The frame rate is awful in Blighttown, which already carries a cheap design (no way to get from the swamp to the boss without becoming poisoned)BadNewsBen
Orly? Then how did I manage doing exactly that, 3 times?
Ok prepare for rant, hopefully this will be overwhelmingly big:
[QUOTE="HoolaHoopMan"]I prefer Skyrim to Dark Souls. Dark Souls biggest redeeming quality is its gameplay, something I wish more action rpg creators would take notes from. However there's plenty of cheap parts and I'm not a fan of the online system. timmy00
I hate how annoying it is to set up co-op in the game. That damn level restriction. I can kind of understand why it's there but I just wish they threw it out all together.I can understand your lack of enjoyment when it comes to co op, considering the servers are now P2P and are about as efficient as an SUV ( NOT EFFICIENT). But you have clearly failed to understand Dark Soul's Nature, hell it's as if your entire game collection/preference consists of the same ol' flashy boring sh*t like Skyrim. There is a level restriction of I believe 10 levels in between. "I can understand why it's there but I just wish they threw it all together"… hmm… You must be trolling. "Throwing it all together" is what Bethesda did with Skyrim, and look what happened, some buggy sh*t that's for sure. The level restrictions are there because…. Well just imagine, your world being constantly invaded by players of higher levels, better equipment, and more experience. Yeah, HOW THE F*CK IS THAT AN IMPROVEMENT?
Dark Souls has to be strict with level restrictions and conditions etc. because is they weren't there, your experience would be hell and honestly you probably wouldn't even be able to get past Anor Londo.
How much of the game have you even played? Not much I can imagine, you can only start criticizing it once you know it well, and apparently you don't:
"Dark Soul world just isn't interesting to explore. It's just not rewarding enough for how annoying it is to get to your destination."
Wow and let me guess, in Skyrim, it is? When you travel to destinations it's because you really need something, if you didn't need you'd probably be too scared to make such a trip, of course travelling between Firelink Shrine and Andrei is easy as sh*t but at least there are some standard enemies in the way and a reasonable walking distance.
Just not interesting to explore, huh? Oh does Skyrim have a vertical level design? Oh yeah, no it doesn't. Skyrim has fast travel, that's it, no awesome as sh*t shortcuts that have you going through tough sh*t to open them. Yeah, Skyrim is bigger, but sure as hell doesn't have the rewarding exploration that you can experience in Dark Souls.
I can imagine you've only played maybe… 70 hours, at the most. I can also imagine that you don't have all of the enemy patterns, weapon scaling, drop rates, and shortcut locations/travelling methods memorized, which is really important for future playthroughs. You need to experience the entirety of Dark Souls and then you can criticize it, because then you'd probably know what you're talking about, what I see now is some biased, limited opinion based on at the most 1 playthrough (did I mention how playthroughs work… I'll fill you in). Replay value is something that does not exist in Skyrim, all you can do after finishing all of the quests (I'm sure it would take a while, but perfectly plausible) is walk around with your overpowered weapons, that feel like sticks. In Dark Souls, there are 2 alternate endings based on your choice, you can continue doing as many playthroughs as you like and it will just keep getting harder, and harder, and harder, until even with the best equivalent and overwhelming experience (e.g: me) the game is almost impossible to beat. Playthroughs are also very important to optimize your arsenal, To get all of the weapons, spells, armor, and miracles you would need to finish more than 4 playthroughs, but most people will take at least 5 because the sheer amount of collectable itwems/weapons I so overwhelming.
Have you met the Darkmoon Covenant? The Forest Hunters? The Chaos Covenant? The Sunlight Warriors? All of these guys are crucial the game and yet they are hidden (excluding the forest hunters, they're still very hard to properly use), in fact the Darkmoon Covenant is only accessible after finding an obscure ring in the catacombs (a.k.a nowhere near the darkmoon covenant).
Oh yeah, that's not all, you know what else is hidden? 5 entire areas, Painted world of Ariamis, which requires you to get a strange artifact from revisiting the tutorial level, and the great hallow, which is hidden by 2, yes 2, hidden walls that you need to hit for passage. This leads to ash lake, where the Dragon covenant is… lol
Anyways, I think you can only get into Dark Souls if you dedicate yourself. If you don't, then I'm sure you'll enjoy casual sh*t like Skyrim.
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