[QUOTE="Birdy09"][QUOTE="JangoWuzHere"]
Seemed like a very pointless level to me. All that major scripting could have been spent on other levels to tie the story together better.
skrat_01
I think most of you miss the point of that level.... well if you can consider it a level, most of the games elements are interactive... trying to imerse you as much as possible, wether it was an easy level or not, IT IMMERSED me more than a pathetic cutscene ever would... cutscenes are the bain of interactivity and an outdated feature in gaming. mayaswell watch a movie.When involving the player there should be intelligent narrative, using gameplay systems to drive it. No Russian isn't intelligent, nor is it thoughtfully done.The only immersion that comes from it putting the player there, its essentially an interactive cut scene. It is unnecessary, if it was particularly well done and not so flawed I would say otherwise. Cheap immersion, but hell, thats what COD since the 4th has always been about.
Taking an action scene and propping it in the first person perspective to create immersion.
The player interaction is so meaningless and limit that its as interactive as a film like REC. or even Cloverfield. Hell as you put it to describe a cutscene, in these instances you 'may as well be watching a movie' too...
But aye, even so there is a kick to be had out of it.
Fail. A cutscene would have been so normal and generic, that it would have become boring. It's a good thing it was playable now, showing how innovative IW is capable of being if they only want to and are ready to take risks. A cutscene would only result in you being less engrossed.
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