[QUOTE="ronvalencia"]
[QUOTE="ManatuBeard"]
Amazing... MS has to make a PR move of everything...
Just because they release a new API version to improve the performance of the clusterfeck the X1 memory banks are, they have to announce it to the world...
Heterogeneous memory banks on PC are more limited by PCIe than by software controls.
ManatuBeard
MS's DX11.2 PR is backed by NVIDIA's PR.
http://blogs.nvidia.com/blog/2013/06/26/higher-fidelity-graphics-with-less-memory-at-microsoft-build/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+nvidiablog+(The+NVIDIA+Blog)
And that changes what i have said how?
How much support Nvidia has outside windows environment? not much...
Windows = MS, Nvidia = MS little bish
Software controls (such as DirectX) didn't expose AMD's PRT feature.
Btw, AMD's OpenGL PRT extensions are accessed via OpenGL's vendor specific extensions i.e. non-standard. AMD, Intel and NVIDIA haven't unified OpenGL's tile resource extensions.
It looks like you can't get your head beyond X1 vs PS4 wars.
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