Do you think Half-Life 2 is kinda overrated?

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deactivated-5f4694ac412a8

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#101 deactivated-5f4694ac412a8
Member since 2005 • 8599 Posts
[QUOTE="Dystopian-X"]

What makes HL 2 great is that it combined some new, fun technology with all the amazing puzzles and exploring from the original one, coupled with all the new gameplay mechanics added by the gravity gun and the new vehicles, all that put into a bigger and richer world made it one of the best FPS around. That and considering it still looks as good or better than some so called "next-gen" games, no I think it deserves all it's recognition.

While I agree that the combat and enemy AI isn't all that especial and it's kinda weak, I think the game did a nice job trying not to force you into more combat than exploring and keeping the two tied together, except for some instances like the last few parts of the game which felt dragged.

None of these "puzzles" stumped me. Zelda and a million other games have far better puzzles. Hell, the only two I can really think of is the one where you stack a bunch of cylinder blocks on one end so you can jump up to a ledge, and the one where you move a bunch of barrels in to this sewer waste so you can jump across it. They are basic as hell, and I can't even remember any others because they are not memorable at all, and Half-Life's puzzles are an absolute joke and are easy as hell.
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KG86

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#102 KG86
Member since 2007 • 6021 Posts

Why does everyone hate the driving sections? I thought they were cool, especially when the chopper is chasing you.

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Shafftehr

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#103 Shafftehr
Member since 2008 • 2889 Posts

Why does everyone hate the driving sections? I thought they were cool, especially when the chopper is chasing you.

KG86
Oh, they were entertaining and well designed... But those vehicles handed like arse. The sections themselves were good, but in general, actually doing things with the vehicles detracted from what was a really well designed experience. But that's really the story with HL2 as a whole, isn't it? As has been pointed out several times in this thread, the gunplay is meh - I used the terms stiff and old fashioned. Much like the vehicle section, you have what really are excellent sections marred by just pretty-good base gameplay. I mean, there's nothing glaringly wrong (Ok, the vehicles really did handle like arse and that's definitely a wrong thing, but the gunplay didn't have glaring problems), but it just really doesn't stand out at all in a field where there are a few games that really have standout base gunplay/vehicle mechanics. Valve should work on these things for future games. Complete what is already an excellent package.
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rjxtian

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#104 rjxtian
Member since 2005 • 2638 Posts

Half-Life 2 was definitely "critically acclaimed". Overrated? Perhaps a bit; I think it was one of the first of a new gen game; one that had gameplay and graphics that were superior enough to what had come before, to earn such praise from reviewers.

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hoola

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#105 hoola
Member since 2004 • 6422 Posts

The game was good in every imaginable way for me. I feel that it totally deserves the ratings it gets. The gameplay was great, the story was great, the level design was great and the sound was great too. For me, it is as close to a perfect game as you can possibly get. The setting and mood are two of the things that really make it such a great game.

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Brendissimo35

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#106 Brendissimo35
Member since 2005 • 1934 Posts

You could call the gameplay generic, but it's not, it's really quite good, even if some of it has been done before. The inclusion of the gravity gun, facial animations, storytelling, pacing, and art design are all incredible game design choices that make it what it is. Does it hold up to modern shooters? Suprisingly yes. I would still rather play Half Life 2 and all of source's multiplayer over Call of Duty 4 or 5, or 6 (etc..)

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Jodan77

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#107 Jodan77
Member since 2005 • 2567 Posts

Half Life 2 continues to impress me to this day.

Not overrated, and this topic will remain debated until the eventual release of Half Life 3...in 20 years.

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rzepak

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#108 rzepak
Member since 2005 • 5758 Posts

Quite frankly Half-Life 2 is the greatest game ever just becouse it gave rise to the Source engine brining me neverending happyness and glee for 5 years and counting.

