have to dumb down the game so they can sell to low end PCs. 2. The PS4 has PC-like architecture and can do more since it's a closed-loop system. 

The biggest problem with PCs is that they have varying ranges of CPU, GPU, & RAM. PS4 is the same always. 

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lostrib

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#78 lostrib
Member since 2009 • 49999 Posts

 PS4 is the same always. 

clr84651

found the problem right here

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deactivated-58e448fd89d82

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#79 deactivated-58e448fd89d82
Member since 2010 • 4494 Posts

Two things about PS4 that make it better than PCs. 1. Like the guy said they can make bigger environments because they don't have to dumb down the game so they can sell to low end PCs. 2. The PS4 has PC-like architecture and can do more since it's a closed-loop system. 

The biggest problem with PCs is that they have varying ranges of CPU, GPU, & RAM. PS4 is the same always. 

clr84651

 

PC games have changable settings for a reason, PC games are not set to one set of graphics unlike your consoles.

 

 

See video: UE4 PS4 vs PC.

http://www.youtube.com/watch?v=mFgVR2Ke0XY

 

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ronvalencia

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#80 ronvalencia
Member since 2008 • 29612 Posts
Well if we take the average spec PC from the steam survey which is fairly representative then I am sure the PS4 is a bit better. Compared to a PC gaming enthusiasts PC it is behind and in a few years the PS4 will be out dated just because technology moves that fast.btk2k2
PS4 user base is zero.
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deactivated-59b71619573a1

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#81 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

wake PC from sleep, click icon. done

lostrib

PC is always on uploading and downloading so just click icon for me haha

Also SSDs make booting up your system take seconds

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clr84651

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#82 clr84651
Member since 2010 • 5643 Posts

You are an idiot if you think that this will last long, if AT ALL.

True story: By the time these consoles launch there will be new video cards on the market that will demolish anything that the consoles can render. On top of that while you are stuck with what's in the console with no option to upgrade, new PC graphics cards will be introduced EVERY YEAR during the entire console life cycle.

We go through this every time a console launches and you dumbasses still haven't figured it out yet.

heretrix

PCs are good except their specs have too wide of a range. They evolve too fast. This forces PC game devs to make games for the lower end PCs so they can sell enough. Therefore high end PCs don't get the kind of games they're capable of using. 

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#83 deactivated-58e448fd89d82
Member since 2010 • 4494 Posts

Crysis 3 vs Killzone.

 

http://www.youtube.com/watch?v=bfPCZrx3UPg

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Jankarcop

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#84 Jankarcop
Member since 2011 • 11058 Posts

JackNicholsonLaughing.gifa

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jhonMalcovich

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#85 jhonMalcovich
Member since 2010 • 7090 Posts

[QUOTE="145ty"][QUOTE="heretrix"]The thing I noticed a lot this gen as far as hyping console graphics is how people tend to miss the compromise devs make to make games look good on consoles. Take Killzone for instance, the graphics look great for the most part but usually you are playing in small cutoff areas with an FOV the size of a mailslot. Sure you can make these games look great but you have to do tricks to get that effect. On a PC you really don't have that and if your box isn't powerful to handle the graphics (or physics) you can dial it down.

The reason why you still see Crysis brought up so much is because it's a very good example of uncompromised graphical game design and how it can stand up through an entire console generation without peer. It still looks better than most console games.

Slimmin360

Or a modded Skyrim.. I recently modded Skyrim (runs decent 30ish FPS on my 560 Ti) and that game honestly looks better then ANY next-gen game showed yet and it was open world.

Oh great here come all the PC fanboys with there laundry list of hardware specs.......Intel I7 3.6ghz..blah blah and 32gbs of ddr3ram...blah blah, and 2 terabyte HD blah blah...who the heck cares? Turn on a PC, wait for it to boot up, drop in a game disc or start up a dowloaded game on Steam and sit through various updates, logins and load times and tell me how long it is before your actually playing your game hunched over your computer monitor with all your super specs on your PC. Console, sit across the living room in your big recliner, in front of my 50-inch plasma, power on system put disc in or select downloaded game, 5 to 10 seconds loaded, press start and your playing....beat that PC fans.

lol. You just described downloading process for a psn game.

On PSN, you download a bunch of pieces of the game such as single-player pack, multiplayer pack, single-player 2d movie pack, 10GB each. Then you have to install every pack individually, 30 mins of real time to install each pack. Then you have to wait until a bunch of additional patches are downloaded and installed.

And only then you can start a game.

On Steam, you download a game and you play it. Period.

