Graphics are the Ultimate Gimmick

  • 182 results
  • 1
  • 2
  • 3
  • 4

This topic is locked from further discussion.

Avatar image for deactivated-57ad0e5285d73
deactivated-57ad0e5285d73

21398

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 deactivated-57ad0e5285d73
Member since 2009 • 21398 Posts

[QUOTE="bobbetybob"][QUOTE="Link3301"]

gim·mick

noun

1.

an ingenious or novel device, scheme, or stratagem, especially one designed to attract attention orincrease appeal.

2.a concealed, usually devious aspect or feature of something, as a plan or deal: An offer that good musthave a gimmick in it somewhere.3.a hidden mechanical device by which a magician works a trick or a gambler controls a game ofchance.4.Electronics Informal. a capacitor formed by intertwining two insulated wires.verb (used with object)5.to equip or embellish with unnecessary features, especially in order to increase salability, acceptance,etc. (often followed by up  ): to gimmick up a sports car with chrome and racing stripes.


Link3301

Exactly, so how are graphics novel and unnecessary in any way, they're the building block of a game. Gimmicks are pointless things that add little to a product. Also graphics DO add to a game, better graphics = better immersion and immersing yourself in a game can make a game so much better, or are you seriously going to try and argue that Bioshock or Uncharted would have been anywhere near as good if they'd had Doom graphics.

I'm talking about current advancements in graphics that have done nothing to enhance gameplay. New graphics tech is the ultimate gimmick.

What you're referring to is more related to market direction. The industry has exploded. People want theatrics, and companies can profit off of shorter high budget games--and push more of these games out in a short amount of time to fill a gamers need. Couple that with the current dlc model, etc. the newcomers to gaming only know it this way, and fact of the matter is that a lot of the NES/snes era of people that still game simply don't have as much time for 60 hour games. I'm honestly one of those people. I like in depth games, but it's very rare that I'll sink countless hours into multiple games.
Avatar image for LegatoSkyheart
LegatoSkyheart

29733

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 1

#3 LegatoSkyheart
Member since 2009 • 29733 Posts

you know what.

You guys are right.

Graphics are important.

That's why games like Call of Duty and Minecraft are some of the most popular games out there.

oh wait a minute

Avatar image for deactivated-59d151f079814
deactivated-59d151f079814

47239

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#4 deactivated-59d151f079814
Member since 2003 • 47239 Posts

[QUOTE="sSubZerOo"]

:|  No it has more to do with devs spending more time with graphics.. That people like you eat this Sh!t up in which they are literally releasing games with shiny graphics taht were either the same of last game in mechanics or have actually taken two steps back.. These devs are taking the easiest of routes, by jacking up visuals with minimal gameplay enhancements.. And it seems to be working for the "core" gamer as well seeing as we can't seem to stop seeing these endless gushing of how great a game looks on visuals.. Only to never see it talked down the road because it only last 10 hours with minimal replay value.. 

Lucianu

Developers are expected to take advantage of the superior hardware at each start of a generation, in some way.

No they aren't.

It adds a bonus to owning a console from a new generation because better graphical fidelity is the easiest form of differentiation for most gamers,

Yet the most popular games out there on pretty much any platform are usually never the best looking.

 you can't expect console gamers or casual gamers to conduct heavy research concerning the hardware. Most people just see the better graphics, and go for it. 

I find this pretty amusing when I see the biggest graphic arguments with the "core" gamers and PC gamers rather than the casuals.. In fact wasn't the Wii accused of being a "casual" console?

Avatar image for Vaasman
Vaasman

15874

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#5 Vaasman
Member since 2008 • 15874 Posts

Better graphics are part of a natural progression with games. With better graphics tech, you get smoother framerates, higher resolutions, better animations, better physics and lighting, etc. And that's not even including non-graphical things that better technology also allows for, like more enemies on screen, larger areas, more complex actions, etc.

You can't call something that's integral to the experience a gimmick. 

Avatar image for Link3301
Link3301

2001

Forum Posts

0

Wiki Points

0

Followers

Reviews: 103

User Lists: 0

#6 Link3301
Member since 2008 • 2001 Posts

Seriously what useful innovation is graphics even getting us right now. Everything gameplay wise that can be done on 8th gen consoles can be done on 7th gen consoles and current PCs. the new tech powering new consoles and current and upcoming PCs does not improve developers abilities to design great games and innovate. Graphics are an even bigger gimmick right now than the Wii U gamepad, Wiimotes, Kinect, and every other motion controller. At least motion controllers open up new gameplay and design options. Same could be said for touch controls, they actual open up new opportunities for designers. Graphics aren't doing anything right now. We don't need new tech just to get developers to do something besides generic bro shooter bro warfare 37. Just look at the Indie market. Most of those games don't even use current console and PC tech to its fullest and are way more innovative than most AAA titles.

