I find art in Crysis and Geow, not okami or SOTC

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ogvampire

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#101 ogvampire
Member since 2008 • 9210 Posts
[QUOTE="Eponique"][QUOTE="dgsag"][QUOTE="Eponique"]

So you find more art in mathematical equations than a language?

dgsag

Some people do... :|

I wasn't aware that there was art in mathematical equations in the first place, but if you say so...

For example, did you know that the "beauty" we see in nature is heavily based on the Fibonacci numbers? Didn't? Google it...

in nature, but not in art

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dgsag

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#102 dgsag
Member since 2005 • 6760 Posts

So you find more art in mathematical equations than a language?

Eponique

http://www.math.nus.edu.sg/aslaksen/teaching/math-art-arch.html#Ratio

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6matt6

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#103 6matt6
Member since 2005 • 9726 Posts
[QUOTE="Mau-Justice"][QUOTE="familycircusfan"]

I like things really realistic or reallly hi res.

Does this make me an unsophisticated barbarian? No.

I just don't see whats so artistic about games like Okami. If you ask me its just laziness on the devs part. Imagine Okami in hi res textured detail. It would be awesome

silentobi

I'd take style over realism any day. As long as the art work looks good.

I don't understand the appeal of Crysis...It has amazing graphics, anddddddd that's about it my friend. At least Okami has cool visuals AND good gameplay.

Don't compare Crysis to Okami. Capcom gets much more respect from me than Crysis earns.

Realism is a style....:?

its ok to the average video gamer, artistic = bright colour graphics.

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Eponique

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#104 Eponique
Member since 2007 • 17918 Posts
[QUOTE="Eponique"]

So you find more art in mathematical equations than a language?

dgsag

http://www.math.nus.edu.sg/aslaksen/teaching/math-art-arch.html#Ratio

Art in mathematical equations, not mathematical equations in art.

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Gesyma

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#105 Gesyma
Member since 2003 • 1082 Posts
You find art that you like in those games. It's all subjective man. That's what art is all about.
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dgsag

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#106 dgsag
Member since 2005 • 6760 Posts
[QUOTE="dgsag"][QUOTE="Eponique"]

So you find more art in mathematical equations than a language?

Eponique

http://www.math.nus.edu.sg/aslaksen/teaching/math-art-arch.html#Ratio

Art in mathematical equations, not mathematical equations in art.

How do you see art in languages? All they are the use of sounds chained together to express thoughts.

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legend26

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#107 legend26
Member since 2007 • 16010 Posts
[QUOTE="Eponique"][QUOTE="dgsag"][QUOTE="Eponique"]

So you find more art in mathematical equations than a language?

dgsag

http://www.math.nus.edu.sg/aslaksen/teaching/math-art-arch.html#Ratio

Art in mathematical equations, not mathematical equations in art.

How do you see art in languages? All they are the use of sounds chained together to express thoughts.

ever heard of poetry?
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t3hTwinky

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#108 t3hTwinky
Member since 2005 • 3701 Posts
[QUOTE="dgsag"][QUOTE="Eponique"][QUOTE="dgsag"][QUOTE="Eponique"]

So you find more art in mathematical equations than a language?

legend26

http://www.math.nus.edu.sg/aslaksen/teaching/math-art-arch.html#Ratio

Art in mathematical equations, not mathematical equations in art.

How do you see art in languages? All they are the use of sounds chained together to express thoughts.

ever heard of poetry?

Or calligraphy.

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Eponique

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#109 Eponique
Member since 2007 • 17918 Posts
[QUOTE="Eponique"][QUOTE="dgsag"][QUOTE="Eponique"]

So you find more art in mathematical equations than a language?

dgsag

http://www.math.nus.edu.sg/aslaksen/teaching/math-art-arch.html#Ratio

Art in mathematical equations, not mathematical equations in art.

How do you see art in languages?