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Luigi_Vincetana

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#109 Luigi_Vincetana
Member since 2004 • 7389 Posts

[QUOTE="Luigi_Vincetana"]Well, I just finished HL2 the other day (I've been slowly making my way through it over the course of the last year). And I have to say it's one of the better FPS's I have played. I'm not big on the genre so fact that I kept on coming back to it obviously means something (can't say the same about Halo CE, which is boring as).g805ge

Hey! I didn't say to make this a Halo bashing thread! Go to the escapistmagazine.com forums for that.

NOTE TO EVERYONE ELSE: He scored Halo 2 a 1.0 while he scored Big Rigs a 10. Even as a joke it fails and it's not funny. FAIL!

That was years ago, and I already explained I just did it because I was bored. I wasn't trying to bash Halo, I was just using it as an example. While I'm at it I should also state that Golden Eye was the game that put me off shooters in the first place.
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Zero5000X

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#110 Zero5000X
Member since 2004 • 8314 Posts
I found HL2 to be pretty good. It was definitely better than the original HL. I think it is kind of overrated but maybe I only think that because I didn't get to play it when it first came out in 2004. Episode 1 wasn't that great and it was way too short. I think I beat it in two sittings. I haven't played episode 2 yet but that's one of the next games on my list.
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#111 FrozenLiquid
Member since 2007 • 13555 Posts

It wasnt bad a.i, it was just rather unremarkable. Which of course relates to my critisms of the combat.skrat_01

Actually the A.I was pretty bloody bad. I would say it's a mix of character design and half-baked scripting. I guess the non-humanoid aliens acted the way they were suppose to (which was pretty much only rushing), but the Combine were just incredibly underwhelming. It was due to the fact that other FPSs had much better humanoid A.I and of course, all the pretty scripted HL2 demos which showcased what appeared to be really intelligent A.I.

Worst failure of HL2 imho, even more so than the crap combat.

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anshul89

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#112 anshul89
Member since 2006 • 5705 Posts

It's much better than any console shooter.

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SpinoRaptor24

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#113 SpinoRaptor24
Member since 2008 • 10316 Posts

Not really. It's a superb game that I can enjoy even til this day.

Only thing I didn't like were the driving sections.

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ManicAce

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#114 ManicAce
Member since 2009 • 3267 Posts
I think it's definately one of the best single player experiences around, but I didn't see it as a very innovative either, it didn't come with the kind of wow factor the first one had. But that's understandable for a sequel, it's still great looking, immersive, well paced and balanced etc. Definately not overrated.
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#115 R4gn4r0k
Member since 2004 • 49157 Posts

No it is not overrated. If anything I would say it is underrated, it deserved more than the 9.2 it got here on Gamespot. I mean look at Halo 2, the first Halo was a good game but the second one was NOTHING special, the SP was just terrible IMO (especially compared to the SP of the original Halo). Still it got a score higher than HL2, why ?

For me HL2 is one of the greatest FPS ever, in gameplay, storyline, characters, even the graphics hold up pretty nicely today. I'd say it was and still is deserving of a higher score than it was given.

The only FPS I've played that amazed me more and I had more fun with than Half-Life 2 is the original Half-Life. That game changed FPSs into the way we know them today. And what did that game score ? A ten ? No the same score that was given to Halo 2 *sigh*.

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HunterHP

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#116 HunterHP
Member since 2004 • 1379 Posts

Half-Life 2 is trash. Valve is trash. I would rather play the Unreal Tournament campaign mode than HL2

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#117 FrozenLiquid
Member since 2007 • 13555 Posts

No it is not overrated. If anything I would say it is underrated, it deserved more than the 9.2 it got here on Gamespot. I mean look at Halo 2, the first Halo was a good game but the second one was NOTHING special, the SP was just terrible IMO (especially compared to the SP of the original Halo). Still it got a score higher than HL2, why ?

For me HL2 is one of the greatest FPS ever, in gameplay, storyline, characters, even the graphics hold up pretty nicely today. I'd say it was and still is deserving of a higher score than it was given.

