If it wasnt for XBL, PSN would never be as it is now

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SecretPolice

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#101 SecretPolice
Member since 2007 • 45548 Posts

True and PSN should really improve a bunch next gen when Sony starts charging a yearly fee as well - I wonder who will have the best on-line next gen ? :twisted: :P

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tormentos

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#102 tormentos
Member since 2003 • 33793 Posts
you have to admit though, you do have a serious vendetta against MS, Xbox live and 360 owners in general. you spend a lot of time telling everyone who will listen why Xbox live is a rip-off.why do you really care? you have said hundreds of times, you will never pay for it. I doubt anyone who has read your thoughts has ever said "oohh tormentos is right, i wont renew my xbox live subscription" so you aren't really achieving anything with your non-stop tirade against live.sts106mat
No i don't have a vendetta against MS,i just don't like their horrible abusive tactics,sony will charge a pretty penny for proprietary memory cards for the Vita,now i was one of the first to say up your sony to them,$123 for a 32GB card when those are like $50 no chance in hell,i will not get a VIta until sony lower those card to what they cost on other brand or the proprietary cards get drop See this is what people should do when companies rip them off,people started paying for xbox live $50 a year last gen and now is $60,people started buying over priced DLC,and now i read on GA that Gears will have a ton of skins for weapons which are already inside the disc but that you have to pay to unlock,now that is EA greedy,you may be fast and want to blame Epic,but that is the same company who has fight MS because they wanted to release free content and MS did no allow them,and the same that 2 years ago released a free titan pack for UT3 on PS3,with tons of content. Actually i have get a few you are right from several people,not actually saying they will drop live of course. But why are you so mad with me,after all i own a 360 and contrary to what you think i have pay for xbox live,just not a full year,i did so for Halo reach and bough a 3 month pass,and yes both services are basically the same where it count core online gaming,some games run great (Halo Reach) some games don't (COD). Also unlike you i don't need be convince on why should i get a 360 i got one close to launch.
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tormentos

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#103 tormentos
Member since 2003 • 33793 Posts

True and PSN should really improve a bunch next gen when Sony starts charging a yearly fee as well - I wonder who will have the best on-line next gen ? :twisted: :P

SecretPolice
Do you have a link to that.? And don't give me the usual is common sense,if that was right sony would charge for online play on the Vita,which has party chat something the PS3 doesn't even have.
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SecretPolice

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#105 SecretPolice
Member since 2007 • 45548 Posts

[QUOTE="SecretPolice"]

True and PSN should really improve a bunch next gen when Sony starts charging a yearly fee as well - I wonder who will have the best on-line next gen ? :twisted: :P

tormentos

Do you have a link to that.? And don't give me the usual is common sense,if that was right sony would charge for online play on the Vita,which has party chat something the PS3 doesn't even have.

No link as it's just speculation on mah part but that in itself has proven to be fairly accurate over the years. :P

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AzatiS

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#106 AzatiS
Member since 2004 • 14969 Posts
In short. PSN users should give a donate to XBL users because they paying 5 years now and because of that PSN upgraded to a better service in order to compete with XBL.. So at least say thnx fo XBL !! Thank you XBL... Here you go tC :)
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tormentos

