How many multi-plats were held back this generation because of 360's DVD format?

This topic is locked from further discussion.

Avatar image for tjricardo089
tjricardo089

7429

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#51 tjricardo089
Member since 2010 • 7429 Posts

Nobody gives a damn.

Avatar image for GamerwillzPS
GamerwillzPS

8531

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#52 GamerwillzPS
Member since 2012 • 8531 Posts
GTA 4. The game would have been bigger if it were a PS3 exclusive. GTA 5 is now coming in this generation of consoles with an obstacle again... Oh dear.
Avatar image for Frostbite24
Frostbite24

4536

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#53 Frostbite24
Member since 2003 • 4536 Posts

[QUOTE="Frostbite24"][QUOTE="arkephonic"]

Lol, this guy...

Ever think about the fact that PC gaming revolves around DD, which is reliant on harddrives, something every PC has?

Not every 360 has a harddrive, and developers all have to take that into consideration.

arkephonic

Did you ever consider you're absolutely wrong if you think that PC games only come from DD downloads. I see you don't actually own a pc that can play games :lol: -20 points for a rather pitiful attempt at intelligent thought. +5 points if you keep working on it though. You're not going to become smart over night, you know?

I said PC gaming revolves around DD, which it does. When did I ever say that PC games only come from DD? -300 points for inability to understand English.

Coming to the conclusion that I don't own a gaming PC because of your inability to understand English nets you another -300 points.

Most PC-DVD retail games come on multiple discs. -300 points for not knowing that.

Sorry, you're out of points bud!

I'm sorry my adjudication of your ignorance has got you so mad, but know that there is always opportunity to prove your worth and receive more points :) Now wipe those tear-stained eyes and tell me one multiplatform game that was held back because of DVD's. I'm not talking about storing more language tracks, I'm talking about actual game content and gameplay. Don't worry I'm waiting. +25 points as a consolation award for the hypertension I've caused you.
Avatar image for sonic1564
sonic1564

3265

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#54 sonic1564
Member since 2008 • 3265 Posts

[QUOTE="arkephonic"]

[QUOTE="Frostbite24"] Yes, every single developer out there says that DVD's are insufficient to develop on :roll: How is it that PC's use DVD's and are able to produce the largest, most content rich games out there? +10 points if you actually use your brain.DrTrafalgarLaw

Lol, this guy...

Ever think about the fact that PC gaming revolves around DD, which is reliant on harddrives, something every PC has?

Not every 360 has a harddrive, and developers all have to take that into consideration.

Dont bother. He propabably has never installed a PC game before. It installs all DVD's to your harddrive and subsequently the DVD's are only needed to stream minor elements off of it and for a piracy-check. Consoles however, rely on the DVD or Blu-Ray drive to stream/load elements off of it because the CPU and memory are too busy running the damn game! You could even load an entire game on the memory of your PC and be done with loading times. Consoles however are gimped and need to be released on actual storage.

Don't forget that microsoft xd*ck's live's policy forbids games above 2 GB's. So you're either stuck with multiple DVD's, which you have to cut up your games for AND pay extra (denoted as onerous by Carmack) royalties, use a single DVD and cut up a lot moree or develop games that are max. 2 GB in size. Pick your poison. In a utopia, developers would always use multiple DVD's to prevent their content being gimped or unnecessarily compressed in quality. In reality, they cut corners and content to fit on a single DVD...and port it over to a PS3 blu-ray disc. The remaining content becomes either day 1 DLC or DLC later on or trashed completely.
Thanks xd*ck 360 for gimping our games.

Not original enough kid. You can do better than that. I swear Edward Khil does better at trolling than all the cows here and he made a song out of it.

Avatar image for arkephonic
arkephonic

7221

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#55 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="arkephonic"]

[QUOTE="Frostbite24"] Did you ever consider you're absolutely wrong if you think that PC games only come from DD downloads. I see you don't actually own a pc that can play games :lol: -20 points for a rather pitiful attempt at intelligent thought. +5 points if you keep working on it though. You're not going to become smart over night, you know?Frostbite24

I said PC gaming revolves around DD, which it does. When did I ever say that PC games only come from DD? -300 points for inability to understand English.

Coming to the conclusion that I don't own a gaming PC because of your inability to understand English nets you another -300 points.

Most PC-DVD retail games come on multiple discs. -300 points for not knowing that.

Sorry, you're out of points bud!

I'm sorry my adjudication of your ignorance has got you so mad, but know that there is always opportunity to prove your worth and receive more points :) Now wipe those tear-stained eyes and tell me one multiplatform game that was held back because of DVD's. I'm not talking about storing more language tracks, I'm talking about actual game content and gameplay. Don't worry I'm waiting. +25 points as a consolation award for the hypertension I've caused you.

You're out of points, and your ignorance is bliss. If you ever want to be awarded more points, you will not break the rules while simultaneously asking silly questions which were already responded to in detail on the first page.

Avatar image for gotdangit
gotdangit

8151

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#56 gotdangit
Member since 2005 • 8151 Posts

[QUOTE="arkephonic"]

[QUOTE="crimsonman1245"]

So, the developers are wrong, and you are right?

Frostbite24

+20 points to crimsonman1245 for being right

-100 points to Frostbite24 for being a fanboy and always being wrong.

What exactly am I a fanboy of? -50 points for impersonating an official adjudicator, -25 additional points for gross misuse of point management.

The irony is stong in this one.

Avatar image for arkephonic
arkephonic

7221

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#57 arkephonic
Member since 2006 • 7221 Posts

GTA 4. I just wish the 360 stayed out of the way, so that GTA 4 would have been a much better game. GTA 5 is now coming in this generation of consoles with an obstacle again... Oh dear.GamerwillzPS

Yeah, tell me about it!

There are few guarantees in life.

Death, taxes, and the fact that GTAV will not live up to its potential because the 360 will hold it back.

Avatar image for CanYouDiglt
CanYouDiglt

8500

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#58 CanYouDiglt
Member since 2009 • 8500 Posts

It is kinda shocking this troll thread has not died yet. This was a ok troll thread back in 2007 or 2008 but it is just dumb now. Anyone that still thinks the 360 holds back the PS3 with multiplats considering how many more multiplats are better on the 360 is just beyond hope. I mean seriously how stupid do you have to be to act like DVD is holding back PS3 multiplats when most multiplats are better on the 360 including games like RDR and Skyrim which are far bigger then any PS3 exclusive even.

