you had to play that game when it launched to see how amazing it was. spoiled children with $5,000 PC's are used to the hip and new, but HL2 is a legendary FPS.
This topic is locked from further discussion.
you had to play that game when it launched to see how amazing it was. spoiled children with $5,000 PC's are used to the hip and new, but HL2 is a legendary FPS.
none of them give the same experience on the xbox i felt like. please dont try to judge tf2 on the xbox version. which many of you probably are. portal was the same. but for some reason replaying hl on the xbox just felt wrongcliff122316I understand what your trying to convey. But seeing as I am awaiting my PC, I have played Half Life on my BC PS3, and HL2 on my 360. The games are great. I guess I'm that immersed in them that what the disc is playing on doesn't enter my mind.
More over-rated than halo
Terrible AI
Boring Gunplay
Lame choice of weapons
mind numbingly bad vehicle sections
graphics that had already been bested by far cry.
The only thing it has in its favor is one interesting character alex, other than that nothing stands out.
I would say the physics system was well done if they had not put it to such shoddy use.
htekemerald
[QUOTE="htekemerald"]
More over-rated than halo
Terrible AI
Boring Gunplay
Lame choice of weapons
mind numbingly bad vehicle sections
graphics that had already been bested by far cry.
The only thing it has in its favor is one interesting character alex, other than that nothing stands out.
I would say the physics system was well done if they had not put it to such shoddy use.
LeGoofyGoober
Hl2 does look better than far cry, but at least pick a picture of farcry that isn't on low settings :P
Not for me personally. I love the Half-Life series whether the original to Episode 2. It's a very unique experience for FPS and even tho it's linear, it doesn't effect it IMO.
Hl2 does look better than far cry, but at least pick a picture of farcry that isn't on low settings :P
swazidoughman
Why do you suggest that a game being linear might affect it negatively?Not for me personally. I love the Half-Life series whether the original to Episode 2. It's a very unique experience for FPS and even tho it's linear, it doesn't effect it IMO.
Triumph_United
[QUOTE="Triumph_United"]Why do you suggest that a game being linear might affect it negatively?Not for me personally. I love the Half-Life series whether the original to Episode 2. It's a very unique experience for FPS and even tho it's linear, it doesn't effect it IMO.
Shafftehr
I was suggesting many people who don't enjoy HL2 use linear as one of the points why they don't. I couldn't careless if it's linear or not. Sorry if that confused you plus I've been drinking
Yeah, the fact that it had TF2, portal and episode 2, all new games for a regular priced game, was pretty meh. :| I mean, Portal was practically shovel ware, and TF2 is like one of the worst online games atm.It's only overrated because they keep re-packaging the damn game. Everyone raved about orange box but I was like meh... unless you want TF2 who cares.
CPM_basic
Why do you suggest that a game being linear might affect it negatively?[QUOTE="Shafftehr"][QUOTE="Triumph_United"]
Not for me personally. I love the Half-Life series whether the original to Episode 2. It's a very unique experience for FPS and even tho it's linear, it doesn't effect it IMO.
Triumph_United
I was suggesting many people who don't enjoy HL2 use linear as one of the points why they don't. I couldn't careless if it's linear or not. Sorry if that confused you plus I've been drinking
Fair enough. Make sure to keep properly hydrated ;)Personally I think some bits are amazing but there's way too much filler, which is why I prefer the episodes, since theyre short and sweet.
I played it on the Orange Box, it was a very solid and great FPS, but I didn't see what was so amazing about it.
[QUOTE="g805ge"]
[QUOTE="Brainkiller05"]it was not revolutionary, so yes. tubbyc
Fixed!
It has an average of 96% at metacritic. Does a game have to be revolutionary to deserve that?
I think the game deserves a 97% on meta. :PIt's not revolutionary but it is a great game.