Guh, I wrote an essay and GS gives a blank quote :|

Basically: there is poetry, symbols, calligraphy, music. Then there is the art in the forming of a language, grammar, vocabulary, alphabets etc.

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Eponique

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#110 Eponique
Member since 2007 • 17918 Posts
[QUOTE="Eponique"][QUOTE="dgsag"][QUOTE="Eponique"]

So you find more art in mathematical equations than a language?

dgsag

http://www.math.nus.edu.sg/aslaksen/teaching/math-art-arch.html#Ratio

Art in mathematical equations, not mathematical equations in art.

How do you see art in languages? All they are the use of sounds chained together to express thoughts.

That's like saying paintings are just a bunch of scribbles put together to make a pretty picture. Don't simplify.

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CheeChee_Macko

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#111 CheeChee_Macko
Member since 2008 • 2236 Posts
I see all games as art and the developers are the artists.
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familycircusfan

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#112 familycircusfan
Member since 2008 • 272 Posts
I'm not saying I can't find any art in unrealistic things, its just that Okami and SOTC dont take that much creativity, its not the artists unique take on how to present a game. Crysis has beautiful landscapes, and the nanosuits take a certain sort of artistic genius to think of. Gears is the same, the bleak world that is portrayed in it is artistic, and the detail only adds to it.
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samusarmada

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#113 samusarmada
Member since 2005 • 5816 Posts

I'm not saying I can't find any art in unrealistic things, its just that Okami and SOTC dont take that much creativity, its not the artists unique take on how to present a game. Crysis has beautiful landscapes, and the nanosuits take a certain sort of artistic genius to think of. Gears is the same, the bleak world that is portrayed in it is artistic, and the detail only adds to it.familycircusfan

bull

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Pro_wrestler

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#114 Pro_wrestler
Member since 2002 • 7880 Posts
Robert Ebert says, with his slanted disfigured jaw and all:

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familycircusfan

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#115 familycircusfan
Member since 2008 • 272 Posts

[QUOTE="familycircusfan"]I'm not saying I can't find any art in unrealistic things, its just that Okami and SOTC dont take that much creativity, its not the artists unique take on how to present a game. Crysis has beautiful landscapes, and the nanosuits take a certain sort of artistic genius to think of. Gears is the same, the bleak world that is portrayed in it is artistic, and the detail only adds to it.samusarmada

bull

yeah i know when i have an opinion its bull **** and you the smoothest guy in the world can some up in one simple word "bull" your entire argument. Grow up loser

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AvIdGaMeR444

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#116 AvIdGaMeR444
Member since 2004 • 7031 Posts

The topic creator won't even RECOGNIZE that there is any art in Okami. Even if it isn't his style, he should be able to at least recognize that there is art there...just not his style of art. By what the topic creator wrote, it didn't seem like he even recognized .00001% of the art in Okami. Now, there are many games where I think the art (graphics) suck, but I can see why people might like the style in those games.

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Egghead360

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#117 Egghead360
Member since 2008 • 693 Posts
Robert Ebert says, with his slanted disfigured jaw and all:

 Pro_wrestler
Video games are as good as they get, hes right, they arent art
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NWA_31

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#118 NWA_31
Member since 2006 • 11922 Posts

What ? :| You might want to check your dictionary for the definition of "art".

Recreating what we see in real life on a computer is no art. Crysis is an example of a very impressive technical feat, but it's not as artistic as Okami or Shadow of the Colossus.

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Always-Honest

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#119 Always-Honest
Member since 2007 • 11261 Posts
[QUOTE="Always-Honest"][QUOTE="james28893"]

So a picture is better than an oil painting?

james28893

are all oil paintings good?

OK, a good oil painting vs a good picture?

both good...

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Hewkii

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#120 Hewkii
Member since 2006 • 26339 Posts

I'm not saying I can't find any art in unrealistic things, its just that Okami and SOTC dont take that much creativity, its not the artists unique take on how to present a game. Crysis has beautiful landscapes, and the nanosuits take a certain sort of artistic genius to think of. Gears is the same, the bleak world that is portrayed in it is artistic, and the detail only adds to it.familycircusfan

wait, how is Okami's Japanese painting inspired environment not art but Crysis' landscapes are art?