Sometimes you just have to be honest and call it like it is. Anyone that is still saying crap like the 360 dvd is holding back PS3 multiplats is dumb as a box of rocks.

Avatar image for gotdangit
gotdangit

8151

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#59 gotdangit
Member since 2005 • 8151 Posts

It is kinda shocking this troll thread has not died yet. This was a ok troll thread back in 2007 or 2008 but it is just dumb now. Anyone that still thinks the 360 holds back the PS3 with multiplats considering how many more multiplats are better on the 360 is just beyond hope. I mean seriously how stupid do you have to be to act like DVD is holding back PS3 multiplats when most multiplats are better on the 360 including games like RDR and Skyrim which are far bigger then any PS3 exclusive even.CanYouDiglt

FF13 compared to FF13-2

Avatar image for Frostbite24
Frostbite24

4536

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#60 Frostbite24
Member since 2003 • 4536 Posts

[QUOTE="Frostbite24"][QUOTE="arkephonic"]

I said PC gaming revolves around DD, which it does. When did I ever say that PC games only come from DD? -300 points for inability to understand English.

Coming to the conclusion that I don't own a gaming PC because of your inability to understand English nets you another -300 points.

Most PC-DVD retail games come on multiple discs. -300 points for not knowing that.

Sorry, you're out of points bud!

arkephonic

I'm sorry my adjudication of your ignorance has got you so mad, but know that there is always opportunity to prove your worth and receive more points :) Now wipe those tear-stained eyes and tell me one multiplatform game that was held back because of DVD's. I'm not talking about storing more language tracks, I'm talking about actual game content and gameplay. Don't worry I'm waiting. +25 points as a consolation award for the hypertension I've caused you.

You're out of points, and your ignorance is bliss. If you ever want to be awarded more points, you will not break the rules while simultaneously asking silly questions which were already responded to in detail on the first page.

Ah, I see you don't want to actually back up your claim. Upon visiting the first page I found it completely devoid of any proof that DVD's as a medium have affected games. Oh well, next thread I guess. Thank you for participating in SW 2012, I hope you've enjoyed your stay. +15 points as a thank you for your patronage.
Avatar image for Doolz2024
Doolz2024

9623

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#61 Doolz2024
Member since 2007 • 9623 Posts

And yet the games almost always look and run better on the 360 in comparison to its PS3 counterpart. Weird, huh? :lol:

Avatar image for rilpas
rilpas

8161

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#62 rilpas
Member since 2012 • 8161 Posts

Lost Planet 2, Capcom cut 20 hours of content thanks to Xbox

HaloinventedFPS
as someone who owns the PC version, if they said that, then they are liars the game is short enough as it is and I saw nothing that would warrant a full DVD
Avatar image for verbtex
verbtex

9196

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#63 verbtex  Moderator
Member since 2006 • 9196 Posts

I'm going to take a guess and say......none.

Avatar image for ninjapirate2000
ninjapirate2000

3347

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#64 ninjapirate2000
Member since 2008 • 3347 Posts
What ps3 exclusive used all that space for content?
Avatar image for Frostbite24
Frostbite24

4536

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#65 Frostbite24
Member since 2003 • 4536 Posts

I'm going to take a guess and say......none.

verbtex
Well you must not have read the first page where the TC promises his claim is legitimized. -10 points for not seeing the irrefutable truth arkephonic has shown us.
Avatar image for GamerwillzPS
GamerwillzPS

8531

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#66 GamerwillzPS
Member since 2012 • 8531 Posts
What ps3 exclusive used all that space for content?ninjapirate2000
MGS4. It's using a 50GB disc.
Avatar image for Martin_G_N
Martin_G_N

2124

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#67 Martin_G_N
Member since 2006 • 2124 Posts

Developers can work around alot of problems and the DVD format is not the biggest one. The lack of built-in HDD on the X360 is a bigger problem since devs cannot have games with forced installs, if they could do that, multiple CD's would have been enough for some games...LOL.

Since they can't do forced installs, devs have to think up new ways to use multiple discs for games. Just like BF3 for example. You can play the whole campaign without installing disc 2, but at a lower quality. I think that alot of devs this gen have used quite alot of time on this issue.

Thanks to the PS3, all next gen consoles will have the same format. BD is good enough for at least one more generation and will probably be the last disc format.

Avatar image for Frostbite24
Frostbite24

4536

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#68 Frostbite24
Member since 2003 • 4536 Posts
[QUOTE="ninjapirate2000"]What ps3 exclusive used all that space for content?GamerwillzPS
MGS4. It's using a 50GB disc.

What percentage of that isn't being used by cutscenes or language data? How much of that is associated with gameplay and design? +5 points for the tough questions.
Avatar image for delta3074
delta3074

20003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#69 delta3074
Member since 2007 • 20003 Posts
None-PC's still use DVD rom drives.
Avatar image for ShadowMoses900
ShadowMoses900

17081

Forum Posts

0

Wiki Points

0

Followers

Reviews: 48

User Lists: 0

#70 ShadowMoses900
Member since 2010 • 17081 Posts

If all the games were made for the PS3 only and from the ground up, these multiplats would look and play SO much better. And many devs have complained about the 360 and it's weaker power and outdated format, like Rockstar.

However they won't aleinate half the market because that would mean less money, so they have to make it so that the games will run on both systems.

This is why almost all multiplats are virtually the same between the two, but they generally make them for the 360 first because it's less powerful, if it was the other way around than the 360 wouldn't handle it.

But yes, if these games were just made for the PS3 in mind then they would be of higher quality, and if they were to port them to the 360 the games would be significantly inferior, kind of like how last gen the PS2 multiplats were always less than the Xbox version as the PS2 was weaker.

Now it's the other way around but devs make their games equal on both systems (in most cases).