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#107 tormentos
Member since 2003 • 33793 Posts
please understand, I am not mad with you, i just dont understand why you invest so much of your time and effort bemoaning something you dont / wont use.I didn't need convincing to buy a 360, i saw the gears mad world ad and the rainbow six vegas footage and was sold.you say you have a 360 yet point blank refuse to give out your GT, it is your choice of course, though i really dont understand why you dont want to? my COD experience on live is as limited as your experience on live, i dont remember running into any issues on MW2 or COD4 though.sts106mat
You did not catch my point,there part where i say i did not need convincing to get a 360,is basically directed at the fact that is some thread you have stated that there is no reason enough to get a PS3,when other point out its games of features. Because giving your gamertag doesn't really prove anything,i have see it already where people present GT and are quickly dismiss as been from a friend or something like it,the denial continues on an on,either way my gamertag is for my friends,since i have few on xbox live i don't see why i should pay,i would probably buy another 3 month pass for Gears 3,since i have a friend in Germany who i never talk to,i get in touch with him,and since i know he will get gears just like he got Halo Reach,i am sure we will play together. All COD games i try had problems,is not xbox live is Activision,but what is the point on having a service that work ruin by a company who has bad code,COD problems are impossible to hide,so were Gears ones as well,like lag,host advantage issues,and on COD as well add with game drop because the host left the game,something that did no happen to me on Halo Reach. Since i have experience a ton of games on PSN,i actually can compare at least from what i try,COD is broken in both consoles is not PSN or live fault,but the problems are there and is the biggest game on both,so the majority of both communities who actually play COD the most by far are getting a gimped experience,party chat or integration helps in nothing to solve those problems.
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tormentos

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#108 tormentos
Member since 2003 • 33793 Posts

[QUOTE="tormentos"][QUOTE="SecretPolice"]

True and PSN should really improve a bunch next gen when Sony starts charging a yearly fee as well - I wonder who will have the best on-line next gen ? :twisted: :P

SecretPolice

Do you have a link to that.? And don't give me the usual is common sense,if that was right sony would charge for online play on the Vita,which has party chat something the PS3 doesn't even have.

No link as it's just speculation on mah part but that in itself has proven to be fairly accurate over the years. :P

Well in my experience i have been hearing that since last gen,so i am more than use to,to hear such a thing that never happen. I think sony will go after PSN+ even more,who know maybe adding tons of features,but making you pay for them while leaving core online game like it is.
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SecretPolice

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#109 SecretPolice
Member since 2007 • 45548 Posts

[QUOTE="SecretPolice"]

[QUOTE="tormentos"] Do you have a link to that.? And don't give me the usual is common sense,if that was right sony would charge for online play on the Vita,which has party chat something the PS3 doesn't even have.tormentos

No link as it's just speculation on mah part but that in itself has proven to be fairly accurate over the years. :P

Well in my experience i have been hearing that since last gen,so i am more than use to,to hear such a thing that never happen. I think sony will go after PSN+ even more,who know maybe adding tons of features,but making you pay for them while leaving core online game like it is.

They are not in a great position to do it this gen but what they can't ignore is the fact their main competitor is making Bank off their own on-line service and frankly, I don't think Sony can afford to sit idle whilst that continues.

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rawsavon

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#110 rawsavon
Member since 2004 • 40001 Posts
Companies push one another (to obtain market share). This is why competition is good. This is why we (as consumers) should root for all 3 companies to do well. ...having them results in: innovation lower prices etc
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Brainkiller05

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#112 Brainkiller05
Member since 2005 • 28954 Posts
Even if that's true that doesn't make XBL better... that's like saying modern cars are worse because they just stole the idea from cars made of wood 200 years ago
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Heil68

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#114 Heil68
Member since 2004 • 60812 Posts
I found little value in live, I let mine expire.
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delta3074

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#115 delta3074
Member since 2007 • 20003 Posts

True and PSN should really improve a bunch next gen when Sony starts charging a yearly fee as well - I wonder who will have the best on-line next gen ? :twisted: :P

SecretPolice
it would be a flat-out bad business move for SONY not to charge for PSN next gen, unless they start charging they will be left in the dust by XBL next gen, with the company bleeding money the way it is now they cannot afford a service as goos as XBL for nothing next gen.
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KevinPlanet

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#116 KevinPlanet
Member since 2003 • 941 Posts

If it wasn't for Sony entering the game market and being as successful as it was there wouldn't be an Xbox or an Xbox 360...

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delta3074

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#117 delta3074
Member since 2007 • 20003 Posts

If it wasn't for Sony entering the game market and being as successful as it was there wouldn't be an Xbox or an Xbox 360...