Avatar image for super600
super600

33160

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#7 super600  Moderator
Member since 2007 • 33160 Posts

In terms of graphics the better the hardware is the better the AI, physics and etc will be in a game. You can make better looking games have bigger enivronments with better graphics, but sadly most devs rather focus on making games look better instead of improving A.I, physics and etc.

Avatar image for menes777
menes777

2643

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#8 menes777
Member since 2003 • 2643 Posts

Seriously what useful innovation is graphics even getting us right now. Everything gameplay wise that can be done on 8th gen consoles can be done on 7th gen consoles and current PCs. the new tech powering new consoles and current and upcoming PCs does not improve developers abilities to design great games and innovate. Graphics are an even bigger gimmick right now than the Wii U gamepad, Wiimotes, Kinect, and every other motion controller. At least motion controllers open up new gameplay and design options. Same could be said for touch controls, they actual open up new opportunities for designers. Graphics aren't doing anything right now. We don't need new tech just to get developers to do something besides generic bro shooter bro warfare 37. Just look at the Indie market. Most of those games don't even use current console and PC tech to its fullest and are way more innovative than most AAA titles.

Link3301

That's right, let's just keep playing NES games and Atari!

Seriously though gameplay almost always trumps graphics, but they are hardly gimmicks (unless the consolites think they have a graphics kinds and then all of sudden nothing matters but graphics).

Avatar image for bobbetybob
bobbetybob

19370

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#9 bobbetybob
Member since 2005 • 19370 Posts
I don't think you know what the word gimmick means.
Avatar image for Link3301
Link3301

2001

Forum Posts

0

Wiki Points

0

Followers

Reviews: 103

User Lists: 0

#10 Link3301
Member since 2008 • 2001 Posts

In terms of graphics the better the hardware is the better the AI, physics and etc will be in a game. You can make better looking games have bigger enivronments with better graphics, but sadly most devs rather focus on making games look better instead of improving A.I, physics and etc.

super600

We've had very good AI for enemies and allies, physics technology, and graphics technology for years that most developers still don't even use.

Avatar image for campzor
campzor

34932

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#11 campzor
Member since 2004 • 34932 Posts
hating on graphics? Must be a sheep.
Avatar image for Link3301
Link3301

2001

Forum Posts

0

Wiki Points

0

Followers

Reviews: 103

User Lists: 0

#12 Link3301
Member since 2008 • 2001 Posts

[QUOTE="Link3301"]

Seriously what useful innovation is graphics even getting us right now. Everything gameplay wise that can be done on 8th gen consoles can be done on 7th gen consoles and current PCs. the new tech powering new consoles and current and upcoming PCs does not improve developers abilities to design great games and innovate. Graphics are an even bigger gimmick right now than the Wii U gamepad, Wiimotes, Kinect, and every other motion controller. At least motion controllers open up new gameplay and design options. Same could be said for touch controls, they actual open up new opportunities for designers. Graphics aren't doing anything right now. We don't need new tech just to get developers to do something besides generic bro shooter bro warfare 37. Just look at the Indie market. Most of those games don't even use current console and PC tech to its fullest and are way more innovative than most AAA titles.

menes777

That's right, let's just keep playing NES games and Atari!

Seriously though gameplay almost always trumps graphics, but they are hardly gimmicks (unless the consolites think they have a graphics kinds and then all of sudden nothing matters but graphics).

Nah, NES and Atari games would actually be hampered by their graphical capablilities. Im talking more 7th gen vs 8th gen, where tech hasn't even been fully used for years.

Avatar image for Link3301
Link3301

2001

Forum Posts

0

Wiki Points

0

Followers

Reviews: 103

User Lists: 0

#13 Link3301
Member since 2008 • 2001 Posts

hating on graphics? Must be a sheep.campzor

Not hating just showing the hypocrisy of Lems, Herms, and Cows bragging about their graphic tech and then calling the Motion controls, Touch Controls, and the Wii U a gimmick.

Avatar image for RR360DD
RR360DD

14099

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#14 RR360DD
Member since 2011 • 14099 Posts
Increases immersion. Stories can be realistically told.
Avatar image for Link3301
Link3301

2001

Forum Posts

0

Wiki Points

0

Followers

Reviews: 103

User Lists: 0

#15 Link3301
Member since 2008 • 2001 Posts

I don't think you know what the word gimmick means.bobbetybob

gim·mick

noun

1.

an ingenious or novel device, scheme, or stratagem, especially one designed to attract attention orincrease appeal.

2.a concealed, usually devious aspect or feature of something, as a plan or deal: An offer that good musthave a gimmick in it somewhere.3.a hidden mechanical device by which a magician works a trick or a gambler controls a game ofchance.4.Electronics Informal. a capacitor formed by intertwining two insulated wires.verb (used with object)5.to equip or embellish with unnecessary features, especially in order to increase salability, acceptance,etc. (often followed by up  ): to gimmick up a sports car with chrome and racing stripes.


