This. You mess up at the end? As Greg Lloyd would say: I don't ****in' feel sorry for you! Line up and race!This is why online separates the men from the boys.
Tauu
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At E3 it seemed like you could rewind the race as far back as you wanted. Is that how it's going to be in the final game?
T10: Absolutely. That's what it comes down to. I've got the perspective having worked in racing games. I've heard people, and I know it's going to be the same thing that happened when restart race [was introduced]. I'm going to get people that say, "No, it's not hardcore enough, punish me more." Really what they're trying to say is, punish everyone else – not me, because I'm a really good racer, and I feel like if I don't have everyone else being punished, I'm not proving that I'm great.
Well guess what: great racers are still gonna win. Rewind race doesn't make you any better. It doesn't make you any faster. It doesn't make you any smarter. All it does is give you a proportional response to your mistake. You've been racing for 40 minutes, you have a mistake, all the AI pass you. [Normally], what do you do? You hit restart race, maybe. You turn off the console, probably. You go to bed for the night. You throw a controller, potentially. What is a proportional response to that five-second mistake you just made? I should take five seconds from you; you have to hit the [rewind button], it takes five seconds. That is a proportional response.
Seriously. Don't encourage people to be noobs.Please no, this is the stupidest feature put into racing games, just stick with things that have a good effect on the experience like a map editor.
Sully28
so let me get this straight...the veteran series is cloning features from a game that according to some is infirior
first damage physics now rewind?
ha ha
[QUOTE="Sully28"]Seriously. Don't encourage people to be noobs. System Wars is all fun and games until you find that these people take themselves seriously; then you fear for the future of humanity. :|Please no, this is the stupidest feature put into racing games, just stick with things that have a good effect on the experience like a map editor.
II_Seraphim_II
If Polyphony don't deliver, im not sure what the gaming world will do.
They've had all this time, and have been able to cherry pick the best thingss from other racing sims.
GT should be THE racing sim this gen. Period. No discussion
Anything less and it's a flop imo.
I'm starting to wonder whether or not the people who bash rewind have ever actually used it, because after Forza 3 I can't imagine playing a racer without it. I'm using cars and doing races I wouldn't even have given the time of day in Forza 2 because I didn't have the time or patience to spend 30+ minutes learning a course/car, and that little exclamation mark that pops up beside an non-certified lap-time is a great deterrent. Worst comes to worst you simply don't have to use it.
[QUOTE="II_Seraphim_II"][QUOTE="Sully28"]Seriously. Don't encourage people to be noobs. System Wars is all fun and games until you find that these people take themselves seriously; then you fear for the future of humanity. :| What are you talking about? I'm just disagreeing with a game feature.... If that's "taking myself serious" then so be it :?Please no, this is the stupidest feature put into racing games, just stick with things that have a good effect on the experience like a map editor.
fail_baby
[QUOTE="fail_baby"][QUOTE="II_Seraphim_II"] Seriously. Don't encourage people to be noobs.II_Seraphim_IISystem Wars is all fun and games until you find that these people take themselves seriously; then you fear for the future of humanity. :| What are you talking about? I'm just disagreeing with a game feature.... If that's "taking myself serious" then so be it :? C'mon, how could you possibly say that with a straight face? Is it so wrong for a game to be less frustrating than it needs to be? It's much easier to make race-ending mistakes in sims than in arcade titles so the feature fits here better than anywhere else. As said a thousand times, if you don't like the feature, then don't use it. The game's meant to be accessible- to cater to all types of players- which is why it also has auto-braking. I don't understand how the game could be any less fun for the "hardcore" because the ones who just want to get in their favorite car and drive can enjoy it too.
This is great news. To all the hardcore racers just don't use it, but for the rest of us who mess up at the last min this is great.GrandJuryI think GT fans should be happy with this feature, it takes the frustration out of the game and makes it enjoyable for anyone.
[QUOTE="Kashiwaba"]
No please no we Don't need this feature.
why not?