No. Tresspassers physics were a mess. There was no meaning to them in the game design, aside from box stacking. Half Life 2's use of physics made the world a whole lot more believeable, in an appropriate, meaningful context. Ontop of that they introduced compelling characters, which were enhanced by the facial animation system (and voice acting) - well ahead of any shooter to date, as far as story telling was concerned. Other than that the rest of the game was varied and impeccably designed for a shooter. People rant about how good titles like COD4 are for the genre, or even Bioshock and Halo 3. Half Life 2 still puts either of them to shame in many regards. The biggest weak point of HL2, is probably the edges of its combat, though to be honest other shooters like Bioshock have had similar fates, and titles like COD depend on very 'cheap' design tricks to enhance its.. However the scope of the genre has increased beyond simply linear 'corridoor' based shooters, so it becomes harder to judge.skrat_01Half-Life 2 had bad squad and enemy A.I. :P
Are you one of those people that recently just played H2 and now call it overrated? Sure, by today's standards, it wouldn't get that much praise but 5 years ago it destroyed every FPS that existed on the market. Great story telling, excellent graphics, and excellent gameplay that was also unique and had a lot of good physics. munu9I played Half-Life 2 at release, I enjoyed Half-Life 1 far more. :p
Valve did a great job with Half-Life and I was stunned and after all the mediocre expansion packs, I was eagerly awaiting Half-Life 2. When it finally came, it was a great game, but it was pushing it to much with the "new found physics features" and vehicular madness. The levels where you had to drive the boat and the car were the most boring levels in FPS gaming history, or at least so they felt to me at that point, especially the driving sequence which took forever. Later leveldesign was also abysmall to say the least.
All in all it was a solid game, but not even close to what Half-Life 1 was in my book, and if I say truthfully, I had more fun with Doom 3 as with Half-Life 2. And frankly right now, I don't even care about the episodes, all I care about is more Team Fortress 2 stuff :), so Valve still delivers.
was a great shooter but overrated by some people.... Then again i was Halo 2>>>Half Life 2 guy Back in 2004:P Does anybody remember the rivalry? Good times good times...Killzone was just a little kid on the side!:lol:
I only think it's overrated considering everyone praises it more than the original Half-Life.
Not only was the first Half-Life better and more innovative for its time, but even to this date I enjoy the game more. The level design and overall environments made the game feel way more epic than the second one. Plus the vehicles didn't really do it for me as much as they could have. The characters and physics were the only things that surpassed the original IMO.
Half-Life 2 probably wouldn't even make it into my top 10 favourite FPS's of all time. Maybe top 15.
Half-Life 2 had bad squad and enemy A.I. :PIt wasnt bad a.i, it was just rather unremarkable. Which of course relates to my critisms of the combat.[QUOTE="skrat_01"]No. Tresspassers physics were a mess. There was no meaning to them in the game design, aside from box stacking. Half Life 2's use of physics made the world a whole lot more believeable, in an appropriate, meaningful context. Ontop of that they introduced compelling characters, which were enhanced by the facial animation system (and voice acting) - well ahead of any shooter to date, as far as story telling was concerned. Other than that the rest of the game was varied and impeccably designed for a shooter. People rant about how good titles like COD4 are for the genre, or even Bioshock and Halo 3. Half Life 2 still puts either of them to shame in many regards. The biggest weak point of HL2, is probably the edges of its combat, though to be honest other shooters like Bioshock have had similar fates, and titles like COD depend on very 'cheap' design tricks to enhance its.. However the scope of the genre has increased beyond simply linear 'corridoor' based shooters, so it becomes harder to judge.g805ge
[QUOTE="g805ge"]Half-Life 2 had bad squad and enemy A.I. :PIt wasnt bad a.i, it was just rather unremarkable. Which of course relates to my critisms of the combat. Don't get me wrong Half Life 2 was a really great game but..... Some of AI was just shocking though...the Metro police all they would do was stand next to an explosive barrel or hide behind it.[QUOTE="skrat_01"]No. Tresspassers physics were a mess. There was no meaning to them in the game design, aside from box stacking. Half Life 2's use of physics made the world a whole lot more believeable, in an appropriate, meaningful context. Ontop of that they introduced compelling characters, which were enhanced by the facial animation system (and voice acting) - well ahead of any shooter to date, as far as story telling was concerned. Other than that the rest of the game was varied and impeccably designed for a shooter. People rant about how good titles like COD4 are for the genre, or even Bioshock and Halo 3. Half Life 2 still puts either of them to shame in many regards. The biggest weak point of HL2, is probably the edges of its combat, though to be honest other shooters like Bioshock have had similar fates, and titles like COD depend on very 'cheap' design tricks to enhance its.. However the scope of the genre has increased beyond simply linear 'corridoor' based shooters, so it becomes harder to judge.skrat_01
[QUOTE="tubbyc"]
[QUOTE="g805ge"]
Fixed!
