How did Bioware go so wrong?

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Game-fu

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#151 Game-fu
Member since 2009 • 893 Posts

[QUOTE="Game-fu"]

Sad thing is: I thought this was a thread about SWTOR. You can see EA's heavy-handed "casual" influence and financial corner-cutting in that game, too. Pathetic.

edidili

I don't think I'd agree with the financial corner-cutting part when it comes to sw tor. Doesn't that game have the biggest budget in the gaming industry?

That's what they say, but if so: it all went into the voice acting. I guess I just look at the inexplicable limitations with crafting, exploring, space travel, etc. and can only pin-point one reason: money. Whether it is due to the lack thereof or just getting the game out before the end of the quarter; this seems like the the only explanation EA really cares about.

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#152 KalDurenik
Member since 2004 • 3736 Posts
[QUOTE="topsemag55"]Two things I'm still trying to figure out about the haters... 1. Why did they buy the game if they hated it (you got a ton of advance warning about the content before release). 2. How can you hate it if you never bought and played it?:lol::lol:

I warned my friend :> he bought the game. Told me its very very bad. Gave me the copy i played it to see how bad it was. it did not disappoint in how bad it was. It was so bad and awkward to play that i just had to continue to see if they could top the other bad thing in the game :P.
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#153 foxhound_fox
Member since 2005 • 98532 Posts
This some up everything perfectly. It's just a hate bandwagon, and everyone is hopping on because it's "cool" to hate on it.AcidSoldner
What's worse than the hate bandwagon? People saying any criticism is part of it.
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#154 Elann2008
Member since 2007 • 33028 Posts
[QUOTE="DarkLink77"][QUOTE="topsemag55"]Two things I'm still trying to figure out about the haters... 1. Why did they buy the game if they hated it (you got a ton of advance warning about the content before release).

I forgot to cancel my Amazon pre-order, and when it got here, I was like, "Well, it can't be THAT bad." I was wrong.

You could return it to Amazon.com and it would only cost you $5 or less for shipping with the bubble envelope. This sounds most suspicious.
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#155 Elann2008
Member since 2007 • 33028 Posts
[QUOTE="topsemag55"]Two things I'm still trying to figure out about the haters... 1. Why did they buy the game if they hated it (you got a ton of advance warning about the content before release). 2. How can you hate it if you never bought and played it?:lol::lol:

Exactly. The internetz-peoplez.
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#156 dreman999
Member since 2004 • 11514 Posts

[QUOTE="texasgoldrush"]Really 95% of whats wrong with DAII is THAT IT WAS RUSHED!!!!!!!!!!!!!!!!!! Just like beloved RPG companies such as Troika, Black Isle, and Obsidian....and even Bethesda. And really Bioware has already learned from that mistake, in which they delayed ME3. However, the rest of the problems with DAII are the fans that cannot follow an unorthodox storyline, can't accept that this is not a heroic tale which the player has control of everything, and favor broken and unbalanced RPG systems JUST BECAUSE they are RPG systems. And really the leveling system of DAII is far superior to DAO's and the only real "dumbed down" thing about the RPG systems in DAII is the crafting system. DAO's was bloated however.DarkLink77

That's a load of sh*t.

I could follow the story fine. It just sucked. As did the level design, most of the characters (with the exception of Varric, and don't bother trying to change my mind, because you aren't going to). I wanted a more balanced game. I wanted a character study. I wanted a frame narrative. I thought all the ideas behind the game were really cool.

But the execution was absolute sh*t. The design was either crap because it was rushed, or because they were trying to dumb the game down. Dragon Age II is an awful game. You can make all of the excuses you like for it, but there's a reason to many people hate it, and it's not because we were too stupid to understand the story.

And the reason it sucked is because it was rush...Everything was rush. You did get a character study because they wanted to rush the play to the interesting part of the character development with out allowing the characters to develop. The frame narrative was just a way to rush everything to the cool part of the story. If you thought the execution is sh*t. That's because it was rush. That how we know it was rushed. You have no drive in the intro, no real way of character development on till later in the game for your main character, no depth of concept of the environment you are in, the level design is copy and paste......DA2 is a rushed game.....That is why it's bad. All the thing that make bw games what they are is not developed well in the game.
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#157 dreman999
Member since 2004 • 11514 Posts
[QUOTE="AcidSoldner"]This some up everything perfectly. It's just a hate bandwagon, and everyone is hopping on because it's "cool" to hate on it.foxhound_fox
What's worse than the hate bandwagon? People saying any criticism is part of it.

People have been onthe hate wagon since ME1 when they heard it was going to be a action rpg shooter hybrid, which makes it Ironic that so many of he same people who hated on ME1 is hating on ME2 for it's combat.
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#158 cainetao11
Member since 2006 • 38063 Posts
You can play games the way you want, simply start making them for yourself. Crying about how games aren't what you want them to be is not going to improve them. Be a proactive part of the solution.
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#159 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts
[QUOTE="topsemag55"]Two things I'm still trying to figure out about the haters... 1. Why did they buy the game if they hated it (you got a ton of advance warning about the content before release). 2. How can you hate it if you never bought and played it?:lol::lol:

Why did I but Dragon Age II in spite of the fair warning? Short answer, I didn't, but my brother, who is a Bioware diehard, did. Question, why did I play it then? Because a) I love Dragon Age Origins b) I trusted Dragon Age II to be to Origins what ME2 was to ME1- a game that might leave an initial bad impression because of streamlining, but then turns out to be great (in ME2's case, one of my favourite games this gen) c) I trusted Bioware, they had never disappointed me yet.
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#160 DarthJohnova
Member since 2010 • 4599 Posts

I wasn't aware Bioware did 'go so wrong'. I'm enjoying their titles and have done for a long time.

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#161 texasgoldrush
Member since 2003 • 15245 Posts

[QUOTE="texasgoldrush"][QUOTE="musalala"]

LOL you do know that ME3 was delayed to put multi-player right, if anything its going to be a traight up Gears of war clone but lacking the all the essential components of soild MP that are found in modern shooters, why would someone waste their time with ME3"s multiplayer when they can play COD or Battlefeild.

I wish Like Batman AC and Skyrim, Bioware would just stick to making an amazing single player experience and the rest will take care of itself.

Also The reasonwhy DA II sucked was not only that it was rushed but that it was just s***t all around, form the twilight wanna be romances, the p**s poor writing and dialogue, the dumbed down combat, the out dated graphics and yes lest we forget "Teh presS a Butt5on and Teh Awesome happens."

musalala

And where you get that info? Bioware said that they needed more time to be put into the game. IN FACT, when the first draft of the script leaked, they mentioned that they have not even finished putting the story in yet, but before the delay, it was supposed to be released last month. And what makes you think they won't have a great single player experience? So a game like DAO didn't have outdated graphics and twilight wannabe romances, or dumb combat (in which you can exploit a combo of overpowered skills in which Bioware never even bothered to balance). I love how you can Mana Clash a mage in DAO and he dies instantly or how one of Leliana's attacks does way more damage than even the most powerful warrior attacks. The game was stupidly unbalanced. I rather take a more balanced press a button for awesome game than a broken unbalanced RPG with fake depth because some builds just suck while others break the game. And really The Witcher 2 is press a button for awesome, far more than DAII. Hell Press X to instantly kill three enemies. Very easy late game. And really, all the inconsistant writing moments in the game actually come from the parts they cut out, such as characters not recoginizing a mage (because originally a mage wasn't supposed to do that quest or part). And most of the dialogue is excellent, far better than Skyrims, a lot better than most of Deus Ex HRs, and even the Witcher 2 doesn't quite compare to the character relationships of DAII.

http://www.joystiq.com/2011/05/04/mass-effect-3-delayed-to-adjust-mechanics-for-larger-market-opp/

Then soon after they announced Multiplayer.

If you deny this, you are in serieos denial. The game that is mass effect 3 is going to b a straight up gears of war clone, a shooter

The witcher 2 and dragon age origins may be flawed games but they are still better games than the abomination known as DA2. On every measurable and objective indicator they are better games,

Critical Reception

Fan Reception

Sales

Dragon Age 2is s***t whether you want to admit this or not...its s***t

Bioware admited it

EA admited it

The Critics agree

The fans agree

Defending it only shows how big of a Fanboy you are.

