[QUOTE="Iyethar"][QUOTE="emawk"]It does'nt look that more hectic than the previous two. Overall, there isn't much of a difference between the two, except the talking, of course, and the fact that Samus isn't alone.
emawk
This is just flat out wrong. You are misremembering the original game's image quality and level of detail to a staggering degree. Go back and actually play Metroid Prime again, Corruption's areas have easily five times the scope and size while also increasing the level of detail, image quality and number of active objects. There's so much more detail in the effects of scripted events that it's not even funny, and then there are a ton of general engine enhancements - improvements in the lighting model, stuff like the missile smoke trails and the enhanced visor reflection/refraction effects, etc. And the textures are far, far better than Prime's muddy and blurry ones. Start up Prime again, stand on the outer deck of the frigate, and look around - it's completely pants next to Corruption's opening. And the difference only becomes more dramatic from that point on.
Claiming that you can't see the difference is pretty much claiming that you have no eye for graphic fidelity.
You seem to be exaggerating the graphics of MP3. I never denied that there were improvements to the games, but for me to look hard in order to notices them says that the game is not a big improvement over the previous two. The stages seem larger and there are more scripted events, but the game still looks old. And how can you say the MP1 has muddy graphics. If anything, you're the one that seems to not remember how that game looked. Here, let me refresh your memory:
http://media.cube.ign.com/media/015/015316/vids_2.html
Sheeps don't liek to admit the small differences. I'll wait for GAMESTRAILERS to do a HD comparison. Because you can BET they will.
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