The only FPS I've played that amazed me more and I had more fun with than Half-Life 2 is the original Half-Life. That game changed FPSs into the way we know them today. And what did that game score ? A ten ? No the same score that was given to Halo 2 *sigh*.

R4gn4r0k

Firstly, GameSpot acknowledged the single player campaign was crap. What elevated it to 9.4 status was because it had excellent multiplayer, and raised the standards of Xbox Live when it was in its infancy. Secondly, Half-life 2 scored lower because it was rated on PC shooter standards, not console standards.

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agff9

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#118 agff9
Member since 2006 • 514 Posts

You can tell the story in 60 seconds. So whats so good about it ?

http://www.youtube.com/watch?v=slRsexrhbG8

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angelkimne

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#119 angelkimne
Member since 2006 • 14037 Posts

Not in the least, HL2 is my favourite FPS of all time.

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#120 cow_whisperer
Member since 2007 • 133 Posts

I personally found Half-Life 1 to be enjoyable, the dull, repetitive driving sections put me off, the lack of a true end boss was disapointing and the lack of zombies was another disapointment ( "We Don't go Through Ravenholme" chapter was bloody awesome but i wanted more of it )

Episodes 1&2 took care of these problems mostly but this is a thread about half life 2 so not sure if they're included :P

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JLF1

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#121 JLF1
Member since 2005 • 8263 Posts

If I think it's overrated as one of the best FPS games ever? No I don't think that.

If I think it's overrated as one of the most influential or revolutionary FPS games ever? Yes I think it is. HL2 did not do what Wolfenstein 3D, Quake or HL1 did for the PC FPS market or what Halo did for the console FPS market.

It's like the Goldeneye of PC FPS games. Amazing and easily one of the best quality FPS games ever but it didn't revolutionise how we see at FPS games or change the FPS market.

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skrat_01

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#122 skrat_01
Member since 2007 • 33767 Posts

Don't get me wrong Half Life 2 was a really great game but..... Some of AI was just shocking though...the Metro police all they would do was stand next to an explosive barrel or hide behind it. walkingdream
Its certainly not shocking.... dumping a few into any dynamic enviroment in Gmod reveals that. The metro cops arent very intelligent, however its no secret they were designed in that manner.

Half-Life 2's A.I. isn't bad eh? Hmmm...

http://www.youtube.com/watch?v=e0WqAmuSXEQ

g805ge

Wow wee an A.i and object glitch. Guess what champ, every complex modern video game has glitches, let alone those A.i related.

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DAZZER7

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#123 DAZZER7
Member since 2004 • 2422 Posts

Based on when I played it upon release years ago!

.

Things I loved:

  1. The story line
  2. The variety of settings and how believable the game world is
  3. The variety of gunplay, puzzles
  4. The subtle little moments, people you run into along the way
  5. The graphics (especially the water)
  6. The scripted set peices and climactic boss fights
  7. The atmosphere and game universe

Things I didn't love:

  1. The linear game levels and lack of exploration (although by moving ahead in the game, you did gain a sense of exploration, because it was such a beautifully envisioned apocalypse, I just wanted to go off and explore yet more!)
  2. Lack of platforming or climbing (again, the game world begs you to want to climb, find secret places and explore)

Edit: I guess for me atleast, I felt that Half-life 2 is one of those rare games that is more than the sum of its parts and trying to explain that to people can be difficult to get across.

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jg4xchamp

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#124 jg4xchamp
Member since 2006 • 64057 Posts
Yes to some degree, not to another. Half Life 2 is i think overrated as far as some revolutionary work of greatness that is made out to be(and no, i don't feel even in 2004 it was as revolutionary as it was made out to be), Half Life 2 however is one of the best First Person SHooters of its era, and at this point all time. It has more than held its own against all of the current offerings and more or less shamed alot of the current offerings.
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Dystopian-X

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#125 Dystopian-X
Member since 2008 • 8998 Posts