KevinPlanet
how do you know MS didn't enter the games market because of Sega or nintendo? there first dabble in the console market wasn't even the Xbox, they supported Sega with the dreamcast with windows CE which influenced them to branch out and create there own console the xbox, sega and nintendo where both already being successful in the console market, a long time before SONY, SONY didn't enter the market until the 5th generation, nintendo and Sega where there in the 3rd generation and the very first Atari was actually produced and created by nintendo for atari.
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coltgames

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#118 coltgames
Member since 2009 • 2120 Posts
thats true ill always give microsoft credit for that
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clone01

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#119 clone01
Member since 2003 • 29843 Posts

There has obviously been online play for consoles before XBL. I've been an XBL member since the original (2002 maybe...not sure, whenever the first Xbox released). I think it ties a console online community together in a very efficient, intuitive way. Because of that, yes, Sony did have to step up their online game. Nintendo, apparently, doesn't care. I'm not going to even put the fee issue in here, as it only brings 10+ pages of fruitless, non-productive arguing.

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tormentos

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#120 tormentos
Member since 2003 • 33793 Posts

If it wasn't for Sony entering the game market and being as successful as it was there wouldn't be an Xbox or an Xbox 360...

KevinPlanet
Exactly no matter how much they deny it,MS fallowed Sony step to the very last ones,if it wasn't for the success of the PS brand MS would not be here,the Snes and Genesis combined did not sold what the PS1 sold.
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Pug-Nasty

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#122 Pug-Nasty
Member since 2009 • 8508 Posts

True and PSN should really improve a bunch next gen when Sony starts charging a yearly fee as well - I wonder who will have the best on-line next gen ? :twisted: :P

SecretPolice

I am sure they will expand on PS+ to the point where many people will pay for it, but I think they will keep online play attached to free psn.

Furthermore, I think we should be rooting for MS to stop charging rather than for Sony to start, especially multiconsole owners.

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speedfog

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#124 speedfog
Member since 2009 • 4966 Posts

Xbox LIVE IS better then PSN thats simple a fact.

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savagetwinkie

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#125 savagetwinkie
Member since 2008 • 7981 Posts
70% of the features of psn aren't actually psn features, but they are ripped off in the games on ps3. Basically psn is acess to a friends list, and acess to the interweb, dev's implement features that mimic live's platform into their games.
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tormentos

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#126 tormentos
Member since 2003 • 33793 Posts
70% of the features of psn aren't actually psn features, but they are ripped off in the games on ps3. Basically psn is acess to a friends list, and acess to the interweb, dev's implement features that mimic live's platform into their games.savagetwinkie
If it was that easy all games would support party chat on PSN. Is not just features that mimic live done by developers,if the PS3 OS doesn't handle them the PS3 can't run it,example A Party Chat.
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KoRneYEZ

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#127 KoRneYEZ
Member since 2011 • 46 Posts
70% of the features of psn aren't actually psn features, but they are ripped off in the games on ps3. Basically psn is acess to a friends list, and acess to the interweb, dev's implement features that mimic live's platform into their games.savagetwinkie
You could use the PS browser to access a dictionary. For what they are, they work. I don't personally agree with charging people for basic features, but ultimately it's pretty easy to ignore.
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sethman410

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#128 sethman410
Member since 2008 • 2967 Posts
Umm, I might be a cow and I dont care? Because all businesses copy each other, the end.
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sethman410

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#129 sethman410
Member since 2008 • 2967 Posts

Xbox LIVE IS better then PSN thats simple a fact.

speedfog
Yup it is "slightly better" and yet you have to pay for it. So, this means they are equal.
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savagetwinkie

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#130 savagetwinkie
Member since 2008 • 7981 Posts
[QUOTE="savagetwinkie"]70% of the features of psn aren't actually psn features, but they are ripped off in the games on ps3. Basically psn is acess to a friends list, and acess to the interweb, dev's implement features that mimic live's platform into their games.tormentos
If it was that easy all games would support party chat on PSN. Is not just features that mimic live done by developers,if the PS3 OS doesn't handle them the PS3 can't run it,example A Party Chat.

