Does the 360 hold the ps3 back?

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piercetruth34

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#1 piercetruth34
Member since 2008 • 1393 Posts

Just to follow up to my previous thread do you think the fact most multiplat developers develop for the 360 and then port to the ps3 holds the ps3 back? IE developing for the lowest common demoninator or do you think the 360 is just easier to develop for and more powerful. I think it's a combination of ease of development and microsofts muscle in the pc market. Not that the hardware is necessarily better. The 360 does have a more powerful gpu and a more traditional architecture but the cell is actually more advanced. It shows in the exclusives and when developers take advantage of it imo.. This is one reason why I don't like Microsoft.

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Mr_Nordquist

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#2 Mr_Nordquist
Member since 2009 • 1777 Posts

This is one reason why I don't like Microsoft.

piercetruth34

Huh? That was a reason?

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AlphaGamer469

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#3 AlphaGamer469
Member since 2008 • 1881 Posts

Just to follow up to my previous thread do you think the fact most multiplat developers develop for the 360 and then port to the ps3 holds the ps3 back? IE developing for the lowest common demoninator or do you think the 360 is just more easy to develop for and more powerful. I think it's a combination of ease of development and microsofts muscle in the pc market. Not that the hardware is necessarily better. The 360 does have a more powerful gpu and a more traditional architecture but the cell is actually more advanced. It shows in the exclusives and when developers take advantage of it imo.. This is one reason why I don't like Microsoft.

piercetruth34

Do you suppose they might think 360 1st is because they will probably sell more copies due to the fact there are more 360's sold out there?

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piercetruth34

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#4 piercetruth34
Member since 2008 • 1393 Posts

i agree with that, but it was also being developed for because it was released first and the amount of developers microsoft had on board, hence microsoft's muscle in the market. It's that whole what came first, the chicken or the egg, would hte 360 be selling more if it didn't have developers developing 1st for it? Just asking the question. What do you think? Does it?

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DontBeHatin1983

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#5 DontBeHatin1983
Member since 2008 • 1044 Posts

ps2 was holding the xbox back so yes/maybe/how the hell am i suppose to know

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Fizzman

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#6 Fizzman
Member since 2003 • 9895 Posts

lets try to use some logic for a second. If the PS3 and 360 are virtually identicle in terms of power, how is one holding the other back?

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Deiuos

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#7 Deiuos
Member since 2005 • 1402 Posts

lets try to use some logic for a second. If the PS3 and 360 are virtually identicle in terms of power, how is one holding the other back?

Fizzman
I seriously doubt they're "identical."
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Fizzman

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#8 Fizzman
Member since 2003 • 9895 Posts

[QUOTE="Fizzman"]

lets try to use some logic for a second. If the PS3 and 360 are virtually identicle in terms of power, how is one holding the other back?

Deiuos

I seriously doubt they're "identical."

They are almost exactly the same in terms of performance with each doing 1-2 things slightly better then the other to the point of it being a neglible gain.

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Deiuos

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#9 Deiuos
Member since 2005 • 1402 Posts

[QUOTE="Deiuos"][QUOTE="Fizzman"]

lets try to use some logic for a second. If the PS3 and 360 are virtually identicle in terms of power, how is one holding the other back?

Fizzman

I seriously doubt they're "identical."

They are almost exactly the same in terms of performance with each doing 1-2 things slightly better then the other to the point of it being a neglible gain.

1-2 things slightly better, like what, exactly? You guys seem to know the hardware pretty well of these systems.
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TREAL_Since

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#10 TREAL_Since
Member since 2005 • 11946 Posts

The price is holding the PS3 back.