None of these "puzzles" stumped me. Zelda and a million other games have far better puzzles. Hell, the only two I can really think of is the one where you stack a bunch of cylinder blocks on one end so you can jump up to a ledge, and the one where you move a bunch of barrels in to this sewer waste so you can jump across it. They are basic as hell, and I can't even remember any others because they are not memorable at all, and Half-Life's puzzles are an absolute joke and are easy as hell.DeathScape666

You are comparing an FPS to one of the biggest and most remarkable adventure series, I think HL did make some progress for the FPS genre after all ^_^

Now while I agree that it doesn't have teh best puzzlez evar it does an amazing job at blending all these puzzles with the pace and combat, the game is just fluid all the way well..most of it.

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#126 jwsoul
Member since 2005 • 5475 Posts
No. The amazing pacing and level design deserves all the praise it gets.AAllxxjjnn
Yeah thinking about ti thats true. Its not the best but it deserves praise.
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JLF1

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#127 JLF1
Member since 2005 • 8263 Posts

Based on when I played it upon release years ago!

.

Things I loved:

  1. The story line
  2. The variety of settings and how believable the game world is
  3. The variety of gunplay, puzzles
  4. The subtle little moments, people you run into along the way
  5. The graphics (especially the water)
  6. The scripted set peices and climactic boss fights
  7. The atmosphere and game universe

Things I didn't love:

  1. The linear game levels and lack of exploration (although by moving ahead in the game, you did gain a sense of exploration, because it was such a beautifully envisioned apocalypse, I just wanted to go off and explore yet more!)
  2. Lack of platforming or climbing (again, the game world begs you to want to climb, find secret places and explore)

Edit: I guess for me atleast, I felt that Half-life 2 is one of those rare games that is more than the sum of its parts and trying to explain that to people can be difficult to get across.

DAZZER7



If they would have combined your two cons by adding secrets in those huge but empty environments quake-sty1e it would have been the greatest FPS game ever.

The problems wasn't really the linear story, the problem was they never gave you are reason to explore the amazing world of Half-life.

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JasonDarksavior

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#128 JasonDarksavior
Member since 2008 • 9323 Posts

Yes, in my opinion it is very overrated. Its not that special.

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JLF1

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#129 JLF1
Member since 2005 • 8263 Posts

[QUOTE="DeathScape666"] None of these "puzzles" stumped me. Zelda and a million other games have far better puzzles. Hell, the only two I can really think of is the one where you stack a bunch of cylinder blocks on one end so you can jump up to a ledge, and the one where you move a bunch of barrels in to this sewer waste so you can jump across it. They are basic as hell, and I can't even remember any others because they are not memorable at all, and Half-Life's puzzles are an absolute joke and are easy as hell.Dystopian-X

You are comparing an FPS to one of the biggest and most remarkable adventure series, I think HL did make some progress for the FPS genre after all ^_^

Now while I agree that it doesn't have teh best puzzlez evar it does an amazing job at blending all these puzzles with the pace and combat, the game is just fluid all the way well..most of it.

For me the "puzzles" in HL2 felt more like small tech-demos of what the source engine could do.

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jg4xchamp

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#130 jg4xchamp
Member since 2006 • 64057 Posts

[QUOTE="Dystopian-X"]

[QUOTE="DeathScape666"] None of these "puzzles" stumped me. Zelda and a million other games have far better puzzles. Hell, the only two I can really think of is the one where you stack a bunch of cylinder blocks on one end so you can jump up to a ledge, and the one where you move a bunch of barrels in to this sewer waste so you can jump across it. They are basic as hell, and I can't even remember any others because they are not memorable at all, and Half-Life's puzzles are an absolute joke and are easy as hell.JLF1

You are comparing an FPS to one of the biggest and most remarkable adventure series, I think HL did make some progress for the FPS genre after all ^_^

Now while I agree that it doesn't have teh best puzzlez evar it does an amazing job at blending all these puzzles with the pace and combat, the game is just fluid all the way well..most of it.