Avatar image for delta3074
delta3074

20003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#71 delta3074
Member since 2007 • 20003 Posts
[QUOTE="ninjapirate2000"]What ps3 exclusive used all that space for content?GamerwillzPS
MGS4. It's using a 50GB disc.

most of which is uncompressed 7.1 lossless audio
Avatar image for jonathant5
jonathant5

873

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#72 jonathant5
Member since 2010 • 873 Posts
Very few if any, DVD is not the a limiting factor, and both console are comparable when it comes to power (with the PS3 being a bit more capable). Now that is not to say that both the PS3 and X360 do not limit developers because they do, especially the closer we come to the end of the gen. Both of these systems are, by todays standards, woefully under powered. If the cheap gamers did not keep complaining and saying "oh its only been 5 years, dont release a new system, I only bought this 3 years ago and paid a mere $300-$400 for it" and instead got a job, then we could have new and better systems out. Both of these consoles are limiting developers, and in terms of multiplats, limiting what is coming out on the PC in terms of graphical fidelity and...to a lesser extent, world size.
Avatar image for Frostbite24
Frostbite24

4536

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#73 Frostbite24
Member since 2003 • 4536 Posts

If all the games were made for the PS3 only and from the ground up, these multiplats would look and play SO much better. And many devs have complained about the 360 and it's weaker power and outdated format, like Rockstar.

However they won't aleinate half the market because that would mean less money, so they have to make it so that the games will run on both systems.

This is why almost all multiplats are virtually the same between the two, but they generally make them for the 360 first because it's less powerful, if it was the other way around than the 360 wouldn't handle it.

But yes, if these games were just made for the PS3 in mind then they would be of higher quality, and if they were to port them to the 360 the games would be significantly inferior, kind of like how last gen the PS2 multiplats were always less than the Xbox version as the PS2 was weaker.

Now it's the other way around but devs make their games equal on both systems (in most cases).

ShadowMoses900

Do you have any links to support these claims? I would think that if "many" developers complain about how weak the 360 is it should be easy enough for you to find. +20 points if you do.

Avatar image for delta3074
delta3074

20003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#74 delta3074
Member since 2007 • 20003 Posts

If all the games were made for the PS3 only and from the ground up, these multiplats would look and play SO much better. And many devs have complained about the 360 and it's weaker power and outdated format, like Rockstar.

However they won't aleinate half the market because that would mean less money, so they have to make it so that the games will run on both systems.

This is why almost all multiplats are virtually the same between the two, but they generally make them for the 360 first because it's less powerful, if it was the other way around than the 360 wouldn't handle it.

But yes, if these games were just made for the PS3 in mind then they would be of higher quality, and if they were to port them to the 360 the games would be significantly inferior, kind of like how last gen the PS2 multiplats were always less than the Xbox version as the PS2 was weaker.

Now it's the other way around but devs make their games equal on both systems (in most cases).

ShadowMoses900
the fact that PC's still use DVD's and has superior quality to the Ps3 kind of destroys your argument somewhat, also the fact that the Ps3 was the lead platform for ghostbusters and not only did the 360 handle it but it ended up the better version, and would you care to provide links to Rockstar complaining about the 360's power because the 360 version of RDR is the better version, more foliage and it's actually HD unlike the Ps3 version, i find it strange a developer would complain about the console there games actually run better on,lol
Avatar image for GamerwillzPS
GamerwillzPS

8531

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#75 GamerwillzPS
Member since 2012 • 8531 Posts

If all the games were made for the PS3 only and from the ground up, these multiplats would look and play SO much better. And many devs have complained about the 360 and it's weaker power and outdated format, like Rockstar.

However they won't aleinate half the market because that would mean less money, so they have to make it so that the games will run on both systems.

This is why almost all multiplats are virtually the same between the two, but they generally make them for the 360 first because it's less powerful, if it was the other way around than the 360 wouldn't handle it.

But yes, if these games were just made for the PS3 in mind then they would be of higher quality, and if they were to port them to the 360 the games would be significantly inferior, kind of like how last gen the PS2 multiplats were always less than the Xbox version as the PS2 was weaker.

Now it's the other way around but devs make their games equal on both systems (in most cases).

ShadowMoses900
No, porting the game from the PS3 to 360 won't make the 360 version inferior. Look at Burnout Paradise - it was build on PS3 first and ported over, and they run beautifully on both consoles. Almost equal, but the PS3 version got the edge in visuals. Sadly, most developers won't do that as they are too lazy and just thinks about quick cash. The fact is that it is a much better method of making multiplatform games by starting on PS3 and porting it to 360. A perfect world would have all developers doing that method.
Avatar image for FashionFreak
FashionFreak

2326

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#76 FashionFreak
Member since 2004 • 2326 Posts

Thread argument debunked in first reply! :lol:

Avatar image for DerekLoffin
DerekLoffin

9095

Forum Posts

0

Wiki Points

0

Followers

Reviews: 47

User Lists: 0

#77 DerekLoffin
Member since 2002 • 9095 Posts
None-PC's still use DVD rom drives.delta3074
Which isn't proof of much of anything, despite how many times people bring it up. 360 has 2 problem, no standard HDD and DVD. PC has standard HDD so it can get around this issue. However, that hardly shows that games weren't compromised. We know lots of games that PC got shot cut on because console releases were added on and the PC was brought down content wise to the console's level. Add to that the distribution penalty for multiple DVD releases on 360 and you get even more issue.
Avatar image for Tikeio
Tikeio

5332

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#78 Tikeio
Member since 2011 • 5332 Posts

How many third-party games require more three discs, which costs devs extra money? Not many, if there are any.

But since logic isn't important in SW, I'll say Final Fantasy XIII was held back for the lulz. :twisted:

Avatar image for ShadowMoses900
ShadowMoses900

17081

Forum Posts

0

Wiki Points

0

Followers

Reviews: 48

User Lists: 0

#79 ShadowMoses900
Member since 2010 • 17081 Posts

[QUOTE="ShadowMoses900"]

If all the games were made for the PS3 only and from the ground up, these multiplats would look and play SO much better. And many devs have complained about the 360 and it's weaker power and outdated format, like Rockstar.

However they won't aleinate half the market because that would mean less money, so they have to make it so that the games will run on both systems.

This is why almost all multiplats are virtually the same between the two, but they generally make them for the 360 first because it's less powerful, if it was the other way around than the 360 wouldn't handle it.

But yes, if these games were just made for the PS3 in mind then they would be of higher quality, and if they were to port them to the 360 the games would be significantly inferior, kind of like how last gen the PS2 multiplats were always less than the Xbox version as the PS2 was weaker.

Now it's the other way around but devs make their games equal on both systems (in most cases).

Frostbite24

Do you have any links to support these claims? I would think that if "many" developers complain about how weak the 360 is it should be easy enough for you to find. +20 points if you do.

I could but GS never let's me link anything, it's too much of a hassel trying to get it to work. It always says "error" and some other stupid stuff, it puts me at a disadvantage on here. However if it would work I would own these discussions.

