Actually CE set the standard for consoles in 2001.
GOGOGOGURT
And wouldn't it be Halo 2 in 2004 cause online?
This topic is locked from further discussion.
Actually CE set the standard for consoles in 2001.
GOGOGOGURT
And wouldn't it be Halo 2 in 2004 cause online?
Not really. I'm a 360 owner and the parts of both games I'd actually want to play aren't accessible to me because I refuse to pay for the rip off that is XBL Gold. I'm with you but I'll buy blops2 for either ps3, pc, or wii u depending on the features. Sucks that I'll only be playing Halo 4 sp.[QUOTE="freedomfreak"]360 owners get to play both. Living the good life.burgeg
Cows have hit rock bottom. 360 is the lead platform for COD, it sells more, gets DLC early and is advertising as a 360 game on commercials. The only reason its even on PS3 is the same reason Skyrim is on PS3. Dumb cows that can't afford XBL or chose the wrong system to play 3rd party games on.So, act of desperation?
Cows have nothing to compete with Halo 4, so they try it out with CoD Black Ops 2, a multiplat that usually ends up selling better on 360?
Strange times... :?
Rocker6
[QUOTE="Bigboi500"]So why did a cow and COD fanboy make this thread? Its not like the actual article doesn't have a place to post comments. And RG3 sucks he can't even beat the Rams. Congrats, you're an idiot.It's funny how lemmings are attacking the tc and cows when Gamespot said that, not them. Halo fans always have the biggest buttaches.
JohnnyCageMK
[QUOTE="RR360DD"]I respect Frankie as I've been following his updates since 2006... but let's be honest, his statement sort of reeks of damage control. Gotta agree with Stevo here. Also calling BS on Frankie's statement in general. If they were just "focused on doing there own thing" and not "chasing Call of Duty and Battlefield," Halo 4's loadout screen wouldn't be a near-exact copy of their's, down to how you select weapons, grenades, a major perk, a couple minor ones, etc. Call it what you like, but to an extent they are chasing Call of Duty and Battlefield. That's their decision, and as long as they can integrate those things into Halo in a way that doesn't fundamentally compromise what Halo is, then the damage is mitigated. But they are chasing those franchises. They know it, reviewers know it, and anyone with a brain that watches this knows it. And that's cool, but personally, I don't want those mechanics in my Halo. It's not for some stupid reason like, "Oh, well, it's like CoD hurr durr," it's because I don't like those mechanics in any game, period, full stop. I prefer old-school shooter design, which was one of the reasons I loved Halo so much in the first place. Which is why I really want to hear about the Classic playlists."I've never worked for Infinity Ward, or Respawn - for years I bet they were asked similar questions about how it's like the multiplayer system in Halo 2 or something like that," franchise director Frank O'Connor told Eurogamer when asked about the new system's similarity to Call of Duty. "We're not chasing anybody else's tail - all the pressure comes from inside."
"What we do take very seriously is changing player habits. So rather than chasing Call of Duty or Battlefield and trying to do their thing and doing it poorly and doing injustice to it, we're trying to do our own thing, and do something fairly original but still something that's completely compatible with the Halo universe."
"Halo's not Call of Duty," O'Connor continued, "Halo's a sandbox game about really emergent things. A lot of things that worked great about Call of Duty - and don't get me wrong, I was addicted Black Ops all of last year - they do player rewards really well. We're not trying to do the same thing, it's as simple as that. We're trying to do something else, and to push our game forwards and not theirs."
/thread
Stevo_the_gamer
I got to play a few matches of Halo 4 while I was at Fan Expo, and while it does still "feel" like Halo, there are a few things that I did notice. I should mention that the version I played was the one from E3, so things might have changed by now.
First, the distance of your grenades when you throw them has significantley been nerfed, you can no longer through super far distances like you could in Halo 3. Instead they tend to drop down rather quickly (kind of like CoD: WaW). One of the best things about Halo have always been the awesome throws you could do with grenades, I'm hoping that has been changed.
Second, while this really isn't a big deal, the fact that they added hit markers and the "+10 Kill" notifiers are pretty much useless or annoying. Trying to figure out if you have hit someone has never been the biggest problem in Halo since the shields would light up if you hit them and they still do, making the hit markers extra effects that can be a distraction (at least for me) or just useless since you already know that you hit someone. As for the kill notifiers, there happens to be the text on the lower left screen to tell you who you just killed (or if you did).
