Doom Hype Thread

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Ghosts4ever

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#251 Ghosts4ever
Member since 2015 • 26138 Posts
@uninspiredcup said:

@Cloud_imperium: : Hmm? People ran round praising The New Order as old school.

But in this game even in first 10 second you have gun and shoot demon. no more waiting for 20 minut to cutscene in order to get into gameplay. WOlfenstien new order was not Develop by id software but was develop by console developers whose previous work on resistance, darkness and riddick. and has 0 experience in old school PC shooter. thats the difference between 2.

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#252  Edited By ConanTheStoner
Member since 2011 • 23833 Posts

@charizard1605 said:

Well, I'm going to have to get this on PS4. That feels... wrong.

Personally, I just couldn't go for a controller with this. But if you enjoy playing other shooters with a controller then it shouldn't be an issue man.

From what I'm hearing the PS4 version runs at a nearly consistent 60 frames and looks great too.

As for your response in the lounge, yeah they did a piss poor job with the marketing lol. Even the initial reveal footage, I gave it another watch yesterday and the game just looked terribly slow and scripted. Complete opposite of the awesome final product.

-

If the game is successful (and I imagine it will be), I'm really hoping for some good expansion packs. I saw there is a season pass, but it's multiplayer stuff. I think they need to go balls out with single player content instead.

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#253 DragonfireXZ95
Member since 2005 • 26712 Posts

@ConanTheStoner said:
@charizard1605 said:

Well, I'm going to have to get this on PS4. That feels... wrong.

Personally, I just couldn't go for a controller with this. But if you enjoy playing other shooters with a controller then it shouldn't be an issue man.

From what I'm hearing the PS4 version runs at a nearly consistent 60 frames and looks great too.

As for your response in the lounge, yeah they did a piss poor job with the marketing lol. Even the initial reveal footage, I gave it another watch yesterday and the game just looked terribly slow and scripted. Complete opposite of the awesome final product.

-

If the game is successful (and I imagine it will be), I'm really hoping for some good expansion packs. I saw there is a season pass, but it's multiplayer stuff. I think they need to go balls out with single player content instead.

Yeah, I tried out the multiplayer... Not really much of a fan. Single player is fun as hell, but the multi just felt like a poor man's Quake.

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#254 jg4xchamp
Member since 2006 • 64054 Posts

@JangoWuzHere said:

The game defaults to medium. Modern games should follow modern difficulty standards. The defualt difficulty should provide a well-rounded challenge for the first time experience.

That's ridiculous.

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#255 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

@ConanTheStoner said:
@charizard1605 said:

Well, I'm going to have to get this on PS4. That feels... wrong.

Personally, I just couldn't go for a controller with this. But if you enjoy playing other shooters with a controller then it shouldn't be an issue man.

From what I'm hearing the PS4 version runs at a nearly consistent 60 frames and looks great too.

As for your response in the lounge, yeah they did a piss poor job with the marketing lol. Even the initial reveal footage, I gave it another watch yesterday and the game just looked terribly slow and scripted. Complete opposite of the awesome final product.

-

If the game is successful (and I imagine it will be), I'm really hoping for some good expansion packs. I saw there is a season pass, but it's multiplayer stuff. I think they need to go balls out with single player content instead.

That's the thing lol, I can't imagine playing DOOM on a console. But eh, gonna suck it up, I guess. Game looks awesome, I'm glad it turned out well, I used to love DOOM (and Wolfenstein) back in the day, and it feels so nice to see both those franchises make a return now.

And yeah, it's like Bethesda themselves don't understand their own game. Total failure of marketing, this game is going to need to rely on the (frankly euphoric) word of mouth to sell, in the end. Which is fine, but it didn't need to have the cards stacked against it like this either.

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#256 DragonfireXZ95
Member since 2005 • 26712 Posts

@charizard1605 said:
@ConanTheStoner said:
@charizard1605 said:

Well, I'm going to have to get this on PS4. That feels... wrong.

Personally, I just couldn't go for a controller with this. But if you enjoy playing other shooters with a controller then it shouldn't be an issue man.

From what I'm hearing the PS4 version runs at a nearly consistent 60 frames and looks great too.