But anyway alot of devs have said things and complained about the 360's lack of larger format.

Rockstar devs complained about it with GTA4 and RDR,

Carmac also said the 360 is maxed out but the PS3 is not (I don't really care what he says though),

Ken Levine (Bioshock) said that the PS3 still has room to go and the 360 is done,

and Kojima says that the main reason why MGS4 never appeared on 360 was because the 360 couldn't handle it and the DVD format is too weak. MGS is NOT an exclusive series either like some people want to believe.

It's not always the format though, PC's can get away with it because PC's are more stronger obvously. But the 360 is not, combine weaker system with outdated format and you get 360.

The 360 is a dead system, MS will have to release a new Xbox soon, it can't keep up with games getting bigger and more powerful. MS doesn't support their systems though once they launch a new one, so 360 owners have no choice but to buy the next one.

Avatar image for delta3074
delta3074

20003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#80 delta3074
Member since 2007 • 20003 Posts
[QUOTE="delta3074"]None-PC's still use DVD rom drives.DerekLoffin
Which isn't proof of much of anything, despite how many times people bring it up. 360 has 2 problem, no standard HDD and DVD. PC has standard HDD so it can get around this issue. However, that hardly shows that games weren't compromised. We know lots of games that PC got shot cut on because console releases were added on and the PC was brought down content wise to the console's level. Add to that the distribution penalty for multiple DVD releases on 360 and you get even more issue.

so you could essentially blame BOTH consoles for holding back multiplats on the PC, so essentially NO multiplats where held back because of the 360's DVD format but because it did not come with a HDD as standard, Hence, no multiplat games where actually held back because of the 360's DVD format.
Avatar image for sonic1564
sonic1564

3265

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#81 sonic1564
Member since 2008 • 3265 Posts

[QUOTE="ninjapirate2000"]What ps3 exclusive used all that space for content?GamerwillzPS
MGS4. It's using a 50GB disc.

How much is that without the 30-minute long cutscenes of crap that gets me sleeping.

Avatar image for arkephonic
arkephonic

7221

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#82 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="DerekLoffin"][QUOTE="delta3074"]None-PC's still use DVD rom drives.delta3074
Which isn't proof of much of anything, despite how many times people bring it up. 360 has 2 problem, no standard HDD and DVD. PC has standard HDD so it can get around this issue. However, that hardly shows that games weren't compromised. We know lots of games that PC got shot cut on because console releases were added on and the PC was brought down content wise to the console's level. Add to that the distribution penalty for multiple DVD releases on 360 and you get even more issue.

so you could essentially blame BOTH consoles for holding back multiplats on the PC, so essentially NO multiplats where held back because of the 360's DVD format but because it did not come with a HDD as standard, Hence, no multiplat games where actually held back because of the 360's DVD format.

No, that's just another example of how the 360 has held back this generation of gaming, just one more example of many apparently.

Avatar image for ShadowMoses900
ShadowMoses900

17081

Forum Posts

0

Wiki Points

0

Followers

Reviews: 48

User Lists: 0

#83 ShadowMoses900
Member since 2010 • 17081 Posts

[QUOTE="ShadowMoses900"]

If all the games were made for the PS3 only and from the ground up, these multiplats would look and play SO much better. And many devs have complained about the 360 and it's weaker power and outdated format, like Rockstar.

However they won't aleinate half the market because that would mean less money, so they have to make it so that the games will run on both systems.

This is why almost all multiplats are virtually the same between the two, but they generally make them for the 360 first because it's less powerful, if it was the other way around than the 360 wouldn't handle it.

But yes, if these games were just made for the PS3 in mind then they would be of higher quality, and if they were to port them to the 360 the games would be significantly inferior, kind of like how last gen the PS2 multiplats were always less than the Xbox version as the PS2 was weaker.

Now it's the other way around but devs make their games equal on both systems (in most cases).

delta3074

the fact that PC's still use DVD's and has superior quality to the Ps3 kind of destroys your argument somewhat, also the fact that the Ps3 was the lead platform for ghostbusters and not only did the 360 handle it but it ended up the better version, and would you care to provide links to Rockstar complaining about the 360's power because the 360 version of RDR is the better version, more foliage and it's actually HD unlike the Ps3 version, i find it strange a developer would complain about the console there games actually run better on,lol

PC is better hardware so it makes up for it. The 360 is not, and I can't link anything because GS never let's me do it. Otherwise I would be, your lucky you can because I'm always at disadvantage.

And lol what's this about RDR not being HD on PS3? Do you honestly believe what your saying? Who told you it's not in HD? LooseENDS? I told you to stop buying drugs from him. And it has grass, have you ever played it on PS3? Guess not, just like you never played Uncharted but you love to talk about it like you did.

The fact is that the 360 could NEVER handle a game on the level of MGS4, or Uncharted, or God of War, or Killzone. It simply can't. Otherwise it would have been done.

Avatar image for Riverwolf007
Riverwolf007

26023

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#84 Riverwolf007
Member since 2005 • 26023 Posts

hey sw how many multiplats were held back by the ps3s crappy architecture?

none, they released them no matter what they ran like. :P

Avatar image for arkephonic
arkephonic

7221

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#85 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="GamerwillzPS"][QUOTE="ninjapirate2000"]What ps3 exclusive used all that space for content?sonic1564

MGS4. It's using a 50GB disc.

How much is that without the 30-minute long cutscenes of crap that gets me sleeping.

I like how when someone brings up an example, the rebuttal is always, "Oh, well I don't even care about that anyways!".

Too funny.

Avatar image for ShadowMoses900
ShadowMoses900

17081

Forum Posts

0

Wiki Points

0

Followers

Reviews: 48

User Lists: 0

#86 ShadowMoses900
Member since 2010 • 17081 Posts

[QUOTE="DerekLoffin"][QUOTE="delta3074"]None-PC's still use DVD rom drives.delta3074
Which isn't proof of much of anything, despite how many times people bring it up. 360 has 2 problem, no standard HDD and DVD. PC has standard HDD so it can get around this issue. However, that hardly shows that games weren't compromised. We know lots of games that PC got shot cut on because console releases were added on and the PC was brought down content wise to the console's level. Add to that the distribution penalty for multiple DVD releases on 360 and you get even more issue.

so you could essentially blame BOTH consoles for holding back multiplats on the PC, so essentially NO multiplats where held back because of the 360's DVD format but because it did not come with a HDD as standard, Hence, no multiplat games where actually held back because of the 360's DVD format.

