Eh, most people play games because they're fun. I doubt story is the reason why people are so intersted in Gravity Rush to begin with ... so it doesn't really matter (for the most part) if the reviewer reviewed the Japanese version without having any knowledge of the language.
I can see why a lot of people play games for story ... but I find that weird.
I can ignore bad gameplay design (to a certain extent) if the story is interesting enough (No More Heroes), but with others I get really frustrated (Mass Effect 1, despite liking the overall universe of those games). Usually, I play a game because it's fun and a great story is a definite nice bonus. The Assassin's Creed games are a great example of this because I like the gameplay the most, however those games wouldn't be as great as they are with ordinary characters, settings and a cliched story - all those elements combine into the 'Assassin's Creed' experience.
So overall I don't think it's so black and white to say 'I only care about gameplay' or 'I only care about story' - it totally depends on the game. I can agree with Aljosa here that I probably wouldn't care about the story in Gravity Rush, as the gameplay is where it shines. It looks interesting to play and has a visual design that adds to that immersion. Where as, someone might play something like Mass Effect because they love the story and being able to guide their Shepard through the game using their own choices.
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