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KamhouX_ShenYin

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#121 KamhouX_ShenYin
Member since 2002 • 5689 Posts

I think that one of the questions here is whether something has art within it and whether something is artistic in expression.

For the OP's point, Okami and SoTC are artistic in expression by the end result. The animations, color methods, music, etc. Every game on the market contains art within it, or else they wouldn't contain ARTISTS within their teams. But, the end results don't always end up artistic in expression. They may end up all generic, been-there-done-that like and just feel tired overall. Granted, the texture work and lighting in GeoW and Crysis may be beautiful in detail. That goes without saying for most games of this generation of PS3/360/PC support. Though not many of the games have dynamic artistic beauty with their end results.

Titles like SotC, Ico, and Okami will long outlast their generations by the beauty they convey. GeoW, Crysis and similar games are more tech demos that will only be relevant and attractive within a certain amount of time.

To me, that's not art at all.

You can have more artistic expression with simplicity than you can with oversaturation of details to mimic reality. After all, don't many of us play games to escape reality in the first place?

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familycircusfan

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#122 familycircusfan
Member since 2008 • 272 Posts

What ? :| You might want to check your dictionary for the definition of "art".

Recreating what we see in real life on a computer is no art. Crysis is an example of a very impressive technical feat, but it's not as artistic as Okami or Shadow of the Colossus.

NWA_31

Do people not understand that crysis is not just a recreation of real life. It had the alien spaceships, and gears had the locusts, and the weapon design, I think that a few subtle things like this are a lot better than the ecstacy induced colorful homo world that is Okami

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KamhouX_ShenYin

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#123 KamhouX_ShenYin
Member since 2002 • 5689 Posts
[QUOTE="NWA_31"]

What ? :| You might want to check your dictionary for the definition of "art".

Recreating what we see in real life on a computer is no art. Crysis is an example of a very impressive technical feat, but it's not as artistic as Okami or Shadow of the Colossus.

familycircusfan

Do people not understand that crysis is not just a recreation of real life. It had the alien spaceships, and gears had the locusts, and the weapon design, I think that a few subtle things like this are a lot better than the ecstacy induced colorful homo world that is Okami

So you play games to add validity to your heterosexuality? Or your homophobia, is it?
Grow up.

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familycircusfan

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#124 familycircusfan
Member since 2008 • 272 Posts

[QUOTE="familycircusfan"]I'm not saying I can't find any art in unrealistic things, its just that Okami and SOTC dont take that much creativity, its not the artists unique take on how to present a game. Crysis has beautiful landscapes, and the nanosuits take a certain sort of artistic genius to think of. Gears is the same, the bleak world that is portrayed in it is artistic, and the detail only adds to it.Hewkii

wait, how is Okami's Japanese painting inspired environment not art but Crysis' landscapes are art?

Your sig is epic failure, but you seem to think its epic victory.

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NWA_31

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#125 NWA_31
Member since 2006 • 11922 Posts
[QUOTE="NWA_31"]

What ? :| You might want to check your dictionary for the definition of "art".

Recreating what we see in real life on a computer is no art. Crysis is an example of a very impressive technical feat, but it's not as artistic as Okami or Shadow of the Colossus.

familycircusfan

Do people not understand that crysis is not just a recreation of real life. It had the alien spaceships, and gears had the locusts, and the weapon design, I think that a few subtle things like this are a lot better than the ecstacy induced colorful homo world that is Okami

Since when are we talking about game design ? You said Crysis' graphics were more artistic because, and I quote: "I like things really realistic or reallly hi res."

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Hewkii

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#126 Hewkii
Member since 2006 • 26339 Posts

Your sig is epic failure, but you seem to think its epic victory.

familycircusfan

perhaps. now answer the question, if you will.