So you basically gave an example of how the 360 has held back multiplats this gen.

Avatar image for Frostbite24
Frostbite24

4536

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#87 Frostbite24
Member since 2003 • 4536 Posts

[QUOTE="Frostbite24"]

[QUOTE="ShadowMoses900"]

If all the games were made for the PS3 only and from the ground up, these multiplats would look and play SO much better. And many devs have complained about the 360 and it's weaker power and outdated format, like Rockstar.

However they won't aleinate half the market because that would mean less money, so they have to make it so that the games will run on both systems.

This is why almost all multiplats are virtually the same between the two, but they generally make them for the 360 first because it's less powerful, if it was the other way around than the 360 wouldn't handle it.

But yes, if these games were just made for the PS3 in mind then they would be of higher quality, and if they were to port them to the 360 the games would be significantly inferior, kind of like how last gen the PS2 multiplats were always less than the Xbox version as the PS2 was weaker.

Now it's the other way around but devs make their games equal on both systems (in most cases).

ShadowMoses900

Do you have any links to support these claims? I would think that if "many" developers complain about how weak the 360 is it should be easy enough for you to find. +20 points if you do.

I could but GS never let's me link anything, it's too much of a hassel trying to get it to work. It always says "error" and some other stupid stuff, it puts me at a disadvantage on here. However if it would work I would own these discussions.

But anyway alot of devs have said things and complained about the 360's lack of larger format.

Rockstar devs complained about it with GTA4 and RDR,

Carmac also said the 360 is maxed out but the PS3 is not (I don't really care what he says though),

Ken Levine (Bioshock) said that the PS3 still has room to go and the 360 is done,

and Kojima says that the main reason why MGS4 never appeared on 360 was because the 360 couldn't handle it and the DVD format is too weak. MGS is NOT an exclusive series either like some people want to believe.

It's not always the format though, PC's can get away with it because PC's are more stronger obvously. But the 360 is not, combine weaker system with outdated format and you get 360.

The 360 is a dead system, MS will have to release a new Xbox soon, it can't keep up with games getting bigger and more powerful. MS doesn't support their systems though once they launch a new one, so 360 owners have no choice but to buy the next one.

I was asking for the "many" sources where developers have made statements about DVD's being an "outdated format" and how it contributes to their claims of the 360 being less powerful. I also was asking for a source where you can back up your statement that "they generally make [multiplats] for the 360 first because it's less powerful." What you provided doesn't seem to support these claims. +10 points for at least trying and not giving up and acting idiotic like arkephonic. Hey, idiotic rhymes with arkephonic! Coincidence? I think not.
Avatar image for sonic1564
sonic1564

3265

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#88 sonic1564
Member since 2008 • 3265 Posts

[QUOTE="delta3074"][QUOTE="DerekLoffin"] Which isn't proof of much of anything, despite how many times people bring it up. 360 has 2 problem, no standard HDD and DVD. PC has standard HDD so it can get around this issue. However, that hardly shows that games weren't compromised. We know lots of games that PC got shot cut on because console releases were added on and the PC was brought down content wise to the console's level. Add to that the distribution penalty for multiple DVD releases on 360 and you get even more issue.arkephonic

so you could essentially blame BOTH consoles for holding back multiplats on the PC, so essentially NO multiplats where held back because of the 360's DVD format but because it did not come with a HDD as standard, Hence, no multiplat games where actually held back because of the 360's DVD format.

No, that's just another example of how the 360 has held back this generation of gaming, just one more example of many apparently.

I say that fanboys like you, sucking a company's **** is holding back gaming because a game won't satify your 'needs' (if fanboys can actually feel, not enough research to prove it).

Avatar image for delta3074
delta3074

20003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#89 delta3074
Member since 2007 • 20003 Posts

[QUOTE="Frostbite24"]

[QUOTE="ShadowMoses900"]

If all the games were made for the PS3 only and from the ground up, these multiplats would look and play SO much better. And many devs have complained about the 360 and it's weaker power and outdated format, like Rockstar.

However they won't aleinate half the market because that would mean less money, so they have to make it so that the games will run on both systems.

This is why almost all multiplats are virtually the same between the two, but they generally make them for the 360 first because it's less powerful, if it was the other way around than the 360 wouldn't handle it.

But yes, if these games were just made for the PS3 in mind then they would be of higher quality, and if they were to port them to the 360 the games would be significantly inferior, kind of like how last gen the PS2 multiplats were always less than the Xbox version as the PS2 was weaker.

Now it's the other way around but devs make their games equal on both systems (in most cases).

ShadowMoses900

Do you have any links to support these claims? I would think that if "many" developers complain about how weak the 360 is it should be easy enough for you to find. +20 points if you do.

I could but GS never let's me link anything, it's too much of a hassel trying to get it to work. It always says "error" and some other stupid stuff, it puts me at a disadvantage on here. However if it would work I would own these discussions.

But anyway alot of devs have said things and complained about the 360's lack of larger format.

Rockstar devs complained about it with GTA4 and RDR,

Carmac also said the 360 is maxed out but the PS3 is not (I don't really care what he says though),

Ken Levine (Bioshock) said that the PS3 still has room to go and the 360 is done,

and Kojima says that the main reason why MGS4 never appeared on 360 was because the 360 couldn't handle it and the DVD format is too weak. MGS is NOT an exclusive series either like some people want to believe.

It's not always the format though, PC's can get away with it because PC's are more stronger obvously. But the 360 is not, combine weaker system with outdated format and you get 360.