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heretrix

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#86 heretrix
Member since 2004 • 37881 Posts

[QUOTE="heretrix"]

The thing I noticed a lot this gen as far as hyping console graphics is how people tend to miss the compromise devs make to make games look good on consoles. Take Killzone for instance, the graphics look great for the most part but usually you are playing in small cutoff areas with an FOV the size of a mailslot. Sure you can make these games look great but you have to do tricks to get that effect. On a PC you really don't have that and if your box isn't powerful to handle the graphics (or physics) you can dial it down.

The reason why you still see Crysis brought up so much is because it's a very good example of uncompromised graphical game design and how it can stand up through an entire console generation without peer. It still looks better than most console games.

seanmcloughlin

That's the thing, people see shiny things and go off the deep end. They don't notice stuff like this because they usually haven't had it before. Consoles don't have FOV options, they usually run games at 30 fps anyway and they were sub HD before. Keeping 30 fps with an FOV of 45 or whatever doesn't mean much because it's what consoles are used to. But shiny new graphics grab attention more

It's one of the reasons I stopped using my 360 and PS3, I simply cannot stand playing most games especially FPS' with anything less than a 90 degree FOV angle. It's unplayable as far as I'm concerned. another thing that kills the experience for me is a shitty framerate. At least on a PC you can adjust the setting until you hit a sweet spot for your hardware (usually). You are pretty much stuck with what they give you on a console.

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Truth_Hurts_U

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#87 Truth_Hurts_U
Member since 2006 • 9703 Posts

That video sucks and has old footage in there from E3.

We all know F2P games are meant to run on a wide variety of PC's. You have to set the limit some where.

Consoles are fixed... Where as PC is not. Also comment knowledge.

New consoles will be better then low end PC's for a few years. Mid range is where they mainly sit.

One of the most popular F2P games WOT only uses 1 CPU core. By no means pushing a modern PC. While looking like crap on last gen console.

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Slimmin360

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#88 Slimmin360
Member since 2010 • 1933 Posts

[QUOTE="Slimmin360"][QUOTE="145ty"] Or a modded Skyrim.. I recently modded Skyrim (runs decent 30ish FPS on my 560 Ti) and that game honestly looks better then ANY next-gen game showed yet and it was open world.lostrib

Oh great here come all the PC fanboys with there laundry list of hardware specs.......Intel I7 3.6ghz..blah blah and 32gbs of ddr3ram...blah blah, and 2 terabyte HD blah blah...who the heck cares? Turn on a PC, wait for it to boot up, drop in a game disc or start up a dowloaded game on Steam and sit through various updates, logins and load times and tell me how long it is before your actually playing your game hunched over your computer monitor with all your super specs on your PC. Console, sit across the living room in your big recliner, in front of my 50-inch plasma, power on system put disc in or select downloaded game, 5 to 10 seconds loaded, press start and your playing....beat that PC fans.

wake PC from sleep, click icon. done

LOL Yeah right, if it was that easy, i would be gaming on PC's, let's not forget game load times, logins to steam or any multiplayer game, host issues, erratic game closures, and system error...all this happens eveyrday when gaming on PC's and don't try to deny it, i've gone through it dozens of times on the highest end PC's.
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deactivated-58e448fd89d82

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#89 deactivated-58e448fd89d82
Member since 2010 • 4494 Posts

[QUOTE="lostrib"]

[QUOTE="Slimmin360"] Oh great here come all the PC fanboys with there laundry list of hardware specs.......Intel I7 3.6ghz..blah blah and 32gbs of ddr3ram...blah blah, and 2 terabyte HD blah blah...who the heck cares? Turn on a PC, wait for it to boot up, drop in a game disc or start up a dowloaded game on Steam and sit through various updates, logins and load times and tell me how long it is before your actually playing your game hunched over your computer monitor with all your super specs on your PC. Console, sit across the living room in your big recliner, in front of my 50-inch plasma, power on system put disc in or select downloaded game, 5 to 10 seconds loaded, press start and your playing....beat that PC fans.Slimmin360

wake PC from sleep, click icon. done

LOL Yeah right, if it was that easy, i would be gaming on PC's, let's not forget game load times, logins to steam or any multiplayer game, host issues, erratic game closures, and system error...all this happens eveyrday when gaming on PC's and don't try to deny it, i've gone through it dozens of times on the highest end PC's.

 

It is that easy.

 

Welcome to 2013 bob.

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lundy86_4

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#90 lundy86_4  Online
Member since 2003 • 62044 Posts

LOL Yeah right, if it was that easy, i would be gaming on PC's, let's not forget game load times, logins to steam or any multiplayer game, host issues, erratic game closures, and system error...all this happens eveyrday when gaming on PC's and don't try to deny it, i've gone through it dozens of times on the highest end PC's.Slimmin360

Happens every day?

Also, do you know what auto-logins are?

