That argument is untrue for the reasons I've mentioned and you've mostly ignored.I doubt this used tax is the reason why UFC 2010 underperformed, but I'm sure it had some quantifiable negative impact on sales. It certainly doesn't help.McStrongfast
It didn't affect sales much. Most gamers simply don't know.You know who sells the most retail video games in the US by a landslide? Wal-Mart. You know what individual platform outsells PC retail or online, or any single console? Online CASUAL gaming, like Bejeweled. Those two facts alone are at odds with the culture of a place like this forum, but that's the reality of the gaming market. People that care, notice, and follow things like this are the minority, and an extreme one at that.
The odds of that used sales are devalued became a major factor in the retail sales of one game in particular while other games with the same system being unaffected... while possible, those are very low odds (especially compared to other things like 'Being Released Alongside That Game That Won Every Single GOTY Award Possible, or the ever-famous Being A Sports Game Launched Alongside The Biggest Sports Event In The World But Whoops, Not THAT Sport). As you noted, there are other, more obvious, more likely factors at play.
Quantifiable negative impact maybe, but you're talking fractions of a percent. Hence - unicorns. Statistically speaking (within the margin of error!), it's as likely that unicorns had something to do with it. Given a year or two, the gaming public might start to catch up on this knowledge and then I'd agree with you wholeheartedly, though.
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