Avatar image for Link3301
Link3301

2001

Forum Posts

0

Wiki Points

0

Followers

Reviews: 103

User Lists: 0

#16 Link3301
Member since 2008 • 2001 Posts

Increases immersion. Stories can be realistically told.RR360DD

The original Half-Life isa very immersive game, its a 5th/6th gen game released on PC in 1998 and on PS2 in 2002.

Avatar image for clone01
clone01

29843

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#17 clone01
Member since 2003 • 29843 Posts

Seriously what useful innovation is graphics even getting us right now. Everything gameplay wise that can be done on 8th gen consoles can be done on 7th gen consoles and current PCs. the new tech powering new consoles and current and upcoming PCs does not improve developers abilities to design great games and innovate. Graphics are an even bigger gimmick right now than the Wii U gamepad, Wiimotes, Kinect, and every other motion controller. At least motion controllers open up new gameplay and design options. Same could be said for touch controls, they actual open up new opportunities for designers. Graphics aren't doing anything right now. We don't need new tech just to get developers to do something besides generic bro shooter bro warfare 37. Just look at the Indie market. Most of those games don't even use current console and PC tech to its fullest and are way more innovative than most AAA titles.

Link3301
So do you only play text adventures?
Avatar image for bobbetybob
bobbetybob

19370

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#18 bobbetybob
Member since 2005 • 19370 Posts

[QUOTE="bobbetybob"]I don't think you know what the word gimmick means.Link3301

gim·mick

noun

1.

an ingenious or novel device, scheme, or stratagem, especially one designed to attract attention orincrease appeal.

2.a concealed, usually devious aspect or feature of something, as a plan or deal: An offer that good musthave a gimmick in it somewhere.3.a hidden mechanical device by which a magician works a trick or a gambler controls a game ofchance.4.Electronics Informal. a capacitor formed by intertwining two insulated wires.verb (used with object)5.to equip or embellish with unnecessary features, especially in order to increase salability, acceptance,etc. (often followed by up  ): to gimmick up a sports car with chrome and racing stripes.


Exactly, so how are graphics novel and unnecessary in any way, they're the building block of a game. Gimmicks are pointless things that add little to a product. Also graphics DO add to a game, better graphics = better immersion and immersing yourself in a game can make a game so much better, or are you seriously going to try and argue that Bioshock or Uncharted would have been anywhere near as good if they'd had Doom graphics.
Avatar image for Link3301
Link3301

2001

Forum Posts

0

Wiki Points

0

Followers

Reviews: 103

User Lists: 0

#19 Link3301
Member since 2008 • 2001 Posts

[QUOTE="Link3301"]

[QUOTE="bobbetybob"]I don't think you know what the word gimmick means.bobbetybob

gim·mick

noun

1.

an ingenious or novel device, scheme, or stratagem, especially one designed to attract attention orincrease appeal.

2.a concealed, usually devious aspect or feature of something, as a plan or deal: An offer that good musthave a gimmick in it somewhere.3.a hidden mechanical device by which a magician works a trick or a gambler controls a game ofchance.4.Electronics Informal. a capacitor formed by intertwining two insulated wires.verb (used with object)5.to equip or embellish with unnecessary features, especially in order to increase salability, acceptance,etc. (often followed by up  ): to gimmick up a sports car with chrome and racing stripes.


Exactly, so how are graphics novel and unnecessary in any way, they're the building block of a game. Gimmicks are pointless things that add little to a product. Also graphics DO add to a game, better graphics = better immersion and immersing yourself in a game can make a game so much better, or are you seriously going to try and argue that Bioshock or Uncharted would have been anywhere near as good if they'd had Doom graphics.

I'm talking about current advancements in graphics that have done nothing to enhance gameplay. New graphics tech is the ultimate gimmick.

Avatar image for SecretPolice
SecretPolice

45567

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#20 SecretPolice  Online
Member since 2007 • 45567 Posts

VG have almost always been about improving visuals and in almost all cases, is the main reason gamers are hyped for a next gen system though these days, the improvement in visuals is less & less but that's no different than speed freaks knowing that to go from 150 mph to 300 mph needs way, way more than twice the power to achieve. ;)

Avatar image for RR360DD
RR360DD

14099

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#21 RR360DD
Member since 2011 • 14099 Posts

[QUOTE="RR360DD"]Increases immersion. Stories can be realistically told.Link3301

The original Half-Life isa very immersive game, its a 5th/6th gen game released on PC in 1998 and on PS2 in 2002.

Half Life 2 was even more immersive, and I'm sure Half Life 3 (if it ever exists) will outdo both. Graphics matter, they aren't a gimmick.

Motion controls on the other hand didn't do anything to improve controls, Nintendo even turned their back on them by going back to traditional analogues with the Wii U.