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familycircusfan

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#127 familycircusfan
Member since 2008 • 272 Posts
[QUOTE="familycircusfan"]

Your sig is epic failure, but you seem to think its epic victory.

Hewkii

perhaps. now answer the question, if you will.

you can read my other posts, I've responded to that various times

[QUOTE="familycircusfan"][QUOTE="NWA_31"]

What ? :| You might want to check your dictionary for the definition of "art".

Recreating what we see in real life on a computer is no art. Crysis is an example of a very impressive technical feat, but it's not as artistic as Okami or Shadow of the Colossus.

NWA_31

Do people not understand that crysis is not just a recreation of real life. It had the alien spaceships, and gears had the locusts, and the weapon design, I think that a few subtle things like this are a lot better than the ecstacy induced colorful homo world that is Okami

Since when are we talking about game design ? You said Crysis' graphics were more artistic because, and I quote: "I like things really realistic or reallly hi res."

I said weapon design ie chainsaw guns motife, not game design. After all, isn architecture of objects the essence of game art. And I clearly stated that I found crysis' landscapes, nanosuits etc artistic, and yes the high res, and realism adds to the quality of the art.

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leejohnson7

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#128 leejohnson7
Member since 2007 • 2909 Posts
I find Crysis outstanding in a different way, but SOTC was very original. The creators are nothing short of genius. It's just that in Crysis, there is nowhere you could go which looked "rushed"; it all looked natural, and like the island was there way before you got there. But if there was ever a place in a game I would want to go in terms of how it looked, it would be where ever SOTC is based. It looked lonely and desolate, but at the same time peaceful and unexplored.
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NWA_31

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#129 NWA_31
Member since 2006 • 11922 Posts

I said weapon design ie chainsaw guns motife, not game design. After all, isn architecture of objects the essence of game art. And I clearly stated that I found crysis' landscapes, nanosuits etc artistic, and yes the high res, and realism adds to the quality of the art.

familycircusfan

My bad, I meant "art design". Look, Crysis does have art, I don't think anyone ever claimed the opposite... but the main point of your first post was the graphics and that, my friend, is a technical feat, not artistic.

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samusarmada

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#130 samusarmada
Member since 2005 • 5816 Posts
[QUOTE="samusarmada"]

[QUOTE="familycircusfan"]I'm not saying I can't find any art in unrealistic things, its just that Okami and SOTC dont take that much creativity, its not the artists unique take on how to present a game. Crysis has beautiful landscapes, and the nanosuits take a certain sort of artistic genius to think of. Gears is the same, the bleak world that is portrayed in it is artistic, and the detail only adds to it.familycircusfan

bull

yeah i know when i have an opinion its bull **** and you the smoothest guy in the world can some up in one simple word "bull" your entire argument. Grow up loser

What i highlighted wasnt even an opinion it was an assumption. You cant say that there is a lack of creativity when it comes to making non-realistic games. Are you honestly telling me that creating okami's art style and the collossi didnt require as much creativity as creating a landscape or a body suit? I am not saying that okami required more creativity than crysis, but for you to say that the guys who made shadow of the colossus weren't as creative, weren't as original, weren't as imaginative as the guys who made crysis is frankly bullsh!t.

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leejohnson7

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#131 leejohnson7
Member since 2007 • 2909 Posts

There's never a dull moment in system wars... or it's always dull. Are you people actually trying to define what is ARTISTICALLY better when it is a plainly subjective issue?

It's like saying big is better than small, or high is better than low.

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VendettaRed07

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#132 VendettaRed07
Member since 2007 • 14012 Posts
[QUOTE="VendettaRed07"][QUOTE="AAllxxjjnn"]

[QUOTE="air_wolf_cubed"]Art is not about photo-realismsilentobi

It can be.

yeah i dont understand why art in video games has to be about cell shaded cartoons.

