I find art in Crysis and Geow, not okami or SOTC

  • 166 results
  • 1
  • 2
  • 3
  • 4

This topic is locked from further discussion.

Avatar image for fartmixer26
fartmixer26

830

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#152 fartmixer26
Member since 2008 • 830 Posts

good art is determined based on preference in my opinion. i love okami and SotC cuz they had great gameplay and pushed towards more creativity. while i love shooting guns in games, using unique ways to fight like a paintbrush shows that game creators still got creativity. those games also had graet artstyles too.

Avatar image for prozack28
prozack28

735

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#153 prozack28
Member since 2006 • 735 Posts
any game would be better with better graphics. who's gonna complain about better graphics?
Avatar image for Compression
Compression

195

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#154 Compression
Member since 2006 • 195 Posts

so you found relief by the first definition and posted that one as the definitive one.. very intelligent Compression

Art is an empty word. it means nothing. it's a word we use for something extraordinary... but what we find extraordinary is very subjective.

Always-Honest

Do any of the next definitions contradict that Crysis is not art? No? Then why mention it? My post was directed at those who believe that the jungle levels in Crysis are not "artistic" because it is realistic.

I guess Estes's Woolworth's or his Paris Street (shown below; its an actual painting, not a photo) isn't art.

http://www.allposters.com/-sp/Paris-Street-Scene-Posters_i314513_.htm

Avatar image for samusarmada
samusarmada

5816

Forum Posts

0

Wiki Points

0

Followers

Reviews: 12

User Lists: 0

#155 samusarmada
Member since 2005 • 5816 Posts
[QUOTE="alguiensinvida"][QUOTE="familycircusfan"]

I like things really realistic or reallly hi res.

Does this make me an unsophisticated barbarian? No.

I just don't see whats so artistic about games like Okami. If you ask me its just laziness on the devs part. Imagine Okami in hi res textured detail. It would be awesome

familycircusfan

you´re have already achieved such mediocrity level of an ape so why would i explain what art is to a monkey.

wow a level 15 homo with 1 post, get a life f^ggot

careful now

Avatar image for familycircusfan
familycircusfan

272

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#156 familycircusfan
Member since 2008 • 272 Posts
sorry but that guy was a tool
Avatar image for Heydanbud92
Heydanbud92

4464

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#157 Heydanbud92
Member since 2007 • 4464 Posts
i find art in both
Avatar image for Heydanbud92
Heydanbud92

4464

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#158 Heydanbud92
Member since 2007 • 4464 Posts

any game would be better with better graphics. who's gonna complain about better graphics?prozack28

sheep

Avatar image for samusarmada
samusarmada

5816

Forum Posts

0

Wiki Points

0

Followers

Reviews: 12

User Lists: 0

#159 samusarmada
Member since 2005 • 5816 Posts

sorry but that guy was a toolfamilycircusfan

i would advice you to edit it for safety reasons. If a mod sees that you will be suspended.

Avatar image for SambaLele
SambaLele

5552

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#160 SambaLele
Member since 2004 • 5552 Posts

all games have art in them. but only some games are art themselves (like SOTC, Okami, Katamari, even Killer 7).

also, technically great graphics =/= art.

Avatar image for glitchgeeman
glitchgeeman

5638

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#161 glitchgeeman
Member since 2005 • 5638 Posts
Interesting, glad to see people are stil capable of artistic debate. I agree that art is subjective, but what really gets me is that the TC accused Okami of being the result of laziness. As peoable have said, art is opinion and subjective, so how can you call Okami a work of laziness when you never even had a hand in developing it. Would these people perfer Okami to be realistic? With Ameratsu (sp?) having realistic fur, and life-like water rippling effects? Some games need realism to be artistic, but Okami is not one of them.
Avatar image for Wanderer5
Wanderer5

25727

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#162 Wanderer5
Member since 2006 • 25727 Posts

Interesting, glad to see people are stil capable of artistic debate. I agree that art is subjective, but what really gets me is that the TC accused Okami of being the result of laziness. As peoable have said, art is opinion and subjective, so how can you call Okami a work of laziness when you never even had a hand in developing it. Would these people perfer Okami to be realistic? With Ameratsu (sp?) having realistic fur, and life-like water rippling effects? Some games need realism to be artistic, but Okami is not one of them. glitchgeeman

Yeah actually the developers did try to make it look realism, but it didn't seem to work, so then they came up with the japanase art design.