The 360 is a dead system, MS will have to release a new Xbox soon, it can't keep up with games getting bigger and more powerful. MS doesn't support their systems though once they launch a new one, so 360 owners have no choice but to buy the next one.

no rockstar didn't, i googled it and found absolutely nothing, considering both RDR and GT4 run better on the 360 i hardly doubt they would complain about it, and you lied about what carmac said as well, he did not say that the 360 was maxxed out and the Ps3 is not, in fact ID complained that memory issues with the Ps3 held back developement of Rage http://myona.com/2011/08/15/rage-development-is-limited-due-to-ps3-memory-id/ stop spouting baseless assumptions and blatant mistruths dude, don't start pulling a 'brofists' on everyone mate i googled 'rockstar complains about xbox 360's DVD format' and 'carmac claims xbox 360 is maxxed out' and i didn't get any hits whatsoever.
Avatar image for DerekLoffin
DerekLoffin

9095

Forum Posts

0

Wiki Points

0

Followers

Reviews: 47

User Lists: 0

#90 DerekLoffin
Member since 2002 • 9095 Posts
[QUOTE="DerekLoffin"][QUOTE="delta3074"]None-PC's still use DVD rom drives.delta3074
Which isn't proof of much of anything, despite how many times people bring it up. 360 has 2 problem, no standard HDD and DVD. PC has standard HDD so it can get around this issue. However, that hardly shows that games weren't compromised. We know lots of games that PC got shot cut on because console releases were added on and the PC was brought down content wise to the console's level. Add to that the distribution penalty for multiple DVD releases on 360 and you get even more issue.

so you could essentially blame BOTH consoles for holding back multiplats on the PC, so essentially NO multiplats where held back because of the 360's DVD format but because it did not come with a HDD as standard, Hence, no multiplat games where actually held back because of the 360's DVD format.

No. Even if 360 had HDD standard, it still has the distribution cost penalty so you can't conclude it didn't cut things because of that. Plus, there are two elements to the problem here, and you can't ignore one in favor of the other just to dodge the obvious. It's like saying guns don't kill people, bullets do. These two problems are linked. It is correct to say the problem is more complex than simple DVD. It is not correct to exclude DVD as part of the problem.
Avatar image for jonathant5
jonathant5

873

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#91 jonathant5
Member since 2010 • 873 Posts

[QUOTE="Frostbite24"]

[QUOTE="ShadowMoses900"]

If all the games were made for the PS3 only and from the ground up, these multiplats would look and play SO much better. And many devs have complained about the 360 and it's weaker power and outdated format, like Rockstar.

However they won't aleinate half the market because that would mean less money, so they have to make it so that the games will run on both systems.

This is why almost all multiplats are virtually the same between the two, but they generally make them for the 360 first because it's less powerful, if it was the other way around than the 360 wouldn't handle it.

But yes, if these games were just made for the PS3 in mind then they would be of higher quality, and if they were to port them to the 360 the games would be significantly inferior, kind of like how last gen the PS2 multiplats were always less than the Xbox version as the PS2 was weaker.

Now it's the other way around but devs make their games equal on both systems (in most cases).

ShadowMoses900

Do you have any links to support these claims? I would think that if "many" developers complain about how weak the 360 is it should be easy enough for you to find. +20 points if you do.

I could but GS never let's me link anything, it's too much of a hassel trying to get it to work. It always says "error" and some other stupid stuff, it puts me at a disadvantage on here. However if it would work I would own these discussions.

But anyway alot of devs have said things and complained about the 360's lack of larger format.

Rockstar devs complained about it with GTA4 and RDR,

Carmac also said the 360 is maxed out but the PS3 is not (I don't really care what he says though),

Ken Levine (Bioshock) said that the PS3 still has room to go and the 360 is done,

and Kojima says that the main reason why MGS4 never appeared on 360 was because the 360 couldn't handle it and the DVD format is too weak. MGS is NOT an exclusive series either like some people want to believe.

It's not always the format though, PC's can get away with it because PC's are more stronger obvously. But the 360 is not, combine weaker system with outdated format and you get 360.

The 360 is a dead system, MS will have to release a new Xbox soon, it can't keep up with games getting bigger and more powerful. MS doesn't support their systems though once they launch a new one, so 360 owners have no choice but to buy the next one.

I am sorry but clearly you are a huge fanboy who has absolutely no idea what he is talking about. Yes developers are limited, but not because of only the X360, but also because of the PS3. The PS3 is not significantly more powerful than the X360, it is slightly better (slight being maybe what 5%?) but the systems are, for all intents and purposes, equal in terms of technical prowess. Therefore PS3 developers are not held back by also developing for the X360. As for those quotes, developers always say "this system is limited, that system has some more potential" and all it of that is just PR, nothing more. Sure Rockstar might be slightly constrained due to the DVD format of the X360, but due to good compression techniques, they can work around that. Most games, in fact, are nowhere near 9GB's (Crysis 1 is 4GB's and Crysis 2 is 7-8GB's after being installed) on the PC, so on consoles due to lower res textures and graphical fidelity, these games are even smaller). As for the MGS4 comment, have you played the game? There is nothing in that game that cannot be done on the X360, the game is in fact, graphically speaking, quite ugly (low rez textures, aliasing problems and etc). What Kojima meant was in its current, uncompressed form that it could not be done on the X360 (why he used loseless audio for it I dont get, 3-4min song in loseless is around 45mb as opposed to 5MB if its is 320kbps so its a waste of space, plus most console gamers are too cheap to have a sound system that can actually take advantage of such files, hell till 2-3 years ago, most console gamers were still using SDTV's). Anyway I am sorry, but u have absolutely no idea what you are talking about, and are a fanboy because you only have 1 system.
Avatar image for ShadowMoses900
ShadowMoses900

17081

Forum Posts

0

Wiki Points

0

Followers

Reviews: 48

User Lists: 0

#92 ShadowMoses900
Member since 2010 • 17081 Posts

[QUOTE="ShadowMoses900"]

[QUOTE="Frostbite24"]

Do you have any links to support these claims? I would think that if "many" developers complain about how weak the 360 is it should be easy enough for you to find. +20 points if you do.

delta3074

I could but GS never let's me link anything, it's too much of a hassel trying to get it to work. It always says "error" and some other stupid stuff, it puts me at a disadvantage on here. However if it would work I would own these discussions.

But anyway alot of devs have said things and complained about the 360's lack of larger format.

Rockstar devs complained about it with GTA4 and RDR,

Carmac also said the 360 is maxed out but the PS3 is not (I don't really care what he says though),

Ken Levine (Bioshock) said that the PS3 still has room to go and the 360 is done,

and Kojima says that the main reason why MGS4 never appeared on 360 was because the 360 couldn't handle it and the DVD format is too weak. MGS is NOT an exclusive series either like some people want to believe.

It's not always the format though, PC's can get away with it because PC's are more stronger obvously. But the 360 is not, combine weaker system with outdated format and you get 360.