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deactivated-59b71619573a1

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#91 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

[QUOTE="seanmcloughlin"]

[QUOTE="heretrix"]

The thing I noticed a lot this gen as far as hyping console graphics is how people tend to miss the compromise devs make to make games look good on consoles. Take Killzone for instance, the graphics look great for the most part but usually you are playing in small cutoff areas with an FOV the size of a mailslot. Sure you can make these games look great but you have to do tricks to get that effect. On a PC you really don't have that and if your box isn't powerful to handle the graphics (or physics) you can dial it down.

The reason why you still see Crysis brought up so much is because it's a very good example of uncompromised graphical game design and how it can stand up through an entire console generation without peer. It still looks better than most console games.

heretrix

That's the thing, people see shiny things and go off the deep end. They don't notice stuff like this because they usually haven't had it before. Consoles don't have FOV options, they usually run games at 30 fps anyway and they were sub HD before. Keeping 30 fps with an FOV of 45 or whatever doesn't mean much because it's what consoles are used to. But shiny new graphics grab attention more

It's one of the reasons I stopped using my 360 and PS3, I simply cannot stand playing most games especially FPS' with anything less than a 90 degree FOV angle. It's unplayable as far as I'm concerned. another thing that kills the experience for me is a shitty framerate. At least on a PC you can adjust the setting until you hit a sweet spot for your hardware (usually). You are pretty much stuck with what they give you on a console.

Yeah I remember when I got a PS3 again and played TLoU the game started to chug and slowdown a bit and I was gonna go into options and change settings.The PS3 was getting hot too and I wanted to adjust fans but couldn't as a habit of playing on PC for so long lol

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deactivated-59b71619573a1

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#92 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

LOL Yeah right, if it was that easy, i would be gaming on PC's, let's not forget game load times, logins to steam or any multiplayer game, host issues, erratic game closures, and system error...all this happens eveyrday when gaming on PC's and don't try to deny it, i've gone through it dozens of times on the highest end PC's.Slimmin360

Load times on PC are exponentially faster than console games. Sure logging into steam is another barrier but it literally takes seconds to do. Then the game starts super fast. You can also disable intro logos or skip them more on PC than consoles. When all is said and done you're in the game running around WAY faster than on a console. 

You do get random crashes on some games but if it happened "everyday" to you then that's something wrong with the system you played on. Not the game or the platform as a whole. Last time a game crashed on me completely was months ago. Where as on my PS3 it happened yesterday playing Demon's Souls. 

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lostrib

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#93 lostrib
Member since 2009 • 49999 Posts

[QUOTE="lostrib"]

[QUOTE="Slimmin360"] Oh great here come all the PC fanboys with there laundry list of hardware specs.......Intel I7 3.6ghz..blah blah and 32gbs of ddr3ram...blah blah, and 2 terabyte HD blah blah...who the heck cares? Turn on a PC, wait for it to boot up, drop in a game disc or start up a dowloaded game on Steam and sit through various updates, logins and load times and tell me how long it is before your actually playing your game hunched over your computer monitor with all your super specs on your PC. Console, sit across the living room in your big recliner, in front of my 50-inch plasma, power on system put disc in or select downloaded game, 5 to 10 seconds loaded, press start and your playing....beat that PC fans.Slimmin360

wake PC from sleep, click icon. done

LOL Yeah right, if it was that easy, i would be gaming on PC's, let's not forget game load times, logins to steam or any multiplayer game, host issues, erratic game closures, and system error...all this happens eveyrday when gaming on PC's and don't try to deny it, i've gone through it dozens of times on the highest end PC's.

Game load times are faster on PC, especially those on SSD. Steam auto logins, same with most multiplayer games.  Most system errors on my PC are caused by myself, and system errors are not exclusive to PC (RROD, YLOD, disc read error, etc).

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deactivated-58e448fd89d82

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#94 deactivated-58e448fd89d82
Member since 2010 • 4494 Posts

[QUOTE="Slimmin360"]LOL Yeah right, if it was that easy, i would be gaming on PC's, let's not forget game load times, logins to steam or any multiplayer game, host issues, erratic game closures, and system error...all this happens eveyrday when gaming on PC's and don't try to deny it, i've gone through it dozens of times on the highest end PC's.seanmcloughlin

Load times on PC are exponentially faster than console games. Sure logging into steam is another barrier but it literally takes seconds to do. Then the game starts super fast. You can also disable intro logos or skip them more on PC than consoles. When all is said and done you're in the game running around WAY faster than on a console. 

You do get random crashes on some games but if it happened "everyday" to you then that's something wrong with the system you played on. Not the game or the platform as a whole. Last time a game crashed on me completely was months ago. Where as on my PS3 it happened yesterday playing Demon's Souls. 

 

Here is Rage loading from my other PC's Mechanical HDD.....