For me the "puzzles" in HL2 felt more like small tech-demos of what the source engine could do.

agreed, the puzzles if anything were in some cases just weak. Some of them were cool to do here and there, but thats about it.
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Dystopian-X

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#131 Dystopian-X
Member since 2008 • 8998 Posts

For me the "puzzles" in HL2 felt more like small tech-demos of what the source engine could do.

JLF1

So? Around that time no other FPS used that engine nor had identical features like these puzzles so everything Valve put into the game could have been seen as revolutionary since it was included in this game first.

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JLF1

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#132 JLF1
Member since 2005 • 8263 Posts

[QUOTE="JLF1"]

For me the "puzzles" in HL2 felt more like small tech-demos of what the source engine could do.

Dystopian-X

So? Around that time no other FPS used that engine nor had identical features like these puzzles so everything Valve put into the game could have been seen as revolutionary since it was included in this game first.

That still doesn't make the puzzles good which was my point.

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R4gn4r0k

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#133 R4gn4r0k
Member since 2004 • 49157 Posts

Firstly, GameSpot acknowledged the single player campaign was crap. What elevated it to 9.4 status was because it had excellent multiplayer, and raised the standards of Xbox Live when it was in its infancy. Secondly, Half-life 2 scored lower because it was rated on PC shooter standards, not console standards.

FrozenLiquid



How can a game then with crappy Singleplayer score so high ? Even the multiplayer was nothing special IMO, sure it was a lot of fun, but nothing that hadn't been done before. You are right in that Halo 2 was a breaktrough in online multiplayer on consoles. But both the Half Life games were major breaktroughs in the FPS genre, so they should've gotten much higher scores, even compared to PC shooter standards.

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Dystopian-X

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#134 Dystopian-X
Member since 2008 • 8998 Posts

That still doesn't make the puzzles good which was my point.

JLF1

They were pretty simple yet fun to execute. It was nice pulling a plug from one side of a force field with the G-gun, doing the seesaw one for the first time or lifting a ramp underwater with props etc.

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#135 juno84
Member since 2004 • 1019 Posts

My only beef with HL2 is how linear it was. At times, the game could have practically been an on the rails shooter. There is one direction to go, and that is forward.

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DAZZER7

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#136 DAZZER7
Member since 2004 • 2422 Posts

[QUOTE="JLF1"]

That still doesn't make the puzzles good which was my point.

Dystopian-X

They were pretty simple yet fun to execute. It was nice pulling a plug from one side of a force field with the G-gun, doing the seesaw one for the first time or lifting a ramp underwater with props etc.

Yeah but you can't look at the puzzles on their own. It was the overall pacing of the game that made them work so well. I never really got the sense of, ok now its time for a puzzle, it was more ok what do I need to do now to get through there.

It was the mix of action, then puzzle, then often action that added pressure on you to do the puzzle. They were also quite relevant to where you were going and in progressing the story line.

People forget that HL2, did cross genres quite a lot into the realms of survival horror. It also did it and achieved one heck of an atmosphere.

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FrozenLiquid

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#137 FrozenLiquid
Member since 2007 • 13555 Posts

Yes to some degree, not to another. Half Life 2 is i think overrated as far as some revolutionary work of greatness that is made out to be(and no, i don't feel even in 2004 it was as revolutionary as it was made out to be), Half Life 2 however is one of the best First Person SHooters of its era, and at this point all time. It has more than held its own against all of the current offerings and more or less shamed alot of the current offerings. jg4xchamp

Sometimes I think we're like one and the same person :P

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jg4xchamp

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#138 jg4xchamp
Member since 2006 • 64057 Posts

[QUOTE="jg4xchamp"]Yes to some degree, not to another. Half Life 2 is i think overrated as far as some revolutionary work of greatness that is made out to be(and no, i don't feel even in 2004 it was as revolutionary as it was made out to be), Half Life 2 however is one of the best First Person SHooters of its era, and at this point all time. It has more than held its own against all of the current offerings and more or less shamed alot of the current offerings. FrozenLiquid