EDIT: excuse this post

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Shafftehr

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#11 Shafftehr
Member since 2008 • 2889 Posts
No. Actually, it pushes it forward. Imagine if there was no XBOX to set a graphical standard with multiplats and games like Gears of War... The PS3 would be competing visually against the Wii. And you know how everyone says the PS3 is hard to develop for? Imagine how much excuse PS3 devs would have to slack off developing for it when its only competition in visuals was basically a last gen system. There would be no "Oh, this game looks better on XBOX" for the consumer to say as incentive for PS3 devs to *really* push for better looking games. And fact is, the XBOX has many, many better looking multiplats and some of the best looking console games this gen. If it weren't there as a contrast and competition to the PS3, PS3 devs wouldn't have any need to try and squeeze the most out of the system they could. In short? The XBOX is pushing the PS3 forward, not holding it back.
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Lto_thaG

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#12 Lto_thaG
Member since 2006 • 22611 Posts

Not even Microsoft or Sony can give a honest answer to this one.

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Deiuos

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#13 Deiuos
Member since 2005 • 1402 Posts

No. Actually, it pushes it forward. Imagine if there was no XBOX to set a graphical standard with multiplats and games like Gears of War... The PS3 would be competing visually against the Wii. And you know how everyone says the PS3 is hard to develop for? Imagine how much excuse PS3 devs would have to slack off developing for it when its only competition in visuals was basically a last gen system. There would be no "Oh, this game looks better on XBOX" for the consumer to say as incentive for PS3 devs to *really* push for better looking games. And fact is, the XBOX has many, many better looking multiplats and some of the best looking console games this gen. If it weren't there as a contrast and competition to the PS3, PS3 devs wouldn't have any need to try and squeeze the most out of the system they could. In short? The XBOX is pushing the PS3 forward, not holding it back.Shafftehr
The PS3 wouldn't compete visually with the Wii, because there's no competition in that department. Though, I agree with your thoughts on 360 games pushing PS3 games -- that is a high possibility.

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Espada12

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#14 Espada12
Member since 2008 • 23247 Posts

The only reason people dev on the 360 first and foremost is because that's the one that's probably going to be the most profitable.

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TREAL_Since

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#15 TREAL_Since
Member since 2005 • 11946 Posts

Just to follow up to my previous thread do you think the fact most multiplat developers develop for the 360 and then port to the ps3 holds the ps3 back? IE developing for the lowest common demoninator or do you think the 360 is just easier to develop for and more powerful. I think it's a combination of ease of development and microsofts muscle in the pc market. Not that the hardware is necessarily better. The 360 does have a more powerful gpu and a more traditional architecture but the cell is actually more advanced. It shows in the exclusives and when developers take advantage of it imo.. This is one reason why I don't like Microsoft.

piercetruth34
I don't think so. The PS3 isn't THAT much more powerful than the 360 to say it hold it back.
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Fizzman

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#16 Fizzman
Member since 2003 • 9895 Posts

[QUOTE="Fizzman"]

[QUOTE="Deiuos"] I seriously doubt they're "identical."Deiuos

They are almost exactly the same in terms of performance with each doing 1-2 things slightly better then the other to the point of it being a neglible gain.

1-2 things slightly better, like what, exactly? You guys seem to know the hardware pretty well of these systems.

umm 360 has slightly better AA abilitiesand Textures, whereas the PS3 has better shadows and physics.

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Shafftehr

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#17 Shafftehr
Member since 2008 • 2889 Posts
The PS3 wouldn't compete visually with the Wii, because there's no competition in that department. Though, I agree with your thoughts on 360 games pushing PS3 games -- that is a high possibility.Deiuos
Yes they would. I think what you're thinking is that it wouldn't be much of a competition, not that they wouldn't be competing. The thing is, with it not being much of a competition, the PS3 devs don't have to work hard to win it... Right now, they have to bust their arses because the competition has a piece of hardware that is at least 95% the system, but substantially easier to develop for. If the Wii was their only competition, they could sit on their hands rather than working overtime to squeeze every drop out of the system and still come up favourably in that regard compared to the Wii.
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YekDastan316

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#18 YekDastan316
Member since 2009 • 707 Posts