Anyone who knew anything about art knows that games like Crysis, and Gears are art.

you could say the same thing about paintings that are just circles and squares on a canvis, it may not be art to you but it is to others, it depends on how you look at it, you could tell that geow is not shooting for like a photo realistic enviornment, but its doing a dark grey atmostphere on a planet thats being over run by aliens... hows that not art?

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swamplord666

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#133 swamplord666
Member since 2007 • 1873 Posts

wow... as soon as i saw SotC not art, I saw a misguided soul. You're probably going to tell me Mission Impossible 3 is art and notdonnie darko or picasso isn't art but propaganda pictures is... seriously man look up the meaning of art.

also sigged btw

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silentobi

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#134 silentobi
Member since 2006 • 1495 Posts
[QUOTE="silentobi"][QUOTE="VendettaRed07"][QUOTE="AAllxxjjnn"]

VendettaRed07

yeah i dont understand why art in video games has to be about cell shaded cartoons.

Anyone who knew anything about art knows that games like Crysis, and Gears are art.

you could say the same thing about paintings that are just circles and squares on a canvis, it may not be art to you but it is to others, it depends on how you look at it, you could tell that geow is not shooting for like a photo realistic enviornment, but its doing a dark grey atmostphere on a planet thats being over run by aliens... hows that not art?

I know anything can be art even a piece of paper can be art. But I'm just saying that games like Gears and Crysis are art. Some people think that being photo-realistic isn't art. Even though the greatest artist in history have a realistic piece. :roll:
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familycircusfan

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#135 familycircusfan
Member since 2008 • 272 Posts
[QUOTE="familycircusfan"]

I said weapon design ie chainsaw guns motife, not game design. After all, isn architecture of objects the essence of game art. And I clearly stated that I found crysis' landscapes, nanosuits etc artistic, and yes the high res, and realism adds to the quality of the art.

NWA_31

My bad, I meant "art design". Look, Crysis does have art, I don't think anyone ever claimed the opposite... but the main point of your first post was the graphics and that, my friend, is a technical feat, not artistic.

I think we may be in agreement, just with a couple minor variations. Graphics enhance art IMO, and I understand why you disagree
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wooooode

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#136 wooooode
Member since 2002 • 16666 Posts
Choosing not to go "realistic" is lazy? I love lazy devs that give us games like Okami, Viewtiful Joe, and Killer 7.(funny there all Capcom games)
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deactivated-57a12126af02c

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#137 deactivated-57a12126af02c
Member since 2007 • 3290 Posts

Maybe thats why I like MGS a lot also.

I love the artwork.

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Lazy_Boy88

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#138 Lazy_Boy88
Member since 2003 • 7418 Posts
Haha well Gears is neither of those. But there is a huge difference between realism and having an art style. Crysis has no real style aside pure realism. Gears has an art style. Okami and SotC have a very artisic style.
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Compression

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#139 Compression
Member since 2006 • 195 Posts

Art is :

Human effort to imitate, supplement, alter, or counteract the work of nature.

as told by this.

Therefore, Crysis is art.

System Wars "art experts" do not know what art is and should stick to arguing over game consoles.

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skrat_01

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#140 skrat_01
Member since 2007 • 33767 Posts

Haha well Gears is neither of those. But there is a huge difference between realism and having an art style. Crysis has no real style aside pure realism. Gears has an art style. Okami and SotC have a very artisic style.Lazy_Boy88
Just no.

Have you seen the Alien stuff in the game - the ship, creatures or machines? They look damn amazing, let alone beleiveable

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DragonfireXZ95

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#141 DragonfireXZ95
Member since 2005 • 26712 Posts

Art is :

Human effort to imitate, supplement, alter, or counteract the work of nature.

as told by this.

Therefore, Crysis is art.

System Wars "art experts" do not know what art is and should stick to arguing over game consoles.

Compression

Yeah, that's just the fanboys basically. I agree with this man.

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Philosoma

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#142 Philosoma
Member since 2006 • 842 Posts
Intelligent endeavors in SW :lol:
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Always-Honest

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#143 Always-Honest
Member since 2007 • 11261 Posts
[QUOTE="Compression"]

Art is :

Human effort to imitate, supplement, alter, or counteract the work of nature.

as told by this.