Third, the point system, I have never been a big fan of this since someone who got more kills, more assists, less deaths than everyone else can end up not being the top player, which makes no sense what so ever. This happened to me and my friend, in our third game I went 9, 6, 5 (K, A, D), he went 10, 5, 4, in other words he did better than me overall, yet i was top player because I had more points. That can be real fustrating when someone who did worse than you beat you, you don't see that happening in real life for the same reason you shouldn't see it in video games, it makes no sense.
Things like these (in addition to the loadouts), make me cautiously pysched for Halo 4. I guess we really won't see until the game releases.
PS: No Armour Lock in Halo 4
[QUOTE="GOGOGOGURT"]
Actually CE set the standard for consoles in 2001.
ChubbyGuy40
And wouldn't it be Halo 2 in 2004 cause online?
He means in terms of general shooter gameplay. And he's right.[QUOTE="burgeg"]It's a big problem, and it's why I buy all my games on PS3 now. My problem. Microsoft caused that problem. They could fix that problem pretty easily. Take away the XBL subscription fee. Or at least add a PS Plus like service to at least make the fee worth it. They have always charged for XBL. You knew that before you bought a 360. Its your own fault.Having fun paying all that money for no exclusives?[QUOTE="freedomfreak"] That's your problem.JohnnyCageMK
[QUOTE="Stevo_the_gamer"][QUOTE="RR360DD"]I respect Frankie as I've been following his updates since 2006... but let's be honest, his statement sort of reeks of damage control. And that's cool, but personally, I don't want those mechanics in my Halo. It's not for some stupid reason like, "Oh, well, it's like CoD hurr durr," it's because I don't like those mechanics in any game, period, full stop. I prefer old-school shooter design, which was one of the reasons I loved Halo so much in the first place. Which is why I really want to hear about the Classic playlists. This is the same reason I liked Halo, it was simple, yet fun. You go into a match, try and get the most kill or most points or whatever and that was it, nothing else to it."I've never worked for Infinity Ward, or Respawn - for years I bet they were asked similar questions about how it's like the multiplayer system in Halo 2 or something like that," franchise director Frank O'Connor told Eurogamer when asked about the new system's similarity to Call of Duty. "We're not chasing anybody else's tail - all the pressure comes from inside."
"What we do take very seriously is changing player habits. So rather than chasing Call of Duty or Battlefield and trying to do their thing and doing it poorly and doing injustice to it, we're trying to do our own thing, and do something fairly original but still something that's completely compatible with the Halo universe."
"Halo's not Call of Duty," O'Connor continued, "Halo's a sandbox game about really emergent things. A lot of things that worked great about Call of Duty - and don't get me wrong, I was addicted Black Ops all of last year - they do player rewards really well. We're not trying to do the same thing, it's as simple as that. We're trying to do something else, and to push our game forwards and not theirs."
/thread
DarkLink77
[QUOTE="finalstar2007"]
Yet another game tries to be similar to the King of FPS's that is Call of Duty
Shirokishi_
[QUOTE="GOGOGOGURT"]
Actually CE set the standard for consoles in 2001.
ChubbyGuy40
And wouldn't it be Halo 2 in 2004 cause online?
Yep. No COD, no halo. So CODboys should be worshipping halo
That's your problem.It's a big problem, and it's why I buy all my games on PS3 now. My problem. Microsoft caused that problem. They could fix that problem pretty easily. Take away the XBL subscription fee. Or at least add a PS Plus like service to at least make the fee worth it. would you like like me to call the waaaambulance for you? if you dont want xbl dont buy it, but dont whine when you cant play multiplayer game[QUOTE="freedomfreak"][QUOTE="burgeg"]Not really. I'm a 360 owner and the parts of both games I'd actually want to play aren't accessible to me because I refuse to pay for the rip off that is XBL Gold.
burgeg
[QUOTE="Rocker6"]Cows have hit rock bottom. 360 is the lead platform for COD, it sells more, gets DLC early and is advertising as a 360 game on commercials. The only reason its even on PS3 is the same reason Skyrim is on PS3. Dumb cows that can't afford XBL or chose the wrong system to play 3rd party games on.So, act of desperation?