As for your response in the lounge, yeah they did a piss poor job with the marketing lol. Even the initial reveal footage, I gave it another watch yesterday and the game just looked terribly slow and scripted. Complete opposite of the awesome final product.

-

If the game is successful (and I imagine it will be), I'm really hoping for some good expansion packs. I saw there is a season pass, but it's multiplayer stuff. I think they need to go balls out with single player content instead.

That's the thing lol, I can't imagine playing DOOM on a console. But eh, gonna suck it up, I guess. Game looks awesome, I'm glad it turned out well, I used to love DOOM (and Wolfenstein) back in the day, and it feels so nice to see both those franchises make a return now.

And yeah, it's like Bethesda themselves don't understand their own game. Total failure of marketing, this game is going to need to rely on the (frankly euphoric) word of mouth to sell, in the end. Which is fine, but it didn't need to have the cards stacked against it like this either.

I still think they might have done that just to avoid backlash from many of the console gamers. Weren't a lot of them pissed after all of those Battlefield 3 videos came out with 64 player craziness and then the console versions were stripped to the bone with only 24 players and what not?

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#257 ConanTheStoner
Member since 2011 • 23833 Posts
@DragonfireXZ95 said:

Yeah, I tried out the multiplayer... Not really much of a fan. Single player is fun as hell, but the multi just felt like a poor man's Quake.

I still haven't tried it myself, I will eventually.

But I come to these games for the single player and it seems like many others are in the same boat. I think some SP expansions with new maps, enemies, weapons, etc. would go a long way with this game.

@jg4xchamp said:

That's ridiculous.

Yeah, sounds like a gen 6 gaming opinion lol.

I agree that medium settings should provide a solid enough difficulty for a first time play, but it's been a long time since that's held true. These days, medium is usually just brain dead pushover mode. It's the new easy mode.

This game actually isn't too shabby on medium, but I did find myself bumping up the difficulty early on.

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#258 jg4xchamp
Member since 2006 • 64054 Posts
@DragonfireXZ95 said:
@charizard1605 said:

That's the thing lol, I can't imagine playing DOOM on a console. But eh, gonna suck it up, I guess. Game looks awesome, I'm glad it turned out well, I used to love DOOM (and Wolfenstein) back in the day, and it feels so nice to see both those franchises make a return now.

And yeah, it's like Bethesda themselves don't understand their own game. Total failure of marketing, this game is going to need to rely on the (frankly euphoric) word of mouth to sell, in the end. Which is fine, but it didn't need to have the cards stacked against it like this either.

I still think they might have done that just to avoid backlash from many of the console gamers. Weren't a lot of them pissed after all of those Battlefield 3 videos came out with 64 player craziness and then the console versions were stripped to the bone with only 24 players and what not?

Yeah, but in that case EA was being cheeky and not pointing out the differences between the two versions. Doom 4 is faster on the PC sure, but it's fundamentally the same game, you just get the inherent sluggishness of dual analog. This is more like what Mordor was where WB was trying to silence criticism, and pay for positive spin...on a game that people ended up genuinely liking. The multiplayer beta being the first real impression of the game, without anyone trying the mp, was just a poor move.

Beta testing the mp is cool, all triple A games should do it, but there should have been a SP demo that came with it. Even Battleborn did that, and the sp in that game is straight trash. I think the E3 footage and the general commercials got the tone right, albeit the music needs to be metal if you're doing fucking Doom, but how they've handled the presenting this game to the audience in between has just been sloppy. It be one thing if all the Doom negativity was just cynicism, but not sending out review codes is text book "we don't have faith in our game", and the mp beta is putting your worst feature for everyone to try first.

Has nothing to do with backlash, they just thought they might have been drowned out maybe? Not wanting to send out review codes, while people were also getting review codes for Uncharted 4? Could be that as well, especially since the review codes mostly would have been PS4 copies.

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#259 Ghosts4ever
Member since 2015 • 26138 Posts
@jg4xchamp said:

Has nothing to do with backlash, they just thought they might have been drowned out maybe? Not wanting to send out review codes, while people were also getting review codes for Uncharted 4? Could be that as well, especially since the review codes mostly would have been PS4 copies.