No. Actually, it pushes it forward. Imagine if there was no XBOX to set a graphical standard with multiplats and games like Gears of War... The PS3 would be competing visually against the Wii. And you know how everyone says the PS3 is hard to develop for? Imagine how much excuse PS3 devs would have to slack off developing for it when its only competition in visuals was basically a last gen system. There would be no "Oh, this game looks better on XBOX" for the consumer to say as incentive for PS3 devs to *really* push for better looking games. And fact is, the XBOX has many, many better looking multiplats and some of the best looking console games this gen. If it weren't there as a contrast and competition to the PS3, PS3 devs wouldn't have any need to try and squeeze the most out of the system they could. In short? The XBOX is pushing the PS3 forward, not holding it back.Shafftehr
last time i checked killzone 2 is the best lookin game because its ONLY for PS3 but if it was multiplat the graghic wouldnt of been as good cuz we all no the 360 cant handle it so then they have to use the bad graphics on ps3 too. UNCHARTED 2, GOD OF WAR 3, KILLZONE 2 GRAPHIC KINGS!

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AdrianWerner

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#19 AdrianWerner
Member since 2003 • 28441 Posts

the diffrence in power between 360 and PS3 is so petite it really doesn't matter when it comes to one of those platforms holding back the other

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navyguy21

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#20 navyguy21
Member since 2003 • 17931 Posts
If the 360 was holding the PS3 back, or devs were deving on the "lowest common denominator" then the PS3 should NEVER have any problems running multiplats.............no?? I mean if the 360 is "weaker" to the point of holding it back, why would it struggle to the point where 80-90 percent RUN better, and to an extent, LOOK better (no matter how minor) that the superior console?? Last gen, Xbox and no problem running PS2 ports, and for the most part, looked BETTER than PS2, why isnt it that way with the PS3?? It would seem as if PS3 were the one holding 360 back simply because of the split memory pool (not console power) just a thought :P
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enygma500

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#21 enygma500
Member since 2005 • 3004 Posts

[QUOTE="Deiuos"][QUOTE="Fizzman"]

They are almost exactly the same in terms of performance with each doing 1-2 things slightly better then the other to the point of it being a neglible gain.

Fizzman

1-2 things slightly better, like what, exactly? You guys seem to know the hardware pretty well of these systems.

umm 360 has slightly better AA abilitiesand Textures, whereas the PS3 has better shadows and physics.

PS3 doesn't support AA at all as far as I know. And as he said. the 360 usually has better textures. but the PS3 has, I don't wanna say better, but more advanced lighting techniques. And better physics.

The good thing about the PS3 being great with lighting is, great lighting with good textures can actualy do more for the graphics then great textures with good lighting. See gears 2 compared to killzone 2 for something that shows this in motion. both are fantastic looking games but KZ2 just has that edge because pf the dynamic lighting. and the physics are awesome unlike gears's ragdoll physics.

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xscott1018

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#22 xscott1018
Member since 2008 • 1266 Posts
no, i don't think so because i remember reading a article saying that both of the processors are the same just they are made from different companies.
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enygma500

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#23 enygma500
Member since 2005 • 3004 Posts

no, i don't think so because i remember reading a article saying that both of the processors are the same just they are made from different companies.xscott1018

no...The PS3's cell is a number crunching machine. it can handle physics very easily because of this. and the Xenon...well I don't know much about it or what it excells in. but im fairly sure it's a more open processor. the dev's can use it to help pretty much any other part of the system.

In any case, they're both VASTLY diffrent processors.

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Thewbacca

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#24 Thewbacca
Member since 2006 • 3197 Posts

lets try to use some logic for a second. If the PS3 and 360 are virtually identicle in terms of power, how is one holding the other back?