Cows have nothing to compete with Halo 4, so they try it out with CoD Black Ops 2, a multiplat that usually ends up selling better on 360?
Strange times... :?
JohnnyCageMK
lol if you play an fps or tps on any console your doing it wrong :cool: face facts j.k. you may have bought more copies.. but a superior shooting platform is the pc.
here ill prepare a rebuttal from your lack of creativity.. ill give you a rolling start as it were :cool:
I got to play a few matches of Halo 4 while I was at Fan Expo, and while it does still "feel" like Halo, there are a few things that I did notice. I should mention that the version I played was the one from E3, so things might have changed by now.
First, the distance of your grenades when you throw them has significantley been nerfed, you can no longer through super far distances like you could in Halo 3. Instead they tend to drop down rather quickly (kind of like CoD: WaW). One of the best things about Halo have always been the awesome throws you could do with grenades, I'm hoping that has been changed.
Second, while this really isn't a big deal, the fact that they added hit markers and the "+10 Kill" notifiers are pretty much useless or annoying. Trying to figure out if you have hit someone has never been the biggest problem in Halo since the shields would light up if you hit them and they still do, making the hit markers extra effects that can be a distraction (at least for me) or just useless since you already know that you hit someone. As for the kill notifiers, there happens to be the text on the lower left screen to tell you who you just killed (or if you did).
Third, the point system, I have never been a big fan of this since someone who got more kills, more assists, less deaths than everyone else can end up not being the top player, which makes no sense what so ever. This happened to me and my friend, in our third game I went 9, 6, 5 (K, A, D), he went 10, 5, 4, in other words he did better than me overall, yet i was top player because I had more points. That can be real fustrating when someone who did worse than you beat you, you don't see that happening in real life for the same reason you shouldn't see it in video games, it makes no sense.
Things like these (in addition to the loadouts), make me cautiously pysched for Halo 4. I guess we really won't see until the game releases.
PS: No Armour Lock in Halo 4
EliteM0nk3y
hmmm, the first two things I could live with although I'm not liking the sound of that point system. I'd be okay with it if there was a special playlist all about trying to get the most medals, or having a playlist just for trying to be the most "stylish", for lack of better words, but in a main mode? not crazy about it. I guess we will see though how it ends up in the final version.
well if they're gonna borrow from CoD im glad they borrow the only thing CoD does well. loadouts and a progressions system.mems_1224I think the progression system is what ruins COD cause instead of playing for fun you end up just playing to prestige which leads to camping for killstreaks and everybody only caring about a prestige emblem and their k/d.
[QUOTE="EliteM0nk3y"]
I got to play a few matches of Halo 4 while I was at Fan Expo, and while it does still "feel" like Halo, there are a few things that I did notice. I should mention that the version I played was the one from E3, so things might have changed by now.
First, the distance of your grenades when you throw them has significantley been nerfed, you can no longer through super far distances like you could in Halo 3. Instead they tend to drop down rather quickly (kind of like CoD: WaW). One of the best things about Halo have always been the awesome throws you could do with grenades, I'm hoping that has been changed.
Second, while this really isn't a big deal, the fact that they added hit markers and the "+10 Kill" notifiers are pretty much useless or annoying. Trying to figure out if you have hit someone has never been the biggest problem in Halo since the shields would light up if you hit them and they still do, making the hit markers extra effects that can be a distraction (at least for me) or just useless since you already know that you hit someone. As for the kill notifiers, there happens to be the text on the lower left screen to tell you who you just killed (or if you did).
Third, the point system, I have never been a big fan of this since someone who got more kills, more assists, less deaths than everyone else can end up not being the top player, which makes no sense what so ever. This happened to me and my friend, in our third game I went 9, 6, 5 (K, A, D), he went 10, 5, 4, in other words he did better than me overall, yet i was top player because I had more points. That can be real fustrating when someone who did worse than you beat you, you don't see that happening in real life for the same reason you shouldn't see it in video games, it makes no sense.
Things like these (in addition to the loadouts), make me cautiously pysched for Halo 4. I guess we really won't see until the game releases.
