[QUOTE="SkyCastleDan"][QUOTE="Puckhog04"][QUOTE="SkyCastleDan"] If Heavenly Sword's 6-7 hours of length is so bad, why isn't Gears of War's or Lost Planet's lengths considered to be such a negative? I played and beat both games and I honestly think Gears took just a little over 5 hours while Lost Planet clocked in at 7 1/2 when I beat it.
Now don't go off saying multiplayer here, cause not every gamer plays games for multiplayer. Plus, not every gamer has access to XBOX Live cause either a) they have no internet connection, or, more likely, b) they just don't want to pay the fee.
And as for a counter to ensure things are fair in regards to the multiplayer portion, not every gamer is going to play Heavenly Sword for all the unlockables and extra difficulty modes that make beat em' ups so fun to jump back into. Just consider that.
With this said, isn't it a good thing to keep a beat em' up short to prevent repetition? Not too mention, isn't this the joining of two mediums, film and gaming? If they REALLY wanted to capture the film end of things, keeping it possible to enjoy a great film while playing a great game in one sittin of 7 hours or so makes sense right?
Anyways, just wondering why it's such a big deal? I personally can't wait to get my hands on this game!
Danm_999
Uh, no. Gears easily takes 10 hours at least on your first play through. Contrary to belief, not as many people are having issues with money so as to get giddy over a $50/1 year of play fee. Most Xbox 360 owners have Live...not all (and by no means is it anywhere near required), but most. Multiplayer is factored in whether you like it or not. Gears of War's multiplayer is phenomenal and Heavenly Sword has none. If it had had multiplayer (it would be interesting to see how they would do it) it probably wouldn't scored higher provided it was done at least decently.
In short, games are too short these days. Bioshock was a huge breath of fresh air as Mass Effect is shaping up to be as well...but beat em ups don't escape this trap. Length is always something that is considered especially if there is no multiplayer.
Dude....seriously, I'm not kidding. Though I did die a bit, first time through on Hardcore (not casual) was about 5 1/2 hours. The game is short and easy to navigate, don't give me 10 hours unless you had trouble with it and all, which is one of those to each their own experience examples.
First play through set to hardcore in 5 hours? I'm sorry, I call BS.
Pretty much my sentiments. I'd believe 8 hours...barely. But, 5? Definitely not.
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