Fizzman
And if my ass has wings, how is it that I can't fly?
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#25 navyguy21
Member since 2003 • 17931 Posts

Just to follow up to my previous thread do you think the fact most multiplat developers develop for the 360 and then port to the ps3 holds the ps3 back? IE developing for the lowest common demoninator or do you think the 360 is just easier to develop for and more powerful. I think it's a combination of ease of development and microsofts muscle in the pc market. Not that the hardware is necessarily better. The 360 does have a more powerful gpu and a more traditional architecture but the cell is actually more advanced. It shows in the exclusives and when developers take advantage of it imo.. This is one reason why I don't like Microsoft.

piercetruth34

Here you go TC, this is an article done by tech professionals, and explained in terms and facts that we all can understand. Its kinda long, but its worth it. In fact, we use it in school as a debate tool ;)

Article

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winner-ps3

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#26 winner-ps3
Member since 2007 • 2364 Posts
yes, note ps3 exclusives are graphically/technically better and devs r not focusing more are 360 bc it will sell more, number show that now multyplatform games sell about equall even though 360 has 7mill lead in console sales
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winner-ps3

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#27 winner-ps3
Member since 2007 • 2364 Posts
[QUOTE="navyguy21"]

[QUOTE="piercetruth34"]

Just to follow up to my previous thread do you think the fact most multiplat developers develop for the 360 and then port to the ps3 holds the ps3 back? IE developing for the lowest common demoninator or do you think the 360 is just easier to develop for and more powerful. I think it's a combination of ease of development and microsofts muscle in the pc market. Not that the hardware is necessarily better. The 360 does have a more powerful gpu and a more traditional architecture but the cell is actually more advanced. It shows in the exclusives and when developers take advantage of it imo.. This is one reason why I don't like Microsoft.

Here you go TC, this is an article done by tech professionals, and explained in terms and facts that we all can understand. Its kinda long, but its worth it. In fact, we use it in school as a debate tool ;)

Article

this is from 2006...
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DonPerian

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#28 DonPerian
Member since 2005 • 3773 Posts
yes, note ps3 exclusives are graphically/technically better and devs r not focusing more are 360 bc it will sell more, number show that now multyplatform games sell about equall even though 360 has 7mill lead in console saleswinner-ps3
Care to show us that 'number' you're talking about?
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navyguy21

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#29 navyguy21
Member since 2003 • 17931 Posts
[QUOTE="winner-ps3"][QUOTE="navyguy21"]

[QUOTE="piercetruth34"]

Just to follow up to my previous thread do you think the fact most multiplat developers develop for the 360 and then port to the ps3 holds the ps3 back? IE developing for the lowest common demoninator or do you think the 360 is just easier to develop for and more powerful. I think it's a combination of ease of development and microsofts muscle in the pc market. Not that the hardware is necessarily better. The 360 does have a more powerful gpu and a more traditional architecture but the cell is actually more advanced. It shows in the exclusives and when developers take advantage of it imo.. This is one reason why I don't like Microsoft.

Here you go TC, this is an article done by tech professionals, and explained in terms and facts that we all can understand. Its kinda long, but its worth it. In fact, we use it in school as a debate tool ;)

Article

this is from 2006...

i know its from 2006, has the tech in the consoles changed since 2006?? Is the sky still blue?? Grass still green?? what does time have to do with facts??
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piercetruth34

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#30 piercetruth34
Member since 2008 • 1393 Posts

[QUOTE="piercetruth34"]

Just to follow up to my previous thread do you think the fact most multiplat developers develop for the 360 and then port to the ps3 holds the ps3 back? IE developing for the lowest common demoninator or do you think the 360 is just easier to develop for and more powerful. I think it's a combination of ease of development and microsofts muscle in the pc market. Not that the hardware is necessarily better. The 360 does have a more powerful gpu and a more traditional architecture but the cell is actually more advanced. It shows in the exclusives and when developers take advantage of it imo.. This is one reason why I don't like Microsoft.

navyguy21

Here you go TC, this is an article done by tech professionals, and explained in terms and facts that we all can understand. Its kinda long, but its worth it. In fact, we use it in school as a debate tool ;)