Avatar image for Zaibach
Zaibach

13466

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#22 Zaibach
Member since 2007 • 13466 Posts

Seriously what useful innovation is graphics even getting us right now. Everything gameplay wise that can be done on 8th gen consoles can be done on 7th gen consoles and current PCs. the new tech powering new consoles and current and upcoming PCs does not improve developers abilities to design great games and innovate. Graphics are an even bigger gimmick right now than the Wii U gamepad, Wiimotes, Kinect, and every other motion controller. At least motion controllers open up new gameplay and design options. Same could be said for touch controls, they actual open up new opportunities for designers. Graphics aren't doing anything right now. We don't need new tech just to get developers to do something besides generic bro shooter bro warfare 37. Just look at the Indie market. Most of those games don't even use current console and PC tech to its fullest and are way more innovative than most AAA titles.

Link3301

go back to PONG 

Avatar image for lowkey254
lowkey254

6031

Forum Posts

0

Wiki Points

0

Followers

Reviews: 15

User Lists: 0

#23 lowkey254
Member since 2004 • 6031 Posts

I agree. I prefer story and gameplay over graphics, although it's nice to play something "pretty."

Avatar image for Link3301
Link3301

2001

Forum Posts

0

Wiki Points

0

Followers

Reviews: 103

User Lists: 0

#24 Link3301
Member since 2008 • 2001 Posts

[QUOTE="Link3301"]

[QUOTE="RR360DD"]Increases immersion. Stories can be realistically told.RR360DD

The original Half-Life isa very immersive game, its a 5th/6th gen game released on PC in 1998 and on PS2 in 2002.

Half Life 2 was even more immersive, and I'm sure Half Life 3 (if it ever exists) will outdo both. Graphics matter, they aren't a gimmick.

Motion controls on the other hand didn't do anything to improve controls, Nintendo even turned their back on them by going back to traditional analogues with the Wii U.

But once again Half-Life 2 uses nothing near current tech. We don't need new tech to innovate.

Avatar image for Link3301
Link3301

2001

Forum Posts

0

Wiki Points

0

Followers

Reviews: 103

User Lists: 0

#25 Link3301
Member since 2008 • 2001 Posts

I agree. I prefer story and gameplay over graphics, although it's nice to play something "pretty."

lowkey254

Yes, I agree, but we don't need the new graphics tech for developers to innovate. 

Avatar image for deactivated-59d151f079814
deactivated-59d151f079814

47239

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#26 deactivated-59d151f079814
Member since 2003 • 47239 Posts

[QUOTE="Link3301"]

[QUOTE="RR360DD"]Increases immersion. Stories can be realistically told.RR360DD

The original Half-Life isa very immersive game, its a 5th/6th gen game released on PC in 1998 and on PS2 in 2002.

Half Life 2 was even more immersive, and I'm sure Half Life 3 (if it ever exists) will outdo both. Graphics matter, they aren't a gimmick.

Motion controls on the other hand didn't do anything to improve controls, Nintendo even turned their back on them by going back to traditional analogues with the Wii U.

 Yet Half-Life 1 is the better game, with tighter controls and better gun play.. The gun play in HL2 was extremely weak.. In the end of the day THEY ARE A gimmick if they do absolutely nothing for the actual game mechanics.. Hence why we are seeing dumbing down of games out there.. You can keep your "movie" games, if I want a great story and presentation I will read a book or go to a theater.. This isn't saying that games shouldn't have that, but it is devolving to this sh!t EVERY MAJOR game now.. Look at Killzone 4, it's the SAME SH!T military shooter we have been seeing for 7 years now.. Yet people were blown away by it, because they are gullible idiots who think that the game is some how "new" when it really isn't..  And please tell that to the people out there who play games like minecraft, FTL, or Terraria.. Games that could be done a decade ago, yet are becoming MORE popular than the so called "blockbuster" games of today.

Avatar image for Link3301
Link3301

2001

Forum Posts

0

Wiki Points

0

Followers

Reviews: 103

User Lists: 0

#27 Link3301
Member since 2008 • 2001 Posts

[QUOTE="Link3301"]

[QUOTE="bobbetybob"] Exactly, so how are graphics novel and unnecessary in any way, they're the building block of a game. Gimmicks are pointless things that add little to a product. Also graphics DO add to a game, better graphics = better immersion and immersing yourself in a game can make a game so much better, or are you seriously going to try and argue that Bioshock or Uncharted would have been anywhere near as good if they'd had Doom graphics.Heirren

I'm talking about current advancements in graphics that have done nothing to enhance gameplay. New graphics tech is the ultimate gimmick.

What you're referring to is more related to market direction. The industry has exploded. People want theatrics, and companies can profit off of shorter high budget games--and push more of these games out in a short amount of time to fill a gamers need. Couple that with the current dlc model, etc. the newcomers to gaming only know it this way, and fact of the matter is that a lot of the NES/snes era of people that still game simply don't have as much time for 60 hour games. I'm honestly one of those people. I like in depth games, but it's very rare that I'll sink countless hours into multiple games.

The point I'm making ins't that graphics are bad, it's just that people who praise their consoles and PCs for having superior graphics and then calling new control methods and stuff "gimmicks" are pretty much hypocrites. I like good graphics, they fascinate me and I like seeing how realistic enviroments have been getting with new graphics tech, but we don't need this tech to make new and exciting games necessarily.