g805ge
It has an average of 96% at metacritic. Does a game have to be revolutionary to deserve that?
I think the game deserves a 97% on meta. :PIt's not revolutionary but it is a great game.
In that case, you don't think it's overrated as far as scores go. I guess you mean when people say things like: it destroys other high-rated games in its genre,or something like that. I know what you mean. For example, I can see why some people might think Halo is better because they found it more fun, although it's not as interesting as HL2. My 3 favourite FPS I have played during this gen would be:
1. Bioshock, another interesting game with the variety coming from RPG elements. I liked the creepy atmosphere and characters.
2. Half-life 2
3. Halo 3
Well, I just finished HL2 the other day (I've been slowly making my way through it over the course of the last year). And I have to say it's one of the better FPS's I have played. I'm not big on the genre so fact that I kept on coming back to it obviously means something (can't say the same about Halo CE, which is boring as).Luigi_VincetanaHey! I didn't say to make this a Halo bashing thread! Go to the escapistmagazine.com forums for that.
NOTE TO EVERYONE ELSE: He scored Halo 2 a 1.0 while he scored Big Rigs a 10. Even as a joke it fails and it's not funny. FAIL!
[QUOTE="g805ge"]Half-Life 2 had bad squad and enemy A.I. :PIt wasnt bad a.i, it was just rather unremarkable. Which of course relates to my critisms of the combat.[QUOTE="skrat_01"]No. Tresspassers physics were a mess. There was no meaning to them in the game design, aside from box stacking. Half Life 2's use of physics made the world a whole lot more believeable, in an appropriate, meaningful context. Ontop of that they introduced compelling characters, which were enhanced by the facial animation system (and voice acting) - well ahead of any shooter to date, as far as story telling was concerned. Other than that the rest of the game was varied and impeccably designed for a shooter. People rant about how good titles like COD4 are for the genre, or even Bioshock and Halo 3. Half Life 2 still puts either of them to shame in many regards. The biggest weak point of HL2, is probably the edges of its combat, though to be honest other shooters like Bioshock have had similar fates, and titles like COD depend on very 'cheap' design tricks to enhance its.. However the scope of the genre has increased beyond simply linear 'corridoor' based shooters, so it becomes harder to judge.skrat_01
Half-Life 2's A.I. isn't bad eh? Hmmm...
http://www.youtube.com/watch?v=e0WqAmuSXEQ
It wasnt bad a.i, it was just rather unremarkable. Which of course relates to my critisms of the combat.[QUOTE="skrat_01"][QUOTE="g805ge"]Half-Life 2 had bad squad and enemy A.I. :P
g805ge
Half-Life 2's A.I. isn't bad eh? Hmmm...
http://www.youtube.com/watch?v=e0WqAmuSXEQ
Please stuff like glitches in AI by exploiting the AI can be found in almost all the games. One AI Glitch =/= bad AI, a AI which doesn't does anything but charges at you == bad, in hl 2 the AI does that some of the time and hence I say HL 2 is avgMeh, this game gets around an 8.0 from me, even though I never got a chance to finish it. Picked it up a year after it came out just to see what the hype was. It was alright for how far I got, then I got hooked on CSS for a year. Funny, I had no interest in CSS either. Just didn't appeal to me that much, but I wouldn't say that it hasn't been fun so far.
It's a great game, but the one thing I wish people would take note of is the dull gunplay. HL2 is an accomplishment in design and storytelling, but the actual act of shooting things is pretty unsatisfying. It explains why the series has never had an enjoyable multiplayer component.
Please Log In to post.
Log in to comment