Article

Not to be a wiseass navyguy, but I've read that article and I probably know more about this stuff than you do. I know you are being a wiseass. AS far as your multiplat argument the 360 and ps3 are drastically different architecture's and if a game is designed using the 360's architecture and then ported to the ps3 the ps3 is going to suffer. It's a very simple concept. I realize the 360 has a superior gpu. It also has 3 cores, but most of the multiplats are not using the spu's to their potential if at all. The multiplat battle is basically just a battle of gpu's hence why the 360 games look better. If games were being developed utilizing the ps3's spu's it's been shown it can do certain things the 360 can't. The same can be said vice versa as well. The 360 hardware is also much better at rendering certain things. Each system has it's strength. The question I was posing was is the ps3's hardware being somewhat untapped because most of these developers or at least the multiplat ones are developing for a standard architecture and most of the graphics are being rendered by the gpu. It was more a question regarding are we seeing the ps3's full potential at this point? I wasn't saying either way. I beileve the 360 is capable of rendering certain things from a graphical perspective the ps3 can't because of the rsx's limited shader architecture. But the cell is also capable of helping although it's limited because of bandwith issues. If you look at gears vs killzone, killzone does certain things and the enviroments are much more realistic looking but they also aren't as detailed in certain areas as gears is.

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obamanian

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#31 obamanian
Member since 2008 • 3351 Posts

Just to follow up to my previous thread do you think the fact most multiplat developers develop for the 360 and then port to the ps3 holds the ps3 back? IE developing for the lowest common demoninator or do you think the 360 is just easier to develop for and more powerful. I think it's a combination of ease of development and microsofts muscle in the pc market. Not that the hardware is necessarily better. The 360 does have a more powerful gpu and a more traditional architecture but the cell is actually more advanced. It shows in the exclusives and when developers take advantage of it imo.. This is one reason why I don't like Microsoft.

piercetruth34

Actually PS3 holds back 360, with its separted last gen RAM design and the last gen afterthought GPU

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piercetruth34

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#32 piercetruth34
Member since 2008 • 1393 Posts

[QUOTE="piercetruth34"]

Just to follow up to my previous thread do you think the fact most multiplat developers develop for the 360 and then port to the ps3 holds the ps3 back? IE developing for the lowest common demoninator or do you think the 360 is just easier to develop for and more powerful. I think it's a combination of ease of development and microsofts muscle in the pc market. Not that the hardware is necessarily better. The 360 does have a more powerful gpu and a more traditional architecture but the cell is actually more advanced. It shows in the exclusives and when developers take advantage of it imo.. This is one reason why I don't like Microsoft.

obamanian

Actually PS3 holds back 360, with its separted last gen RAM design and the last gen afterthought GPU

but developers are developing 1st for the 360 and then porting so how is the ps3 holding the 360 back?

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deactivated-63f6895020e66

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#33 deactivated-63f6895020e66
Member since 2004 • 21177 Posts

Eh... no.

The power difference between both consoles is minimal, so there's nothing that could possibly indicate that one console is holding back the other.

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obamanian

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#34 obamanian
Member since 2008 • 3351 Posts

[QUOTE="obamanian"]

[QUOTE="piercetruth34"]

Just to follow up to my previous thread do you think the fact most multiplat developers develop for the 360 and then port to the ps3 holds the ps3 back? IE developing for the lowest common demoninator or do you think the 360 is just easier to develop for and more powerful. I think it's a combination of ease of development and microsofts muscle in the pc market. Not that the hardware is necessarily better. The 360 does have a more powerful gpu and a more traditional architecture but the cell is actually more advanced. It shows in the exclusives and when developers take advantage of it imo.. This is one reason why I don't like Microsoft.

piercetruth34

Actually PS3 holds back 360, with its separted last gen RAM design and the last gen afterthought GPU

but developers are developing 1st for the 360 and then porting so how is the ps3 holding the 360 back?