Therefore, Crysis is art.

System Wars "art experts" do not know what art is and should stick to arguing over game consoles.

DragonfireXZ95

Yeah, that's just the fanboys basically. I agree with this man.

so you found relief by the first definition and posted that one as the definitive one.. very intelligent Compression

Art is an empty word. it means nothing. it's a word we use for something extraordinary... but what we find extraordinary is very subjective.

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#144 Kantroce
Member since 2006 • 533 Posts

Why is it that only colorful games with graphics that are not trying to be realistic are the only ones with an art style? That makes no sense to me. As far as I know, the creation of graphics is art. If I draw a person in photo quality I have made an artistic piece. So if someone does that using a computer why is that different. Because it has guns?

People that try to use the art style of their game to make it and themselves (because they like it, they're so mature for being interested in the art) seem better than others make me want to beat the smug out of them.

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Pro_wrestler

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#145 Pro_wrestler
Member since 2002 • 7880 Posts

Haha well Gears is neither of those. But there is a huge difference between realism and having an art style. Crysis has no real style aside pure realism. Gears has an art style. Okami and SotC have a very artisic style.Lazy_Boy88

Anything with profound reasoning can be considered art. And art doesn't mean aesthetic value all the time, it means underlying meaning thats not so obvious. Epics reason for creating Gears of War or UT is were art plays a role aswell and also there is the process of creating the games themselves.

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alguiensinvida

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#146 alguiensinvida
Member since 2005 • 25 Posts

I like things really realistic or reallly hi res.

Does this make me an unsophisticated barbarian? No.

I just don't see whats so artistic about games like Okami. If you ask me its just laziness on the devs part. Imagine Okami in hi res textured detail. It would be awesome

familycircusfan

you´re have already achieved such mediocrity level of an ape so why would i explain what art is to a monkey.

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tegeal

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#147 tegeal
Member since 2004 • 110 Posts
Art directors usualy water down all the origionality and crazy stuff the concept artists come up with to better suit cookie cutter 'play it safe' designs and ideas that they know will sell, look cool, appeal to their 'target audeience' and keep the powers that be happy. Sotc and Okami were blessed with directors that did not care about any of this, but only to fufill their origional vision of something new and unique, not the next big $$$ blockbuster. and people seem to apreciate this.
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Hewkii

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#148 Hewkii
Member since 2006 • 26339 Posts

Why is it that only colorful games with graphics that are not trying to be realistic are the only ones with an art style? That makes no sense to me. As far as I know, the creation of graphics is art. If I draw a person in photo quality I have made an artistic piece. So if someone does that using a computer why is that different. Because it has guns?

People that try to use the art style of their game to make it and themselves (because they like it, they're so mature for being interested in the art) seem better than others make me want to beat the smug out of them.

Kantroce

the argument is not necessarily what he thinks is art but what he thinks isn't art:

I just don't see whats so artistic about games like Okami. If you ask me its just laziness on the devs part. Imagine Okami in hi res textured detail. It would be awesome

familycircusfan

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eklineage

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#149 eklineage
Member since 2008 • 2413 Posts

I like things really realistic or reallly hi res.

Does this make me an unsophisticated barbarian? No.

I just don't see whats so artistic about games like Okami. If you ask me its just laziness on the devs part. Imagine Okami in hi res textured detail. It would be awesome

familycircusfan

LOLLLLLLLLLLLLLL. Looks like you don't know what art is. Okami is art..it uses the style of japanese water paintings. Bioshock is art...it has a certain style and feel when you play the game. Kinda like first person view in a Pixar film.

Laziness lol. Good job. You made my day.

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Koba123

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#150 Koba123
Member since 2005 • 1739 Posts
Big empty plains of nothingness > Big forests of nothingness



No seriously, I think you have been spoiled by HD graphics.