Sometimes I think we're like one and the same person :P

It scares me to :|
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Solid_Tango

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#139 Solid_Tango
Member since 2009 • 8609 Posts
I have the orange box for the 360, and yes is one of the most overated games i ve ever played, 7.5 for me.
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imprezawrx500

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#140 imprezawrx500
Member since 2004 • 19187 Posts
a game from 2004 that is still much better than many games today is far from overated
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skrat_01

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#141 skrat_01
Member since 2007 • 33767 Posts

[QUOTE="FrozenLiquid"]

Firstly, GameSpot acknowledged the single player campaign was crap. What elevated it to 9.4 status was because it had excellent multiplayer, and raised the standards of Xbox Live when it was in its infancy. Secondly, Half-life 2 scored lower because it was rated on PC shooter standards, not console standards.

R4gn4r0k



How can a game then with crappy Singleplayer score so high ? Even the multiplayer was nothing special IMO, sure it was a lot of fun, but nothing that hadn't been done before. You are right in that Halo 2 was a breaktrough in online multiplayer on consoles. But both the Half Life games were major breaktroughs in the FPS genre, so they should've gotten much higher scores, even compared to PC shooter standards.

While I think Halo 2's singleplayer was indeed... eh, you have to look at the platforms standards, let alone those on home consoles as a whole at the time - or the Dreamcast's years ahead. Halo 2s online was absolutely huge for console platforms, and proved pioneer a trend in popularising online play on console systems. Still...... I do think it scored a bit too rather high nonetheless...

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#142 FrozenLiquid
Member since 2007 • 13555 Posts

[QUOTE="FrozenLiquid"]

Firstly, GameSpot acknowledged the single player campaign was crap. What elevated it to 9.4 status was because it had excellent multiplayer, and raised the standards of Xbox Live when it was in its infancy. Secondly, Half-life 2 scored lower because it was rated on PC shooter standards, not console standards.

R4gn4r0k



How can a game then with crappy Singleplayer score so high ? Even the multiplayer was nothing special IMO, sure it was a lot of fun, but nothing that hadn't been done before. You are right in that Halo 2 was a breaktrough in online multiplayer on consoles. But both the Half Life games were major breaktroughs in the FPS genre, so they should've gotten much higher scores, even compared to PC shooter standards.

Well the campaign wasn't abysmal, it was technically a fine game. In comparison to the first game (which is what people do), the campaign blew hard. You simply cannot argue that, all things considered, both the online service and the actual gameplay of the multiplayer, wasn't something to marvel at for a gaming console at the time. Halo 2 is pretty much the reason most online console games are the way they are now, and even then some don't touch the service Halo 2 had offered.

Note well that Halo 2 was released three years after the first game. It's around the average time for a sequel to happen. Also note that they were both in the same generation i.e, to expect a super duper revolution would've been folly. However, Bungie was able to make a game that looked a generation ahead of the original Halo (way more impressive than Halo 2 to Halo 3 which actually is a generation leap), better A.I, gameplay mechanics that further refined Halo's combat system, and had, of course, the much lauded online multiplayer component which was more than expected for the sequel at the time. Again, that took three years.

-

Half-Life 2, which had sixyears of development time in between the release of the first game, only had to show great graphics and a new physics engine. The physics engine, as mentioned before, was immensely pretty, but really did nothing to further the actual gameplay of Half-Life. Instead of context-sensitive puzzles, you had physics based puzzles. Instead of shooting bullets, you threw bricks. I've played the original Half-Life 2campaign about six times from start to finish, and the more you play it, the more you start to think it's more of a showcase for the Source engine than it is a game with real soul.

And I guess that line of reasoning kindof works (why would Valve's flagship title be a tech demo anyway? I mean, it's Half-Life 2), if you were to think the Episodeswould flesh out the gameplay. Episode Two certainly did more than showcase the Source engine. Definitely the best Half-Lifeentry yet.