well it being cross game chat means its a function that is outside of the game, thus can't be reproduced in a single game. but PSN doesn't not implenting a type of in game voice chat, live does, psn does not implement a type of matchmaking, live does it also can predict a 50/50 match for a player within a few matches psn does not implement any type of connection protocals, live does but PS3 CAN do party chat, its up to the dev's to implement it into their game, and if they wanted to do cross game chat, they could, but it would be unique to the games they made and would not be apart of the OS. Just like the live features above. But the problem with doing this if they wanted to upgrade their party chat system, they'd have to patch every game they supported it with. Live is just a simple OS patch.
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tormentos

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#131 tormentos
Member since 2003 • 33793 Posts
[QUOTE="savagetwinkie"] well it being cross game chat means its a function that is outside of the game, thus can't be reproduced in a single game. but PSN doesn't not implenting a type of in game voice chat, live does, psn does not implement a type of matchmaking, live does it also can predict a 50/50 match for a player within a few matches psn does not implement any type of connection protocals, live does but PS3 CAN do party chat, its up to the dev's to implement it into their game, and if they wanted to do cross game chat, they could, but it would be unique to the games they made and would not be apart of the OS. Just like the live features above. But the problem with doing this if they wanted to upgrade their party chat system, they'd have to patch every game they supported it with. Live is just a simple OS patch.

Voice is handle over the game on a OS level on 360,since the PS3 wasn't design that way it doesn't work that way,and since party chat was here from day 1 on the xbox 360 all games support it. Look at the Vita which will have party chat as well,i did not read that it would be game based,is the reason the vita has so much system ram compare to the PS3,even more than the 360.
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Johnny_Rock

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#132 Johnny_Rock
Member since 2002 • 40314 Posts

And if it wasn't for Sony and it's Playstation brand, MS wouldn't have a complete gaming division that popularized the market that made the 360 today.Bazooka_4ME

This thread could have ended right here.

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tormentos

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#133 tormentos
Member since 2003 • 33793 Posts

[QUOTE="Bazooka_4ME"]And if it wasn't for Sony and it's Playstation brand, MS wouldn't have a complete gaming division that popularized the market that made the 360 today.Johnny_Rock

This thread could have ended right here.

Some actually deny it and actually try to imply that MS was fallowing Sega or Nintendo lol... When it wasn't after the PS2 was announce,when the PS1 was already bigger than the Snes or any console from Nintendo or Sega that MS decides to go in.
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fabz_95

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#134 fabz_95
Member since 2006 • 15425 Posts
Perhaps but as long as I get to play online for free and get a solid service from Sony I don't mind how they got their features.
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White_Dreams

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#135 White_Dreams
Member since 2011 • 925 Posts
Yeah but I'm glad they didn't copy everything, like the price tag.
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savagetwinkie

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#136 savagetwinkie
Member since 2008 • 7981 Posts
[QUOTE="tormentos"][QUOTE="savagetwinkie"] well it being cross game chat means its a function that is outside of the game, thus can't be reproduced in a single game. but PSN doesn't not implenting a type of in game voice chat, live does, psn does not implement a type of matchmaking, live does it also can predict a 50/50 match for a player within a few matches psn does not implement any type of connection protocals, live does but PS3 CAN do party chat, its up to the dev's to implement it into their game, and if they wanted to do cross game chat, they could, but it would be unique to the games they made and would not be apart of the OS. Just like the live features above. But the problem with doing this if they wanted to upgrade their party chat system, they'd have to patch every game they supported it with. Live is just a simple OS patch.

Voice is handle over the game on a OS level on 360,since the PS3 wasn't design that way it doesn't work that way,and since party chat was here from day 1 on the xbox 360 all games support it. Look at the Vita which will have party chat as well,i did not read that it would be game based,is the reason the vita has so much system ram compare to the PS3,even more than the 360.