Actually when a game is planned for all systems, all systems hardware is considered from the start, otherwise the PS3 versions could take another year to port

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obamanian

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#35 obamanian
Member since 2008 • 3351 Posts

Eh... no. The power difference of both consoles minimal, so there's nothing that could possibly indicate that one console is holding back the other.IronBass

Well, considering the textures used in RE5 on PS3, and even KZ2, i would say PS3 RAM design is the worst limiting factor in console games this generation

They can't even fix the issueit in exclusives, so multipltfroms would take an even bigger hit

If they were made with 360 in mind could look way better

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navyguy21

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#36 navyguy21
Member since 2003 • 17931 Posts

[QUOTE="navyguy21"]

[QUOTE="piercetruth34"]

Just to follow up to my previous thread do you think the fact most multiplat developers develop for the 360 and then port to the ps3 holds the ps3 back? IE developing for the lowest common demoninator or do you think the 360 is just easier to develop for and more powerful. I think it's a combination of ease of development and microsofts muscle in the pc market. Not that the hardware is necessarily better. The 360 does have a more powerful gpu and a more traditional architecture but the cell is actually more advanced. It shows in the exclusives and when developers take advantage of it imo.. This is one reason why I don't like Microsoft.

piercetruth34

Here you go TC, this is an article done by tech professionals, and explained in terms and facts that we all can understand. Its kinda long, but its worth it. In fact, we use it in school as a debate tool ;)

Article

Not to be a wiseass navyguy, but I've read that article and I probably know more about this stuff than you do. I know you are being a wiseass. AS far as your multiplat argument the 360 and ps3 are drastically different architecture's and if a game is designed using the 360's architecture and then ported to the ps3 the ps3 is going to suffer. It's a very simple concept. I realize the 360 has a superior gpu. It also has 3 cores, but most of the multiplats are not using the spu's to their potential if at all. The multiplat battle is basically just a battle of gpu's hence why the 360 games look better. If games were being developed utilizing the ps3's spu's it's been shown it can do certain things the 360 can't. The same can be said vice versa as well. The 360 hardware is also much better at rendering certain things. Each system has it's strength. The question I was posing was is the ps3's hardware being somewhat untapped because most of these developers or at least the multiplat ones are developing for a standard architecture and most of the graphics are being rendered by the gpu. It was more a question regarding are we seeing the ps3's full potential at this point? I wasn't saying either way. I beileve the 360 is capable of rendering certain things from a graphical perspective the ps3 can't because of the rsx's limited shader architecture. But the cell is also capable of helping although it's limited because of bandwith issues. If you look at gears vs killzone, killzone does certain things and the enviroments are much more realistic looking but they also aren't as detailed in certain areas as gears is.

I honestly wasnt trying to be a wiseass:|

And way to assume you know more than i do, when will get paid to do this :|

Why are you so confrontational, i thought you created this thread for some real answers, now its moving over to the flamebait side :|

Are you ok?? You wanna take a nap or something :|

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deactivated-63f6895020e66

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#37 deactivated-63f6895020e66
Member since 2004 • 21177 Posts

[QUOTE="IronBass"]Eh... no. The power difference of both consoles minimal, so there's nothing that could possibly indicate that one console is holding back the other.obamanian

Well, considering the textures used in RE5 on PS3, and even KZ2, i would say PS3 RAM design is the worst limiting factor in console games this generation

They can't even fix the issueit in exclusives, so multipltfroms would take an even bigger hit

If they were made with 360 in mind could look way better

Considering that you are not an expert, I don't believe you :)
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AdrianWerner

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#38 AdrianWerner
Member since 2003 • 28441 Posts

Actually PS3 holds back 360, with its separted last gen RAM design and the last gen afterthought GPU

obamanian

Why complain? Even if that's true 360 holds back PC ten times more :]

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jerkface96

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#39 jerkface96
Member since 2005 • 9189 Posts

i always heard rumors that the 360, held back GTAIV on the PS3 graphically as they had to develop for both consoles, than if it was a ps3 exclusive, but idk just a rumor, but no one can really prove what does what better until , a dev builds a multiplat game from the ground up for both consoles, or something like that. im not sure tho cuz im not a techy

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daveg1

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#40 daveg1
Member since 2005 • 20405 Posts
yes in sales lol.. its about time fanboys realised the ps3 isnt the more powerful machine.. yes ive got a ps3 and a pc..
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jerkface96