The 360 is a dead system, MS will have to release a new Xbox soon, it can't keep up with games getting bigger and more powerful. MS doesn't support their systems though once they launch a new one, so 360 owners have no choice but to buy the next one.

no rockstar didn't, i googled it and found absolutely nothing, considering both RDR and GT4 run better on the 360 i hardly doubt they would complain about it, and you lied about what carmac said as well, he did not say that the 360 was maxxed out and the Ps3 is not, in fact ID complained that memory issues with the Ps3 held back developement of Rage http://myona.com/2011/08/15/rage-development-is-limited-due-to-ps3-memory-id/ stop spouting baseless assumptions and blatant mistruths dude, don't start pulling a 'brofists' on everyone mate i googled 'rockstar complains about xbox 360's DVD format' and 'carmac claims xbox 360 is maxxed out' and i didn't get any hits whatsoever.

Go read the OP, he even listed quotes of carmac and rockstar complaining about how weak the 360 is. It must suck never being able to play games as good as Uncharted and Killzone, all because your system is too weak to handle it.

Avatar image for arkephonic
arkephonic

7221

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#93 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="arkephonic"]

[QUOTE="delta3074"]so you could essentially blame BOTH consoles for holding back multiplats on the PC, so essentially NO multiplats where held back because of the 360's DVD format but because it did not come with a HDD as standard, Hence, no multiplat games where actually held back because of the 360's DVD format.sonic1564

No, that's just another example of how the 360 has held back this generation of gaming, just one more example of many apparently.

I say that fanboys like you, sucking a company's **** is holding back gaming because a game won't satify your 'needs' (if fanboys can actually feel, not enough research to prove it).

Manticores =/= fanboys. I have a gaming PC, iMac, iPhone4s, iPod4g, iPad2, 2 PS3s, 2 360s, 2 Wiis, 2 PS2s, 2 Xboxs, 2 Gamecubes, 2 PS1s, 2 Dreamcasts, 2 N64s, a 3DS, and a bunch of games for each, except for not very many games for the 3DS.

Yeah, I'm such a fanboy!!!

Avatar image for ShadowMoses900
ShadowMoses900

17081

Forum Posts

0

Wiki Points

0

Followers

Reviews: 48

User Lists: 0

#94 ShadowMoses900
Member since 2010 • 17081 Posts

[QUOTE="ShadowMoses900"]

[QUOTE="Frostbite24"]

Do you have any links to support these claims? I would think that if "many" developers complain about how weak the 360 is it should be easy enough for you to find. +20 points if you do.

jonathant5

I could but GS never let's me link anything, it's too much of a hassel trying to get it to work. It always says "error" and some other stupid stuff, it puts me at a disadvantage on here. However if it would work I would own these discussions.

But anyway alot of devs have said things and complained about the 360's lack of larger format.

Rockstar devs complained about it with GTA4 and RDR,

Carmac also said the 360 is maxed out but the PS3 is not (I don't really care what he says though),

Ken Levine (Bioshock) said that the PS3 still has room to go and the 360 is done,

and Kojima says that the main reason why MGS4 never appeared on 360 was because the 360 couldn't handle it and the DVD format is too weak. MGS is NOT an exclusive series either like some people want to believe.

It's not always the format though, PC's can get away with it because PC's are more stronger obvously. But the 360 is not, combine weaker system with outdated format and you get 360.

The 360 is a dead system, MS will have to release a new Xbox soon, it can't keep up with games getting bigger and more powerful. MS doesn't support their systems though once they launch a new one, so 360 owners have no choice but to buy the next one.

I am sorry but clearly you are a huge fanboy who has absolutely no idea what he is talking about. Yes developers are limited, but not because of only the X360, but also because of the PS3. The PS3 is not significantly more powerful than the X360, it is slightly better (slight being maybe what 5%?) but the systems are, for all intents and purposes, equal in terms of technical prowess. Therefore PS3 developers are not held back by also developing for the X360. As for those quotes, developers always say "this system is limited, that system has some more potential" and all it of that is just PR, nothing more. Sure Rockstar might be slightly constrained due to the DVD format of the X360, but due to good compression techniques, they can work around that. Most games, in fact, are nowhere near 9GB's (Crysis 1 is 4GB's and Crysis 2 is 7-8GB's after being installed) on the PC, so on consoles due to lower res textures and graphical fidelity, these games are even smaller). As for the MGS4 comment, have you played the game? There is nothing in that game that cannot be done on the X360, the game is in fact, graphically speaking, quite ugly (low rez textures, aliasing problems and etc). What Kojima meant was in its current, uncompressed form that it could not be done on the X360 (why he used loseless audio for it I dont get, 3-4min song in loseless is around 45mb as opposed to 5MB if its is 320kbps so its a waste of space, plus most console gamers are too cheap to have a sound system that can actually take advantage of such files, hell till 2-3 years ago, most console gamers were still using SDTV's). Anyway I am sorry, but u have absolutely no idea what you are talking about, and are a fanboy because you only have 1 system.

The PS3 is WAY more powerful than 360, the PS3 technology is like a decade ahead of the 360. If all the games were made for the PS3 without the 360 in mind, then all the games would look as good as Killzone and Uncharted. But devs want to make money so they have to keep the weaker system (360) in mind, becuase otehrwise the 360 wouldn't be able to handle the game.

Avatar image for sonic1564
sonic1564

3265

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#95 sonic1564
Member since 2008 • 3265 Posts

[QUOTE="sonic1564"]

[QUOTE="arkephonic"]

No, that's just another example of how the 360 has held back this generation of gaming, just one more example of many apparently.

arkephonic

I say that fanboys like you, sucking a company's **** is holding back gaming because a game won't satify your 'needs' (if fanboys can actually feel, not enough research to prove it).

Manticores =/= fanboys. I have a gaming PC, iMac, iPhone4s, iPod4g, iPad2, 2 PS3s, 2 360s, 2 Wiis, 2 PS2s, 2 Xboxs, 2 Gamecubes, 2 PS1s, 2 Dreamcasts, 2 N64s, a 3DS, and a bunch of games for each, except for not very many games for the 3DS.

Yeah, I'm such a fanboy!!!

Ain't really acting like a manticore, aren't ya?

Avatar image for Frostbite24
Frostbite24

4536

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#96 Frostbite24
Member since 2003 • 4536 Posts

[QUOTE="sonic1564"]

[QUOTE="arkephonic"]

No, that's just another example of how the 360 has held back this generation of gaming, just one more example of many apparently.

arkephonic

I say that fanboys like you, sucking a company's **** is holding back gaming because a game won't satify your 'needs' (if fanboys can actually feel, not enough research to prove it).