But the point is the IN GAME functions of 360 games are part of live, the cross game chat is an external feature outside of the game that you need the extra ram for. Truth be told the vita is stupid. 512mb of ram and 128mb of system ram? There is a big difference where M$ is responsibile for all online functionality on the 360, and on the ps3 dev's are. Thats why M$ charges, and PSN is free, and there are pluses and minus's to both, I'd rather see PSN still rely more on the dev to implement online that way they have more freedom, bundingling it up into the OS just means they'll be able to restrict users and charge them for it.
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tormentos

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#137 tormentos
Member since 2003 • 33793 Posts
[QUOTE="savagetwinkie"] But the point is the IN GAME functions of 360 games are part of live, the cross game chat is an external feature outside of the game that you need the extra ram for. Truth be told the vita is stupid. 512mb of ram and 128mb of system ram? There is a big difference where M$ is responsibile for all online functionality on the 360, and on the ps3 dev's are. Thats why M$ charges, and PSN is free, and there are pluses and minus's to both, I'd rather see PSN still rely more on the dev to implement online that way they have more freedom, bundingling it up into the OS just means they'll be able to restrict users and charge them for it.

No the Vita has 128 MB for video,and 512 for system ram alone,which give you a pretty good idea of how much multitasking and features sony will be doing with it. MS doesn't have to charge because they handle xbox live,who do you think run the friend list on PSN developers.? No is run by sony on its servers and is free,Home also use servers and is free. MS charge for xbox live because it was design to be that way,last gen it was juts a friend list and still was $50 a year,it was make to get something back of all the money they loss,this gen they will get every single cent they loss last gen and this one as well,from your pockets and every ones as well. There is not a single reason why XBL shouldn't be free,more with the Vita closing in with party chat,which has been one of the biggest justifications for the fee.
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savagetwinkie

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#138 savagetwinkie
Member since 2008 • 7981 Posts
[QUOTE="tormentos"][QUOTE="savagetwinkie"] But the point is the IN GAME functions of 360 games are part of live, the cross game chat is an external feature outside of the game that you need the extra ram for. Truth be told the vita is stupid. 512mb of ram and 128mb of system ram? There is a big difference where M$ is responsibile for all online functionality on the 360, and on the ps3 dev's are. Thats why M$ charges, and PSN is free, and there are pluses and minus's to both, I'd rather see PSN still rely more on the dev to implement online that way they have more freedom, bundingling it up into the OS just means they'll be able to restrict users and charge them for it.

No the Vita has 128 MB for video,and 512 for system ram alone,which give you a pretty good idea of how much multitasking and features sony will be doing with it. MS doesn't have to charge because they handle xbox live,who do you think run the friend list on PSN developers.? No is run by sony on its servers and is free,Home also use servers and is free. MS charge for xbox live because it was design to be that way,last gen it was juts a friend list and still was $50 a year,it was make to get something back of all the money they loss,this gen they will get every single cent they loss last gen and this one as well,from your pockets and every ones as well. There is not a single reason why XBL shouldn't be free,more with the Vita closing in with party chat,which has been one of the biggest justifications for the fee.

just ram isn't good for multitasking, Its not like it has a cell in there or anything... for the most part i think most dev's will use it to just preload other level's... they are just throwing a huge amount of ram in there just in case live comes up with something they want to copy basically. For games on a handheld system it'll be a stretch to even fill half of it considering the vram is only 128mb. and M$ charges because being responsible for the quality of the network protocals. This was implemented even last gen. A lot of research went into their matchmaking system and even still does. while the benefits of live are mostly transparent to users, the functionality not only has more features, but the features are more stable. I play heavily online and going from game to game on ps3 vs 360, the longer you play online with varied games, the easier it is to see just how much live completely outclasses psn. Just something as stupid as voice chat, all games use the same codec on live, ps3 depending on which game your playing it can sound worse... alot worse. Or the matching is more flaky on ps3, host migration is infinitely more stable on live, and so isn't making connections. Its factually a better system when you take into account M$'s ongoing development into it. But again its fairly transparent if you play a few online games, so they toss in gimicks like being able to watch netflix and early demos...
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savagetwinkie

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#139 savagetwinkie
Member since 2008 • 7981 Posts
[QUOTE="Johnny_Rock"]

[QUOTE="Bazooka_4ME"]And if it wasn't for Sony and it's Playstation brand, MS wouldn't have a complete gaming division that popularized the market that made the 360 today.tormentos

This thread could have ended right here.