Avatar image for deactivated-59d151f079814
deactivated-59d151f079814

47239

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#28 deactivated-59d151f079814
Member since 2003 • 47239 Posts

[QUOTE="lowkey254"]

I agree. I prefer story and gameplay over graphics, although it's nice to play something "pretty."

Link3301

Yes, I agree, but we don't need the new graphics tech for developers to innovate. 

  Maybe if we actually saw some innovation to gameplay due to graphics I would agree.. But the majority of the improvements are meaningless as a whole in actually altering gameplay and adding new options.

Avatar image for Link3301
Link3301

2001

Forum Posts

0

Wiki Points

0

Followers

Reviews: 103

User Lists: 0

#29 Link3301
Member since 2008 • 2001 Posts

[QUOTE="RR360DD"]

[QUOTE="Link3301"]

The original Half-Life isa very immersive game, its a 5th/6th gen game released on PC in 1998 and on PS2 in 2002.

sSubZerOo

Half Life 2 was even more immersive, and I'm sure Half Life 3 (if it ever exists) will outdo both. Graphics matter, they aren't a gimmick.

Motion controls on the other hand didn't do anything to improve controls, Nintendo even turned their back on them by going back to traditional analogues with the Wii U.

 Yet Half-Life 1 is the better game, with tighter controls and better gun play.. The gun play in HL2 was extremely weak.. In the end of the day THEY ARE A gimmick if they do absolutely nothing for the actual game mechanics.. Hence why we are seeing dumbing down of games out there.. You can keep your "movie" games, if I want a great story and presentation I will read a book or go to a theater.. This isn't saying that games shouldn't have that, but it is devolving to this sh!t EVERY MAJOR game now.. Look at Killzone 4, it's the SAME SH!T military shooter we have been seeing for 7 years now.. Yet people were blown away by it, because they are gullible idiots who think that the game is some how "new" when it really isn't..  And please tell that to the people out there who play games like minecraft, FTL, or Terraria.. Games that could be done a decade ago, yet are becoming MORE popular than the so called "blockbuster" games of today.

Exactly my point.

Avatar image for RR360DD
RR360DD

14099

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#30 RR360DD
Member since 2011 • 14099 Posts

[QUOTE="RR360DD"]

[QUOTE="Link3301"]

The original Half-Life isa very immersive game, its a 5th/6th gen game released on PC in 1998 and on PS2 in 2002.

Link3301

Half Life 2 was even more immersive, and I'm sure Half Life 3 (if it ever exists) will outdo both. Graphics matter, they aren't a gimmick.

Motion controls on the other hand didn't do anything to improve controls, Nintendo even turned their back on them by going back to traditional analogues with the Wii U.

But once again Half-Life 2 uses nothing near current tech. We don't need new tech to innovate.

My point was that more advanced tech allowed the second one to improve in atmosphere, immersion, story telling etc. No way could they have created a character like Alyx to the same effect with 1998 graphics.

Avatar image for Link3301
Link3301

2001

Forum Posts

0

Wiki Points

0

Followers

Reviews: 103

User Lists: 0

#31 Link3301
Member since 2008 • 2001 Posts

[QUOTE="Link3301"]

Seriously what useful innovation is graphics even getting us right now. Everything gameplay wise that can be done on 8th gen consoles can be done on 7th gen consoles and current PCs. the new tech powering new consoles and current and upcoming PCs does not improve developers abilities to design great games and innovate. Graphics are an even bigger gimmick right now than the Wii U gamepad, Wiimotes, Kinect, and every other motion controller. At least motion controllers open up new gameplay and design options. Same could be said for touch controls, they actual open up new opportunities for designers. Graphics aren't doing anything right now. We don't need new tech just to get developers to do something besides generic bro shooter bro warfare 37. Just look at the Indie market. Most of those games don't even use current console and PC tech to its fullest and are way more innovative than most AAA titles.

clone01

So do you only play text adventures?

No, I'm jsut saying modern graphical advancements are gimmicky.

Avatar image for PublicNuisance
PublicNuisance

4582

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#32 PublicNuisance
Member since 2009 • 4582 Posts

Seriously what useful innovation is graphics even getting us right now. Everything gameplay wise that can be done on 8th gen consoles can be done on 7th gen consoles and current PCs. the new tech powering new consoles and current and upcoming PCs does not improve developers abilities to design great games and innovate. Graphics are an even bigger gimmick right now than the Wii U gamepad, Wiimotes, Kinect, and every other motion controller. At least motion controllers open up new gameplay and design options. Same could be said for touch controls, they actual open up new opportunities for designers. Graphics aren't doing anything right now. We don't need new tech just to get developers to do something besides generic bro shooter bro warfare 37. Just look at the Indie market. Most of those games don't even use current console and PC tech to its fullest and are way more innovative than most AAA titles.

Link3301

Developers aren't using the full possibilities. They improve texture quality, lighting, models etc but could be doing wonderful things with physics, AI, and size of the gameworld instead. This does relate to grahics because both are tied to hardware power.