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#143 jg4xchamp
Member since 2006 • 64057 Posts

[QUOTE="R4gn4r0k"]

[QUOTE="FrozenLiquid"]

Firstly, GameSpot acknowledged the single player campaign was crap. What elevated it to 9.4 status was because it had excellent multiplayer, and raised the standards of Xbox Live when it was in its infancy. Secondly, Half-life 2 scored lower because it was rated on PC shooter standards, not console standards.

FrozenLiquid



How can a game then with crappy Singleplayer score so high ? Even the multiplayer was nothing special IMO, sure it was a lot of fun, but nothing that hadn't been done before. You are right in that Halo 2 was a breaktrough in online multiplayer on consoles. But both the Half Life games were major breaktroughs in the FPS genre, so they should've gotten much higher scores, even compared to PC shooter standards.

Well the campaign wasn't abysmal, it was technically a fine game. In comparison to the first game (which is what people do), the campaign blew hard. You simply cannot argue that, all things considered, both the online service and the actual gameplay of the multiplayer, wasn't something to marvel at for a gaming console at the time. Halo 2 is pretty much the reason most online console games are the way they are now, and even then some don't touch the service Halo 2 had offered.

Note well that Halo 2 was released three years after the first game. It's around the average time for a sequel to happen. Also note that they were both in the same generation i.e, to expect a super duper revolution would've been folly. However, Bungie was able to make a game that looked a generation ahead of the original Halo (way more impressive than Halo 2 to Halo 3 which actually is a generation leap), better A.I, gameplay mechanics that further refined Halo's combat system, and had, of course, the much lauded online multiplayer component which was more than expected for the sequel at the time. Again, that took three years.

-

Half-Life 2, which had sixyears of development time in between the release of the first game, only had to show great graphics and a new physics engine. The physics engine, as mentioned before, was immensely pretty, but really did nothing to further the actual gameplay of Half-Life. Instead of context-sensitive puzzles, you had physics based puzzles. Instead of shooting bullets, you threw bricks. I've played the original Half-Life 2campaign about six times from start to finish, and the more you play it, the more you start to think it's more of a showcase for the Source engine than it is a game with real soul.

And I guess that line of reasoning kindof works (why would Valve's flagship title be a tech demo anyway? I mean, it's Half-Life 2), if you were to think the Episodeswould flesh out the gameplay. Episode Two certainly did more than showcase the Source engine. Definitely the best Half-Lifeentry yet.

Objection outside of maybe the final sequence in Half Life Episode 2, i felt majority of the 5 hours that is Episode 2 was basically stuff you had seen in Half Life 2.

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#144 FrozenLiquid
Member since 2007 • 13555 Posts

Objection outside of maybe the final sequence in Half Life Episode 2, i felt majority of the 5 hours that is Episode 2 was basically stuff you had seen in Half Life 2.

jg4xchamp

I guess. I just remember bits of the game vividly which means it's gotta be good. I think the best of the cIassic Half-Life gameplay was in that villa and you were trapped in that house. It was a beautiful sequence. Of course the final bit was also worth mentioning. I was like daym, Half-Life caught up with the times lol.

The other Episode Two bits were forgettable to me, even the cinematic plot twist moments. In fact, I almost forgot a really important character died at the end of Episode Two. I mean, if that's happening to me, then obviously something that needs some reinvigoration lol.

-

On a side note, Prototype is getting addicting. I really wanna find out what the hell's been going on with Gentek lol.

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#145 skrat_01
Member since 2007 • 33767 Posts

Yes to some degree, not to another. Half Life 2 is i think overrated as far as some revolutionary work of greatness that is made out to be(and no, i don't feel even in 2004 it was as revolutionary as it was made out to be), Half Life 2 however is one of the best First Person SHooters of its era, and at this point all time. It has more than held its own against all of the current offerings and more or less shamed alot of the current offerings. jg4xchamp
I do agree somewhat. HL2 isnt exactly a revolutionary game..... For things such as realtime facial animation and use of physics - its probably the areas this stands out the most, however compared to its predecessor its certainly not nearly as much. I guess it seems to be so with sequels.

