Have you noticed that games are degrading really fast?
"On one hand, you have the overwhelmingly complicated development cycle of games. I grew up in a time where we created side-scrollers with enemies being school teachers which we sawed in half and blew up with grenades. You could get away with several weeks of work and sell it for vodka on floppy disks.
Now you require at least a $10 million development budget (cough-GTA4-DLC-cough) to make SOMETHING for PC/PS3/360. And a whole lot more for something else.
This is probably why companies such as Valve go for "Episodic" content and multiplayer games that demand a lot less resources to be put to risk. Or look at EA pumping same games every year with minor modifications.
The fact is that HARDCORE games as we know them are fading away. They are becoming too expensive to develop and are overshadowed by accessible games for casuals."
"And there it goes, add swearing, cut gameplay = Battlefield Bad Company.
Add cartoonish graphics, cut gameplay even more (screw classes, right? Who needs them) = the new Battlefield console game that I won't even bother to remember the name of.
Yeah, it sells, right? It sure does!
Now let's go even deeper into the "overcomplicated" situation. Do you know where the original battlefield got the ideas from?"
A long article with a lot of examples of degraded games - full read
mynameisdigo
Nintendo was never to blame. Nintendo is the one who we should thanks for trying to save the industry the second time. Look a lot of Devs are in financial trouble right now due to the failure of a lot f HD games they produced in which they though that wil sell, which it didn't. Nintendo offered help to these devs who put 90% of their resources to HD gaming.
These crappy games you see on Wii are giving them profit and perhaps the only consistent part of their portfolio that is earning them profit. So, these fanboys are bashing the Wii for its crappy games, but we hardcore gamers are not the majority revenue stream of the gaming industry. It is casuals. Casuals will always be, and has always been the driving force of the revenue for game developers.
I believe because of this HD hype, knowing that not even majority in the US, and especially the world, owns HDTV, or LCD. They felt alienated or not inclined, or no need to buy these HDTVs which leads them no need to buy HD consoles. Wii became their prefered choice as we saw on the Wii demographics. We hardcore gamers MUST NOT BE SELFISH on denying these casuals their prefered games, whether it's crap or not. So what if they like those crap games, these crap games are giving them profit and in return will help you hardcore gamers to create a HD quality game. Admit it or not, we need the casuals whether you like it or not. We are not that big stream of the the video game economy as much as you think.
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