Avatar image for deactivated-59d151f079814
deactivated-59d151f079814

47239

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#33 deactivated-59d151f079814
Member since 2003 • 47239 Posts

[QUOTE="Link3301"]

[QUOTE="RR360DD"]

Half Life 2 was even more immersive, and I'm sure Half Life 3 (if it ever exists) will outdo both. Graphics matter, they aren't a gimmick.

Motion controls on the other hand didn't do anything to improve controls, Nintendo even turned their back on them by going back to traditional analogues with the Wii U.

RR360DD

But once again Half-Life 2 uses nothing near current tech. We don't need new tech to innovate.

My point was that more advanced tech allowed the second one to improve in atmosphere, immersion, story telling etc. No way could they have created a character like Alyx to the same effect with 1998 graphics.

  Yet game stories are in fact getting WORSE in many areas... Especially when it comes to RPG's, with less options for the user.

Avatar image for clone01
clone01

29843

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#34 clone01
Member since 2003 • 29843 Posts

[QUOTE="clone01"][QUOTE="Link3301"]

Seriously what useful innovation is graphics even getting us right now. Everything gameplay wise that can be done on 8th gen consoles can be done on 7th gen consoles and current PCs. the new tech powering new consoles and current and upcoming PCs does not improve developers abilities to design great games and innovate. Graphics are an even bigger gimmick right now than the Wii U gamepad, Wiimotes, Kinect, and every other motion controller. At least motion controllers open up new gameplay and design options. Same could be said for touch controls, they actual open up new opportunities for designers. Graphics aren't doing anything right now. We don't need new tech just to get developers to do something besides generic bro shooter bro warfare 37. Just look at the Indie market. Most of those games don't even use current console and PC tech to its fullest and are way more innovative than most AAA titles.

Link3301

So do you only play text adventures?

No, I'm jsut saying modern graphical advancements are gimmicky.

They're only gimmicky if graphics are used as a substitution for gameplay.
Avatar image for RR360DD
RR360DD

14099

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#35 RR360DD
Member since 2011 • 14099 Posts

[QUOTE="RR360DD"]

[QUOTE="Link3301"]

The original Half-Life isa very immersive game, its a 5th/6th gen game released on PC in 1998 and on PS2 in 2002.

sSubZerOo

Half Life 2 was even more immersive, and I'm sure Half Life 3 (if it ever exists) will outdo both. Graphics matter, they aren't a gimmick.

Motion controls on the other hand didn't do anything to improve controls, Nintendo even turned their back on them by going back to traditional analogues with the Wii U.

 Yet Half-Life 1 is the better game, with tighter controls and better gun play.. The gun play in HL2 was extremely weak.. In the end of the day THEY ARE A gimmick if they do absolutely nothing for the actual game mechanics.. Hence why we are seeing dumbing down of games out there.. You can keep your "movie" games, if I want a great story and presentation I will read a book or go to a theater.. This isn't saying that games shouldn't have that, but it is devolving to this sh!t EVERY MAJOR game now.. Look at Killzone 4, it's the SAME SH!T military shooter we have been seeing for 7 years now.. Yet people were blown away by it, because they are gullible idiots who think that the game is some how "new" when it really isn't..  And please tell that to the people out there who play games like minecraft, FTL, or Terraria.. Games that could be done a decade ago, yet are becoming MORE popular than the so called "blockbuster" games of today.

Which HAS NOTHING TO DO with graphics.

Killzone 4 is the same shit, but thats more down to Guerillas lack of creativity. Of course some devs will just make something pretty and run with it, but not all do it. Look at Bioshock Infinite, Columbia would not have had the same effect if it was built for crappy hardware.

Avatar image for Link3301
Link3301

2001

Forum Posts

0

Wiki Points

0

Followers

Reviews: 103

User Lists: 0

#36 Link3301
Member since 2008 • 2001 Posts

[QUOTE="Link3301"]

[QUOTE="RR360DD"]

Half Life 2 was even more immersive, and I'm sure Half Life 3 (if it ever exists) will outdo both. Graphics matter, they aren't a gimmick.

Motion controls on the other hand didn't do anything to improve controls, Nintendo even turned their back on them by going back to traditional analogues with the Wii U.

RR360DD

But once again Half-Life 2 uses nothing near current tech. We don't need new tech to innovate.

My point was that more advanced tech allowed the second one to improve in atmosphere, immersion, story telling etc. No way could they have created a character like Alyx to the same effect with 1998 graphics.

What made Alyx great was more what was on paper than current tech. Also, Half-Life 2 was no more immersive than Half-Life 1. 

Avatar image for Link3301
Link3301

2001

Forum Posts

0

Wiki Points

0

Followers

Reviews: 103

User Lists: 0

#37 Link3301
Member since 2008 • 2001 Posts

[QUOTE="sSubZerOo"]

[QUOTE="RR360DD"]

Half Life 2 was even more immersive, and I'm sure Half Life 3 (if it ever exists) will outdo both. Graphics matter, they aren't a gimmick.

