[QUOTE="iAtrocious"]
[QUOTE="theuncharted34"]
there was no need for a long response. The argument was over and done with.
That, is another thing entirely and has nothing to do with the subject matter.
theuncharted34
You called the argument over and done with because you couldn't elaborate a cohesive response and counter-argument to it. Quite a difference between an argument being done with and an argument being ignored.
but, your argument was entirely situational. You gave no examples of what games you bought used, what games had pre - launch dlc, (and again, they probably were just quick cash in games with low standards) when this is the case, it doesn't matter because I won't buy a game from a cruddy developer, they'll get enough money anyways if it's a cash in like madden or call of duty, or these big name wrpg's with extensive dlc.
and $60.00 for a game is completely reasonable considering how much it takes to make a game these days. Alot of these developers need to sell a million copies just to break even these days.
And yes, if you buy a quality game used, you are not supporting the developers, and you do not support the finer ends of the industry, nor do you care.
Don't worry, you'll get the last word in kanye west.
EDIT: and btw, ignoring a baseless argument is the same thing as it being over.
Why, what, even? The games I bought used were Oblivion IV GoTY edition, Mass Effect and Mass Effect 2. I got as gifts Fallout 3 and FarCry 2, both used as well.
I've already given you enough reasons to point out why I wouldn't buy new when I have the option to buy used, and I'll cite them here, adding some new ones:
- The revenue from the sale of a game doesn't go to the developers or the staff -- they have a salary, and get paid to make a game, regardless of its sales. The publishers get the money -- the publishers, who do nothing but advertise the game in the hopes that it sells in enough quantity to fill their pockets.
- I've no debt to the publishers, OR the developing team. I enjoy their product, sure -- but I pay for it. And they make their share, regardless of used game sales or not.
- Several other industries, such as cinema, books and hardware suffer from second-hand sales, but you sure as heck don't see them whining about it as much as game publishers do.
- A game's inserted in a market. If its prices are too high to compete with a well conserved copy, it's their own fault for selling at that price tag. And even if it weren't, this is free competition.
- What twisted view do you have to believe that, when I have my job, and they have theirs, I should sacrifice my income to promote their welfare -- at NO GAIN OF MY OWN.
I'm sure I covered a few more on previous posts, as have other users, but this is a moot point. I contribute to the gaming industry, a lot -- Brazil has a majority of jailbreaked consoles and pirate games, that sell releases at US$5,00, if you don't want to download them. But no, I insist on remaining legal, and paying US$125,00 on a game (it is the least I can do) -- so, yes, I'll save a couple dozen dollars when possible. And even if I lived in the U.S., or wherever, I'd buy used games.
Don't bother replying; not if you intend me to see it. I'm off.
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