PS: No Armour Lock in Halo 4
DJ-Lafleur
hmmm, the first two things I could live with although I'm not liking the sound of that point system. I'd be okay with it if there was a special playlist all about trying to get the most medals, or having a playlist just for trying to be the most "stylish", for lack of better words, but in a main mode? not crazy about it. I guess we will see though how it ends up in the final version.
Yeah, that scoring system sounds kind of odd. Guessing some medals/ways of getting kills are worth more points than others (which is something recent MP footage confirms, actually) and that's the root cause. Still not a fan of this, though.[QUOTE="mems_1224"]well if they're gonna borrow from CoD im glad they borrow the only thing CoD does well. loadouts and a progressions system.JohnnyCageMKI think the progression system is what ruins COD cause instead of playing for fun you end up just playing to prestige which leads to camping for killstreaks and everybody only caring about a prestige emblem and their k/d.
Any game that has a K/D generally leads to such behaviour, which is why I'd honestly be glad if K/D's would just be done with.
It'd be better to have a win/lose ratio than a K/D, IMO, that way more people would actually play more seriously. Although it still wouldn't stop dipsh*ts from going "HURRRR YOU HAVE MORE LOSSES THAN WINS YOU MUST BE N00B LOLZ."
[QUOTE="DJ-Lafleur"][QUOTE="EliteM0nk3y"]
I got to play a few matches of Halo 4 while I was at Fan Expo, and while it does still "feel" like Halo, there are a few things that I did notice. I should mention that the version I played was the one from E3, so things might have changed by now.
First, the distance of your grenades when you throw them has significantley been nerfed, you can no longer through super far distances like you could in Halo 3. Instead they tend to drop down rather quickly (kind of like CoD: WaW). One of the best things about Halo have always been the awesome throws you could do with grenades, I'm hoping that has been changed.
Second, while this really isn't a big deal, the fact that they added hit markers and the "+10 Kill" notifiers are pretty much useless or annoying. Trying to figure out if you have hit someone has never been the biggest problem in Halo since the shields would light up if you hit them and they still do, making the hit markers extra effects that can be a distraction (at least for me) or just useless since you already know that you hit someone. As for the kill notifiers, there happens to be the text on the lower left screen to tell you who you just killed (or if you did).
Third, the point system, I have never been a big fan of this since someone who got more kills, more assists, less deaths than everyone else can end up not being the top player, which makes no sense what so ever. This happened to me and my friend, in our third game I went 9, 6, 5 (K, A, D), he went 10, 5, 4, in other words he did better than me overall, yet i was top player because I had more points. That can be real fustrating when someone who did worse than you beat you, you don't see that happening in real life for the same reason you shouldn't see it in video games, it makes no sense.
Things like these (in addition to the loadouts), make me cautiously pysched for Halo 4. I guess we really won't see until the game releases.
PS: No Armour Lock in Halo 4
DarkLink77
hmmm, the first two things I could live with although I'm not liking the sound of that point system. I'd be okay with it if there was a special playlist all about trying to get the most medals, or having a playlist just for trying to be the most "stylish", for lack of better words, but in a main mode? not crazy about it. I guess we will see though how it ends up in the final version.
Yeah, that scoring system sounds kind of odd. Guessing some medals/ways of getting kills are worth more points than others, and that's the root cause. Still not a fan of this, though. It's basically what CoD and Battlefield do, every time you get a kill, assist, capture a flag etc etc, it notifies and gives 5 points, 10, whatever it was worth. Medals still exist though, and I always liked those since you generally had to do something that requires skill to get them (outside of capturing objectives)[QUOTE="DarkLink77"][QUOTE="DJ-Lafleur"]Yeah, that scoring system sounds kind of odd. Guessing some medals/ways of getting kills are worth more points than others, and that's the root cause. Still not a fan of this, though. It's basically what CoD and Battlefield do, every time you get a kill, assist, capture a flag etc etc, it notifies and gives 5 points, 10, whatever it was worth. Yeah, that's what I've seen in the MP vids they've shown off. They probably shouldn't be ranking players that way, but whatever.hmmm, the first two things I could live with although I'm not liking the sound of that point system. I'd be okay with it if there was a special playlist all about trying to get the most medals, or having a playlist just for trying to be the most "stylish", for lack of better words, but in a main mode? not crazy about it. I guess we will see though how it ends up in the final version.