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#41 jerkface96
Member since 2005 • 9189 Posts
[QUOTE="daveg1"]yes in sales lol.. its about time fanboys realised the ps3 isnt the more powerful machine.. yes ive got a ps3 and a pc..

who are the fanboys in here, if someone says they are even pretty much in graphics department, give or take a few spec, then how are they fanboys? Fanboys would never admit to anything or even think with an open mind
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McdonaIdsGuy

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#42 McdonaIdsGuy
Member since 2008 • 3046 Posts
Nope,the ps3 holds back by itself thanks to sony for creating a horrible architecture.
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Malta_1980

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#43 Malta_1980
Member since 2008 • 11890 Posts

i dont think 360 is holding back the PS3, both consoles are really close technically (at least thats my opinion) though i do believe PS3 gets the slight edge in terms of visuals (at least from what exclusives showed)..

PC is superior technically to consoles and always gets the better version same applies to the 360 /PS3 argument, its just that devs have 'less' problems working/porting gameson 360 which ends up getting nearly always (slightly) better multiplats than PS3..

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delta3074

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#44 delta3074
Member since 2007 • 20003 Posts

[QUOTE="Shafftehr"]No. Actually, it pushes it forward. Imagine if there was no XBOX to set a graphical standard with multiplats and games like Gears of War... The PS3 would be competing visually against the Wii. And you know how everyone says the PS3 is hard to develop for? Imagine how much excuse PS3 devs would have to slack off developing for it when its only competition in visuals was basically a last gen system. There would be no "Oh, this game looks better on XBOX" for the consumer to say as incentive for PS3 devs to *really* push for better looking games. And fact is, the XBOX has many, many better looking multiplats and some of the best looking console games this gen. If it weren't there as a contrast and competition to the PS3, PS3 devs wouldn't have any need to try and squeeze the most out of the system they could. In short? The XBOX is pushing the PS3 forward, not holding it back.YekDastan316

last time i checked killzone 2 is the best lookin game because its ONLY for PS3 but if it was multiplat the graghic wouldnt of been as good cuz we all no the 360 cant handle it so then they have to use the bad graphics on ps3 too. UNCHARTED 2, GOD OF WAR 3, KILLZONE 2 GRAPHIC KINGS!

can you provide proof the 360 can't handle KZ2? no i didn't think so, the fact that the ps3 is more powerful when it comes to running games is theoretical, not fact, what is fact is the 360 can handle AA better because of the 10mb edram it has, and i'm sorry but the recent cryengine 3 demonstration destroys your point about the 360 not being able to handle KZ2 level graphics.
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Shattered007

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#45 Shattered007
Member since 2007 • 3139 Posts

[QUOTE="navyguy21"]

[QUOTE="piercetruth34"]

Just to follow up to my previous thread do you think the fact most multiplat developers develop for the 360 and then port to the ps3 holds the ps3 back? IE developing for the lowest common demoninator or do you think the 360 is just easier to develop for and more powerful. I think it's a combination of ease of development and microsofts muscle in the pc market. Not that the hardware is necessarily better. The 360 does have a more powerful gpu and a more traditional architecture but the cell is actually more advanced. It shows in the exclusives and when developers take advantage of it imo.. This is one reason why I don't like Microsoft.

piercetruth34

Here you go TC, this is an article done by tech professionals, and explained in terms and facts that we all can understand. Its kinda long, but its worth it. In fact, we use it in school as a debate tool ;)