Motion controls on the other hand didn't do anything to improve controls, Nintendo even turned their back on them by going back to traditional analogues with the Wii U.

RR360DD

 Yet Half-Life 1 is the better game, with tighter controls and better gun play.. The gun play in HL2 was extremely weak.. In the end of the day THEY ARE A gimmick if they do absolutely nothing for the actual game mechanics.. Hence why we are seeing dumbing down of games out there.. You can keep your "movie" games, if I want a great story and presentation I will read a book or go to a theater.. This isn't saying that games shouldn't have that, but it is devolving to this sh!t EVERY MAJOR game now.. Look at Killzone 4, it's the SAME SH!T military shooter we have been seeing for 7 years now.. Yet people were blown away by it, because they are gullible idiots who think that the game is some how "new" when it really isn't..  And please tell that to the people out there who play games like minecraft, FTL, or Terraria.. Games that could be done a decade ago, yet are becoming MORE popular than the so called "blockbuster" games of today.

Which HAS NOTHING TO DO with graphics.

Killzone 4 is the same shit, but thats more down to Guerillas lack of creativity. Of course some devs will just make something pretty and run with it, but not all do it. Look at Bioshock Infinite, Columbia would not have had the same effect if it was built for crappy hardware.

Bioshock Infinite would have been just as good on 6th gen hardware.

Avatar image for Link3301
Link3301

2001

Forum Posts

0

Wiki Points

0

Followers

Reviews: 103

User Lists: 0

#38 Link3301
Member since 2008 • 2001 Posts

[QUOTE="Link3301"]

[QUOTE="clone01"] So do you only play text adventures?clone01

No, I'm jsut saying modern graphical advancements are gimmicky.

They're only gimmicky if graphics are used as a substitution for gameplay.

No they are gimmicky if they do not enhance gameplay, which they don't.

Avatar image for RR360DD
RR360DD

14099

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#39 RR360DD
Member since 2011 • 14099 Posts

[QUOTE="RR360DD"]

[QUOTE="Link3301"]

But once again Half-Life 2 uses nothing near current tech. We don't need new tech to innovate.

sSubZerOo

My point was that more advanced tech allowed the second one to improve in atmosphere, immersion, story telling etc. No way could they have created a character like Alyx to the same effect with 1998 graphics.

  Yet game stories are in fact getting WORSE in many areas... Especially when it comes to RPG's, with less options for the user.

And? You're saying advancements in graphics are to blame for this? Please. Its more to do with devs trying to cater to a broader audience
Avatar image for RR360DD
RR360DD

14099

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#40 RR360DD
Member since 2011 • 14099 Posts

[QUOTE="RR360DD"]

[QUOTE="sSubZerOo"]

 Yet Half-Life 1 is the better game, with tighter controls and better gun play.. The gun play in HL2 was extremely weak.. In the end of the day THEY ARE A gimmick if they do absolutely nothing for the actual game mechanics.. Hence why we are seeing dumbing down of games out there.. You can keep your "movie" games, if I want a great story and presentation I will read a book or go to a theater.. This isn't saying that games shouldn't have that, but it is devolving to this sh!t EVERY MAJOR game now.. Look at Killzone 4, it's the SAME SH!T military shooter we have been seeing for 7 years now.. Yet people were blown away by it, because they are gullible idiots who think that the game is some how "new" when it really isn't..  And please tell that to the people out there who play games like minecraft, FTL, or Terraria.. Games that could be done a decade ago, yet are becoming MORE popular than the so called "blockbuster" games of today.

Link3301

Which HAS NOTHING TO DO with graphics.

Killzone 4 is the same shit, but thats more down to Guerillas lack of creativity. Of course some devs will just make something pretty and run with it, but not all do it. Look at Bioshock Infinite, Columbia would not have had the same effect if it was built for crappy hardware.

Bioshock Infinite would have been just as good on 6th gen hardware.

Well I completely disagree.
Avatar image for clone01
clone01

29843

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#41 clone01
Member since 2003 • 29843 Posts

[QUOTE="clone01"][QUOTE="Link3301"]

No, I'm jsut saying modern graphical advancements are gimmicky.

Link3301

They're only gimmicky if graphics are used as a substitution for gameplay.

No they are gimmicky if they do not enhance gameplay, which they don't.

Not really. If game A and game B have equally good gameplay, but game B has better graphics, what is the better overall game?
Avatar image for Link3301
Link3301

2001

Forum Posts

0

Wiki Points

0

Followers

Reviews: 103

User Lists: 0

#42 Link3301
Member since 2008 • 2001 Posts

[QUOTE="Link3301"]

[QUOTE="RR360DD"]

Which HAS NOTHING TO DO with graphics.

Killzone 4 is the same shit, but thats more down to Guerillas lack of creativity. Of course some devs will just make something pretty and run with it, but not all do it. Look at Bioshock Infinite, Columbia would not have had the same effect if it was built for crappy hardware.