How is ME3 a Gears of War clone when you can modify your weapons and tailor your powers? Its deeper, and its confirmed to have deeper comabt mechanics to ME2. You kust have selective info here. Look who is in denial here. The critics gave it a metacritic in the 80's, still a respectable score for DAII, a game that was rushed. DAII still sold well. And here you go again trying to say that Bioware admitted it was crap...but they didn't. They said they made some missteps and they will account for them in the next game, which is caused by rushing a game out the door. Repeating dungeon designs, poor encounter designs, cut story bits are all caused by RUSHING THE GAME. They also said that they will use many DAII elements in DAIII such as the friendship/rivalry system and the talking protagonist, while bringing back some DAO elements as well. They basically said that DAIII will be combining elements of DAO and DAII.
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#162 PC360Wii
Member since 2007 • 4658 Posts

I like how EA is to blame whereas it was BIOWARE's choice to go to them, thier choice to want to appeal to a mass more people. DA2 was far from terrible. But then DA 1 was **** compared to NWN 1-2 ... so can we please stop pretending dragon-age is good just because it has modern graphics? it was a lazy pile of crap from the start... BG successor my ass.

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#163 dreman999
Member since 2004 • 11514 Posts

I like how EA is to blame whereas it was BIOWARE's choice to go to them, thier choice to want to appeal to a mass more people. DA2 was far from terrible. But then DA 1 was **** compared to NWN 1-2 ... so can we please stop pretending dragon-age is good just because it has modern graphics? it was a lazy pile of crap from the start... BG successor my ass.

PC360Wii
DA1 is fantastic because it let's me play a game like an old game./sarcasm
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#164 texasgoldrush
Member since 2003 • 15245 Posts
[QUOTE="DarkLink77"]

[QUOTE="texasgoldrush"]Really 95% of whats wrong with DAII is THAT IT WAS RUSHED!!!!!!!!!!!!!!!!!! Just like beloved RPG companies such as Troika, Black Isle, and Obsidian....and even Bethesda. And really Bioware has already learned from that mistake, in which they delayed ME3. However, the rest of the problems with DAII are the fans that cannot follow an unorthodox storyline, can't accept that this is not a heroic tale which the player has control of everything, and favor broken and unbalanced RPG systems JUST BECAUSE they are RPG systems. And really the leveling system of DAII is far superior to DAO's and the only real "dumbed down" thing about the RPG systems in DAII is the crafting system. DAO's was bloated however.dreman999

That's a load of sh*t.

I could follow the story fine. It just sucked. As did the level design, most of the characters (with the exception of Varric, and don't bother trying to change my mind, because you aren't going to). I wanted a more balanced game. I wanted a character study. I wanted a frame narrative. I thought all the ideas behind the game were really cool.

But the execution was absolute sh*t. The design was either crap because it was rushed, or because they were trying to dumb the game down. Dragon Age II is an awful game. You can make all of the excuses you like for it, but there's a reason to many people hate it, and it's not because we were too stupid to understand the story.

And the reason it sucked is because it was rush...Everything was rush. You did get a character study because they wanted to rush the play to the interesting part of the character development with out allowing the characters to develop. The frame narrative was just a way to rush everything to the cool part of the story. If you thought the execution is sh*t. That's because it was rush. That how we know it was rushed. You have no drive in the intro, no real way of character development on till later in the game for your main character, no depth of concept of the environment you are in, the level design is copy and paste......DA2 is a rushed game.....That is why it's bad. All the thing that make bw games what they are is not developed well in the game.

The character cast saved DAII, it was a great all around cast and a huge improvement from the DAO cast that were pretty much one dimesnional talking codex KOTOR clones that barely got any development outside the romances (Leliana the exception due to her DLC). In fact the characters in DAII do develop, much better than any other Bioware game as they each have three companion ME2 style quests, and the friendship rivalry system allows you to develop characters in alternate ways. Merrill especially had an excellent questline and the effect of freindship or rivalry has a profound effect on her character. The execution was inconsistant. Act I suffered the most, Act II was absolutely fantastic storywise, and Act III was decent, but rushed, the characters save Act III. Act I was the spottiest and most inconsistant of the acts due to the fact that the drive was basically cut out of the game, which also allowed for highly inconsistant moments. Originally, the Templars were supposed to either chase Bethany if Hawke isn't a mage, or Hawke is he is a mage. Mage Hawke was supposed to have alternate quests where he doesn't meet most of the Templars. A huge problem with Act I was that a mage Hawke can just walk up to a Templar without any sort of consuqences or suspicion. Also you can have an akward moment in which mage Hawke is telling other mages that they should be locked up and that apostates should not roam free....wow (quest is Act Of Mercy). By cutting out this plotline, also kills the drive to go into the deep roads because instead of it being a way out of the city, it is just a get rich quick mission. Also Bethany is NOT supposed to want to go into the Deep Roads (however Carver is), she fears the unknown of the Deep Roads more than the certainity of the Templars. She wants to stop running and face her fate. Really, if Beth becomes a Warden, she gets angry and resents Hawke.....which was inconsistant in DAII because she wanted to go in the first place. However, this inconsistancy was caused by a plot cut. Bethany wasn't supposed to want to go, but you can insist that she comes. This would have also made the player far more guilty about her death or becoming a Warden. Carver is played properly as intended however. Also the writing team never intended Orsino to be a boss fight...the gameplay team wanted it, not the writers.
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#165 texasgoldrush
Member since 2003 • 15245 Posts
They didn't go wrong. I really, REALLY enjoyed Dragon Age: Origins. I mean, rarely do I get so sucked into a game's world and become so immersed into for hours and hours on end. DAO was memorable. A classic. A true gem and master of its genre. But like I said, BioWare did not go wrong. EA I'm sure has a force choke hold BioWare to some degree. It's also the market of evolving gamers. Not necessarily evolving into interesting, good gamers. More catered to the pick-me-up-action games that we know and see today.Lots of complaints flew BioWare's way about DAO's slow and unsatisfying combat, which I disagree and agree to an extent. DA2's faster and visceral combat was satisfying for me and it felt fluid. But at the same time, it's like BioWare forgot what the core gameplay was about by choosing to go this route. The story had potential, but it was smoke-screened by flat and disassociated characters that failed to breathe life into the game (except Varic, he was actually an interesting character, also funny as hell). I did appreciate the mage vs templars conflict to it. It was almost like reading a Dragon Age book. Take the good with the bad. Pros and cons, and in DA2's case, the game wasn't terrible, or even slightly bad. It just didn't live up to YOUR expectations of what the game should be. Still a good, solid, Dragon Age game at the end of the day. I enjoyed my 45 hours of gameplay of DA2. No regrets. Now, moving along, we have Star Wars The Old Republic MMORPG. I have participated and played in two stress test beta weekends. The game is simply amazing. It's better than I expected, and I'm not even a huge Star Wars fan. All the doubts I had, from stiff animations, boring gameplay, lack of difficulty, even visuals, were washed away. The story part is actually worth investing your time into. Some of the neutral/grey-area choices you could make are very dynamic. Playing as either dark or light are excellent. A nice touch to an MMORPG. BioWare, I would say, is declining if you really want to sit and compare old to new games. Mass Effect 1 is better than Mass Effect 2. DAO is better than DA2. Star Wars Knights of the Old Republic is better than them all. And if you want to go back even further, Baldur's Gate 1 and 2. Simply amazing games. As for upcoming games, Mass Effect 3, I'm a skeptic. I don't think it will be that good. But then again, ME series is no longer my concern after they gave me the disappointment ME2. Although they are making it up to me with The Old Republic. So yes, they are declining but I think they could get that groove back. Maybe if EA took their sticky hands out of their creative freedom more, it would be a good start. Somehow I doubt it. At one point or another, a developer's gotta say, enough is enough and they need to start making games they're passionate about. Not games that make them money, only.Elann2008
The characters were anything but flat, and really they make the game actually worth playing. In fact, really how are Aveline, Fenris, Merrill, and Isabela flat? The DAO cast was far more flat and they really do not develop much as characters outside the big three. And the only way Morrigan even develops is through romance. Really DAII cast is Bioware's most dynamic, even Tallis in the DLC develops throughout her mission. Also a huge step forward for Bioware's characterization is how the characters interact with eachother and how their relationships grow with eachother. Really Aveline and Isabela are a great pair... http://www.youtube.com/watch?v=Z8jWhGR8dus&feature=related And Mass Effect 2 is far better than ME1. Not only is the combat better, but so were the characters. Really ME2 made Tali go from my least favorite companion to my fave companion. Really before ME2, Bioware characters outside the main two characters were basically talking codex entries with bare bones companion quests. DAO really sufffered for this as did Awakenings. There was very little character development. ME2 came along and changed how Bioware will do characters, less talking codex, more character quests. DAII followed that same route, and companion quests were some of the best quests in DAII.
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#166 Krelian-co
Member since 2006 • 13274 Posts

Two things I'm still trying to figure out about the haters... 1. Why did they buy the game if they hated it (you got a ton of advance warning about the content before release). 2. How can you hate it if you never bought and played it?:lol::lol:topsemag55

1. i ahd it preordered, it was the sequel to an amazing rpg, i mean i would play it after dragon age origins, which is basically what bioware did, cash in dragon age origins success even more with the sequel, make one decent game, make twice the money

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#167 Krelian-co
Member since 2006 • 13274 Posts

[QUOTE="dreman999"][QUOTE="DarkLink77"] That's a load of sh*t.