EliteM0nk3y
[QUOTE="JohnnyCageMK"]Black Ops 2 360 version will sell the most. Halo 4 will outsell the Black Ops 2 PS3 version. PS3 still has no games this year.tormentosFunny MW3 sold more on PS3 than Halo Reach..lol
Reach wasn't a numbered sequel. The only CoD game on PS3 to outsell Halo 3 is MW3, and thats comparing a game that came out in 2007 to a game that came out in 2011.
Halo 4 has a much greater chance of outselling CoD on PS3
I think the progression system is what ruins COD cause instead of playing for fun you end up just playing to prestige which leads to camping for killstreaks and everybody only caring about a prestige emblem and their k/d.[QUOTE="JohnnyCageMK"][QUOTE="mems_1224"]well if they're gonna borrow from CoD im glad they borrow the only thing CoD does well. loadouts and a progressions system.DJ-Lafleur
Any game that has a K/D generally leads to such behaviour, which is why I'd honestly be glad if K/D's would just be done with.
It'd be better to have a win/lose ratio than a K/D, IMO, that way more people would actually play more seriously. Although it still wouldn't stop dipsh*ts from going "HURRRR YOU HAVE MORE LOSSES THAN WINS YOU MUST BE N00B LOLZ."
Halo 3/Reach does it pretty well IMO. During a match you can only see how many Kills and Deaths you have, at the end of the match you get your match report which goes a little more indepth. But if you want to see your global stats you have to got to bungie.net (or whatever it is now) to see them. So the average person never really sees their K/D ratio, only on a match per match basis.
[QUOTE="DJ-Lafleur"]
[QUOTE="JohnnyCageMK"] I think the progression system is what ruins COD cause instead of playing for fun you end up just playing to prestige which leads to camping for killstreaks and everybody only caring about a prestige emblem and their k/d.EliteM0nk3y
Any game that has a K/D generally leads to such behaviour, which is why I'd honestly be glad if K/D's would just be done with.
It'd be better to have a win/lose ratio than a K/D, IMO, that way more people would actually play more seriously. Although it still wouldn't stop dipsh*ts from going "HURRRR YOU HAVE MORE LOSSES THAN WINS YOU MUST BE N00B LOLZ."
Halo 3/Reach does it pretty well IMO. During a match you can only see how many Kills and Deaths you have, at the end of the match you get your match report which goes a little more indepth. But if you want to see your global stats you have to got to bungie.net (or whatever it is now) to see them. So the average person never really sees their K/D ratio, only on a match per match basis.
Actually, unless I'm wrong, you can't see your deaths in a Halo game until after the match is over. You just see your kills.I think the progression system is what ruins COD cause instead of playing for fun you end up just playing to prestige which leads to camping for killstreaks and everybody only caring about a prestige emblem and their k/d.[QUOTE="JohnnyCageMK"][QUOTE="mems_1224"]well if they're gonna borrow from CoD im glad they borrow the only thing CoD does well. loadouts and a progressions system.DJ-Lafleur
Any game that has a K/D generally leads to such behaviour, which is why I'd honestly be glad if K/D's would just be done with.
It'd be better to have a win/lose ratio than a K/D, IMO, that way more people would actually play more seriously. Although it still wouldn't stop dipsh*ts from going "HURRRR YOU HAVE MORE LOSSES THAN WINS YOU MUST BE N00B LOLZ."
Thats true to some extent but COD players take it to a whole different level. People could be going 2 or 3 positive and still dashboard cause they wanna go 20 positive instead. I've played with people on Halo that could go negative 3 or 4 games in a row and didn't seem to care. COD attracts alot of people that don't play other games aswell while most Halo players play other games.[QUOTE="DJ-Lafleur"]
[QUOTE="JohnnyCageMK"] I think the progression system is what ruins COD cause instead of playing for fun you end up just playing to prestige which leads to camping for killstreaks and everybody only caring about a prestige emblem and their k/d.EliteM0nk3y
Any game that has a K/D generally leads to such behaviour, which is why I'd honestly be glad if K/D's would just be done with.