Some actually deny it and actually try to imply that MS was fallowing Sega or Nintendo lol... When it wasn't after the PS2 was announce,when the PS1 was already bigger than the Snes or any console from Nintendo or Sega that MS decides to go in.

M$ wasn't copying psx, they were tyring to stop it from completely popularizing opengl, thats the whole point of XBOX it was a way to keep directx alive and relevant, it wasn't a cash in until they realize they have their foot in every door to entertainment, living room, work, desktop, mobile...
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tormentos

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#140 tormentos
Member since 2003 • 33793 Posts
[QUOTE="savagetwinkie"] just ram isn't good for multitasking, Its not like it has a cell in there or anything... for the most part i think most dev's will use it to just preload other level's... they are just throwing a huge amount of ram in there just in case live comes up with something they want to copy basically. For games on a handheld system it'll be a stretch to even fill half of it considering the vram is only 128mb. and M$ charges because being responsible for the quality of the network protocals. This was implemented even last gen. A lot of research went into their matchmaking system and even still does. while the benefits of live are mostly transparent to users, the functionality not only has more features, but the features are more stable. I play heavily online and going from game to game on ps3 vs 360, the longer you play online with varied games, the easier it is to see just how much live completely outclasses psn. Just something as stupid as voice chat, all games use the same codec on live, ps3 depending on which game your playing it can sound worse... alot worse. Or the matching is more flaky on ps3, host migration is infinitely more stable on live, and so isn't making connections. Its factually a better system when you take into account M$'s ongoing development into it. But again its fairly transparent if you play a few online games, so they toss in gimicks like being able to watch netflix and early demos...

It has a 4 core CPU and a 4 core GPU,my galaxy can multi task and has a homing bird which is a single core CPU and the same amount of Ram the Vita has,less the video ram. Why would developers want to preload other levels using system ram.? Actually after playing Halo,gears and COD i can actually say that 2 of the 3 had problems running,lag,host advantage issues,game drops do to host leaving,is not xbox live is the developers,sadly integration doesn't solve the problems games have,Halo Reach was a clean and great experience,Gears 1 and 2 were not,so hasn't been COD,cheaters,lag XBL doesn't fix those with integration,so you have a service that works just as well as developers implement it. PSN is the same but is free,and like live some games run great other don't,but is free. In fact host migrations happen on P2P games,something sony games had just begin to implement,since most games that are first party on PS3 run on servers,never saw any migration on Warhawk,and is a huge game. MIgration on COD is horrible in both PS3 and xbox live,integration or party chat doesn't fix it. In fact the matchmaking on xbox live is not even that great,even on Halo which was a game clean and neat,i was put many times in games were one dude had 20 kills and the rest of the team combined did not had what he had,that happen to me on PSN as well so both matchmaking are not that great,in a event where matchmaking is taking long it would probably pick the first players that it can find,happen to me allot on Reach.
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StrongDeadlift

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#141 StrongDeadlift
Member since 2010 • 6073 Posts

M$ wasn't copying psx, they were tyring to stop it from completely popularizing opengl, thats the whole point of XBOX it was a way to keep directx alive and relevant, it wasn't a cash in until they realize they have their foot in every door to entertainment, living room, work, desktop, mobile... savagetwinkie
This. The name "Xbox" was originally the "Direct-X box" and was later shortened.

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savagetwinkie

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#142 savagetwinkie
Member since 2008 • 7981 Posts

It has a 4 core CPU and a 4 core GPU,my galaxy can multi task and has a homing bird which is a single core CPU and the same amount of Ram the Vita has,less the video ram. Why would developers want to preload other levels using system ram.?