I could follow the story fine. It just sucked. As did the level design, most of the characters (with the exception of Varric, and don't bother trying to change my mind, because you aren't going to). I wanted a more balanced game. I wanted a character study. I wanted a frame narrative. I thought all the ideas behind the game were really cool.

But the execution was absolute sh*t. The design was either crap because it was rushed, or because they were trying to dumb the game down. Dragon Age II is an awful game. You can make all of the excuses you like for it, but there's a reason to many people hate it, and it's not because we were too stupid to understand the story.

texasgoldrush

And the reason it sucked is because it was rush...Everything was rush. You did get a character study because they wanted to rush the play to the interesting part of the character development with out allowing the characters to develop. The frame narrative was just a way to rush everything to the cool part of the story. If you thought the execution is sh*t. That's because it was rush. That how we know it was rushed. You have no drive in the intro, no real way of character development on till later in the game for your main character, no depth of concept of the environment you are in, the level design is copy and paste......DA2 is a rushed game.....That is why it's bad. All the thing that make bw games what they are is not developed well in the game.

The character cast saved DAII, it was a great all around cast and a huge improvement from the DAO cast that were pretty much one dimesnional talking codex KOTOR clones that barely got any development outside the romances (Leliana the exception due to her DLC). In fact the characters in DAII do develop, much better than any other Bioware game as they each have three companion ME2 style quests, and the friendship rivalry system allows you to develop characters in alternate ways. Merrill especially had an excellent questline and the effect of freindship or rivalry has a profound effect on her character. The execution was inconsistant. Act I suffered the most, Act II was absolutely fantastic storywise, and Act III was decent, but rushed, the characters save Act III. Act I was the spottiest and most inconsistant of the acts due to the fact that the drive was basically cut out of the game, which also allowed for highly inconsistant moments. Originally, the Templars were supposed to either chase Bethany if Hawke isn't a mage, or Hawke is he is a mage. Mage Hawke was supposed to have alternate quests where he doesn't meet most of the Templars. A huge problem with Act I was that a mage Hawke can just walk up to a Templar without any sort of consuqences or suspicion. Also you can have an akward moment in which mage Hawke is telling other mages that they should be locked up and that apostates should not roam free....wow (quest is Act Of Mercy). By cutting out this plotline, also kills the drive to go into the deep roads because instead of it being a way out of the city, it is just a get rich quick mission. Also Bethany is NOT supposed to want to go into the Deep Roads (however Carver is), she fears the unknown of the Deep Roads more than the certainity of the Templars. She wants to stop running and face her fate. Really, if Beth becomes a Warden, she gets angry and resents Hawke.....which was inconsistant in DAII because she wanted to go in the first place. However, this inconsistancy was caused by a plot cut. Bethany wasn't supposed to want to go, but you can insist that she comes. This would have also made the player far more guilty about her death or becoming a Warden. Carver is played properly as intended however. Also the writing team never intended Orsino to be a boss fight...the gameplay team wanted it, not the writers.

no they weren't, characters in dragon age 2 were horrible, they tried so hard to make them different they overdid it and badly.

btw you crap about the story being too complicated for us commoners to understand it in alol its majesty its lol.

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#168 texasgoldrush
Member since 2003 • 15245 Posts
and how was it "overdone"? It wasn't. DAII's characterization was a natural progression from Awakenings, from caracitures like Oghren and Zervan to more human like characters like Nathaniel Howe and Sigrun. DAII is a step further.
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#169 ristactionjakso
Member since 2011 • 6118 Posts

After playing Skyrim for all weekend, I decided to slightly mix things up a little earlier today by pulling out my copy of Dragon Age: Origins.

Now, I don't know if you've actually played Dragon Age: Origins. The problem with the game is that it gets a stigma attached to it simply because of Dragon Age II, that bastardized excuse for a game that is supposed to be its sequel, and because Bioware made it, who seem to have no f***ing clue these days.

But the thing with Origins is, it is great. Fantastic. It is arguably Bioware's last great game, and definitely the last great RPG they developed. It stands as a masterpiece in its genre, and is one of the deepest, most complex RPGs developed in the last decade and a half, and it is indisputably Bioware's best work since Baldur's Gate 2. It also stands as one of the greatest RPGs ever developed.

The story may have been nothing special, and the overall setting may have been highly derivative, but the overall atmosphere was brilliant, the quest structure is probably second to none, the music was wonderful, the characterization was great, the dialog was tightly written, the combat and gameplay mechanics were great, and overall, it was probably the last bastion of the true old complex RPG that made no bones about what it was, and did not even attempt to streamline any of its components for the mass audience (Skyrim, great game though it is, does streamline its elements heavily to keep them accessible. I have no issues with this, as unlike other games, streamlining here does not mean that said elements are compromised)

My question is, how did Bioware go from making a game as good as this, a game that borders on being an all time masterpiece, to the worthless piece of s**t that was Dragon Age II? How did they go so wrong? Where did they go so wrong?

And considering their increased (misguided) push towards moving away from the traditional RPG market, is there really no chance that I can see a true sequel to Dragon Age Origins, a game that proudly upholds the tradition of the old WRPG that Origins so proudly tried to usher into the 21st century?

charizard1605

I think DA: Origins is a very good game. One of my favorites.

DA 2 was a step back. The only thing I can say about it is that the gameplay is better. I like actually doing the actions. But thats not to say DA: Origins had a bad combat system because i liked that combat system too, just DA 2's better.

DA 2 had the same dungeons (copy and paste dungeons everywhere..... straight up pure laziness on their behalf), the facial hair looks stupid in character creation (looks like fake glue on facial hair), the story was pathetic, it was more linear, side quests were bland. It was just a cash in for them. They sold out.

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Krelian-co

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#170 Krelian-co
Member since 2006 • 13274 Posts

and how was it "overdone"? It wasn't. DAII's characterization was a natural progression from Awakenings, from caracitures like Oghren and Zervan to more human like characters like Nathaniel Howe and Sigrun. DAII is a step further.texasgoldrush

c'mon they overdid it, isabella was like she had all the STD in the world, merril was beyond brain damaged, anders too damn whiney, he was a victim of everything, and the others, juyst mediocre

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#171 texasgoldrush
Member since 2003 • 15245 Posts

[QUOTE="charizard1605"]

After playing Skyrim for all weekend, I decided to slightly mix things up a little earlier today by pulling out my copy of Dragon Age: Origins.

Now, I don't know if you've actually played Dragon Age: Origins. The problem with the game is that it gets a stigma attached to it simply because of Dragon Age II, that bastardized excuse for a game that is supposed to be its sequel, and because Bioware made it, who seem to have no f***ing clue these days.

But the thing with Origins is, it is great. Fantastic. It is arguably Bioware's last great game, and definitely the last great RPG they developed. It stands as a masterpiece in its genre, and is one of the deepest, most complex RPGs developed in the last decade and a half, and it is indisputably Bioware's best work since Baldur's Gate 2. It also stands as one of the greatest RPGs ever developed.

The story may have been nothing special, and the overall setting may have been highly derivative, but the overall atmosphere was brilliant, the quest structure is probably second to none, the music was wonderful, the characterization was great, the dialog was tightly written, the combat and gameplay mechanics were great, and overall, it was probably the last bastion of the true old complex RPG that made no bones about what it was, and did not even attempt to streamline any of its components for the mass audience (Skyrim, great game though it is, does streamline its elements heavily to keep them accessible. I have no issues with this, as unlike other games, streamlining here does not mean that said elements are compromised)

My question is, how did Bioware go from making a game as good as this, a game that borders on being an all time masterpiece, to the worthless piece of s**t that was Dragon Age II? How did they go so wrong? Where did they go so wrong?

And considering their increased (misguided) push towards moving away from the traditional RPG market, is there really no chance that I can see a true sequel to Dragon Age Origins, a game that proudly upholds the tradition of the old WRPG that Origins so proudly tried to usher into the 21st century?

ristactionjakso

I think DA: Origins is a very good game. One of my favorites.

DA 2 was a step back. The only thing I can say about it is that the gameplay is better. I like actually doing the actions. But thats not to say DA: Origins had a bad combat system because i liked that combat system too, just DA 2's better.

DA 2 had the same dungeons (copy and paste dungeons everywhere..... straight up pure laziness on their behalf), the facial hair looks stupid in character creation (looks like fake glue on facial hair), the story was pathetic, it was more linear, side quests were bland. It was just a cash in for them. They sold out.