Good to see its not getting backlash like Doom 3. that game was amazing yet got bash because its not carbon copy of doom

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#260  Edited By jg4xchamp
Member since 2006 • 64054 Posts
@ghosts4ever said:
@jg4xchamp said:

Has nothing to do with backlash, they just thought they might have been drowned out maybe? Not wanting to send out review codes, while people were also getting review codes for Uncharted 4? Could be that as well, especially since the review codes mostly would have been PS4 copies.

Good to see its not getting backlash like Doom 3. that game was amazing yet got bash because its not carbon copy of doom

Sniper, Doom 3 is a colossal bore. Let it go, Elsa.

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#261 lglz1337
Member since 2013 • 4959 Posts

obv 8, because of uc4

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#262 nethernova
Member since 2008 • 5721 Posts
@ghosts4ever said:

i dont mind ironsight in stalker and crysis but games like this should not have

Just shows your ridiculous hypocrisy.

@ghosts4ever said:

Doom start 10 second you shoot enemy.

And yet you praise Half-Life 2 where you have to walk around for hours until anything happens. I have no clue why anybody would take you serious in any way.

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#263 Ghosts4ever
Member since 2015 • 26138 Posts

@jg4xchamp said:Doom 3 is a colossal bore.

Doom 3 was almost as good as Half life 2 and rival that game back in 2004. of course Doom 4 is Much better but Doom 3 has class on its own.

what is so boring about that?

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#264 jg4xchamp
Member since 2006 • 64054 Posts
@ConanTheStoner said:

@jg4xchamp said:

That's ridiculous.

Yeah, sounds like a gen 6 gaming opinion lol.

I agree that medium settings should provide a solid enough difficulty for a first time play, but it's been a long time since that's held true. These days, medium is usually just brain dead pushover mode. It's the new easy mode.

This game actually isn't too shabby on medium, but I did find myself bumping up the difficulty early on.

Not even just that, but "what's ideal challenge" varies person to person, people who really suck at video games exist. People are way too fucking good for any real reason also happen to play video games. As long as there is a healthy dose of difficulty options, and the game is balanced for it, then simply bump the difficulty. Medium seems boring way to play this game, especially because most modern games that aren't a Platinum Game, From Software, or indie on their default difficulty are a push over. And the Platinum one comes with the caveat of the check points are nooby friendly as **** in those games, the difficulty is you actually good enough to perform well in those games for the scoring systems.

Ultra-Violence seems like the sweet spot for this game. With stuff like Nightmare being there as well.

Not saying the length of the game complaint isn't valid, but I don't necessarily think that's a product of difficulty necessarily. The original Doom is just actually pretty short, concise. Ergo all killer, no filler (not true, but whatever, you get the point). Modern triple A games, lets be real they almost always find ways to go longer than their gameplay ideas should indicate they should, because gamers being the shit stains on the fabric of humanity that they are judge games based on numbers. Be it a review score or how long the game is.

3 hours longer for a RPG might not mean anything, because that genre is slow and plodding as it is. But an action game? 3 hours more for a set of systems meant to be straight forward fun, different reaction entirely if it's just more of the same. Especially when the ramp up in difficulty just comes off lazy, or they come up with a varied scenario and you end up going "who the **** would find this fun? ever?"

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#265 JangoWuzHere
Member since 2007 • 19032 Posts

@jg4xchamp said:
@JangoWuzHere said:

The game defaults to medium. Modern games should follow modern difficulty standards. The defualt difficulty should provide a well-rounded challenge for the first time experience.

That's ridiculous.

Nah, not from my experience.

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#266 Ghosts4ever
Member since 2015 • 26138 Posts

@nethernova said:
@ghosts4ever said:

i dont mind ironsight in stalker and crysis but games like this should not have

Just shows your ridiculous hypocrisy.

because stalker and crysis were fast paced old school FPS right?

Stalker is FPS/RPG hybrid. while crysis would be better without iron sight and red dot but it didnot ruined it.

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#267 jg4xchamp
Member since 2006 • 64054 Posts
@ghosts4ever said:
@jg4xchamp said:Doom 3 is a colossal bore.