Avatar image for glitchgeeman
glitchgeeman

5638

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#163 glitchgeeman
Member since 2005 • 5638 Posts

[QUOTE="glitchgeeman"]Interesting, glad to see people are stil capable of artistic debate. I agree that art is subjective, but what really gets me is that the TC accused Okami of being the result of laziness. As peoable have said, art is opinion and subjective, so how can you call Okami a work of laziness when you never even had a hand in developing it. Would these people perfer Okami to be realistic? With Ameratsu (sp?) having realistic fur, and life-like water rippling effects? Some games need realism to be artistic, but Okami is not one of them. Wanderer5

Yeah actually the developers did try to make it look realism, but it didn't seem to work, so then they came up with the japanase art design.

Well I wasn't aware of that so I guess I'm owned. :P

I perfer Okami's japanese art design though. After playing it and enjoying it so much, I think it's much better as it is now than it would have been realistic. I mean, how would they implement the paint brush realistically? If it was realistic, it would've just been another Zelda wannabe and probably gotten mediocre reviews, but thanks to its unique style, it did something no other game did, and that's why I feel it's special. The paintbrush and the style really go hand in hand together. Kind of how Gears of Wars dark style and its brutal weapons are a perfect match. I believe that if Okami was done in high-res Crysis-esque realism, it would've been a much worse game.

Avatar image for samusarmada
samusarmada

5816

Forum Posts

0

Wiki Points

0

Followers

Reviews: 12

User Lists: 0

#164 samusarmada
Member since 2005 • 5816 Posts

realistic vs. watercolour (actual development picture)

Avatar image for Wanderer5
Wanderer5

25727

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#165 Wanderer5
Member since 2006 • 25727 Posts

realistic vs. watercolour (actual development picture)

samusarmada

Oh I didn't see that before. The realistic version doesn't look that bad actually. But I glad they went with watercolor.

Avatar image for glitchgeeman
glitchgeeman

5638

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#166 glitchgeeman
Member since 2005 • 5638 Posts

realistic vs. watercolour (actual development picture)

samusarmada

Hm, the realistic is actually decent, but it looks rather generic. My point still stands, I perfer the water color version much more, and it looks a lot better on a whole.

Avatar image for samusarmada
samusarmada

5816

Forum Posts

0

Wiki Points

0

Followers

Reviews: 12

User Lists: 0

#167 samusarmada
Member since 2005 • 5816 Posts
we could do with a video to be honest.
Avatar image for -Wheels-
-Wheels-

3137

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#168 -Wheels-
Member since 2005 • 3137 Posts
[QUOTE="karasill"]

No, just no. :| If you can't see the artwork in Okami then I don't even know where to begin with you. I guess you must think cutting edge realistic graphics that mimic real life is art, and not someone who took the time to come up with a unique visual style. Would Mario games be as attractive if Mario looked like a real fat italian plumber? No.....

To say the devs who made Okami were just being lazy is a bold statment. So because they didn't want to add fur shaders and normal mapping in their game, they're just lazy? You can't respect their choice? Did you even play the game? The artstyle completely matches the game since you use can freeze time and use a PAINTBRUSH to attack enemies and do other things. Here's a video: http://youtube.com/watch?v=aOT95HPv51E

Now tell me, how would adding realistic graphics make this game play better, or better yet how would it fit the theme?

familycircusfan

ok first off, i never insulted the gameplay of okami.

Second you mention mario, and its been proven that marios mustache, hat and suspenders were all made because it was easier to animate then a full face so self ownage. It doesnt really take that much creativity to think of the style in okami mkay, cellshading has been around for a while

The mario comment was in regaurds to the NES....Not anything after that. It's pretty clear you know nothing about art, so I think we can all agree this is a lost cause.

Avatar image for Always-Honest
Always-Honest

11261

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#169 Always-Honest
Member since 2007 • 11261 Posts
[QUOTE="Always-Honest"]

so you found relief by the first definition and posted that one as the definitive one.. very intelligent Compression

Art is an empty word. it means nothing. it's a word we use for something extraordinary... but what we find extraordinary is very subjective.

Compression

Do any of the next definitions contradict that Crysis is not art? No? Then why mention it? My post was directed at those who believe that the jungle levels in Crysis are not "artistic" because it is realistic.

I guess Estes's Woolworth's or his Paris Street (shown below; its an actual painting, not a photo) isn't art.

http://www.allposters.com/-sp/Paris-Street-Scene-Posters_i314513_.htm

i never said something is or isn't art.. read.