Here is what DAO fans don't understand, the game is extremely flawed. Really, the entire series has yet to be great. Neither DAO, DAOA or DAII are great. Problems with DAO: One dimesnional or two dimesnional characters, with very little to no character development. Highly generic and unfocused plot (mid game especially) Poor dungeon and world design, especially the Deep Roads and The Fade. Highly unbalanced and exploitable combat system. Ridiculous difficulty spikes. Has an unnecessary skill system and a convoluted and useless crafting system The art direction is flat out horrendous, even more so on the 360 and PS3. Follows Bioware "formula" too closely Horrendous DLC and an expanion rushed out the door (excluding Leliana's Song) Really, the entire series is just Bioware's "B" effort...no wonder EA values Mass Effect far more.
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texasgoldrush

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#172 texasgoldrush
Member since 2003 • 15245 Posts

[QUOTE="texasgoldrush"]and how was it "overdone"? It wasn't. DAII's characterization was a natural progression from Awakenings, from caracitures like Oghren and Zervan to more human like characters like Nathaniel Howe and Sigrun. DAII is a step further.Krelian-co

c'mon they overdid it, isabella was like she had all the STD in the world, merril was beyond brain damaged, anders too damn whiney, he was a victim of everything, and the others, juyst mediocre

How is Merrill brian damaged? She KNOWS the risk that dealing with the demon to fix her mirror poses, but she is oblivious to how others would react to her, some fear her, like Pol, while others try to stop or worry about her, like the Keeper or Isabela. However, she is determined fixing the mirrior is the right thing and worth the risk for her. In fact, the only real reason she asks for Hawke's help is to kill her if she gets possessed, but the Keeper's love for her led her to get possessed instead with disasterous results to the clan. She is basically trying to fufill her duties to the clan. In fact, she owns Anders when he tries to criticize her for dealing with spirits in Act II. Anders is supposed to be whiny and unlikable. In fact, the other characters thats not Varric do not get along with him and even Varric gets tired of him. Isabela also could care and comfort Hawke during Act II and actually cares for Aveline her complete foil she always cat fights with. She protects Merrill as well.
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#173 topsemag55
Member since 2007 • 19063 Posts
[QUOTE="charizard1605"][QUOTE="topsemag55"]Two things I'm still trying to figure out about the haters... 1. Why did they buy the game if they hated it (you got a ton of advance warning about the content before release). 2. How can you hate it if you never bought and played it?:lol::lol:

Why did I but Dragon Age II in spite of the fair warning? Short answer, I didn't, but my brother, who is a Bioware diehard, did. Question, why did I play it then? Because a) I love Dragon Age Origins b) I trusted Dragon Age II to be to Origins what ME2 was to ME1- a game that might leave an initial bad impression because of streamlining, but then turns out to be great (in ME2's case, one of my favourite games this gen) c) I trusted Bioware, they had never disappointed me yet.

DA2 is not a sequel, it is a parallel storyline taking place starting at the destruction of Lothering. Thus DA2 should be looked at as its own game, because it isn't a direct sequel.
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#174 Shoaka
Member since 2009 • 643 Posts

In my opinion, they're still the best there is.

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musalala

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#175 musalala
Member since 2008 • 3131 Posts

[QUOTE="musalala"]

[QUOTE="texasgoldrush"] And where you get that info? Bioware said that they needed more time to be put into the game. IN FACT, when the first draft of the script leaked, they mentioned that they have not even finished putting the story in yet, but before the delay, it was supposed to be released last month. And what makes you think they won't have a great single player experience? So a game like DAO didn't have outdated graphics and twilight wannabe romances, or dumb combat (in which you can exploit a combo of overpowered skills in which Bioware never even bothered to balance). I love how you can Mana Clash a mage in DAO and he dies instantly or how one of Leliana's attacks does way more damage than even the most powerful warrior attacks. The game was stupidly unbalanced. I rather take a more balanced press a button for awesome game than a broken unbalanced RPG with fake depth because some builds just suck while others break the game. And really The Witcher 2 is press a button for awesome, far more than DAII. Hell Press X to instantly kill three enemies. Very easy late game. And really, all the inconsistant writing moments in the game actually come from the parts they cut out, such as characters not recoginizing a mage (because originally a mage wasn't supposed to do that quest or part). And most of the dialogue is excellent, far better than Skyrims, a lot better than most of Deus Ex HRs, and even the Witcher 2 doesn't quite compare to the character relationships of DAII.texasgoldrush

http://www.joystiq.com/2011/05/04/mass-effect-3-delayed-to-adjust-mechanics-for-larger-market-opp/

Then soon after they announced Multiplayer.

If you deny this, you are in serieos denial. The game that is mass effect 3 is going to b a straight up gears of war clone, a shooter

The witcher 2 and dragon age origins may be flawed games but they are still better games than the abomination known as DA2. On every measurable and objective indicator they are better games,

Critical Reception

Fan Reception

Sales

Dragon Age 2is s***t whether you want to admit this or not...its s***t

Bioware admited it

EA admited it

The Critics agree

The fans agree

Defending it only shows how big of a Fanboy you are.

How is ME3 a Gears of War clone when you can modify your weapons and tailor your powers? Its deeper, and its confirmed to have deeper comabt mechanics to ME2. You kust have selective info here. Look who is in denial here. The critics gave it a metacritic in the 80's, still a respectable score for DAII, a game that was rushed. DAII still sold well. And here you go again trying to say that Bioware admitted it was crap...but they didn't. They said they made some missteps and they will account for them in the next game, which is caused by rushing a game out the door. Repeating dungeon designs, poor encounter designs, cut story bits are all caused by RUSHING THE GAME. They also said that they will use many DAII elements in DAIII such as the friendship/rivalry system and the talking protagonist, while bringing back some DAO elements as well. They basically said that DAIII will be combining elements of DAO and DAII.

LOL and you want to believe a company that made the exact same BS promises with DA2..Yes lets all get shafted again as we did with DA2

And again you are side stepping my arguement, there is no way that DA2 can be considered a success when it performed badly when compared to the original. A sequel of an established franchise that barely sold a third of its original game that scored significantly lower than the original that was flat out rejected by the fan base, again only the biggest fan boy would pretend that it was a success let alone that its BETTER. EA expected to sell 4.5 million units of DA 2

http://www.huliq.com/10177/huliq-projects-dragon-age-2-sales-figures-will-exceed-45-million

And it barely sold over 1.5 million ( it shipped 2 million) , the sales were so F****** bad they resorted to trying to entice customers by giving away ME 2 for free? Yes absolutly DA 2 was an earth shattering success.

And WTF do you want them to say to openly say our game is complete s*** we know we f**** up of course they will sugar coat it and say things like didn't meet expectations..and the "fanbase was dissapointed" thats translates to "yeah its crap"

Did you read the qoute from the CEO of EA they want to appeal to a "wider market" you honestly believe that means bringing deeper RPG mechanics or the exact opposite? ME 1 to ME2 we got a stripped down RPG what do you think this means for mass effect 3 if the want a "wider market?" If you want to live in your little delusion where making a game appeal to a wider market means adding "deeper" RPG mechanics then be my guest.

ME 3 is basically going to be like Crysis 2, Crysis 2 is a straight fps with very light RPG mechanics, you can customise you weapon and suit powers and thats it . ME 3 is basically this a shooter with very light rpg elements.

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o0HAPPY0o

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#176 o0HAPPY0o
Member since 2007 • 815 Posts

Dude Bioware hasn't been the same since their EA overlords took over.

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cdragon_88

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#177 cdragon_88
Member since 2003 • 1848 Posts

How did they go wrong? They chose to go wrong. Simple as that. Instead of making a bigger better version of DA:Origins, they decided to "streamline"(dumbdown/consolize/etc) the game to something simpler and easier to pick up and play. They forgot that what made Origins great in the first place and replaced it with what they though would make the most $$$. DA2 wasn't a bad game, just like with FFXIII it was just pretty damn dissapointing: how the hell did they go backwards and not forward in quality/quantity/choices/gameplay/variety/etc? That's where the bad rep came from.

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dreman999

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#178 dreman999
Member since 2004 • 11514 Posts

Mass Effect 2 is gears of war level bad. I can't take that game seriously with the writing and gameplay. I thought it was one of the dumbest games I've ever played.

nhh18
So.....Samara's delema is badly written ....And the geth choice is bad writting? Tali's trial, Garrus's revenge story, Jack's back ground, the development for the illusive man, everything Mordin, Grunt learning about his race, Jacob's father, showing a pandemic.....All badly written? So a tale about a man who exploited an event to take control of his marooned crew and exiled all hostile male crew members and rape the female one, is bad writing? Ha, bs.
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dreman999

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#179 dreman999
Member since 2004 • 11514 Posts

Mass Effect 2 is gears of war level bad. I can't take that game seriously with the writing and gameplay. I thought it was one of the dumbest games I've ever played.

nhh18
So.....Samara's delema is badly written ....And the geth choice is bad writting? Tali's trial, Garrus's revenge story, Jack's back ground, the development for the illusive man, everything Mordin, Grunt learning about his race, Jacob's father, showing a pandemic.....All badly written? So a tale about a man who exploited an event to take control of his marooned crew and exiled all hostile male crew members and rape the female one, is bad writing? Ha, bs.