Article

Not to be a wiseass navyguy, but I've read that article and I probably know more about this stuff than you do. I know you are being a wiseass. AS far as your multiplat argument the 360 and ps3 are drastically different architecture's and if a game is designed using the 360's architecture and then ported to the ps3 the ps3 is going to suffer. It's a very simple concept. I realize the 360 has a superior gpu. It also has 3 cores, but most of the multiplats are not using the spu's to their potential if at all. The multiplat battle is basically just a battle of gpu's hence why the 360 games look better. If games were being developed utilizing the ps3's spu's it's been shown it can do certain things the 360 can't. The same can be said vice versa as well. The 360 hardware is also much better at rendering certain things. Each system has it's strength. The question I was posing was is the ps3's hardware being somewhat untapped because most of these developers or at least the multiplat ones are developing for a standard architecture and most of the graphics are being rendered by the gpu. It was more a question regarding are we seeing the ps3's full potential at this point? I wasn't saying either way. I beileve the 360 is capable of rendering certain things from a graphical perspective the ps3 can't because of the rsx's limited shader architecture. But the cell is also capable of helping although it's limited because of bandwith issues. If you look at gears vs killzone, killzone does certain things and the enviroments are much more realistic looking but they also aren't as detailed in certain areas as gears is.

To me, this proves that your whole thread was nothing more then a fishing expo to bash the 360. Also, games that have been devloped for the PS3 first (Burnout Paridise, I believe Dark Sector and Dead Space) showlittle if any advantages on the PS3. Killzone 2 is just a bar setter not unlike Gears of War was. I wouldn't be surprised if by the end of this year it is outdone by a 360 game.

I wonder if graphical powerhouses like Alan Wake will be ingored on the 360 simply due to it's higer resoltion on the the PC.

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SpinoRaptor24

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#46 SpinoRaptor24
Member since 2008 • 10316 Posts

Does anyone have any solid proof that the 360 holds back the PS3? All I get are a bunch of mindless fanboys spouting garbage.

"Teh 360 holdz backz teh PS3 cuz games like Killzone 2 are teh graphics king that cants be done on the 360 cuz it maxeded itz hardware while PS3 only uses 1/3 of it's AWESOME CELLZ POWERZZ!!!"

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planbfreak4eva

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#47 planbfreak4eva
Member since 2006 • 2856 Posts

lets try to use some logic for a second. If the PS3 and 360 are virtually identicle in terms of power, how is one holding the other back?

Fizzman
in numerous articles it says that 360 holds back ps3, for example gta iv, rockstar wanted to make it bigger but 360 hold it back, if ppl didnt care about money but actually wanted to make a grear game, they would choose ps3...much more options..imagine how gta would be if it was only on ps3....it would be awesome
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deactivated-63f6895020e66

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#48 deactivated-63f6895020e66
Member since 2004 • 21177 Posts
[QUOTE="Fizzman"]

lets try to use some logic for a second. If the PS3 and 360 are virtually identicle in terms of power, how is one holding the other back?

planbfreak4eva
in numerous articles it says that 360 holds back ps3, for example gta iv, rockstar wanted to make it bigger but 360 hold it back, if ppl didnt care about money but actually wanted to make a grear game, they would choose ps3...much more options..imagine how gta would be if it was only on ps3....it would be awesome

How about you proving it?
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SpinoRaptor24

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#49 SpinoRaptor24
Member since 2008 • 10316 Posts

[QUOTE="Fizzman"]

lets try to use some logic for a second. If the PS3 and 360 are virtually identicle in terms of power, how is one holding the other back?

planbfreak4eva

in numerous articles it says that 360 holds back ps3, for example gta iv, rockstar wanted to make it bigger but 360 hold it back, if ppl didnt care about money but actually wanted to make a grear game, they would choose ps3...much more options..imagine how gta would be if it was only on ps3....it would be awesome

Can I please get a link to that?

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McdonaIdsGuy

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#50 McdonaIdsGuy
Member since 2008 • 3046 Posts
[QUOTE="Fizzman"]

lets try to use some logic for a second. If the PS3 and 360 are virtually identicle in terms of power, how is one holding the other back?

planbfreak4eva
in numerous articles it says that 360 holds back ps3, for example gta iv, rockstar wanted to make it bigger but 360 hold it back, if ppl didnt care about money but actually wanted to make a grear game, they would choose ps3...much more options..imagine how gta would be if it was only on ps3....it would be awesome

Oh really? that's why gta iv on ps3 isn't 720p,no AA and runs worse?