Doom 3 was almost as good as Half life 2 and rival that game back in 2004. of course Doom 4 is Much better but Doom 3 has class on its own.

what is so boring about that?

2004, gave us Unreal2k4, Escape From Butcher Bay, Metroid Prime 2, Painkiller, and the first half of Far Cry (because **** the trigun). So not only is Doom 3 a chore to play, but it was outclased by so many more interesting or more enjoyable FPS games. For starters Doom 3 adding a bunch of horror elements, and then sucking at them royally did not exactly make for an engaging shift. Doom was fast paced kinetic action, Doom 3 was slow and plodding for the sake of being a really poor horror/action game, which then makes the key hunty nature of Doom's level design, less interesting to play.

Because at high speed balls to the wall action? It's divine, never feels bland. When it's slow and meant to be this methodical thing, being made by a studio who really has no handle on how to even a pace a more methodical game? lol yeah okay, I'd rather play Psi-ops.

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#268 Ghosts4ever
Member since 2015 • 26138 Posts

@jg4xchamp said:
@ghosts4ever said:
@jg4xchamp said:Doom 3 is a colossal bore.

Doom 3 was almost as good as Half life 2 and rival that game back in 2004. of course Doom 4 is Much better but Doom 3 has class on its own.

what is so boring about that?

2004, gave us Unreal2k4, Escape From Butcher Bay, Metroid Prime 2, Painkiller, and the first half of Far Cry (because **** the trigun). So not only is Doom 3 a chore to play, but it was outclased by so many more interesting or more enjoyable FPS games. For starters Doom 3 adding a bunch of horror elements, and then sucking at them royally did not exactly make for an engaging shift. Doom was fast paced kinetic action, Doom 3 was slow and plodding for the sake of being a really poor horror/action game, which then makes the key hunty nature of Doom's level design, less interesting to play.

Because at high speed balls to the wall action? It's divine, never feels bland. When it's slow and meant to be this methodical thing, being made by a studio who really has no handle on how to even a pace a more methodical game? lol yeah okay, I'd rather play Psi-ops.

Doom 3 was better than Painkiller, far cry, Riddick by far. Unreal 2k4 is online game so its different

Doom 3 was only behind Half life 2 as best FPS of that year

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#269 jg4xchamp
Member since 2006 • 64054 Posts
@ghosts4ever said:

Doom 3 was better than Painkiller, far cry, Riddick by far. Unreal 2k4 is online game so its different

Doom 3 was only behind Half life 2 as best FPS of that year

Better than the 2nd half of Far Cry? debatable, but anything is better than that nonsense.

Better than actual good video games? No. And if the Doom 3 part bothers you, I don't think even think Half Life 2 was worthy of being in the running for best FPS of that year, albeit it's actually a good game at least. But just that, good, hardly great.

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#270 uninspiredcup
Member since 2013 • 62658 Posts

Review: https://youtu.be/AOAGjzyrp80

Maybe I ewas wrong, still - it looked shite.

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#271 JangoWuzHere
Member since 2007 • 19032 Posts

@ConanTheStoner said:
@jg4xchamp said:

That's ridiculous.

Yeah, sounds like a gen 6 gaming opinion lol.

I agree that medium settings should provide a solid enough difficulty for a first time play, but it's been a long time since that's held true. These days, medium is usually just brain dead pushover mode. It's the new easy mode.

This game actually isn't too shabby on medium, but I did find myself bumping up the difficulty early on.

Considering how inconsistent developers can be with their difficulties, playing on medium doesn't see that crazy to me. I use to jump straight to hard in the past, but it was usually a toss up between fun challenge and a frustrating experience depending on the game.

I stand by the idea that games on medium should have the most balanced difficulty, especially for a game like Doom.

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#272  Edited By jg4xchamp
Member since 2006 • 64054 Posts
@uninspiredcup said:

Review: https://youtu.be/AOAGjzyrp80

Maybe I ewas wrong, still - it looked shite.

Not that I don't think gggmanlives has a dope channel, his FPS opinions are pretty ace, but given that earlier in the thread you had a problem with TB liking The New Order, gggman, loves him some The New Order.