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#146 jg4xchamp
Member since 2006 • 64057 Posts

[QUOTE="jg4xchamp"]

Objection outside of maybe the final sequence in Half Life Episode 2, i felt majority of the 5 hours that is Episode 2 was basically stuff you had seen in Half Life 2.

FrozenLiquid

I guess. I just remember bits of the game vividly which means it's gotta be good. I think the best of the cIassic Half-Life gameplay was in that villa and you were trapped in that house. It was a beautiful sequence. Of course the final bit was also worth mentioning. I was like daym, Half-Life caught up with the times lol.

The other Episode Two bits were forgettable to me, even the cinematic plot twist moments. In fact, I almost forgot a really important character died at the end of Episode Two. I mean, if that's happening to me, then obviously something that needs some reinvigoration lol.

-

On a side note, Prototype is getting addicting. I really wanna find out what the hell's been going on with Gentek lol.

narrative wise it was just as underwhelimg as episode 1 was to be quite honest, the ending saved it. as for the gameplay it was typical good half Life 2 pacing, the villa sequence was still stuff that was allready in Half Life 2 to be quite honest. THe Strider battle at the end was epic though and that is where Valve gives me high hopes for Episode 3 :)
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#147 Spartan8907
Member since 2006 • 3731 Posts
For when it released, definitely NOT overrated at all.
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#148 jg4xchamp
Member since 2006 • 64057 Posts

[QUOTE="jg4xchamp"]Yes to some degree, not to another. Half Life 2 is i think overrated as far as some revolutionary work of greatness that is made out to be(and no, i don't feel even in 2004 it was as revolutionary as it was made out to be), Half Life 2 however is one of the best First Person SHooters of its era, and at this point all time. It has more than held its own against all of the current offerings and more or less shamed alot of the current offerings. skrat_01

I do agree somewhat. HL2 isnt exactly a revolutionary game..... For things such as realtime facial animation and use of physics - its probably the areas this stands out the most, however compared to its predecessor its certainly not nearly as much. I guess it seems to be so with sequels.

exactly, that doesn't mean it is a bad game though, i just don't feel it is "REVOLUTIONARY STEP FOR FIRST PERSON SHOOTERS" That games quality is never in question, as far as First Person Shooters go, it is the cream of the crop in many areas of the genre but combat, and even that i consider impressive that the game is such a good single player experience with such an average gunplay mechanic. There are games that have better gunplay mechanics, but then the rest of the game is like wtf happened?
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#149 jg4xchamp
Member since 2006 • 64057 Posts
also i don't like judging games by the mods they get......but im sorry no Half Life 2 thread should go without mentioning how awesome Garry's Mod was. In fact, still is.
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#150 FrozenLiquid
Member since 2007 • 13555 Posts

[QUOTE="jg4xchamp"]Yes to some degree, not to another. Half Life 2 is i think overrated as far as some revolutionary work of greatness that is made out to be(and no, i don't feel even in 2004 it was as revolutionary as it was made out to be), Half Life 2 however is one of the best First Person SHooters of its era, and at this point all time. It has more than held its own against all of the current offerings and more or less shamed alot of the current offerings. skrat_01

I do agree somewhat. HL2 isnt exactly a revolutionary game..... For things such as realtime facial animation and use of physics - its probably the areas this stands out the most, however compared to its predecessor its certainly not nearly as much. I guess it seems to be so with sequels.

The only game that seems to have better facial animation is Heavenly Sword, and even then it only truly outshines Half-Life 2in the pre-rendered cutscenes. Guess it goes to show how much time Valve put into making lip syncing and facial animation spot-on.

-

On another side note, I kinda wanna buy Heavenly Sword.I finished it, and it's noDMC/Ninja Gaiden, but it's fun. Maybe when it comes down in price.