[QUOTE="ActicEdge"]
[QUOTE="93soccer"] Yes I know what it is and it does exactly what i said. Here's the proof: Demo play93soccer
1. June 11, 2009. -1
2. Written in immature accusatory manor -2
3. Gossipgamer.com:roll: -3
4. The writer has not seen the feature himself -4
5. You have no idea what you are talking about -5
Here's what it really does
- allows the game to run through a level on its own
- players can take control at any time
- only available to players that die 8 times in a level -1
- when you start your 9th life, a green box will appear at the start of a level. This box will activate the Super Guide when hit -2
- Super Guide uses a game-controlled Luigi to show how to play -3
- demos are run in-game, and are not pre-recorded videos
- Super Guide doesn't show shortcuts or secrets
- Super Guide should showcase a level run without any deaths
- hit a button to take control of Luigi at any time -4
- the screen still shows that the level is being playing in Super Guide mode, just with user-input
Final score:
ActicEdge +1 93soccer - 5
Not looking good for you man.
You sir have no idea what YOUR talking about. Again here's what it truly does:
http://www.joystiq.com/2009/10/02/nintendo-describes-demo-play-option-in-new-super-mario-bros-w/
http://www.siliconera.com/2009/10/01/new-super-mario-bros-wii-demo-play-only-shows-how-to-beat-levels/
http://www.whattheyplay.com/blog/2009/10/01/nintendo-clarifies-the-nature-of-demo-play/
Final Score:
ActicEdge +2
93soccer: -9
So you can't read your own links?
link 1:
Nintendo's finally dropped the curtain on Miyamoto's "Demo Play" idea for upcoming New Super Mario Bros. Wii and it turns out the option is less of a handholding through the entire game and more of an instructional tool on overcoming those tough spots.
Nintendo of Europe updated its site, saying that while watching the demonstration go down in real time, the player can choose to intervene whenever they wish and take control themselves. We can't imagine the need for this system much in NSMBW, though. We're sure the game tape can be solved through a combination of running, jumping and, uh, running and jumping.
Yeah, so on top of not witnessing the title themselves they support my statement by saying you watch the game play in real time and can jump in when your ready. They haven't seen the game in motion yet as they mention nothing of hands on time. Not the full details. Strike 1.
link 2:
Nintendo of Europe updated their New Super Mario Bros. page and spilled details on "demo play." Contrary to what was said in a Miyamoto interview,demo play won't beat a level for you.
Here's an excerpt from NOE's product page. Note the bolded section, emphasized by us.
New Super Mario Bros. Wii is also the first Nintendo game to feature a dynamic help system, which allows you to access a mode showing how a level can be completed if you are stuck. The best thing about this mode is that you are free to jump into the action you're watching on screen at any time!
So, instead of the game beating a level while you grab a snack, it shows you what moves to make and you can mimic what happens on the screen.
Again, they are getting their info from a product page, not hands on. They say the same thing as the first link. They also like the first link lack anything of how this mode occurs and what its called. Strike 2.
Link 3:
When Nintendo unveiled New Super Mario Bros. Wii at E3, there was talk about the game featuring a "dynamic help system." Mario's creator, Shigeru Miyamoto, made a statement in a subsequent interview that insinuated the optional dynamic help system might finish a level for a stuck player.
However,it appears the system is more akin to an advanced demonstration. According to Nintendo of Europe's product page for New Super Mario Bros. Wii, stumped players will have the option of accessing a demonstration meant to guide them on the right path:
New Super Mario Bros. Wii is also the first Nintendo game to feature a dynamic help system, which allows you to access a mode showing how a level can be completed if you are stuck. The best thing about this mode is that you are free to jump into the action you're watching on screen at any time!
This should help put to rest some of the growing fears about New Super Mario Bros. Wii being too easy for core gamers.
Same crap as the last 2 links, no mention of Super Guide official name, no mention of lives, no mention of how to activate it, no hands on time. Strike 3. And to top it all off, my link is the most recent out of all of ours.
Now its ActicEdge +2
93soccer: -9.
Here let me adjust your scoring too, you made some mistakes ;)
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