Because after you fill vram thats most of any game, games aren't exactly massvie system ram hogs and for the most part there is going to be a lot of fluff to make it so it won't have to access the disc/drive as much, look at the HD twins they barely handle 512mbs of data at a glorious 30fps, now lets cut the game assets and half and give it an extra 256mb of system ram? Wait you have plenty of left over from shrinking all the assets... The ARM9 isn't even about horsepower its power effiecientcy so its closer to using like 4 pentium 2's... and the graphics card is a PowerVr type 4 core. Again these aren't blazing fast components that will really be able to use tons of ram effectively.

Actually after playing Halo,gears and COD i can actually say that 2 of the 3 had problems running,lag,host advantage issues,game drops do to host leaving,is not xbox live is the developers,sadly integration doesn't solve the problems games have,Halo Reach was a clean and great experience,Gears 1 and 2 were not,so hasn't been COD,cheaters,lag XBL doesn't fix those with integration,so you have a service that works just as well as developers implement it.

it is a better system, COD works better on LIVE and p2p systems generally work better on live and are more consistent across games. Host advantage is really only slight in most cases if the matchmaking is doing its job, which it generally is. I very rarely have any problems with playing on live.

PSN is the same but is free,and like live some games run great other don't,but is free. In fact host migrations happen on P2P games,something sony games had just begin to implement,since most games that are first party on PS3 run on servers,never saw any migration on Warhawk,and is a huge game. MIgration on COD is horrible in both PS3 and xbox live,integration or party chat doesn't fix it.

PSN is not the same, and doesn't hold up as well in the long run even with a ps3/PC I'll still pay for live because it gives one of the best matchmaking experiences with halo.

In fact the matchmaking on xbox live is not even that great,even on Halo which was a game clean and neat,i was put many times in games were one dude had 20 kills and the rest of the team combined did not had what he had,that happen to me on PSN as well so both matchmaking are not that great,in a event where matchmaking is taking long it would probably pick the first players that it can find,happen to me allot on Reach.

Reach still has the level 50 ranking system, Halo doesn't use the skill matchmaking system fully because it ties a rank to your skill lowering the precision of the algorithms used. And even then Halo makes better matches then any other game, it will match parties with parties and soloers with solers, and match the teams up pretty well so if you have 1 good guy and 3 terrible guys, then the other team will have 1 good guy and 3 terrible guys.

tormentos

You can cite random problems for live as much as you want, the truth is they aren't as impactful as psn problems, which first party avoids by going with dedicated servers. That is a fact, that is the basis of live ever since they came out with it last gen, and since you didn't know it was integrated even last gen, you probably barely know what your talking about and it exposes your bias view on xbox and live

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savagetwinkie

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#143 savagetwinkie
Member since 2008 • 7981 Posts

[QUOTE="savagetwinkie"]M$ wasn't copying psx, they were tyring to stop it from completely popularizing opengl, thats the whole point of XBOX it was a way to keep directx alive and relevant, it wasn't a cash in until they realize they have their foot in every door to entertainment, living room, work, desktop, mobile... StrongDeadlift

This. The name "Xbox" was originally the "Direct-X box" and was later shortened.

i know, but the point was they went head on against ps2 to keep direct-x relevant, thus directx box was born
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godzillavskong

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#144 godzillavskong
Member since 2007 • 7904 Posts
[QUOTE="tormentos"][QUOTE="godzillavskong"] No so out of MS page the PSP use the XMB and also has a home button just like the PS3 controller,but the PSP was release on the end of 2004,so it actually beat the 360 with a home button by 1 year,since both the PS3 and the PSP use the same XMB is pretty easy to see where sony got the idea.