Lol, I find it hilarious it's almost as if polyphony is tying them up and forcing them to use it. How hard is it to not use it if you think it's stupid, it just means it can be less frustrating for other people.Surely it would be a nice feature specially to casual gamers who just play occasionaly good racing titles.... for all those hardcore racing fans its just an additional feature and one can easily avoid using it..
However making a stupid mistake at the last turn in a 8+ lap race is frustrating and probably i would use such feature occasionally...
What are you talking about? I'm just disagreeing with a game feature.... If that's "taking myself serious" then so be it :? C'mon, how could you possibly say that with a straight face? Is it so wrong for a game to be less frustrating than it needs to be? It's much easier to make race-ending mistakes in sims than in arcade titles so the feature fits here better than anywhere else. As said a thousand times, if you don't like the feature, then don't use it. The game's meant to be accessible- to cater to all types of players- which is why it also has auto-braking. I don't understand how the game could be any less fun for the "hardcore" because the ones who just want to get in their favorite car and drive can enjoy it too. Its a racing simulator! Realism is everything in a simulator. That's like complaining Flight Simulator is too complicated. No crap! It's supposed to be! Flying a real plane isn't something you master in 5 minutes. If this were Motorstorm or F-Zero, I would have no problem with it, but this is a racing SIMULATOR, hence it's supposed to SIMULATE real racing. This is one instance when I would say "Yes, it should be kept frustrating for the sake of realism." You want easy driving, buy motorstorm or NFS games, or Burnout. I'm buying a racing SIMULATOR because I want REALISM, not accessibility.[QUOTE="II_Seraphim_II"][QUOTE="fail_baby"] System Wars is all fun and games until you find that these people take themselves seriously; then you fear for the future of humanity. :|fail_baby
Dont use it, simple as that... and dont give me lame excuse like because the feature is there, you are tempted to used. if thats the case then you sir are a hypocritePlease no, this is the stupidest feature put into racing games, just stick with things that have a good effect on the experience like a map editor.
Sully28
Is the rewind race feature your way of doing what GRID did? What made you want to add that when Forza 3 is a simulator? You want it to be approachable, but that feature brings it back to the arcade realm.
Dan Greenawalt: I couldn't disagree with you more. I've been in the racing game industry for over 10 years. I was around back when nobody had [the] restart race [feature]. Why? Because restart race was too arcadey. It was too easy. You gotta earn it. If you came in last place at the end? Suck it. Deal with it. That's the nature of the beast. That was what everybody said back then.
Nowadays? Guess what: you can't make a racing game without restart. It's ridiculous. Well, rewind race is a fantastic feature. Ours is different [from] GRID's. Was it a good idea in GRID? Yes it was. But they only gave you three of 'em and they penalize you for using them. That's stupid. Frankly, that's like penalizing someone for restart race.
"That's just stupid. So mark my words: five years from now, just like racing games are now doing the green line [that originated with Forza], they're all going to be doing rewind race and they're all going to be doing it just like we do."
This guy sounds like a complete d**k, rip off another developer and then call them stupid for the way they implemented the idea you ripped off? Real smooth.
Put this in a FPS game and it would be silly and it's just as silly in a racing game"danish-deathGoing by you're logic it will be the same, instead of having a rewind feature you can have a checkpoint feature which checkpoints just before every corner. Think about it... You stuff up in a fps game you don't re do the whole mission, instead you go back to the last checkpoint. Which is comparable to this.
[QUOTE="Sully28"]Dont use it, simple as that... and dont give me lame excuse like because the feature is there, you are tempted to used. if thats the case then you sir are a hypocrite I didn't know you could rewind in a real race. Seeing as GT series touts itself as a "racing simulator", I think it should stick to actually simulating, rather than dumbing down racing for the sake of people unwilling to learn. I'm sure if flight simulator came with "Ace Combat Control Mode" people would complain. The feature itself isn't bad, it's just being put in the wrong game. Having something like this in a racing simulator defeats the whole purpose of the game being called a "simulator".Please no, this is the stupidest feature put into racing games, just stick with things that have a good effect on the experience like a map editor.