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#273 worknow222
Member since 2007 • 1816 Posts

So I just found a super turbo turkey puncher 3 in a secret area, Oh yeah FPS GOTY RIght here

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#274 jg4xchamp
Member since 2006 • 64054 Posts
@JangoWuzHere said:
@ConanTheStoner said:

Yeah, sounds like a gen 6 gaming opinion lol.

I agree that medium settings should provide a solid enough difficulty for a first time play, but it's been a long time since that's held true. These days, medium is usually just brain dead pushover mode. It's the new easy mode.

This game actually isn't too shabby on medium, but I did find myself bumping up the difficulty early on.

Considering how inconsistent developers can be with their difficulties, playing on medium doesn't see that crazy to me. I use to jump straight to hard in the past, but it was usually a toss up between fun challenge and a frustrating experience depending on the game.

I stand by the idea that games on medium should have the most balanced difficulty, especially for a game like Doom.

In theory, sure, in practice: if the solution as simple as just go a difficulty higher, it's a non-issue.

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#275 uninspiredcup
Member since 2013 • 62658 Posts

@jg4xchamp: Just watched it, he specifically states it isn't old school and complains about pretty much the same issues.

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#276 UnrealGunner
Member since 2015 • 1073 Posts

PC gamers were downvoting this game and now I go on Steam and it says mostly positive so did they fix the game?

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#277 JangoWuzHere
Member since 2007 • 19032 Posts

@jg4xchamp said:
@JangoWuzHere said:
@ConanTheStoner said:

Yeah, sounds like a gen 6 gaming opinion lol.

I agree that medium settings should provide a solid enough difficulty for a first time play, but it's been a long time since that's held true. These days, medium is usually just brain dead pushover mode. It's the new easy mode.

This game actually isn't too shabby on medium, but I did find myself bumping up the difficulty early on.

Considering how inconsistent developers can be with their difficulties, playing on medium doesn't see that crazy to me. I use to jump straight to hard in the past, but it was usually a toss up between fun challenge and a frustrating experience depending on the game.

I stand by the idea that games on medium should have the most balanced difficulty, especially for a game like Doom.

In theory, sure, in practice: if the solution as simple as just go a difficulty higher, it's a non-issue.

I thought Doom was decently challenging on the medium difficulty for about half the campaign. Once I got to the later half, it was definitely much MUCH easier.

That's just bad difficulty balancing. I shouldn't have to switch it to Ultra-Violence just because I have more upgrades. Especially since each difficulty requires a very different mind set.

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#278 jg4xchamp
Member since 2006 • 64054 Posts
@uninspiredcup said:

@jg4xchamp: Just watched it, he specifically states it isn't old school and complains about pretty much the same issues.

Would accept said counter, if your beef was only the whole "The game is old school" mantra, but you also said the game is abysmal sunshine. He seems more willing to accept that games issues, and still argue the game is some legit shooting action. Which again even TB acknowledges that the levels aren't exactly mazy, or the systems exactly old school. It's more old-school in spirit of its action and some smaller mechanics than it is anything else.

Only trying to fix the plot holes in your troll narrative uninspired

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#279  Edited By uninspiredcup
Member since 2013 • 62658 Posts

@jg4xchamp: Just checked -

"People, including PC gamings pretentious mascot, Total Biscuit promoted The New Order as an example of old school - an abysmal game"

It appears punctuation has won the day, along with not being hypocritical, the humble acknowledgment of possibly being wrong (which could well still be 100â„… right) has skyrocketed prestige even further.

Overall - very impressive stuff

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#280 freedomfreak
Member since 2004 • 52548 Posts

Anybody else flipped the cover? Looks cooler.

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#281 Stevo_the_gamer  Moderator
Member since 2004 • 50081 Posts

Waiting for my Amazon copy to arrive in the mail today like...

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#282 Mr_Huggles_dog
Member since 2014 • 7805 Posts

Bought and played yesterday.

I like it....lots of action. Good pick up and play game.

Easily an 8.

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#283 jg4xchamp
Member since 2006 • 64054 Posts

@uninspiredcup said:

Overall - very impressive stuff

Completely unimpressive.

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#284 Cloud_imperium
Member since 2013 • 15146 Posts

@unrealgunner said:

PC gamers were downvoting this game and now I go on Steam and it says mostly positive so did they fix the game?