It'd be better to have a win/lose ratio than a K/D, IMO, that way more people would actually play more seriously. Although it still wouldn't stop dipsh*ts from going "HURRRR YOU HAVE MORE LOSSES THAN WINS YOU MUST BE N00B LOLZ."
Halo 3/Reach does it pretty well IMO. During a match you can only see how many Kills and Deaths you have, at the end of the match you get your match report which goes a little more indepth. But if you want to see your global stats you have to got to bungie.net (or whatever it is now) to see them. So the average person never really sees their K/D ratio, only on a match per match basis.
True, I never really see such behaviour in reach very often when I play. Although that could just be because I'm lucky or because I mute alot of players because the sound of the younger generation over microphones can be pretty grating sometimes. =/
[QUOTE="EliteM0nk3y"][QUOTE="DJ-Lafleur"]
Any game that has a K/D generally leads to such behaviour, which is why I'd honestly be glad if K/D's would just be done with.
It'd be better to have a win/lose ratio than a K/D, IMO, that way more people would actually play more seriously. Although it still wouldn't stop dipsh*ts from going "HURRRR YOU HAVE MORE LOSSES THAN WINS YOU MUST BE N00B LOLZ."
DarkLink77
Halo 3/Reach does it pretty well IMO. During a match you can only see how many Kills and Deaths you have, at the end of the match you get your match report which goes a little more indepth. But if you want to see your global stats you have to got to bungie.net (or whatever it is now) to see them. So the average person never really sees their K/D ratio, only on a match per match basis.
Actually, unless I'm wrong, you can't see your deaths in a Halo game until after the match is over. You just see your kills. you can actually but only after you have perished. you cant do it while your alive.Funny MW3 sold more on PS3 than Halo Reach..lol[QUOTE="tormentos"][QUOTE="JohnnyCageMK"]Black Ops 2 360 version will sell the most. Halo 4 will outsell the Black Ops 2 PS3 version. PS3 still has no games this year.RR360DD
Reach wasn't a numbered sequel. The only CoD game on PS3 to outsell Halo 3 is MW3, and thats comparing a game that came out in 2007 to a game that came out in 2011.
Halo 4 has a much greater chance of outselling CoD on PS3
Halo 3 sold like 15 million copies according to MS. I'm pretty sure the PS3 version of MW3 doesn't come close. Maybe 7 or 8 million. Activision said that MW3 was not on pace to sell as much as Blops.Actually, unless I'm wrong, you can't see your deaths in a Halo game until after the match is over. You just see your kills. you can actually but only after you have perished. you cant do it while your alive. You can? How? Does it just appear on the score-screen?[QUOTE="DarkLink77"][QUOTE="EliteM0nk3y"]
Halo 3/Reach does it pretty well IMO. During a match you can only see how many Kills and Deaths you have, at the end of the match you get your match report which goes a little more indepth. But if you want to see your global stats you have to got to bungie.net (or whatever it is now) to see them. So the average person never really sees their K/D ratio, only on a match per match basis.
ionusX
[QUOTE="ionusX"]you can actually but only after you have perished. you cant do it while your alive. You can? How? Does it just appear on the score-screen? i believe it either does or you can expand it[QUOTE="DarkLink77"] Actually, unless I'm wrong, you can't see your deaths in a Halo game until after the match is over. You just see your kills.DarkLink77
[QUOTE="ChubbyGuy40"]
[QUOTE="GOGOGOGURT"]
Actually CE set the standard for consoles in 2001.
GOGOGOGURT
And wouldn't it be Halo 2 in 2004 cause online?
Yep. No COD, no halo. So CODboys should be worshipping halo
It's finalstars failure to have an IQ above 1 digit that stops him from realising this
[QUOTE="RR360DD"][QUOTE="tormentos"] Funny MW3 sold more on PS3 than Halo Reach..lolJohnnyCageMK
Reach wasn't a numbered sequel. The only CoD game on PS3 to outsell Halo 3 is MW3, and thats comparing a game that came out in 2007 to a game that came out in 2011.