2uneek4u
like
[QUOTE="2uneek4u"][QUOTE="Sully28"]Dont use it, simple as that... and dont give me lame excuse like because the feature is there, you are tempted to used. if thats the case then you sir are a hypocrite I didn't know you could rewind in a real race. Seeing as GT series touts itself as a "racing simulator", I think it should stick to actually simulating, rather than dumbing down racing for the sake of people unwilling to learn. I'm sure if flight simulator came with "Ace Combat Control Mode" people would complain. The feature itself isn't bad, it's just being put in the wrong game. Having something like this in a racing simulator defeats the whole purpose of the game being called a "simulator".like i said. if you dont like it dont use it.. it is hard to to do that.Please no, this is the stupidest feature put into racing games, just stick with things that have a good effect on the experience like a map editor.
II_Seraphim_II
oh and btw if thats how you see it. then restart feature also defeats the purpose of simulation, as there is no such thing as restart race after a bad crash. "omg i banged the wall so hard, im going to ask the official to restart the race with a brand new car" not going to happen mate
so you see your arguement whether rewind feature defeats the purpose of simulation is invalid
[QUOTE="danish-death"]Put this in a FPS game and it would be silly and it's just as silly in a racing game"ThatsSimtasticGoing by you're logic will be the same, instead of having a rewind feature you can have a checkpoint feature which checkpoints just before every corner. Think about it... You stuff up in a fps game you don't re do the whole mission, instead you go back to the last checkpoint. Which is comparable to this. I see your point. When thinking about this, I wouldn't mind it if they made it somewhat similar to what Forza has with a few of the options. What I mean is; if you enable the rewind feature (before you start a particular event) you wont get as much money as when the option is disabled (mind you it's been a couple of years since I played Forza 2 so I can't fully remember how the disable/able features are) And yeah you can obviously just leave it off, but I still don't think the rewind feature should be a part of a simulator game.
I didn't know you could rewind in a real race. Seeing as GT series touts itself as a "racing simulator", I think it should stick to actually simulating, rather than dumbing down racing for the sake of people unwilling to learn. I'm sure if flight simulator came with "Ace Combat Control Mode" people would complain. The feature itself isn't bad, it's just being put in the wrong game. Having something like this in a racing simulator defeats the whole purpose of the game being called a "simulator".like i said. if you dont like it dont use it.. it is hard to to do that.like [QUOTE="II_Seraphim_II"][QUOTE="2uneek4u"]Dont use it, simple as that... and dont give me lame excuse like because the feature is there, you are tempted to used. if thats the case then you sir are a hypocrite2uneek4u
I don't see what the big deal is. I've had Forza 3 since UK release day one and I haven't used rewind once.
If I fail, damage my vehicle, it falls on me. Restart or take the loss.
To be honest if you need to rewind, it means you're a bit of a bad loser. Unless you're good enough for a perfect streak, don't fake one, suck it up.
I don't know what the complaints are about, don't use it.
like i said. if you dont like it dont use it.. it is hard to to do that.[QUOTE="2uneek4u"]
like [QUOTE="II_Seraphim_II"] I didn't know you could rewind in a real race. Seeing as GT series touts itself as a "racing simulator", I think it should stick to actually simulating, rather than dumbing down racing for the sake of people unwilling to learn. I'm sure if flight simulator came with "Ace Combat Control Mode" people would complain. The feature itself isn't bad, it's just being put in the wrong game. Having something like this in a racing simulator defeats the whole purpose of the game being called a "simulator".II_Seraphim_II
oh and btw if thats how you see it. then restart feature also defeats the purpose of simulation, as there is no such thing as restart race after a bad crash. "omg i banged the wall so hard and span out, im going to ask the official to restart the race with a brand new car" not going to happen mate
so you see your arguement whether rewind feature defeats the purpose of simulation is invalid
like i said. if you dont like it dont use it.. it is hard to to do that.[QUOTE="2uneek4u"]
like [QUOTE="II_Seraphim_II"] I didn't know you could rewind in a real race. Seeing as GT series touts itself as a "racing simulator", I think it should stick to actually simulating, rather than dumbing down racing for the sake of people unwilling to learn. I'm sure if flight simulator came with "Ace Combat Control Mode" people would complain. The feature itself isn't bad, it's just being put in the wrong game. Having something like this in a racing simulator defeats the whole purpose of the game being called a "simulator".II_Seraphim_II
true, but as others said this is just an additional feature and you are not being forced to use it...
