Fallout New Vegas Mega Wasteland Hype Thread
Release Date October 19, 2010
Gamespot Launch Center
Official Trailer
Gamespot Review
Fallout: New Vegas is an upcoming role-playingvideo game in the Fallout series, currently in development by Obsidian Entertainment (many employees of which worked for Black Isle Studios on Fallout and Fallout 2) and has been scheduled for release on October 19, 2010, in North America, and October 22, 2010, in Europe.
Available on Xbox 360, PC and Playstation 3
Pre-Order Bonus Packs
Bethesda has announced several pre-order bonus packs giving specific in-game items, they include the "****c", "Tribal", "Caravan" and "Mercenary" packs available when pre-ordering at specific outlets.
Collector's Edition
The Collector's Edition was revealed on May 11, 2010. Distribution will be worldwide and available to all platforms. Its enclosed contents include poker chips from Fallout: New Vegas casinos, a deck of cards, a graphic novel leading up to the events of New Vegas, Lucky 38 platinum chip replica (actual game item), and a making-of documentary DVD.
DLC UPDATE: XBOX360 has exclusive rights to Fallout: New Vegas DLC
Story
The game places the player in the role of a courier. The courier, while delivering a package to a town called Primm with a platinum poker chip and NCR war documents, is found unconscious in a shallow grave after being shot in the head by the owner of a gang called the Geckos, named Benny, and left for dead. The courier is treated for his/her injuries by a local caregiver, Doc Mitchell. Thereafter the player enters into character creation (defining skills and attributes, name, gender, age and appearance) before investigating the assassination attempt, recovering the stolen package, and exploring the world.
Setting
Written by Chris Avellone, Fallout: New Vegas takes place during the year 2280, three years after the events of Fallout 3, and 203 years after the Great War of 2077, making this installment the chronologically-latest in the series thus far. The game is set in post-apocalypticLas Vegas, Nevada and the Mojave Desert known as the "Mojave Wasteland" which is roughly the same size as the "Capital Wasteland" in Fallout 3. Unlike other cities in the Fallout series, Las Vegas was not struck directly by a nuclear attack. Its buildings remain intact, and mutation of its inhabitants is minimal.
The city is divided between various factions, most notably the New California Republic (NCR), the slave-driving Caesar's Legion, and the various factions of New Vegas itself. Landmarks featured in Fallout: New Vegas include the Hoover Dam that supplies power to the city and the Helios 1 solar energy plant.
Gameplay
Combat and weapons
The Vault-Tec Assisted Targeting System, or V.A.T.S., will have the ability to use new special attacks.[9][10] Usage of certain melee weapons will trigger unique attack animations. For example, using a 9 iron would show up as "Fore!", and sends the enemy reeling for a period of time. Also, Obsidian Entertainment has added the ability to use the iron sights on all guns, with better over-the-shoulder view for third-person combat.
New weapons, some Fallout 3 weapons, and a weapon modification system are introduced in Fallout: New Vegas.[13] The modification system allows for weapon modifications, such as mounting scopes, modifying rate of fire, and changing size of magazine.[13] Crafting will also play a role in weaponry, with the player being able to craft ammunition, such as hand-loaded rounds. In addition, a plant-harvesting system similar to The Elder Scrolls series will be in place for the player to use such plants in bullets, chems, and for other handy uses.
Reputation and dialogue
The quantity of factions prompted developers to reintroduce the reputation system that was absent in Fallout 3.[12] The degree of faction loyalty influences the player's reputation.[12] Reputation affects the behavior of faction non-player characters (NPCs) toward the player, and reflects the impacts of selected choices in the world.[12]
Availability of dialogue options with NPCs are based upon skills, reputation and karma. Skills have a bigger effect on conversation choices.[10] The success or failure of speech is dependent on skill level rather than chance as seen in Fallout 3.[10]
Companions
Companion behavior and tasks are controlled using the new "companion wheel." Fallout 3 presented companion commands in a conversational dialogue menu. The new Companion Wheel offers command execution by selecting commands that are presented in a radial and graphical menu. Josh Sawyer states the Companion Wheel offers ease of companion interaction.[12] Such examples of companion commands include setting and changing its combat tactics, its default behavior towards foes and usage frequency of available resources.[12]
Gambling
In New Vegas, the player can visit casinos to participate in mini-games such as poker and slots to earn some extra money. Designer Chris Avellone said the mini-games were done by a programmer experienced in programming non-table gaming machines.
Hardcore mode
An optional Hardcore mode delivers more realism and intensity into the gaming environment. As gameplay difficulty is increased; players are encouraged to implement effective strategies, make careful considerations in resource management and combat tactics, and pay high attention to the surrounding environment. The features that increase gameplay difficulty are as follows:
- Healing over time rather than instant healing
- Healing of crippled limbs requires a high medicine skill and medical equipment
- Ammunition has weight
- Currency has weight
- Requirement of water consumption to avoid dehydration and eventual death
- Requirement of food consumption and sleeping to avoid starvation and sleep deprivation
- No fast-traveling* See below
* "Hardcore Mode inherently discourages Fast Travel as a solution to dehydration/starvation/sleep deprivation because Fast Travel takes time. In Hardcore Mode, time = all your Hardcore meters keep increasing. And the time it takes is based on your speed, so if you're wearing heavy armor and have both your legs crippled, it will take that much longer. That's not to say you can't do it, but there is a cost associated with it. In some cases you will be better off looking around for supplies in the immediate vicinity. In other cases, Fast Travel to a nearby supply depot/bed will be the best solution."
http://forums.bethsoft.com/index.php?/topic/1108406-hardcore-fast-travel Special thanks to xsubtownerx for clarifying Hardcore fast travel...
In comparison Fallout 3 had (without DLC)
-163 marked locations
-~20 side quests
-~35 free quests
And new Vegas has
well over 200 marked locations
~70 full fledged sidequests
~90 free quests
The above info provided by "cerberuspledge" Thanks Brother...
REVIEWS!!!!
Gamespot
Metacritic
IGN
Joystiq
Just Push Start
Giant Bomb
Game Informer
Planet XBOX
RPG Fan
Charleston Gazette
Media Coverage
IGN
Gamespot
More Gamespot
N4G
FileFront
VideoGamer
FileFront From PAX2010
Kombo
Crispy Gamer
Multiplayer.it special thanks to Parasomniac for the link
New gameplay trailer courtasy of Zune_HD
IGN Live from E3
Hardcore Mode Info
More from xsubtownerx
Dev Diary courtasy of Planeforger
60 second TV spot thanks to ZuneHD
New Preview... also ZuneHD
Factions Video... xsubtownerx cred
Developer Diary... Cerberuspledge cred
Community Interview... Zune HD cred
Quest Info... Parasomniac cred
THE FIRST MINUTE!! ZuneHD cred
Mojave Wasteland Map courtasy of ZuneHD
More Mojave Map
Happy Hunting Friends.... and remember, "War Never Changes"
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