[QUOTE="ronvalencia"]At 1280x720p, AVP DX11 runs smoothly on my mobility Radeon HD 5730 aka Radeon HD 5570 on the desktop.Truth_Hurts_U
That pretty funny really. Because I own a GTX 460 and it runs like crap at times. Plus the fact that Nvidia > ATI at DX 11. So yeah. Find it hard to believe.
http://www.notebookcheck.net/ATI-Mobility-Radeon-HD-5730.23825.0.html
Plus this link states.
"Despite the name, the HD chip does not stem from the desktop HD 5700 series"
Which would mean thatATI radeon mobilityHD 5770 would be = to 5570 desk top.
"all modern games (of 2009) should run fluently on this graphics card in medium to high detail settings with lower resolution settings (e.g. 1366x768 )."
Which I assume they mean DX9 and DX10 games. Because the mobile part doesn't have all the tessellation a desktop part would have.
As we all know AVP is from 2010.
On ATI vs NV, it depends on energy consumption, price and performance. Within 20-26 watt parts and performance level, Radeon HD 5730M (26watts) > Geforce GT435M (40-45 watts)(1).
1. http://www.notebookcheck.net/NVIDIA-GeForce-GT-435M.35836.0.html
I run games like
1. NFS-HP 2010 at 1280x720p or 1600x900 and high details.
2. Mass Effect 2 at 1600x900 and high details.
3. Drgaon Age at 1600x900 and high details.
Xbox 360 ported games generally runs fine. AVP is optimized for Radeon HDs e.g. adaptive tessellation mode. Certain NV benchmarks doesn't use adaptive tessellation mode.
There are talks on future AMD Catalyst drivers that will force adaptive tessellation mode e.g. you don't generate dots that you don't see.
AMD Mobility Radeon HD 5730 has hardware tessellation. http://www.amd.com/US/PRODUCTS/NOTEBOOK/GRAPHICS/ATI-MOBILITY-HD-5700/Pages/hd-5730-specs.aspx
Mobility Radeon HD 5730 uses the same Madison GPU core as desktop Radeon HD 55x0 and 56x0 i.e. mobile part is speed-bin part. It's able run at lower voltage and amps.
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