The thing is that some believe with such a feature the game looses its 'hardcore' appeal, which isnt true.. with or without such feature the gameplay, computer AI along the tracks (some of which are very challenging) will remain the same.. so for those hardcore racing fans all they have to do is forget about this feature and just enjoy the game in the same way others will do while using occasionaly the rewind feature..
like i said. if you dont like it dont use it.. it is hard to to do that.[QUOTE="2uneek4u"]
like [QUOTE="II_Seraphim_II"] I didn't know you could rewind in a real race. Seeing as GT series touts itself as a "racing simulator", I think it should stick to actually simulating, rather than dumbing down racing for the sake of people unwilling to learn. I'm sure if flight simulator came with "Ace Combat Control Mode" people would complain. The feature itself isn't bad, it's just being put in the wrong game. Having something like this in a racing simulator defeats the whole purpose of the game being called a "simulator".II_Seraphim_II
these rewind, restart, retry, checkpoint features are all the same and whether its flight sims or shooter sims or racing sims. they all have either one of these features
Not all of us have access to the internet 24/7. I travel a lot and can't always access PSN to play online.[QUOTE="II_Seraphim_II"]
[QUOTE="2uneek4u"]like i said. if you dont like it dont use it.. it is hard to to do that.
If you are trying to call yourself a HARDCORE racing sims. Then singleplayer is pointless.. head on multiplayer, which eliminates that rewind feature. real life player > computer player. Problem solveMalta_1980
true, but as others said this is just an additional feature and you are not being forced to use it...
The thing is that some believe with such a feature the game looses its 'hardcore' appeal, which isnt true.. with or without such feature the gameplay, computer AI along the tracks (some of which are very challenging) will remain the same.. so for those hardcore racing fans all they have to do is forget about this feature and just enjoy the game in the same way others will do while using occasionaly the rewind feature..
like what this guy said. This is what im trying to say. i guess it just aint getting through some peoples headi for sure dont like this feature that much. so i dont use it that often. only time i use it is when im messing around with my tune setups or drift setups.
but ive learnt not to use it in races as i like to take it how it is, main reason why i love online racing so much.
[QUOTE="ThatsSimtastic"][QUOTE="danish-death"]Put this in a FPS game and it would be silly and it's just as silly in a racing game"danish-deathGoing by you're logic will be the same, instead of having a rewind feature you can have a checkpoint feature which checkpoints just before every corner. Think about it... You stuff up in a fps game you don't re do the whole mission, instead you go back to the last checkpoint. Which is comparable to this. I see your point. When thinking about this, I wouldn't mind it if they made it somewhat similar to what Forza has with a few of the options. What I mean is; if you enable the rewind feature (before you start a particular event) you wont get as much money as when the option is disabled (mind you it's been a couple of years since I played Forza 2 so I can't fully remember how the disable/able features are) And yeah you can obviously just leave it off, but I still don't think the rewind feature should be a part of a simulator game.It does. Rewinding decertifies your race, which means you don't get as much for your performance.
[QUOTE="RAGINGxPONY"][QUOTE="thelastguy"]
Good news
Messing up on the last turn of the last lap is terrible :(
fail_baby
Exactly! I don't care how hardcore you are when your 10 seconds away from the finish and you mess up, i would much rather feel the guilt of using the rewind feature than the pain of having to go through the race again.
Nordschleife. 12 laps. 2 hours. Spun out on the last turn. I cried. I still wouldn't use it. I tend to be a masochist when it comes to losing lol... I don't know why. I play Demon's Souls a lot because of it.I think its an excellent feature. I'm not a huge hardcore racing fan, its prefect for me if I mess up I can learn from my mistakes without having to redo entire races. Pros just won't use it, it is completely optional.Please no, this is the stupidest feature put into racing games, just stick with things that have a good effect on the experience like a map editor.
Sully28
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