RR360DD

Bioshock Infinite would have been just as good on 6th gen hardware.

Well I completely disagree.

k

Avatar image for Link3301
Link3301

2001

Forum Posts

0

Wiki Points

0

Followers

Reviews: 103

User Lists: 0

#43 Link3301
Member since 2008 • 2001 Posts

[QUOTE="Link3301"]

[QUOTE="clone01"] They're only gimmicky if graphics are used as a substitution for gameplay.clone01

No they are gimmicky if they do not enhance gameplay, which they don't.

Not really. If game A and game B have equally good gameplay, but game B has better graphics, what is the better overall game?

Guess Game B, but graphics don't enchance gameplay in this case, so it's still a gimmick.

Avatar image for g0ddyX
g0ddyX

3914

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#44 g0ddyX
Member since 2005 • 3914 Posts

Ultimate gimmicks are motion controls and poor hardware.

Without graphics, we'd all be playing Tetris and Pong.

At the end of the day, your looking at the screen, and visuals matter for a better gaming experience and immersion.

If your talking about shooters and such like FPS games, they have improved visually and technically which is not a bad thing.
They're not exactly constant cartoon graphics.

Avatar image for LegatoSkyheart
LegatoSkyheart

29733

Forum Posts

0

Wiki Points

0

Followers

Reviews: 16

User Lists: 1

#45 LegatoSkyheart
Member since 2009 • 29733 Posts

I don't know why people say "Oh you must like playing Text Adventure Games!" or "Good to know you're still playing in 8-bits!" when this arguement comes up.

It's a pretty good arguement.

Just look at the WiiU and PS3 what was the one thing everyone cared about on this board?

The Specs.

Why?

So they could know what the Graphics would look like.

System Wars Sees this.

zelda-wii-u-3.png

"AMAZING GAME MUST HAVE"

Sees this.

Pikmin-3.jpg

"GARBAGE! REHASH! TERRIBLE!"

Sees this

gsm_169_killzone_shadow_fall_announce_tr

"CRISIS AM CRY! THANK YOU SONY!"

and it's pretty much like that for everything on the PS4. Lets just look at the graphics guys.

Let's just not forget just about half of what was announced at the PS4 showed little to no gameplay and Killzone 4 has awful fire animations.

Avatar image for BPoole96
BPoole96

22818

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#46 BPoole96
Member since 2008 • 22818 Posts

No way. Graphics and performance do wonders for in game immersion. Some games can still pull off having a great atmosphere such as Amnesia, but better graphics would only further benefit it.

Avatar image for clone01
clone01

29843

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#47 clone01
Member since 2003 • 29843 Posts

[QUOTE="clone01"][QUOTE="Link3301"]

No they are gimmicky if they do not enhance gameplay, which they don't.

Link3301

Not really. If game A and game B have equally good gameplay, but game B has better graphics, what is the better overall game?

Guess Game B, but graphics don't enchance gameplay in this case, so it's still a gimmick.

No, its an attribute of the game. You seem to be misusing the term gimmick. EVERY video game, aside from text based adventures, use graphics. But a lot of games don't use motion control, voice input, etc.
Avatar image for deactivated-59d151f079814
deactivated-59d151f079814

47239

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#48 deactivated-59d151f079814
Member since 2003 • 47239 Posts

[QUOTE="sSubZerOo"]

[QUOTE="RR360DD"]

My point was that more advanced tech allowed the second one to improve in atmosphere, immersion, story telling etc. No way could they have created a character like Alyx to the same effect with 1998 graphics.

RR360DD

  Yet game stories are in fact getting WORSE in many areas... Especially when it comes to RPG's, with less options for the user.

And? You're saying advancements in graphics are to blame for this? Please. Its more to do with devs trying to cater to a broader audience

:|  No it has more to do with devs spending more time with graphics.. That people like you eat this Sh!t up in which they are literally releasing games with shiny graphics taht were either the same of last game in mechanics or have actually taken two steps back.. These devs are taking the easiest of routes, by jacking up visuals with minimal gameplay enhancements.. And it seems to be working for the "core" gamer as well seeing as we can't seem to stop seeing these endless gushing of how great a game looks on visuals.. Only to never see it talked down the road because it only last 10 hours with minimal replay value.. 

Avatar image for PublicNuisance
PublicNuisance

4582

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#49 PublicNuisance
Member since 2009 • 4582 Posts

It doesn't surprise me that console peasants want to discredit something because it is the weak point of their gaming experience. Their systems are ancient machines that are becoming more useless every day so suddenly graphics aren't important anymore. Except when they are talking about the Wii that is.

Avatar image for Lucianu
Lucianu

10347

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#50 Lucianu
Member since 2007 • 10347 Posts

 Advacements in graphics have always ben relevant, and important since the birth of gaming. Better graphics always benefit a game, there are in no shape or form a gimmick. 

Now.. tacked on motion controls (ex. in games like DK Country Returns) or Kinect's voice recognition in some games, now those are what i would call a gimmick.Â