Halo 4 has a much greater chance of outselling CoD on PS3
Halo 3 sold like 15 million copies according to MS. I'm pretty sure the PS3 version of MW3 doesn't come close. Maybe 7 or 8 million. Activision said that MW3 was not on pace to sell as much as Blops.Im only going off vgctartz, which has Halo 3 at like 11.5 mil and MW3 a bit higher. Not totally sure though, but I can definitely see Halo 4 reaching higher numbers.
I can definitely see Halo 4 reaching higher numbers.RR360DDI can't. Halo just isn't what it was anymore when it comes to sales.
[QUOTE="RR360DD"]I can definitely see Halo 4 reaching higher numbers.Stevo_the_gamerI can't. Halo just isn't what it was anymore when it comes to sales.
Might come back with a bang. But yeah, competing against a TreyArch CoD is going to be mighty hard.
I can't. Halo just isn't what it was anymore when it comes to sales.[QUOTE="Stevo_the_gamer"][QUOTE="RR360DD"]I can definitely see Halo 4 reaching higher numbers.OB-47
Might come back with a bang. But yeah, competing against a TreyArch CoD is going to be mighty hard.
Possible but it's down to who picks up the kiddy sales. Halo is out and CoD is in these days so i'd go with CoD.[QUOTE="RR360DD"]I can definitely see Halo 4 reaching higher numbers.Stevo_the_gamerI can't. Halo just isn't what it was anymore when it comes to sales. Apparently, Call of Duty isn't either. It's kind of funny. Still, I imagine Halo 4 will move upwards of 5 million copies. I'm interested to see how the new game mechanics/lack of Bungie helps/hurts the title.
Funny MW3 sold more on PS3 than Halo Reach..lol[QUOTE="tormentos"][QUOTE="JohnnyCageMK"]Black Ops 2 360 version will sell the most. Halo 4 will outsell the Black Ops 2 PS3 version. PS3 still has no games this year.RR360DD
Reach wasn't a numbered sequel. The only CoD game on PS3 to outsell Halo 3 is MW3, and thats comparing a game that came out in 2007 to a game that came out in 2011.
Halo 4 has a much greater chance of outselling CoD on PS3
Now that is a lame excuse,Halo Reach sold close to 10 million units,not bad for not having a number,Halo 3 sold 11.59,Black ops on PS3 sold 11.53 and Halo 3 is a 2007 game,Black ops is a 2010 one,less time on market,on MW3 case even worst,because MW3 doesn't even have a year or been on PS3 and outsold Halo 3 which reached its full potential in sales. So yeah Black ops 2 has a big chance of outselling Halo 4,even more when with each COD chapter,sales have increase on PS3,while Halo Reach didn't top Halo 3.[QUOTE="OB-47"]
[QUOTE="Stevo_the_gamer"] I can't. Halo just isn't what it was anymore when it comes to sales.hoosier7
Might come back with a bang. But yeah, competing against a TreyArch CoD is going to be mighty hard.
Possible but it's down to who picks up the kiddy sales. Halo is out and CoD is in these days so i'd go with CoD.I think you guys are underestimating it. Only 2 years ago Reach managed to sell just under 10 million, and that was a prequel. The name Halo 4 alone will draw in more people.
[QUOTE="RR360DD"][QUOTE="tormentos"] Funny MW3 sold more on PS3 than Halo Reach..loltormentos
Reach wasn't a numbered sequel. The only CoD game on PS3 to outsell Halo 3 is MW3, and thats comparing a game that came out in 2007 to a game that came out in 2011.
Halo 4 has a much greater chance of outselling CoD on PS3
Now that is a lame excuse,Halo Reach sold close to 10 million units,not bad for not having a number,Halo 3 sold 11.59,Black ops on PS3 sold 11.53 and Halo 3 is a 2007 game,Black ops is a 2010 one,less time on market,on MW3 case even worst,because MW3 doesn't even have a year or been on PS3 and outsold Halo 3 which reached its full potential in sales. So yeah Black ops 2 has a big chance of outselling Halo 4,even more when with each COD chapter,sales have increase on PS3,while Halo Reach didn't top Halo 3. I think Reach didn't top it because of word of mouth. It still sold more than most games but it was the first Halo game where people complained about the multiplayer. Gran Turismo 5 sold a few million less than the other GT games too. It just shows how some people really base their purchases off other people whining.[QUOTE="RR360DD"][QUOTE="tormentos"] Funny MW3 sold more on PS3 than Halo Reach..loltormentos
Reach wasn't a numbered sequel. The only CoD game on PS3 to outsell Halo 3 is MW3, and thats comparing a game that came out in 2007 to a game that came out in 2011.