Multiplayer beta wasn't impressive. Campaign is good.

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#285 Cloud_imperium
Member since 2013 • 15146 Posts

So, is it safe to say that id Software is back?

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#286 dxmcat
Member since 2007 • 3385 Posts

@Cloud_imperium: I wouldn't call contracting out the MP as "back"

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Ghosts4ever

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#287  Edited By Ghosts4ever
Member since 2015 • 26138 Posts
@Cloud_imperium said:

So, is it safe to say that id Software is back?

only not so good game ID software made was Rage...

even valve made crap like l4d.

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heguain

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#288 heguain
Member since 2007 • 1461 Posts

TBH, I think now my hype level has increased. Even Kevin and Danny seem to like the game. I just hope it doesn't start fun as heck, then gets repetitive.

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Mr_Huggles_dog

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#289 Mr_Huggles_dog
Member since 2014 • 7805 Posts

@ghosts4ever: l4d was made by Valve.

And Doom3 was sort of a let down as well.

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Ballroompirate

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#290 Ballroompirate
Member since 2005 • 26695 Posts

Holy **** how long does it take to do a review for Doom

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Ghosts4ever

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#291 Ghosts4ever
Member since 2015 • 26138 Posts
@mr_huggles_dog said:

@ghosts4ever: l4d was made by Valve.

And Doom3 was sort of a let down as well.

Thats what i said. and Left 4 dead was trash. made by Valve. that game start declining of valve.

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ReadingRainbow4

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#292  Edited By ReadingRainbow4
Member since 2012 • 18733 Posts

So just how intrusive is the whole "clear this room before you can move on,".

debating getting this.

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KungfuKitten

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#293  Edited By KungfuKitten
Member since 2006 • 27389 Posts

Hmm I saw Doom 2016 for $40 in a local shop and I was weak so I bought it anyway. Installing. I mainly want to play the singleplayer.

Btw install size is huge on PC :P Over 40 GB.

@unrealgunner said:

PC gamers were downvoting this game and now I go on Steam and it says mostly positive so did they fix the game?

Be wary. They removed all previous votes by replacing the page. Which does make some sense, since it was a Beta. But can also fool you a little if you didn't know they did this.

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Mr_Huggles_dog

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#295  Edited By Mr_Huggles_dog
Member since 2014 • 7805 Posts

@ghosts4ever: sorry, had just woken up and didn't read correctly.

I actually like L4D more than HL2. L4D2 is such a great game.

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hrt_rulz01

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#296 hrt_rulz01
Member since 2006 • 22680 Posts

I'm actually enjoying it more than I thought I would... it's pretty cool. It does start to get a bit repetitive if you play for long sessions, but I've just been playing a level at a time and stopping. So far, so good.

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JangoWuzHere

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#297 JangoWuzHere
Member since 2007 • 19032 Posts

@ReadingRainbow4 said:

So just how intrusive is the whole "clear this room before you can move on,".

debating getting this.

That's the entire game.

There is a bunch of exploration, but the main path will always lock you into arena based areas and force you to kill everything before you can progress.

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ReadingRainbow4

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#298 ReadingRainbow4
Member since 2012 • 18733 Posts

@JangoWuzHere said:
@ReadingRainbow4 said:

So just how intrusive is the whole "clear this room before you can move on,".

debating getting this.

That's the entire game.

There is a bunch of exploration, but the main path will always lock you into arena based areas and force you to kill everything before you can progress.

I guess it's not that bad in practice I imagine but in theory it sounds like garbage to me.

The level design as a whole from what I've seen looks pretty good tho.

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Ballroompirate

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#299 Ballroompirate
Member since 2005 • 26695 Posts

Over 48 hours and there's still no review....

Anyways played 4 hours last night and Doom is easily one of the best FPS I've played since Wolfenstein TNO, hell I'll even say it's better than TNO.

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worknow222

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#300 worknow222
Member since 2007 • 1816 Posts

Wow IGNS Doom review is the biggest load of Shite I have ever read. Yeah sure opinions but WOW!! http://au.ign.com/articles/2016/05/16/doom-review-2?page=2