[QUOTE="charizard1605"]

The story may have been nothing special, and the overall setting may have been highly derivative, but the overall atmosphere was brilliant, the quest structure is probably second to none, the music was wonderful, the characterization was great, the dialog was tightly written, the combat and gameplay mechanics were great, and overall, it was probably the last bastion of the true old complex RPG that made no bones about what it was

StealthSting

The atmosphere was far from brilliant at times. The quest structure and the progression of the game was just as derivative as the setting. I mean come on, I finished the Magi story and just by the structure of the game 'til that moment I knew what else was there in store for me. Let me guess: I'll be visiting the Elfs next, where I'll be doing a lot of boring chores for them, and at some point, I'll have to be doing the exact same thing in a Dwarf City--ohh, lo and behold, unfortunately I was right.

The game was predictable. The level design was horrible at times. The cities and the world felt lifeless. I will agree that I did enjoy the characters, the writing was good, and there was quite a few music tracks that I enjoyed. The combat was also good imo--even if a lot of people disagree--at least it was much better than Kotor or Jade Empire.

But really, I could write an essay on the problems that I found in the game. Now I haven't touched Dragon Age 2 because of my experience with the first, but really, when I see people complaining about something like the level design in the second one, then by god it must be horrible because if the first one is the standard of quality, then, god.

DA:O: IT'S BLOOD MAGIC....IT'S ALWAYS BLOOD MAGIC.
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#180 dreman999
Member since 2004 • 11514 Posts
[QUOTE="Ballroompirate"]

[QUOTE="call_of_duty_10"]

Dunno.

I have got a feeling that DA3 will be just like DA2.

If that happens,the series is dead for me.

Bioware needs to learn from CDProject RED.The Witcher 2 destroys every bioware game this gen.

call_of_duty_10

You mean destroys them in pirates pirating their game :P

Big deal. It sold 1 million in 2 months. And CDPR has more loyal customers now than bioware.(On PC) I am pretty sure many pirates actually bought TW2 after trying it out. I pity the pirates who wasted their bandwidth downloading DA2:lol:

Loyal CUSTOMERS...That pirated the hell out of their game!
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dreman999

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#181 dreman999
Member since 2004 • 11514 Posts

[QUOTE="texasgoldrush"][QUOTE="musalala"]

http://www.joystiq.com/2011/05/04/mass-effect-3-delayed-to-adjust-mechanics-for-larger-market-opp/

Then soon after they announced Multiplayer.

If you deny this, you are in serieos denial. The game that is mass effect 3 is going to b a straight up gears of war clone, a shooter

The witcher 2 and dragon age origins may be flawed games but they are still better games than the abomination known as DA2. On every measurable and objective indicator they are better games,

Critical Reception

Fan Reception

Sales

Dragon Age 2is s***t whether you want to admit this or not...its s***t

Bioware admited it

EA admited it

The Critics agree

The fans agree

Defending it only shows how big of a Fanboy you are.

musalala

How is ME3 a Gears of War clone when you can modify your weapons and tailor your powers? Its deeper, and its confirmed to have deeper comabt mechanics to ME2. You kust have selective info here. Look who is in denial here. The critics gave it a metacritic in the 80's, still a respectable score for DAII, a game that was rushed. DAII still sold well. And here you go again trying to say that Bioware admitted it was crap...but they didn't. They said they made some missteps and they will account for them in the next game, which is caused by rushing a game out the door. Repeating dungeon designs, poor encounter designs, cut story bits are all caused by RUSHING THE GAME. They also said that they will use many DAII elements in DAIII such as the friendship/rivalry system and the talking protagonist, while bringing back some DAO elements as well. They basically said that DAIII will be combining elements of DAO and DAII.

LOL and you want to believe a company that made the exact same BS promises with DA2..Yes lets all get shafted again as we did with DA2

And again you are side stepping my arguement, there is no way that DA2 can be considered a success when it performed badly when compared to the original. A sequel of an established franchise that barely sold a third of its original game that scored significantly lower than the original that was flat out rejected by the fan base, again only the biggest fan boy would pretend that it was a success let alone that its BETTER. EA expected to sell 4.5 million units of DA 2

http://www.huliq.com/10177/huliq-projects-dragon-age-2-sales-figures-will-exceed-45-million

And it barely sold over 1.5 million ( it shipped 2 million) , the sales were so F****** bad they resorted to trying to entice customers by giving away ME 2 for free? Yes absolutly DA 2 was an earth shattering success.

And WTF do you want them to say to openly say our game is complete s*** we know we f**** up of course they will sugar coat it and say things like didn't meet expectations..and the "fanbase was dissapointed" thats translates to "yeah its crap"

Did you read the qoute from the CEO of EA they want to appeal to a "wider market" you honestly believe that means bringing deeper RPG mechanics or the exact opposite? ME 1 to ME2 we got a stripped down RPG what do you think this means for mass effect 3 if the want a "wider market?" If you want to live in your little delusion where making a game appeal to a wider market means adding "deeper" RPG mechanics then be my guest.

ME 3 is basically going to be like Crysis 2, Crysis 2 is a straight fps with very light RPG mechanics, you can customise you weapon and suit powers and thats it . ME 3 is basically this a shooter with very light rpg elements.

Again, how does one mediocre game means the end of a company that made so many great games.It was not even the dumbing down of the game that made it bad.
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dreman999

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#182 dreman999
Member since 2004 • 11514 Posts

[QUOTE="texasgoldrush"][QUOTE="dreman999"] And the reason it sucked is because it was rush...Everything was rush. You did get a character study because they wanted to rush the play to the interesting part of the character development with out allowing the characters to develop. The frame narrative was just a way to rush everything to the cool part of the story. If you thought the execution is sh*t. That's because it was rush. That how we know it was rushed. You have no drive in the intro, no real way of character development on till later in the game for your main character, no depth of concept of the environment you are in, the level design is copy and paste......DA2 is a rushed game.....That is why it's bad. All the thing that make bw games what they are is not developed well in the game.Krelian-co

The character cast saved DAII, it was a great all around cast and a huge improvement from the DAO cast that were pretty much one dimesnional talking codex KOTOR clones that barely got any development outside the romances (Leliana the exception due to her DLC). In fact the characters in DAII do develop, much better than any other Bioware game as they each have three companion ME2 style quests, and the friendship rivalry system allows you to develop characters in alternate ways. Merrill especially had an excellent questline and the effect of freindship or rivalry has a profound effect on her character. The execution was inconsistant. Act I suffered the most, Act II was absolutely fantastic storywise, and Act III was decent, but rushed, the characters save Act III. Act I was the spottiest and most inconsistant of the acts due to the fact that the drive was basically cut out of the game, which also allowed for highly inconsistant moments. Originally, the Templars were supposed to either chase Bethany if Hawke isn't a mage, or Hawke is he is a mage. Mage Hawke was supposed to have alternate quests where he doesn't meet most of the Templars. A huge problem with Act I was that a mage Hawke can just walk up to a Templar without any sort of consuqences or suspicion. Also you can have an akward moment in which mage Hawke is telling other mages that they should be locked up and that apostates should not roam free....wow (quest is Act Of Mercy). By cutting out this plotline, also kills the drive to go into the deep roads because instead of it being a way out of the city, it is just a get rich quick mission. Also Bethany is NOT supposed to want to go into the Deep Roads (however Carver is), she fears the unknown of the Deep Roads more than the certainity of the Templars. She wants to stop running and face her fate. Really, if Beth becomes a Warden, she gets angry and resents Hawke.....which was inconsistant in DAII because she wanted to go in the first place. However, this inconsistancy was caused by a plot cut. Bethany wasn't supposed to want to go, but you can insist that she comes. This would have also made the player far more guilty about her death or becoming a Warden. Carver is played properly as intended however. Also the writing team never intended Orsino to be a boss fight...the gameplay team wanted it, not the writers.

no they weren't, characters in dragon age 2 were horrible, they tried so hard to make them different they overdid it and badly.

btw you crap about the story being too complicated for us commoners to understand it in alol its majesty its lol.