Halo 4 has a much greater chance of outselling CoD on PS3
Now that is a lame excuse,Halo Reach sold close to 10 million units,not bad for not having a number,Halo 3 sold 11.59,Black ops on PS3 sold 11.53 and Halo 3 is a 2007 game,Black ops is a 2010 one,less time on market,on MW3 case even worst,because MW3 doesn't even have a year or been on PS3 and outsold Halo 3 which reached its full potential in sales. So yeah Black ops 2 has a big chance of outselling Halo 4,even more when with each COD chapter,sales have increase on PS3,while Halo Reach didn't top Halo 3.LOL no is is buying black ops anymore, less time on the market means nothing. The instal base for each console was a lot bigger in 2010 than 2007.
Halo 4, being the direct sequel to Halo 3, has a good chance to outsell it.
[QUOTE="RR360DD"][QUOTE="tormentos"] Funny MW3 sold more on PS3 than Halo Reach..lolJohnnyCageMK
Reach wasn't a numbered sequel. The only CoD game on PS3 to outsell Halo 3 is MW3, and thats comparing a game that came out in 2007 to a game that came out in 2011.
Halo 4 has a much greater chance of outselling CoD on PS3
Halo 3 sold like 15 million copies according to MS. I'm pretty sure the PS3 version of MW3 doesn't come close. Maybe 7 or 8 million. Activision said that MW3 was not on pace to sell as much as Blops. 17 actually because they also count ODST... MW3 on PS3 sold 12.36 million copies under what rock were you.? In fact the 360 version,has sold just 2 million more copies than the PS3 version,which show how close the PS3 is getting to the xbox 360 sales.[QUOTE="JohnnyCageMK"][QUOTE="RR360DD"]Halo 3 sold like 15 million copies according to MS. I'm pretty sure the PS3 version of MW3 doesn't come close. Maybe 7 or 8 million. Activision said that MW3 was not on pace to sell as much as Blops. 17 actually because they also count ODST... MW3 on PS3 sold 12.36 million copies under what rock were you.? In fact the 360 version,has sold just 2 million more copies than the PS3 version,which show how close the PS3 is getting to the xbox 360 sales. A link to these 12.36 million sales? Cause the last time an actual report was released MW3 was selling at a slower pace than Blops.Reach wasn't a numbered sequel. The only CoD game on PS3 to outsell Halo 3 is MW3, and thats comparing a game that came out in 2007 to a game that came out in 2011.
Halo 4 has a much greater chance of outselling CoD on PS3
tormentos
[QUOTE="Bigboi500"]And funny how a cow felt the need to make a thread on this when we are all members of this site and can read the home page ourselves. All the bashing of Halo 4 is a form of buttache as well. Everyone knows its successful and has a massive following. Just like the bashing of Uncharted, GoW etc.It's funny how lemmings are attacking the tc and cows when Gamespot said that, not them. Halo fans always have the biggest buttaches.
ispeakfact
[QUOTE="JohnnyCageMK"]Cause the last time an actual report was released MW3 was selling at a slower pace than Blops.BlabadonYou keep repeating this without any research done yourself.
http://www.neoseeker.com/news/18846-call-of-duty-sales-slow-modern-warfare-3-lags-behind-black-ops/
Common sense would suggest vgchartz is overtracking this game by alot.
You keep repeating this without any research done yourself.[QUOTE="Blabadon"][QUOTE="JohnnyCageMK"]Cause the last time an actual report was released MW3 was selling at a slower pace than Blops.JohnnyCageMK
http://www.neoseeker.com/news/18846-call-of-duty-sales-slow-modern-warfare-3-lags-behind-black-ops/
Common sense would suggest vgchartz is overtracking this game by alot.
Yes, but going off "it's not the same" doesn't nearly equate to finding out actual numbers.Please Log In to post.
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