[QUOTE="godzillavskong"]I LOVED the Dreamcast controller, so I am glad that took place.As far as copying, one could argue that Sony copied , or took a page out of Microsoft's book with the middle button being used to access the dashboard, turn off the system, etc., which was released on the 360 first. Now no one knows if Microsoft peaked their head in Sony's manufacturing offices to steal their design before release, but the 360 was released first, and it's controller uses those functions. Very minor though, but one shouldn't spout nonsense, when one clearly copies the other all the time. So I agree with you gameradam. tormentos
No so out of MS page the PSP use the XMB and also has a home button just like the PS3 controller,but the PSP was release on the end of 2004,so it actually beat the 360 with a home button by 1 year,since both the PS3 and the PSP use the same XMB is pretty easy to see where sony got the idea.

Hmm, wasn't aware of that. Didnt' know the PSP had a controller??
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#145 godzillavskong
Member since 2007 • 7904 Posts

True and PSN should really improve a bunch next gen when Sony starts charging a yearly fee as well - I wonder who will have the best on-line next gen ? :twisted: :P

SecretPolice
Yeah, too early to tell, but I have a feeling that they will be charging next gen, heck, they already are testing the waters with this PSN+ stuff.
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KoRneYEZ

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#146 KoRneYEZ
Member since 2011 • 46 Posts

The PSP has buttons you can push so that you can play the games.

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#147 zekere
Member since 2003 • 2536 Posts

Agreed. As a PS3 player, I must admit that back in the beginning of 2006, I was highly impressed with XBL.

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tormentos

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#148 tormentos
Member since 2003 • 33793 Posts
You can cite random problems for live as much as you want, the truth is they aren't as impactful as psn problems, which first party avoids by going with dedicated servers. That is a fact, that is the basis of live ever since they came out with it last gen, and since you didn't know it was integrated even last gen, you probably barely know what your talking about and it exposes your bias view on xbox and livesavagetwinkie
They are not random in any way,and we are not talking about a game no one play,we are talking about the most played game on xbox live COD been plague by lag,disconnects,host advantage issues which always plague P2P games,and cheaters,add to this that party chat was block on COD in some mods because it can be use for cheating as well,because once your dead in certain modes you are not suppose to talk to your still alive team mates,because of telling where enemy is,it just ruin the experience and was block. I know XBL is a integrated system before it even launch,that doesn't change the fact that it is a rip off,integration did not cost $50 dollars on 2002,even less now on 2011. Is irrelevant if you think live works better on P2P,most people who have play both systems know they are basically the same,since developers of multiplatform games will not spend tons of money more to make a game run better on xbox live,over PSN reason why COD is so broken on both consoles,but having games that support servers has nothing to do with PSN not working on P2P which is does,it has to do more with the type of game you want to run,and how many people playing you will have. Having a 32 players game like Warhawk which has huge maps,with flying planes,jeeps,tanks,turrets,and other vehicles as well,would be impossible to run on P2P,so a game of that scale can't run on P2P it need servers,P2P is mostly use for small games,every one who has play COD knows that normal team death match works better 6 vs 6,when you go higher the game lag much more,and game drops are more common is a fact for both PSN and xbox live. So is not do to PSN running P2P games in a bad way,is more on the fact that since the PS2 days games shooter like Socom ran on servers,a game like Mag is impossible on P2P.
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#149 tormentos
Member since 2003 • 33793 Posts
Hmm, wasn't aware of that. Didnt' know the PSP had a controller?? godzillavskong
The PSP doesn't have a controller,the PSP does have a home button which let you quite games,and bring you to the XMB,since it launched 1 year before the xbox 360 did,is very easy to see where sony got the idea of a home button for the controller.
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#150 gamer-adam1
Member since 2008 • 4188 Posts

[QUOTE="godzillavskong"]Hmm, wasn't aware of that. Didnt' know the PSP had a controller?? tormentos
The PSP doesn't have a controller,the PSP does have a home button which let you quite games,and bring you to the XMB,since it launched 1 year before the xbox 360 did,is very easy to see where sony got the idea of a home button for the controller.

you do know that cellphones had always had a home button and they have been around alot longer than the PSP