Manticores =/= fanboys. I have a gaming PC, iMac, iPhone4s, iPod4g, iPad2, 2 PS3s, 2 360s, 2 Wiis, 2 PS2s, 2 Xboxs, 2 Gamecubes, 2 PS1s, 2 Dreamcasts, 2 N64s, a 3DS, and a bunch of games for each, except for not very many games for the 3DS.

Yeah, I'm such a fanboy!!!

I own all 3 consoles and gaming PC. It's not what you own that makes you or doesn't make you a fanboy, it is the stupid things you say that incontrovertibly label you one. +20 points for educating you on the fundamentals of your own stupidity.
Avatar image for delta3074
delta3074

20003

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#97 delta3074
Member since 2007 • 20003 Posts

[QUOTE="delta3074"][QUOTE="ShadowMoses900"]

If all the games were made for the PS3 only and from the ground up, these multiplats would look and play SO much better. And many devs have complained about the 360 and it's weaker power and outdated format, like Rockstar.

However they won't aleinate half the market because that would mean less money, so they have to make it so that the games will run on both systems.

This is why almost all multiplats are virtually the same between the two, but they generally make them for the 360 first because it's less powerful, if it was the other way around than the 360 wouldn't handle it.

But yes, if these games were just made for the PS3 in mind then they would be of higher quality, and if they were to port them to the 360 the games would be significantly inferior, kind of like how last gen the PS2 multiplats were always less than the Xbox version as the PS2 was weaker.

Now it's the other way around but devs make their games equal on both systems (in most cases).

ShadowMoses900

the fact that PC's still use DVD's and has superior quality to the Ps3 kind of destroys your argument somewhat, also the fact that the Ps3 was the lead platform for ghostbusters and not only did the 360 handle it but it ended up the better version, and would you care to provide links to Rockstar complaining about the 360's power because the 360 version of RDR is the better version, more foliage and it's actually HD unlike the Ps3 version, i find it strange a developer would complain about the console there games actually run better on,lol

PC is better hardware so it makes up for it. The 360 is not, and I can't link anything because GS never let's me do it. Otherwise I would be, your lucky you can because I'm always at disadvantage.

And lol what's this about RDR not being HD on PS3? Do you honestly believe what your saying? Who told you it's not in HD? LooseENDS? I told you to stop buying drugs from him. And it has grass, have you ever played it on PS3? Guess not, just like you never played Uncharted but you love to talk about it like you did.

The fact is that the 360 could NEVER handle a game on the level of MGS4, or Uncharted, or God of War, or Killzone. It simply can't. Otherwise it would have been done.

the pixel counters at neo-gaf and digital foundry confirmed the Ps3 version of RDR is sub -HD http://www.computerandvideogames.com/247305/red-dead-redemptions-sub-hd-ps3-display-analysis/ "This entails a full 720p resolution on Xbox 360 along with 2x multi-sampling anti-aliasing. PlayStation 3 on the other hand renders at a significantly lower resolution: 1152x640, with a very selective implementation of the blur-inducing quincunx anti-aliasing." "There's no doubt about it: just in terms of the basic aspects of the image, there's little doubt that the 360 version presents more resolution and more detail, and this is rather more important than it would be in many other games. " http://www.eurogamer.net/articles/digitalfoundry-red-dead-redemption-face-off
Avatar image for arkephonic
arkephonic

7221

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#98 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="arkephonic"]

[QUOTE="sonic1564"]

I say that fanboys like you, sucking a company's **** is holding back gaming because a game won't satify your 'needs' (if fanboys can actually feel, not enough research to prove it).

sonic1564

Manticores =/= fanboys. I have a gaming PC, iMac, iPhone4s, iPod4g, iPad2, 2 PS3s, 2 360s, 2 Wiis, 2 PS2s, 2 Xboxs, 2 Gamecubes, 2 PS1s, 2 Dreamcasts, 2 N64s, a 3DS, and a bunch of games for each, except for not very many games for the 3DS.

Yeah, I'm such a fanboy!!!

Ain't really acting like a manticore, aren't ya?

That's the definition of reacting like a manticore, listing my consoles and games.

If I said I only owned a PSP, PS1, PS2 and a PS3, then you might be able to make an assumption that I was a Sony fanboy, but you still wouldn't be able to conclude anything.

Avatar image for ShadowMoses900
ShadowMoses900

17081

Forum Posts

0

Wiki Points

0

Followers

Reviews: 48

User Lists: 0

#99 ShadowMoses900
Member since 2010 • 17081 Posts

[QUOTE="arkephonic"]

[QUOTE="sonic1564"]

I say that fanboys like you, sucking a company's **** is holding back gaming because a game won't satify your 'needs' (if fanboys can actually feel, not enough research to prove it).

sonic1564

Manticores =/= fanboys. I have a gaming PC, iMac, iPhone4s, iPod4g, iPad2, 2 PS3s, 2 360s, 2 Wiis, 2 PS2s, 2 Xboxs, 2 Gamecubes, 2 PS1s, 2 Dreamcasts, 2 N64s, a 3DS, and a bunch of games for each, except for not very many games for the 3DS.

Yeah, I'm such a fanboy!!!

Ain't really acting like a manticore, aren't ya?

Why are they called manticore? Are people even aware what that term means? On SW yes someone who owns all ssytems, but even if you own all systems you still favor some more than others, this is why everyone is biased.

Anyway manticore is a surveillance device I think.

Avatar image for arkephonic
arkephonic

7221

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#100 arkephonic
Member since 2006 • 7221 Posts

[QUOTE="arkephonic"]

[QUOTE="sonic1564"]

I say that fanboys like you, sucking a company's **** is holding back gaming because a game won't satify your 'needs' (if fanboys can actually feel, not enough research to prove it).

Frostbite24

Manticores =/= fanboys. I have a gaming PC, iMac, iPhone4s, iPod4g, iPad2, 2 PS3s, 2 360s, 2 Wiis, 2 PS2s, 2 Xboxs, 2 Gamecubes, 2 PS1s, 2 Dreamcasts, 2 N64s, a 3DS, and a bunch of games for each, except for not very many games for the 3DS.

Yeah, I'm such a fanboy!!!

I own all 3 consoles and gaming PC. It's not what you own that makes you or doesn't make you a fanboy, it is the stupid things you say that incontrovertibly label you one. +20 points for educating you on the fundamentals of your own stupidity.

Oh the irony. You should be taking your own advice, not giving it to me.