No, they did not. Each character in DA2 is deeper then all the characters bioware ever had. They were not over done. The reason why the case was so great because no one their is truly good or evil but capable of doing good or evil acts based on how you relate with them. Their is not one person you can say is a truly bad person in the group and not one that does not grow in the story. That's far from baldly written. The character of DA2 are written truly human.
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musalala

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#183 musalala
Member since 2008 • 3131 Posts

[QUOTE="musalala"]

[QUOTE="texasgoldrush"] How is ME3 a Gears of War clone when you can modify your weapons and tailor your powers? Its deeper, and its confirmed to have deeper comabt mechanics to ME2. You kust have selective info here. Look who is in denial here. The critics gave it a metacritic in the 80's, still a respectable score for DAII, a game that was rushed. DAII still sold well. And here you go again trying to say that Bioware admitted it was crap...but they didn't. They said they made some missteps and they will account for them in the next game, which is caused by rushing a game out the door. Repeating dungeon designs, poor encounter designs, cut story bits are all caused by RUSHING THE GAME. They also said that they will use many DAII elements in DAIII such as the friendship/rivalry system and the talking protagonist, while bringing back some DAO elements as well. They basically said that DAIII will be combining elements of DAO and DAII.dreman999

LOL and you want to believe a company that made the exact same BS promises with DA2..Yes lets all get shafted again as we did with DA2

And again you are side stepping my arguement, there is no way that DA2 can be considered a success when it performed badly when compared to the original. A sequel of an established franchise that barely sold a third of its original game that scored significantly lower than the original that was flat out rejected by the fan base, again only the biggest fan boy would pretend that it was a success let alone that its BETTER. EA expected to sell 4.5 million units of DA 2

http://www.huliq.com/10177/huliq-projects-dragon-age-2-sales-figures-will-exceed-45-million

And it barely sold over 1.5 million ( it shipped 2 million) , the sales were so F****** bad they resorted to trying to entice customers by giving away ME 2 for free? Yes absolutly DA 2 was an earth shattering success.

And WTF do you want them to say to openly say our game is complete s*** we know we f**** up of course they will sugar coat it and say things like didn't meet expectations..and the "fanbase was dissapointed" thats translates to "yeah its crap"

Did you read the qoute from the CEO of EA they want to appeal to a "wider market" you honestly believe that means bringing deeper RPG mechanics or the exact opposite? ME 1 to ME2 we got a stripped down RPG what do you think this means for mass effect 3 if the want a "wider market?" If you want to live in your little delusion where making a game appeal to a wider market means adding "deeper" RPG mechanics then be my guest.

ME 3 is basically going to be like Crysis 2, Crysis 2 is a straight fps with very light RPG mechanics, you can customise you weapon and suit powers and thats it . ME 3 is basically this a shooter with very light rpg elements.

Again, how does one mediocre game means the end of a company that made so many great games.It was not even the dumbing down of the game that made it bad.

EA maybe, look at the vampiric history of EA ,name a single company that has been bought out by EA that actaully turned out for the better, This one game that you want to so casually sweep under the rug shows the direction they are taking WITH ALL their Ips, this is why everyone is so concerned

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dreman999

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#184 dreman999
Member since 2004 • 11514 Posts

[QUOTE="texasgoldrush"]and how was it "overdone"? It wasn't. DAII's characterization was a natural progression from Awakenings, from caracitures like Oghren and Zervan to more human like characters like Nathaniel Howe and Sigrun. DAII is a step further.Krelian-co

c'mon they overdid it, isabella was like she had all the STD in the world, merril was beyond brain damaged, anders too damn whiney, he was a victim of everything, and the others, juyst mediocre

1. Ander's was always whiny, he's just more serious now....And they make a point to make fun of it. 2.Isabella being slutty does not make her a bad character...She is just as slutty as she is in DA:O. 3. They mostly did what your calling brain dead with Merril because we need a quaky funny character. For humor. It worked. She written to be super naive about the real world. But when it come to magic she is the most knowledgeable person in the room...If her keeper is not their.
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dreman999

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#185 dreman999
Member since 2004 • 11514 Posts

[QUOTE="dreman999"][QUOTE="musalala"]

LOL and you want to believe a company that made the exact same BS promises with DA2..Yes lets all get shafted again as we did with DA2

And again you are side stepping my arguement, there is no way that DA2 can be considered a success when it performed badly when compared to the original. A sequel of an established franchise that barely sold a third of its original game that scored significantly lower than the original that was flat out rejected by the fan base, again only the biggest fan boy would pretend that it was a success let alone that its BETTER. EA expected to sell 4.5 million units of DA 2

http://www.huliq.com/10177/huliq-projects-dragon-age-2-sales-figures-will-exceed-45-million

And it barely sold over 1.5 million ( it shipped 2 million) , the sales were so F****** bad they resorted to trying to entice customers by giving away ME 2 for free? Yes absolutly DA 2 was an earth shattering success.

And WTF do you want them to say to openly say our game is complete s*** we know we f**** up of course they will sugar coat it and say things like didn't meet expectations..and the "fanbase was dissapointed" thats translates to "yeah its crap"

Did you read the qoute from the CEO of EA they want to appeal to a "wider market" you honestly believe that means bringing deeper RPG mechanics or the exact opposite? ME 1 to ME2 we got a stripped down RPG what do you think this means for mass effect 3 if the want a "wider market?" If you want to live in your little delusion where making a game appeal to a wider market means adding "deeper" RPG mechanics then be my guest.

ME 3 is basically going to be like Crysis 2, Crysis 2 is a straight fps with very light RPG mechanics, you can customise you weapon and suit powers and thats it . ME 3 is basically this a shooter with very light rpg elements.

musalala

Again, how does one mediocre game means the end of a company that made so many great games.It was not even the dumbing down of the game that made it bad.

EA maybe, look at the vampiric history of EA ,name a single company that has been bought out by EA that actaully turned out for the better, This one game that you want to so casually sweep under the rug shows the direction they are taking WITH ALL their Ips, this is why everyone is so concerned

1. DA would not even been started wit out EA. 2. BW would not have the finaces for the quality of games BW has now with out EA. 3.EA is better then microsoft. 4.EA is not the problem. Also, why bring up EA. I'm not talking about EA. And all the dumb down talk ignores what really went wrong with the game...It was rushed....The character development and world, the very thing that make BW games great was never developed enough. That is what wrong with DA2.
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Krelian-co

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#186 Krelian-co
Member since 2006 • 13274 Posts

[QUOTE="Krelian-co"]

[QUOTE="texasgoldrush"]and how was it "overdone"? It wasn't. DAII's characterization was a natural progression from Awakenings, from caracitures like Oghren and Zervan to more human like characters like Nathaniel Howe and Sigrun. DAII is a step further.dreman999

c'mon they overdid it, isabella was like she had all the STD in the world, merril was beyond brain damaged, anders too damn whiney, he was a victim of everything, and the others, juyst mediocre

1. Ander's was always whiny, he's just more serious now....And they make a point to make fun of it. 2.Isabella being slutty does not make her a bad character...She is just as slutty as she is in DA:O. 3. They mostly did what your calling brain dead with Merril because we need a quaky funny character. For humor. It worked. She written to be super naive about the real world. But when it come to magic she is the most knowledgeable person in the room...If her keeper is not their.

lets just agree to disagree, the way i see it you are just justifying the annoying characters.

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dreman999

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#187 dreman999
Member since 2004 • 11514 Posts

[QUOTE="dreman999"][QUOTE="Krelian-co"]

c'mon they overdid it, isabella was like she had all the STD in the world, merril was beyond brain damaged, anders too damn whiney, he was a victim of everything, and the others, juyst mediocre

Krelian-co

1. Ander's was always whiny, he's just more serious now....And they make a point to make fun of it. 2.Isabella being slutty does not make her a bad character...She is just as slutty as she is in DA:O. 3. They mostly did what your calling brain dead with Merril because we need a quaky funny character. For humor. It worked. She written to be super naive about the real world. But when it come to magic she is the most knowledgeable person in the room...If her keeper is not their.

lets just agree to disagree, the way i see it you are just justifying the annoying characters.

No, it's not? How is it annoying that a character sleeps around alot? Also, Anders ideal for freeing the mages is written to be slightly annoying. It clear by the fact that most of the character were annoyed by the amount of time Anders went on a tangent about it. And Mirrel does have her funny moment, It's just that you don't like her. And she never is really in you face trying to get your attention with her quirkiness like most annoying character are. She's not badly written...You just don't like her.
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bad_fur_day

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#188 bad_fur_day
Member since 2008 • 1988 Posts

I don't know how bioware went so wrong. Maybe they started believing their own bull****. Maybe they wern't that good in the first place. Either way I won't be supporting them.

Go Gears of Mass Effect....

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musalala

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#190 musalala
Member since 2008 • 3131 Posts

[QUOTE="musalala"]

[QUOTE="dreman999"] Again, how does one mediocre game means the end of a company that made so many great games.It was not even the dumbing down of the game that made it bad.dreman999

EA maybe, look at the vampiric history of EA ,name a single company that has been bought out by EA that actaully turned out for the better, This one game that you want to so casually sweep under the rug shows the direction they are taking WITH ALL their Ips, this is why everyone is so concerned

1. DA would not even been started wit out EA. 2. BW would not have the finaces for the quality of games BW has now with out EA. 3.EA is better then microsoft. 4.EA is not the problem. Also, why bring up EA. I'm not talking about EA. And all the dumb down talk ignores what really went wrong with the game...It was rushed....The character development and world, the very thing that make BW games great was never developed enough. That is what wrong with DA2.