 

Rage uses many techniques that will be detrimental to load times, let's just see..

 

http://www.youtube.com/watch?v=aM3URIYkTm0

 

When the race finishes, the loading screen appears.

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lostrib

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#95 lostrib
Member since 2009 • 49999 Posts

[QUOTE="lostrib"]

wake PC from sleep, click icon. done

seanmcloughlin

PC is always on uploading and downloading so just click icon for me haha

Also SSDs make booting up your system take seconds

yep, so it's always patched. or I can remote access my PC from anywhere, like work and start a download, and it's ready when I get home

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Slimmin360

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#96 Slimmin360
Member since 2010 • 1933 Posts

[QUOTE="heretrix"]

[QUOTE="seanmcloughlin"]

That's the thing, people see shiny things and go off the deep end. They don't notice stuff like this because they usually haven't had it before. Consoles don't have FOV options, they usually run games at 30 fps anyway and they were sub HD before. Keeping 30 fps with an FOV of 45 or whatever doesn't mean much because it's what consoles are used to. But shiny new graphics grab attention more

seanmcloughlin

It's one of the reasons I stopped using my 360 and PS3, I simply cannot stand playing most games especially FPS' with anything less than a 90 degree FOV angle. It's unplayable as far as I'm concerned. another thing that kills the experience for me is a shitty framerate. At least on a PC you can adjust the setting until you hit a sweet spot for your hardware (usually). You are pretty much stuck with what they give you on a console.

Yeah I remember when I got a PS3 again and played TLoU the game started to chug and slowdown a bit and I was gonna go into options and change settings.The PS3 was getting hot too and I wanted to adjust fans but couldn't as a habit of playing on PC for so long lol

Thats nice, we're talking about a PS4 not a PS3, ENTIRELY different pieces of hardware.
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lostrib

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#97 lostrib
Member since 2009 • 49999 Posts

[QUOTE="seanmcloughlin"]

[QUOTE="heretrix"]It's one of the reasons I stopped using my 360 and PS3, I simply cannot stand playing most games especially FPS' with anything less than a 90 degree FOV angle. It's unplayable as far as I'm concerned. another thing that kills the experience for me is a shitty framerate. At least on a PC you can adjust the setting until you hit a sweet spot for your hardware (usually). You are pretty much stuck with what they give you on a console.

Slimmin360

Yeah I remember when I got a PS3 again and played TLoU the game started to chug and slowdown a bit and I was gonna go into options and change settings.The PS3 was getting hot too and I wanted to adjust fans but couldn't as a habit of playing on PC for so long lol

Thats nice, we're talking about a PS4 not a PS3, ENTIRELY different pieces of hardware.

that no one in the public has any experience with

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Slimmin360

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#98 Slimmin360
Member since 2010 • 1933 Posts

[QUOTE="Slimmin360"][QUOTE="lostrib"]

wake PC from sleep, click icon. done

lostrib

LOL Yeah right, if it was that easy, i would be gaming on PC's, let's not forget game load times, logins to steam or any multiplayer game, host issues, erratic game closures, and system error...all this happens eveyrday when gaming on PC's and don't try to deny it, i've gone through it dozens of times on the highest end PC's.

Game load times are faster on PC, especially those on SSD. Steam auto logins, same with most multiplayer games.  Most system errors on my PC are caused by myself, and system errors are not exclusive to PC (RROD, YLOD, disc read error, etc).

True but whereas they happen at least 10 times a week on a PC they might happen once a month on a console.
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#99 lostrib
Member since 2009 • 49999 Posts

[QUOTE="lostrib"]

[QUOTE="Slimmin360"] LOL Yeah right, if it was that easy, i would be gaming on PC's, let's not forget game load times, logins to steam or any multiplayer game, host issues, erratic game closures, and system error...all this happens eveyrday when gaming on PC's and don't try to deny it, i've gone through it dozens of times on the highest end PC's.Slimmin360

Game load times are faster on PC, especially those on SSD. Steam auto logins, same with most multiplayer games.  Most system errors on my PC are caused by myself, and system errors are not exclusive to PC (RROD, YLOD, disc read error, etc).

True but whereas they happen at least 10 times a week on a PC they might happen once a month on a console.

and now we have truly jumped the shark.

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Slimmin360

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#100 Slimmin360
Member since 2010 • 1933 Posts

[QUOTE="seanmcloughlin"]

[QUOTE="lostrib"]

wake PC from sleep, click icon. done

lostrib

PC is always on uploading and downloading so just click icon for me haha

Also SSDs make booting up your system take seconds

yep, so it's always patched. or I can remote access my PC from anywhere, like work and start a download, and it's ready when I get home

Yeah it's ready to download 50 patches, and updates, and maybe 2 hours later you'll get to play.