LOL really DA origins was made with the help of EA? are you sure about that?

Which quality games are you talking about? DA 2?

What I find absolutly hilarious about this BS claim that EA allows compaines to make better games is that after Bioware had all this "money" they go on to release a game that has recycled environments and scaled back in every conceivable way in other words a budget rushed game...yes absolutly EA is definatly finacing some amazing games for Bioware.

Compare games made by bioware pre EA and post EA, compare bioware"s behaviour pre EA and post EA ( and before you mention mass effct 2 its production began before EA aquired them so some of the old Bioware magic was still there)

For example Bioware point blank stated there would be no DRM with DA2, how did that turn out ...oh yes thats right it was a lie an out right BLATANT lie would pre ea bioware have done this?

and finally

"The character development and world, the very thing that make BW games great was never developed enough. That is what wrong with DA"

You shot your own foot would pre EA bioware have done this? Dragon age origins was in development until they felt it was ready DA2 was rushed out? why was this? The fact that with the release of DA2 we see a complete change in the way that Bioware does things is a clear indication of things to come, the old bioware would never dream of releasing such a p*** poor product and to add insult to injury all the lies that acompanied this game all the reasurrances that they were not dumbing it down all the deception pre EA bioware would not have done that. And also how come EA arent using the imaginery money you keep harping on about why release such a poor product if bioware now has access to more money.

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texasgoldrush

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#191 texasgoldrush
Member since 2003 • 15245 Posts
[QUOTE="Krelian-co"]

[QUOTE="dreman999"] 1. Ander's was always whiny, he's just more serious now....And they make a point to make fun of it. 2.Isabella being slutty does not make her a bad character...She is just as slutty as she is in DA:O. 3. They mostly did what your calling brain dead with Merril because we need a quaky funny character. For humor. It worked. She written to be super naive about the real world. But when it come to magic she is the most knowledgeable person in the room...If her keeper is not their.dreman999

lets just agree to disagree, the way i see it you are just justifying the annoying characters.

No, it's not? How is it annoying that a character sleeps around alot? Also, Anders ideal for freeing the mages is written to be slightly annoying. It clear by the fact that most of the character were annoyed by the amount of time Anders went on a tangent about it. And Mirrel does have her funny moment, It's just that you don't like her. And she never is really in you face trying to get your attention with her quirkiness like most annoying character are. She's not badly written...You just don't like her.

And really Merrill GROWS throughout the game. Act I - she is a complete klutz, completely socially naive, needs Varric to pay of thugs to keep her safe (or keep them safe), is given a ball of twine by Varric so she will not get lost in the city, ends up in peoples cupboards and even on a dog racing track in Darktown, an dthinks people getting mugged is exciting. In fact, at one point, there is a part where you can convince guards that there is a fire. The attempt will always fail if Merrill is in the party. http://www.youtube.com/watch?v=hihslMdRCRU Act II - A bit more mature but still naive. Has a big heart for her companions, even those that may not like her, like Fenris. This is the act where she can get romantic with Hawke as well (easily the best romance arc in the game). Isabela teaches her not to be taken advantage of and protects her. Act III - no longer a complete klutz, in fact she is the most observant party member at this point and the only party member who correctly thinks things will go bad in the end, that the city will tear itself apart. Gives Varric back that ball of twine, and really rips on Anders, who annoys the hell out of her. Boy does she make him look like a hypocrite. Also her friendship/rivalry growth Friendship - can be made to realize that her clan did not want to be saved, that the Keeper hurt the clan trying to protect Merrill (she did in a way, and the clan could all be dead), and that it was her sacrifice, not the Keepers. She keeps her mirror intact. Rivalry - she realizes that she was to blame, that the Keeper loved her and sacrifced herself so Merrill would not get possessed. She smashes the mirror but finds her purpose with Hawke and Co. Merrill is a complete character, she is the comic character, the heartwarming character, the flawed character, the fierce character, and the tragic one. She runs rings around DAO characters in her character dynamics.
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dreman999

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#192 dreman999
Member since 2004 • 11514 Posts

[QUOTE="dreman999"][QUOTE="musalala"]

EA maybe, look at the vampiric history of EA ,name a single company that has been bought out by EA that actaully turned out for the better, This one game that you want to so casually sweep under the rug shows the direction they are taking WITH ALL their Ips, this is why everyone is so concerned

musalala

1. DA would not even been started wit out EA. 2. BW would not have the finaces for the quality of games BW has now with out EA. 3.EA is better then microsoft. 4.EA is not the problem. Also, why bring up EA. I'm not talking about EA. And all the dumb down talk ignores what really went wrong with the game...It was rushed....The character development and world, the very thing that make BW games great was never developed enough. That is what wrong with DA2.

LOL really DA origins was made with the help of EA? are you sure about that?

Which quality games are you talking about? DA 2?

What I find absolutly hilarious about this BS claim that EA allows compaines to make better games is that after Bioware had all this "money" they go on to release a game that has recycled environments and scaled back in every conceivable way in other words a budget rushed game...yes absolutly EA is definatly finacing some amazing games for Bioware.

Compare games made by bioware pre EA and post EA, compare bioware"s behaviour pre EA and post EA ( and before you mention mass effct 2 its production began before EA aquired them so some of the old Bioware magic was still there)

For example Bioware point blank stated there would be no DRM with DA2, how did that turn out ...oh yes thats right it was a lie an out right BLATANT lie would pre ea bioware have done this?

and finally

"The character development and world, the very thing that make BW games great was never developed enough. That is what wrong with DA"

You shot your own foot would pre EA bioware have done this? Dragon age origins was in development until they felt it was ready DA2 was rushed out? why was this? The fact that with the release of DA2 we see a complete change in the way that Bioware does things is a clear indication of things to come, the old bioware would never dream of releasing such a p*** poor product and to add insult to injury all the lies that acompanied this game all the reasurrances that they were not dumbing it down all the deception pre EA bioware would not have done that. And also how come EA arent using the imaginery money you keep harping on about why release such a poor product if bioware now has access to more money.

Let's see now....DA:O is in my hand. It was made by BW and published by....EA.. So, I take it that EA published and financed DA:O. And the thing is ironiclly DA:O is the one type of game old EA would never make. It ha sex,rape, and massive amount of violence....No EAgame form the early 2000 and later has this much violence in the game. Old EA would never publish this game.....But it is an EA published game.... I wonder why?

Also, on your second statment. Look at ME2, ME3,and SWTOR...does it look like they are rushing those games? How long did it take them to make SWTOR? They rushed DA3. if that's the indication that they are rush production now on games......I should of been playing ME3 last month......Why am I not playing ME3?....Because it's not being rushed.Why have I not been playing SWTOR right now? Because it's not being rushed..... I think action speak louder then words on this... They are not changing how they make games because it made a failed game...Smart of them.

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dreman999

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#193 dreman999
Member since 2004 • 11514 Posts

[QUOTE="dreman999"]1. DA would not even been started wit out EA. 2. BW would not have the finaces for the quality of games BW has now with out EA. 3.EA is better then microsoft. 4.EA is not the problem. Also, why bring up EA. I'm not talking about EA. And all the dumb down talk ignores what really went wrong with the game...It was rushed....The character development and world, the very thing that make BW games great was never developed enough. That is what wrong with DA2.AcidSoldner

Man.... you gurgle Bioware's cum much or what?

And do you use that brain much...Come back when you can debate with me, peon...
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TheShadowLord07

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#194 TheShadowLord07
Member since 2006 • 23083 Posts

this is od. theres a thread on neogaf with the same title and same post as charizards.

neogaf

charizard are you a member of neogaf?

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musalala

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#195 musalala
Member since 2008 • 3131 Posts

[QUOTE="musalala"]

[QUOTE="dreman999"] 1. DA would not even been started wit out EA. 2. BW would not have the finaces for the quality of games BW has now with out EA. 3.EA is better then microsoft. 4.EA is not the problem. Also, why bring up EA. I'm not talking about EA. And all the dumb down talk ignores what really went wrong with the game...It was rushed....The character development and world, the very thing that make BW games great was never developed enough. That is what wrong with DA2.dreman999

LOL really DA origins was made with the help of EA? are you sure about that?

Which quality games are you talking about? DA 2?

What I find absolutly hilarious about this BS claim that EA allows compaines to make better games is that after Bioware had all this "money" they go on to release a game that has recycled environments and scaled back in every conceivable way in other words a budget rushed game...yes absolutly EA is definatly finacing some amazing games for Bioware.

Compare games made by bioware pre EA and post EA, compare bioware"s behaviour pre EA and post EA ( and before you mention mass effct 2 its production began before EA aquired them so some of the old Bioware magic was still there)

For example Bioware point blank stated there would be no DRM with DA2, how did that turn out ...oh yes thats right it was a lie an out right BLATANT lie would pre ea bioware have done this?

and finally

"The character development and world, the very thing that make BW games great was never developed enough. That is what wrong with DA"

You shot your own foot would pre EA bioware have done this? Dragon age origins was in development until they felt it was ready DA2 was rushed out? why was this? The fact that with the release of DA2 we see a complete change in the way that Bioware does things is a clear indication of things to come, the old bioware would never dream of releasing such a p*** poor product and to add insult to injury all the lies that acompanied this game all the reasurrances that they were not dumbing it down all the deception pre EA bioware would not have done that. And also how come EA arent using the imaginery money you keep harping on about why release such a poor product if bioware now has access to more money.

Let's see now....DA:O is in my hand. It was made by BW and published by....EA.. So, I take it that EA published and financed DA:O. And the thing is ironiclly DA:O is the one type of game old EA would never make. It ha sex,rape, and massive amount of violence....No EAgame form the early 2000 and later has this much violence in the game. Old EA would never publish this game.....But it is an EA published game.... I wonder why?

Also, on your second statment. Look at ME2, ME3,and SWTOR...does it look like they are rushing those games? How long did it take them to make SWTOR? They rushed DA3. if that's the indication that they are rush production now on games......I should of been playing ME3 last month......Why am I not playing ME3?....Because it's not being rushed.Why have I not been playing SWTOR right now? Because it's not being rushed..... I think action speak louder then words on this... They are not changing how they make games because it made a failed game...Smart of them.

Dragon age origins like mass effect 2 and even KOTOR all began production waaay before the EA aquisition, so the old bioware is still there

ME 3 was delayed not to polish the single player but to add multiplayer, I already posted a link

You avoided my question, if EA a good for bioware because it means more money why was game as poor as DA 2 released, a game that was essentially a budget game with so many corners cut. Surely the logic would be more money=better more polished games instead its more money=is s***

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Nega3

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#196 Nega3
Member since 2010 • 1069 Posts

[QUOTE="dreman999"][QUOTE="musalala"]

LOL and you want to believe a company that made the exact same BS promises with DA2..Yes lets all get shafted again as we did with DA2

And again you are side stepping my arguement, there is no way that DA2 can be considered a success when it performed badly when compared to the original. A sequel of an established franchise that barely sold a third of its original game that scored significantly lower than the original that was flat out rejected by the fan base, again only the biggest fan boy would pretend that it was a success let alone that its BETTER. EA expected to sell 4.5 million units of DA 2

http://www.huliq.com/10177/huliq-projects-dragon-age-2-sales-figures-will-exceed-45-million

And it barely sold over 1.5 million ( it shipped 2 million) , the sales were so F****** bad they resorted to trying to entice customers by giving away ME 2 for free? Yes absolutly DA 2 was an earth shattering success.

And WTF do you want them to say to openly say our game is complete s*** we know we f**** up of course they will sugar coat it and say things like didn't meet expectations..and the "fanbase was dissapointed" thats translates to "yeah its crap"

Did you read the qoute from the CEO of EA they want to appeal to a "wider market" you honestly believe that means bringing deeper RPG mechanics or the exact opposite? ME 1 to ME2 we got a stripped down RPG what do you think this means for mass effect 3 if the want a "wider market?" If you want to live in your little delusion where making a game appeal to a wider market means adding "deeper" RPG mechanics then be my guest.

ME 3 is basically going to be like Crysis 2, Crysis 2 is a straight fps with very light RPG mechanics, you can customise you weapon and suit powers and thats it . ME 3 is basically this a shooter with very light rpg elements.

musalala

Again, how does one mediocre game means the end of a company that made so many great games.It was not even the dumbing down of the game that made it bad.

EA maybe, look at the vampiric history of EA ,name a single company that has been bought out by EA that actaully turned out for the better, This one game that you want to so casually sweep under the rug shows the direction they are taking WITH ALL their Ips, this is why everyone is so concerned

Criterion really is the only one.

Burnout 3 and beyond were significally better than the first two games which were published by Acclaim.

Then again, NFS: Hot Pursuit had overpriced DLC and its social networking aspect of it was milked to death.

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GiantAssPanda

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#197 GiantAssPanda
Member since 2011 • 1885 Posts

They sold out to EA.

Now making as much profit as possible is the company's main goal. Producing quality games comes second.

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dreman999

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#198 dreman999
Member since 2004 • 11514 Posts

[QUOTE="dreman999"]

[QUOTE="musalala"]

LOL really DA origins was made with the help of EA? are you sure about that?

Which quality games are you talking about? DA 2?

What I find absolutly hilarious about this BS claim that EA allows compaines to make better games is that after Bioware had all this "money" they go on to release a game that has recycled environments and scaled back in every conceivable way in other words a budget rushed game...yes absolutly EA is definatly finacing some amazing games for Bioware.

Compare games made by bioware pre EA and post EA, compare bioware"s behaviour pre EA and post EA ( and before you mention mass effct 2 its production began before EA aquired them so some of the old Bioware magic was still there)

For example Bioware point blank stated there would be no DRM with DA2, how did that turn out ...oh yes thats right it was a lie an out right BLATANT lie would pre ea bioware have done this?

and finally

"The character development and world, the very thing that make BW games great was never developed enough. That is what wrong with DA"

You shot your own foot would pre EA bioware have done this? Dragon age origins was in development until they felt it was ready DA2 was rushed out? why was this? The fact that with the release of DA2 we see a complete change in the way that Bioware does things is a clear indication of things to come, the old bioware would never dream of releasing such a p*** poor product and to add insult to injury all the lies that acompanied this game all the reasurrances that they were not dumbing it down all the deception pre EA bioware would not have done that. And also how come EA arent using the imaginery money you keep harping on about why release such a poor product if bioware now has access to more money.

musalala

Let's see now....DA:O is in my hand. It was made by BW and published by....EA.. So, I take it that EA published and financed DA:O. And the thing is ironiclly DA:O is the one type of game old EA would never make. It ha sex,rape, and massive amount of violence....No EAgame form the early 2000 and later has this much violence in the game. Old EA would never publish this game.....But it is an EA published game.... I wonder why?

Also, on your second statment. Look at ME2, ME3,and SWTOR...does it look like they are rushing those games? How long did it take them to make SWTOR? They rushed DA3. if that's the indication that they are rush production now on games......I should of been playing ME3 last month......Why am I not playing ME3?....Because it's not being rushed.Why have I not been playing SWTOR right now? Because it's not being rushed..... I think action speak louder then words on this... They are not changing how they make games because it made a failed game...Smart of them.

Dragon age origins like mass effect 2 and even KOTOR all began production waaay before the EA aquisition, so the old bioware is still there

ME 3 was delayed not to polish the single player but to add multiplayer, I already posted a link

You avoided my question, if EA a good for bioware because it means more money why was game as poor as DA 2 released, a game that was essentially a budget game with so many corners cut?

Who care when they stated production of the games. EA is just the publisher. They just make sure the game is up to quality and give the dev money to make the game. A publisher can go in, even after buy the company and into a late stage of the game and demand content to be put in or taken out. They are the publisher and the game does not print untill they allow it.

EA let a game like DA:O print with the only changes to the game demanded is that they cloth women.....And let everything in DA: O that EA of old never allow to be published by them. And he way BW handles nudity now is even stranger because EA is allowing it now, made very clear by Dante's inferno. The point is arguing the fact that EA, a company to use to be the kind of company that would never publish a game like dragon age, allowed DA:O to publish after buying BW, only because BW already started on it, is a very groundless and ignorant argument....Because EA can stop production of the game at any time and massively censor the game.

Swtor product started because of the purchase. Swtor is the only reason why EA bought BW and production did not start utill after BW was bought by EA.

And about ME3, Please this is EA. You think it's a good idea to delay a game that a massive basis for revenue for the your company because they wanted to add mp...That they lose money to add mp and not try sell you ME3 and then sell you the mp separately. This is the same company that sold you 3 separate dlc's at the launch of DA:O....You really think EA would be willing to delay getting paid, and be willing not to try to make an up sell?

If the games delay, it means that it more then just mp they delayed the game for. And it's made clear by the fact that EA is not making you buy the mp as dlc at launch.

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lild1425

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#199 lild1425
Member since 2004 • 6757 Posts

They sold out to EA.

Now making as much profit as possible is the company's main goal. Producing quality games comes second.

GiantAssPanda

That's the American way. Where have you been?

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deactivated-5d6bb9cb2ee20

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#200 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts

this is od. theres a thread on neogaf with the same title and same post as charizards.

neogaf

charizard are you a member of neogaf?

TheShadowLord07
Yep, that's me there :)